diff options
Diffstat (limited to 'sys/contrib/dev/acpica/nsdump.c')
-rw-r--r-- | sys/contrib/dev/acpica/nsdump.c | 826 |
1 files changed, 826 insertions, 0 deletions
diff --git a/sys/contrib/dev/acpica/nsdump.c b/sys/contrib/dev/acpica/nsdump.c new file mode 100644 index 0000000..7c2028a --- /dev/null +++ b/sys/contrib/dev/acpica/nsdump.c @@ -0,0 +1,826 @@ +/****************************************************************************** + * + * Module Name: nsdump - table dumping routines for debug + * $Revision: 1.182 $ + * + *****************************************************************************/ + +/****************************************************************************** + * + * 1. Copyright Notice + * + * Some or all of this work - Copyright (c) 1999 - 2007, Intel Corp. + * All rights reserved. + * + * 2. License + * + * 2.1. This is your license from Intel Corp. under its intellectual property + * rights. You may have additional license terms from the party that provided + * you this software, covering your right to use that party's intellectual + * property rights. + * + * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a + * copy of the source code appearing in this file ("Covered Code") an + * irrevocable, perpetual, worldwide license under Intel's copyrights in the + * base code distributed originally by Intel ("Original Intel Code") to copy, + + * make derivatives, distribute, use and display any portion of the Covered + * Code in any form, with the right to sublicense such rights; and + * + * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent + * license (with the right to sublicense), under only those claims of Intel + * patents that are infringed by the Original Intel Code, to make, use, sell, + * offer to sell, and import the Covered Code and derivative works thereof + * solely to the minimum extent necessary to exercise the above copyright + * license, and in no event shall the patent license extend to any additions + * to or modifications of the Original Intel Code. No other license or right + * is granted directly or by implication, estoppel or otherwise; + * + * The above copyright and patent license is granted only if the following + * conditions are met: + * + * 3. Conditions + * + * 3.1. Redistribution of Source with Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification with rights to further distribute source must include + * the above Copyright Notice, the above License, this list of Conditions, + * and the following Disclaimer and Export Compliance provision. In addition, + * Licensee must cause all Covered Code to which Licensee contributes to + * contain a file documenting the changes Licensee made to create that Covered + * Code and the date of any change. Licensee must include in that file the + * documentation of any changes made by any predecessor Licensee. Licensee + * must include a prominent statement that the modification is derived, + * directly or indirectly, from Original Intel Code. + * + * 3.2. Redistribution of Source with no Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification without rights to further distribute source must + * include the following Disclaimer and Export Compliance provision in the + * documentation and/or other materials provided with distribution. In + * addition, Licensee may not authorize further sublicense of source of any + * portion of the Covered Code, and must include terms to the effect that the + * license from Licensee to its licensee is limited to the intellectual + * property embodied in the software Licensee provides to its licensee, and + * not to intellectual property embodied in modifications its licensee may + * make. + * + * 3.3. Redistribution of Executable. Redistribution in executable form of any + * substantial portion of the Covered Code or modification must reproduce the + * above Copyright Notice, and the following Disclaimer and Export Compliance + * provision in the documentation and/or other materials provided with the + * distribution. + * + * 3.4. Intel retains all right, title, and interest in and to the Original + * Intel Code. + * + * 3.5. Neither the name Intel nor any other trademark owned or controlled by + * Intel shall be used in advertising or otherwise to promote the sale, use or + * other dealings in products derived from or relating to the Covered Code + * without prior written authorization from Intel. + * + * 4. Disclaimer and Export Compliance + * + * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED + * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE + * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, + * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY + * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY + * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A + * PARTICULAR PURPOSE. + * + * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES + * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR + * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, + * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY + * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL + * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS + * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY + * LIMITED REMEDY. + * + * 4.3. Licensee shall not export, either directly or indirectly, any of this + * software or system incorporating such software without first obtaining any + * required license or other approval from the U. S. Department of Commerce or + * any other agency or department of the United States Government. In the + * event Licensee exports any such software from the United States or + * re-exports any such software from a foreign destination, Licensee shall + * ensure that the distribution and export/re-export of the software is in + * compliance with all laws, regulations, orders, or other restrictions of the + * U.S. Export Administration Regulations. Licensee agrees that neither it nor + * any of its subsidiaries will export/re-export any technical data, process, + * software, or service, directly or indirectly, to any country for which the + * United States government or any agency thereof requires an export license, + * other governmental approval, or letter of assurance, without first obtaining + * such license, approval or letter. + * + *****************************************************************************/ + +#define __NSDUMP_C__ + +#include <contrib/dev/acpica/acpi.h> +#include <contrib/dev/acpica/acnamesp.h> +#include <contrib/dev/acpica/acparser.h> + + +#define _COMPONENT ACPI_NAMESPACE + ACPI_MODULE_NAME ("nsdump") + +/* Local prototypes */ + +#ifdef ACPI_OBSOLETE_FUNCTIONS +void +AcpiNsDumpRootDevices ( + void); + +static ACPI_STATUS +AcpiNsDumpOneDevice ( + ACPI_HANDLE ObjHandle, + UINT32 Level, + void *Context, + void **ReturnValue); +#endif + + +#if defined(ACPI_DEBUG_OUTPUT) || defined(ACPI_DEBUGGER) +/******************************************************************************* + * + * FUNCTION: AcpiNsPrintPathname + * + * PARAMETERS: NumSegments - Number of ACPI name segments + * Pathname - The compressed (internal) path + * + * RETURN: None + * + * DESCRIPTION: Print an object's full namespace pathname + * + ******************************************************************************/ + +void +AcpiNsPrintPathname ( + UINT32 NumSegments, + char *Pathname) +{ + ACPI_NATIVE_UINT i; + + + ACPI_FUNCTION_NAME (NsPrintPathname); + + + if (!(AcpiDbgLevel & ACPI_LV_NAMES) || !(AcpiDbgLayer & ACPI_NAMESPACE)) + { + return; + } + + /* Print the entire name */ + + ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "[")); + + while (NumSegments) + { + for (i = 0; i < 4; i++) + { + ACPI_IS_PRINT (Pathname[i]) ? + AcpiOsPrintf ("%c", Pathname[i]) : + AcpiOsPrintf ("?"); + } + + Pathname += ACPI_NAME_SIZE; + NumSegments--; + if (NumSegments) + { + AcpiOsPrintf ("."); + } + } + + AcpiOsPrintf ("]\n"); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiNsDumpPathname + * + * PARAMETERS: Handle - Object + * Msg - Prefix message + * Level - Desired debug level + * Component - Caller's component ID + * + * RETURN: None + * + * DESCRIPTION: Print an object's full namespace pathname + * Manages allocation/freeing of a pathname buffer + * + ******************************************************************************/ + +void +AcpiNsDumpPathname ( + ACPI_HANDLE Handle, + char *Msg, + UINT32 Level, + UINT32 Component) +{ + + ACPI_FUNCTION_TRACE (NsDumpPathname); + + + /* Do this only if the requested debug level and component are enabled */ + + if (!(AcpiDbgLevel & Level) || !(AcpiDbgLayer & Component)) + { + return_VOID; + } + + /* Convert handle to a full pathname and print it (with supplied message) */ + + AcpiNsPrintNodePathname (Handle, Msg); + AcpiOsPrintf ("\n"); + return_VOID; +} + + +/******************************************************************************* + * + * FUNCTION: AcpiNsDumpOneObject + * + * PARAMETERS: ObjHandle - Node to be dumped + * Level - Nesting level of the handle + * Context - Passed into WalkNamespace + * ReturnValue - Not used + * + * RETURN: Status + * + * DESCRIPTION: Dump a single Node + * This procedure is a UserFunction called by AcpiNsWalkNamespace. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiNsDumpOneObject ( + ACPI_HANDLE ObjHandle, + UINT32 Level, + void *Context, + void **ReturnValue) +{ + ACPI_WALK_INFO *Info = (ACPI_WALK_INFO *) Context; + ACPI_NAMESPACE_NODE *ThisNode; + ACPI_OPERAND_OBJECT *ObjDesc = NULL; + ACPI_OBJECT_TYPE ObjType; + ACPI_OBJECT_TYPE Type; + UINT32 BytesToDump; + UINT32 DbgLevel; + UINT32 i; + + + ACPI_FUNCTION_NAME (NsDumpOneObject); + + + /* Is output enabled? */ + + if (!(AcpiDbgLevel & Info->DebugLevel)) + { + return (AE_OK); + } + + if (!ObjHandle) + { + ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Null object handle\n")); + return (AE_OK); + } + + ThisNode = AcpiNsMapHandleToNode (ObjHandle); + Type = ThisNode->Type; + + /* Check if the owner matches */ + + if ((Info->OwnerId != ACPI_OWNER_ID_MAX) && + (Info->OwnerId != ThisNode->OwnerId)) + { + return (AE_OK); + } + + if (!(Info->DisplayType & ACPI_DISPLAY_SHORT)) + { + /* Indent the object according to the level */ + + AcpiOsPrintf ("%2d%*s", (UINT32) Level - 1, (int) Level * 2, " "); + + /* Check the node type and name */ + + if (Type > ACPI_TYPE_LOCAL_MAX) + { + ACPI_WARNING ((AE_INFO, "Invalid ACPI Object Type %08X", Type)); + } + + if (!AcpiUtValidAcpiName (ThisNode->Name.Integer)) + { + ThisNode->Name.Integer = AcpiUtRepairName (ThisNode->Name.Ascii); + + ACPI_WARNING ((AE_INFO, "Invalid ACPI Name %08X", + ThisNode->Name.Integer)); + } + + AcpiOsPrintf ("%4.4s", AcpiUtGetNodeName (ThisNode)); + } + + /* + * Now we can print out the pertinent information + */ + AcpiOsPrintf (" %-12s %p %2.2X ", + AcpiUtGetTypeName (Type), ThisNode, ThisNode->OwnerId); + + DbgLevel = AcpiDbgLevel; + AcpiDbgLevel = 0; + ObjDesc = AcpiNsGetAttachedObject (ThisNode); + AcpiDbgLevel = DbgLevel; + + /* Temp nodes are those nodes created by a control method */ + + if (ThisNode->Flags & ANOBJ_TEMPORARY) + { + AcpiOsPrintf ("(T) "); + } + + switch (Info->DisplayType & ACPI_DISPLAY_MASK) + { + case ACPI_DISPLAY_SUMMARY: + + if (!ObjDesc) + { + /* No attached object, we are done */ + + AcpiOsPrintf ("\n"); + return (AE_OK); + } + + switch (Type) + { + case ACPI_TYPE_PROCESSOR: + + AcpiOsPrintf ("ID %X Len %.4X Addr %p\n", + ObjDesc->Processor.ProcId, ObjDesc->Processor.Length, + (char *) ObjDesc->Processor.Address); + break; + + + case ACPI_TYPE_DEVICE: + + AcpiOsPrintf ("Notify Object: %p\n", ObjDesc); + break; + + + case ACPI_TYPE_METHOD: + + AcpiOsPrintf ("Args %X Len %.4X Aml %p\n", + (UINT32) ObjDesc->Method.ParamCount, + ObjDesc->Method.AmlLength, ObjDesc->Method.AmlStart); + break; + + + case ACPI_TYPE_INTEGER: + + AcpiOsPrintf ("= %8.8X%8.8X\n", + ACPI_FORMAT_UINT64 (ObjDesc->Integer.Value)); + break; + + + case ACPI_TYPE_PACKAGE: + + if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID) + { + AcpiOsPrintf ("Elements %.2X\n", + ObjDesc->Package.Count); + } + else + { + AcpiOsPrintf ("[Length not yet evaluated]\n"); + } + break; + + + case ACPI_TYPE_BUFFER: + + if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID) + { + AcpiOsPrintf ("Len %.2X", + ObjDesc->Buffer.Length); + + /* Dump some of the buffer */ + + if (ObjDesc->Buffer.Length > 0) + { + AcpiOsPrintf (" ="); + for (i = 0; (i < ObjDesc->Buffer.Length && i < 12); i++) + { + AcpiOsPrintf (" %.2hX", ObjDesc->Buffer.Pointer[i]); + } + } + AcpiOsPrintf ("\n"); + } + else + { + AcpiOsPrintf ("[Length not yet evaluated]\n"); + } + break; + + + case ACPI_TYPE_STRING: + + AcpiOsPrintf ("Len %.2X ", ObjDesc->String.Length); + AcpiUtPrintString (ObjDesc->String.Pointer, 32); + AcpiOsPrintf ("\n"); + break; + + + case ACPI_TYPE_REGION: + + AcpiOsPrintf ("[%s]", + AcpiUtGetRegionName (ObjDesc->Region.SpaceId)); + if (ObjDesc->Region.Flags & AOPOBJ_DATA_VALID) + { + AcpiOsPrintf (" Addr %8.8X%8.8X Len %.4X\n", + ACPI_FORMAT_UINT64 (ObjDesc->Region.Address), + ObjDesc->Region.Length); + } + else + { + AcpiOsPrintf (" [Address/Length not yet evaluated]\n"); + } + break; + + + case ACPI_TYPE_LOCAL_REFERENCE: + + AcpiOsPrintf ("[%s]\n", + AcpiPsGetOpcodeName (ObjDesc->Reference.Opcode)); + break; + + + case ACPI_TYPE_BUFFER_FIELD: + + if (ObjDesc->BufferField.BufferObj && + ObjDesc->BufferField.BufferObj->Buffer.Node) + { + AcpiOsPrintf ("Buf [%4.4s]", + AcpiUtGetNodeName (ObjDesc->BufferField.BufferObj->Buffer.Node)); + } + break; + + + case ACPI_TYPE_LOCAL_REGION_FIELD: + + AcpiOsPrintf ("Rgn [%4.4s]", + AcpiUtGetNodeName (ObjDesc->CommonField.RegionObj->Region.Node)); + break; + + + case ACPI_TYPE_LOCAL_BANK_FIELD: + + AcpiOsPrintf ("Rgn [%4.4s] Bnk [%4.4s]", + AcpiUtGetNodeName (ObjDesc->CommonField.RegionObj->Region.Node), + AcpiUtGetNodeName (ObjDesc->BankField.BankObj->CommonField.Node)); + break; + + + case ACPI_TYPE_LOCAL_INDEX_FIELD: + + AcpiOsPrintf ("Idx [%4.4s] Dat [%4.4s]", + AcpiUtGetNodeName (ObjDesc->IndexField.IndexObj->CommonField.Node), + AcpiUtGetNodeName (ObjDesc->IndexField.DataObj->CommonField.Node)); + break; + + + case ACPI_TYPE_LOCAL_ALIAS: + case ACPI_TYPE_LOCAL_METHOD_ALIAS: + + AcpiOsPrintf ("Target %4.4s (%p)\n", + AcpiUtGetNodeName (ObjDesc), ObjDesc); + break; + + default: + + AcpiOsPrintf ("Object %p\n", ObjDesc); + break; + } + + /* Common field handling */ + + switch (Type) + { + case ACPI_TYPE_BUFFER_FIELD: + case ACPI_TYPE_LOCAL_REGION_FIELD: + case ACPI_TYPE_LOCAL_BANK_FIELD: + case ACPI_TYPE_LOCAL_INDEX_FIELD: + + AcpiOsPrintf (" Off %.3X Len %.2X Acc %.2hd\n", + (ObjDesc->CommonField.BaseByteOffset * 8) + + ObjDesc->CommonField.StartFieldBitOffset, + ObjDesc->CommonField.BitLength, + ObjDesc->CommonField.AccessByteWidth); + break; + + default: + break; + } + break; + + + case ACPI_DISPLAY_OBJECTS: + + AcpiOsPrintf ("O:%p", ObjDesc); + if (!ObjDesc) + { + /* No attached object, we are done */ + + AcpiOsPrintf ("\n"); + return (AE_OK); + } + + AcpiOsPrintf ("(R%d)", ObjDesc->Common.ReferenceCount); + + switch (Type) + { + case ACPI_TYPE_METHOD: + + /* Name is a Method and its AML offset/length are set */ + + AcpiOsPrintf (" M:%p-%X\n", ObjDesc->Method.AmlStart, + ObjDesc->Method.AmlLength); + break; + + case ACPI_TYPE_INTEGER: + + AcpiOsPrintf (" I:%8.8X8.8%X\n", + ACPI_FORMAT_UINT64 (ObjDesc->Integer.Value)); + break; + + case ACPI_TYPE_STRING: + + AcpiOsPrintf (" S:%p-%X\n", ObjDesc->String.Pointer, + ObjDesc->String.Length); + break; + + case ACPI_TYPE_BUFFER: + + AcpiOsPrintf (" B:%p-%X\n", ObjDesc->Buffer.Pointer, + ObjDesc->Buffer.Length); + break; + + default: + + AcpiOsPrintf ("\n"); + break; + } + break; + + + default: + AcpiOsPrintf ("\n"); + break; + } + + /* If debug turned off, done */ + + if (!(AcpiDbgLevel & ACPI_LV_VALUES)) + { + return (AE_OK); + } + + + /* If there is an attached object, display it */ + + DbgLevel = AcpiDbgLevel; + AcpiDbgLevel = 0; + ObjDesc = AcpiNsGetAttachedObject (ThisNode); + AcpiDbgLevel = DbgLevel; + + /* Dump attached objects */ + + while (ObjDesc) + { + ObjType = ACPI_TYPE_INVALID; + AcpiOsPrintf ("Attached Object %p: ", ObjDesc); + + /* Decode the type of attached object and dump the contents */ + + switch (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc)) + { + case ACPI_DESC_TYPE_NAMED: + + AcpiOsPrintf ("(Ptr to Node)\n"); + BytesToDump = sizeof (ACPI_NAMESPACE_NODE); + ACPI_DUMP_BUFFER (ObjDesc, BytesToDump); + break; + + case ACPI_DESC_TYPE_OPERAND: + + ObjType = ACPI_GET_OBJECT_TYPE (ObjDesc); + + if (ObjType > ACPI_TYPE_LOCAL_MAX) + { + AcpiOsPrintf ("(Ptr to ACPI Object type %X [UNKNOWN])\n", + ObjType); + BytesToDump = 32; + } + else + { + AcpiOsPrintf ("(Ptr to ACPI Object type %X [%s])\n", + ObjType, AcpiUtGetTypeName (ObjType)); + BytesToDump = sizeof (ACPI_OPERAND_OBJECT); + } + + ACPI_DUMP_BUFFER (ObjDesc, BytesToDump); + break; + + default: + + break; + } + + /* If value is NOT an internal object, we are done */ + + if (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc) != ACPI_DESC_TYPE_OPERAND) + { + goto Cleanup; + } + + /* + * Valid object, get the pointer to next level, if any + */ + switch (ObjType) + { + case ACPI_TYPE_BUFFER: + case ACPI_TYPE_STRING: + /* + * NOTE: takes advantage of common fields between string/buffer + */ + BytesToDump = ObjDesc->String.Length; + ObjDesc = (void *) ObjDesc->String.Pointer; + AcpiOsPrintf ( "(Buffer/String pointer %p length %X)\n", + ObjDesc, BytesToDump); + ACPI_DUMP_BUFFER (ObjDesc, BytesToDump); + goto Cleanup; + + case ACPI_TYPE_BUFFER_FIELD: + ObjDesc = (ACPI_OPERAND_OBJECT *) ObjDesc->BufferField.BufferObj; + break; + + case ACPI_TYPE_PACKAGE: + ObjDesc = (void *) ObjDesc->Package.Elements; + break; + + case ACPI_TYPE_METHOD: + ObjDesc = (void *) ObjDesc->Method.AmlStart; + break; + + case ACPI_TYPE_LOCAL_REGION_FIELD: + ObjDesc = (void *) ObjDesc->Field.RegionObj; + break; + + case ACPI_TYPE_LOCAL_BANK_FIELD: + ObjDesc = (void *) ObjDesc->BankField.RegionObj; + break; + + case ACPI_TYPE_LOCAL_INDEX_FIELD: + ObjDesc = (void *) ObjDesc->IndexField.IndexObj; + break; + + default: + goto Cleanup; + } + + ObjType = ACPI_TYPE_INVALID; /* Terminate loop after next pass */ + } + +Cleanup: + AcpiOsPrintf ("\n"); + return (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiNsDumpObjects + * + * PARAMETERS: Type - Object type to be dumped + * DisplayType - 0 or ACPI_DISPLAY_SUMMARY + * MaxDepth - Maximum depth of dump. Use ACPI_UINT32_MAX + * for an effectively unlimited depth. + * OwnerId - Dump only objects owned by this ID. Use + * ACPI_UINT32_MAX to match all owners. + * StartHandle - Where in namespace to start/end search + * + * RETURN: None + * + * DESCRIPTION: Dump typed objects within the loaded namespace. + * Uses AcpiNsWalkNamespace in conjunction with AcpiNsDumpOneObject. + * + ******************************************************************************/ + +void +AcpiNsDumpObjects ( + ACPI_OBJECT_TYPE Type, + UINT8 DisplayType, + UINT32 MaxDepth, + ACPI_OWNER_ID OwnerId, + ACPI_HANDLE StartHandle) +{ + ACPI_WALK_INFO Info; + + + ACPI_FUNCTION_ENTRY (); + + + Info.DebugLevel = ACPI_LV_TABLES; + Info.OwnerId = OwnerId; + Info.DisplayType = DisplayType; + + (void) AcpiNsWalkNamespace (Type, StartHandle, MaxDepth, + ACPI_NS_WALK_NO_UNLOCK | ACPI_NS_WALK_TEMP_NODES, + AcpiNsDumpOneObject, (void *) &Info, NULL); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiNsDumpEntry + * + * PARAMETERS: Handle - Node to be dumped + * DebugLevel - Output level + * + * RETURN: None + * + * DESCRIPTION: Dump a single Node + * + ******************************************************************************/ + +void +AcpiNsDumpEntry ( + ACPI_HANDLE Handle, + UINT32 DebugLevel) +{ + ACPI_WALK_INFO Info; + + + ACPI_FUNCTION_ENTRY (); + + + Info.DebugLevel = DebugLevel; + Info.OwnerId = ACPI_OWNER_ID_MAX; + Info.DisplayType = ACPI_DISPLAY_SUMMARY; + + (void) AcpiNsDumpOneObject (Handle, 1, &Info, NULL); +} + + +#ifdef ACPI_ASL_COMPILER +/******************************************************************************* + * + * FUNCTION: AcpiNsDumpTables + * + * PARAMETERS: SearchBase - Root of subtree to be dumped, or + * NS_ALL to dump the entire namespace + * MaxDepth - Maximum depth of dump. Use INT_MAX + * for an effectively unlimited depth. + * + * RETURN: None + * + * DESCRIPTION: Dump the name space, or a portion of it. + * + ******************************************************************************/ + +void +AcpiNsDumpTables ( + ACPI_HANDLE SearchBase, + UINT32 MaxDepth) +{ + ACPI_HANDLE SearchHandle = SearchBase; + + + ACPI_FUNCTION_TRACE (NsDumpTables); + + + if (!AcpiGbl_RootNode) + { + /* + * If the name space has not been initialized, + * there is nothing to dump. + */ + ACPI_DEBUG_PRINT ((ACPI_DB_TABLES, "namespace not initialized!\n")); + return_VOID; + } + + if (ACPI_NS_ALL == SearchBase) + { + /* Entire namespace */ + + SearchHandle = AcpiGbl_RootNode; + ACPI_DEBUG_PRINT ((ACPI_DB_TABLES, "\\\n")); + } + + AcpiNsDumpObjects (ACPI_TYPE_ANY, ACPI_DISPLAY_OBJECTS, MaxDepth, + ACPI_OWNER_ID_MAX, SearchHandle); + return_VOID; +} +#endif +#endif + |