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diff --git a/sys/contrib/dev/acpica/nsalloc.c b/sys/contrib/dev/acpica/nsalloc.c
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-/*******************************************************************************
- *
- * Module Name: nsalloc - Namespace allocation and deletion utilities
- * $Revision: 1.108 $
- *
- ******************************************************************************/
-
-/******************************************************************************
- *
- * 1. Copyright Notice
- *
- * Some or all of this work - Copyright (c) 1999 - 2007, Intel Corp.
- * All rights reserved.
- *
- * 2. License
- *
- * 2.1. This is your license from Intel Corp. under its intellectual property
- * rights. You may have additional license terms from the party that provided
- * you this software, covering your right to use that party's intellectual
- * property rights.
- *
- * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
- * copy of the source code appearing in this file ("Covered Code") an
- * irrevocable, perpetual, worldwide license under Intel's copyrights in the
- * base code distributed originally by Intel ("Original Intel Code") to copy,
- * make derivatives, distribute, use and display any portion of the Covered
- * Code in any form, with the right to sublicense such rights; and
- *
- * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
- * license (with the right to sublicense), under only those claims of Intel
- * patents that are infringed by the Original Intel Code, to make, use, sell,
- * offer to sell, and import the Covered Code and derivative works thereof
- * solely to the minimum extent necessary to exercise the above copyright
- * license, and in no event shall the patent license extend to any additions
- * to or modifications of the Original Intel Code. No other license or right
- * is granted directly or by implication, estoppel or otherwise;
- *
- * The above copyright and patent license is granted only if the following
- * conditions are met:
- *
- * 3. Conditions
- *
- * 3.1. Redistribution of Source with Rights to Further Distribute Source.
- * Redistribution of source code of any substantial portion of the Covered
- * Code or modification with rights to further distribute source must include
- * the above Copyright Notice, the above License, this list of Conditions,
- * and the following Disclaimer and Export Compliance provision. In addition,
- * Licensee must cause all Covered Code to which Licensee contributes to
- * contain a file documenting the changes Licensee made to create that Covered
- * Code and the date of any change. Licensee must include in that file the
- * documentation of any changes made by any predecessor Licensee. Licensee
- * must include a prominent statement that the modification is derived,
- * directly or indirectly, from Original Intel Code.
- *
- * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
- * Redistribution of source code of any substantial portion of the Covered
- * Code or modification without rights to further distribute source must
- * include the following Disclaimer and Export Compliance provision in the
- * documentation and/or other materials provided with distribution. In
- * addition, Licensee may not authorize further sublicense of source of any
- * portion of the Covered Code, and must include terms to the effect that the
- * license from Licensee to its licensee is limited to the intellectual
- * property embodied in the software Licensee provides to its licensee, and
- * not to intellectual property embodied in modifications its licensee may
- * make.
- *
- * 3.3. Redistribution of Executable. Redistribution in executable form of any
- * substantial portion of the Covered Code or modification must reproduce the
- * above Copyright Notice, and the following Disclaimer and Export Compliance
- * provision in the documentation and/or other materials provided with the
- * distribution.
- *
- * 3.4. Intel retains all right, title, and interest in and to the Original
- * Intel Code.
- *
- * 3.5. Neither the name Intel nor any other trademark owned or controlled by
- * Intel shall be used in advertising or otherwise to promote the sale, use or
- * other dealings in products derived from or relating to the Covered Code
- * without prior written authorization from Intel.
- *
- * 4. Disclaimer and Export Compliance
- *
- * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
- * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
- * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
- * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
- * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
- * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
- * PARTICULAR PURPOSE.
- *
- * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
- * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
- * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
- * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
- * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
- * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
- * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
- * LIMITED REMEDY.
- *
- * 4.3. Licensee shall not export, either directly or indirectly, any of this
- * software or system incorporating such software without first obtaining any
- * required license or other approval from the U. S. Department of Commerce or
- * any other agency or department of the United States Government. In the
- * event Licensee exports any such software from the United States or
- * re-exports any such software from a foreign destination, Licensee shall
- * ensure that the distribution and export/re-export of the software is in
- * compliance with all laws, regulations, orders, or other restrictions of the
- * U.S. Export Administration Regulations. Licensee agrees that neither it nor
- * any of its subsidiaries will export/re-export any technical data, process,
- * software, or service, directly or indirectly, to any country for which the
- * United States government or any agency thereof requires an export license,
- * other governmental approval, or letter of assurance, without first obtaining
- * such license, approval or letter.
- *
- *****************************************************************************/
-
-
-#define __NSALLOC_C__
-
-#include <contrib/dev/acpica/acpi.h>
-#include <contrib/dev/acpica/acnamesp.h>
-
-
-#define _COMPONENT ACPI_NAMESPACE
- ACPI_MODULE_NAME ("nsalloc")
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiNsCreateNode
- *
- * PARAMETERS: Name - Name of the new node (4 char ACPI name)
- *
- * RETURN: New namespace node (Null on failure)
- *
- * DESCRIPTION: Create a namespace node
- *
- ******************************************************************************/
-
-ACPI_NAMESPACE_NODE *
-AcpiNsCreateNode (
- UINT32 Name)
-{
- ACPI_NAMESPACE_NODE *Node;
-#ifdef ACPI_DBG_TRACK_ALLOCATIONS
- UINT32 Temp;
-#endif
-
-
- ACPI_FUNCTION_TRACE (NsCreateNode);
-
-
- Node = AcpiOsAcquireObject (AcpiGbl_NamespaceCache);
- if (!Node)
- {
- return_PTR (NULL);
- }
-
- ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalAllocated++);
-
-#ifdef ACPI_DBG_TRACK_ALLOCATIONS
- Temp = AcpiGbl_NsNodeList->TotalAllocated - AcpiGbl_NsNodeList->TotalFreed;
- if (Temp > AcpiGbl_NsNodeList->MaxOccupied)
- {
- AcpiGbl_NsNodeList->MaxOccupied = Temp;
- }
-#endif
-
- Node->Name.Integer = Name;
- ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED);
- return_PTR (Node);
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiNsDeleteNode
- *
- * PARAMETERS: Node - Node to be deleted
- *
- * RETURN: None
- *
- * DESCRIPTION: Delete a namespace node
- *
- ******************************************************************************/
-
-void
-AcpiNsDeleteNode (
- ACPI_NAMESPACE_NODE *Node)
-{
- ACPI_NAMESPACE_NODE *ParentNode;
- ACPI_NAMESPACE_NODE *PrevNode;
- ACPI_NAMESPACE_NODE *NextNode;
-
-
- ACPI_FUNCTION_TRACE_PTR (NsDeleteNode, Node);
-
-
- ParentNode = AcpiNsGetParentNode (Node);
-
- PrevNode = NULL;
- NextNode = ParentNode->Child;
-
- /* Find the node that is the previous peer in the parent's child list */
-
- while (NextNode != Node)
- {
- PrevNode = NextNode;
- NextNode = PrevNode->Peer;
- }
-
- if (PrevNode)
- {
- /* Node is not first child, unlink it */
-
- PrevNode->Peer = NextNode->Peer;
- if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
- {
- PrevNode->Flags |= ANOBJ_END_OF_PEER_LIST;
- }
- }
- else
- {
- /* Node is first child (has no previous peer) */
-
- if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
- {
- /* No peers at all */
-
- ParentNode->Child = NULL;
- }
- else
- { /* Link peer list to parent */
-
- ParentNode->Child = NextNode->Peer;
- }
- }
-
- ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalFreed++);
-
- /*
- * Detach an object if there is one, then delete the node
- */
- AcpiNsDetachObject (Node);
- (void) AcpiOsReleaseObject (AcpiGbl_NamespaceCache, Node);
- return_VOID;
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiNsInstallNode
- *
- * PARAMETERS: WalkState - Current state of the walk
- * ParentNode - The parent of the new Node
- * Node - The new Node to install
- * Type - ACPI object type of the new Node
- *
- * RETURN: None
- *
- * DESCRIPTION: Initialize a new namespace node and install it amongst
- * its peers.
- *
- * Note: Current namespace lookup is linear search. This appears
- * to be sufficient as namespace searches consume only a small
- * fraction of the execution time of the ACPI subsystem.
- *
- ******************************************************************************/
-
-void
-AcpiNsInstallNode (
- ACPI_WALK_STATE *WalkState,
- ACPI_NAMESPACE_NODE *ParentNode, /* Parent */
- ACPI_NAMESPACE_NODE *Node, /* New Child*/
- ACPI_OBJECT_TYPE Type)
-{
- ACPI_OWNER_ID OwnerId = 0;
- ACPI_NAMESPACE_NODE *ChildNode;
-
-
- ACPI_FUNCTION_TRACE (NsInstallNode);
-
-
- /*
- * Get the owner ID from the Walk state
- * The owner ID is used to track table deletion and
- * deletion of objects created by methods
- */
- if (WalkState)
- {
- OwnerId = WalkState->OwnerId;
- }
-
- /* Link the new entry into the parent and existing children */
-
- ChildNode = ParentNode->Child;
- if (!ChildNode)
- {
- ParentNode->Child = Node;
- Node->Flags |= ANOBJ_END_OF_PEER_LIST;
- Node->Peer = ParentNode;
- }
- else
- {
- while (!(ChildNode->Flags & ANOBJ_END_OF_PEER_LIST))
- {
- ChildNode = ChildNode->Peer;
- }
-
- ChildNode->Peer = Node;
-
- /* Clear end-of-list flag */
-
- ChildNode->Flags &= ~ANOBJ_END_OF_PEER_LIST;
- Node->Flags |= ANOBJ_END_OF_PEER_LIST;
- Node->Peer = ParentNode;
- }
-
- /* Init the new entry */
-
- Node->OwnerId = OwnerId;
- Node->Type = (UINT8) Type;
-
- ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
- "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n",
- AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type), Node, OwnerId,
- AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type),
- ParentNode));
-
- return_VOID;
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiNsDeleteChildren
- *
- * PARAMETERS: ParentNode - Delete this objects children
- *
- * RETURN: None.
- *
- * DESCRIPTION: Delete all children of the parent object. In other words,
- * deletes a "scope".
- *
- ******************************************************************************/
-
-void
-AcpiNsDeleteChildren (
- ACPI_NAMESPACE_NODE *ParentNode)
-{
- ACPI_NAMESPACE_NODE *ChildNode;
- ACPI_NAMESPACE_NODE *NextNode;
- UINT8 Flags;
-
-
- ACPI_FUNCTION_TRACE_PTR (NsDeleteChildren, ParentNode);
-
-
- if (!ParentNode)
- {
- return_VOID;
- }
-
- /* If no children, all done! */
-
- ChildNode = ParentNode->Child;
- if (!ChildNode)
- {
- return_VOID;
- }
-
- /*
- * Deallocate all children at this level
- */
- do
- {
- /* Get the things we need */
-
- NextNode = ChildNode->Peer;
- Flags = ChildNode->Flags;
-
- /* Grandchildren should have all been deleted already */
-
- if (ChildNode->Child)
- {
- ACPI_ERROR ((AE_INFO, "Found a grandchild! P=%p C=%p",
- ParentNode, ChildNode));
- }
-
- /* Now we can free this child object */
-
- ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalFreed++);
-
- ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Object %p, Remaining %X\n",
- ChildNode, AcpiGbl_CurrentNodeCount));
-
- /*
- * Detach an object if there is one, then free the child node
- */
- AcpiNsDetachObject (ChildNode);
-
- /* Now we can delete the node */
-
- (void) AcpiOsReleaseObject (AcpiGbl_NamespaceCache, ChildNode);
-
- /* And move on to the next child in the list */
-
- ChildNode = NextNode;
-
- } while (!(Flags & ANOBJ_END_OF_PEER_LIST));
-
-
- /* Clear the parent's child pointer */
-
- ParentNode->Child = NULL;
-
- return_VOID;
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiNsDeleteNamespaceSubtree
- *
- * PARAMETERS: ParentNode - Root of the subtree to be deleted
- *
- * RETURN: None.
- *
- * DESCRIPTION: Delete a subtree of the namespace. This includes all objects
- * stored within the subtree.
- *
- ******************************************************************************/
-
-void
-AcpiNsDeleteNamespaceSubtree (
- ACPI_NAMESPACE_NODE *ParentNode)
-{
- ACPI_NAMESPACE_NODE *ChildNode = NULL;
- UINT32 Level = 1;
-
-
- ACPI_FUNCTION_TRACE (NsDeleteNamespaceSubtree);
-
-
- if (!ParentNode)
- {
- return_VOID;
- }
-
- /*
- * Traverse the tree of objects until we bubble back up
- * to where we started.
- */
- while (Level > 0)
- {
- /* Get the next node in this scope (NULL if none) */
-
- ChildNode = AcpiNsGetNextNode (ACPI_TYPE_ANY, ParentNode, ChildNode);
- if (ChildNode)
- {
- /* Found a child node - detach any attached object */
-
- AcpiNsDetachObject (ChildNode);
-
- /* Check if this node has any children */
-
- if (AcpiNsGetNextNode (ACPI_TYPE_ANY, ChildNode, NULL))
- {
- /*
- * There is at least one child of this node,
- * visit the node
- */
- Level++;
- ParentNode = ChildNode;
- ChildNode = NULL;
- }
- }
- else
- {
- /*
- * No more children of this parent node.
- * Move up to the grandparent.
- */
- Level--;
-
- /*
- * Now delete all of the children of this parent
- * all at the same time.
- */
- AcpiNsDeleteChildren (ParentNode);
-
- /* New "last child" is this parent node */
-
- ChildNode = ParentNode;
-
- /* Move up the tree to the grandparent */
-
- ParentNode = AcpiNsGetParentNode (ParentNode);
- }
- }
-
- return_VOID;
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiNsDeleteNamespaceByOwner
- *
- * PARAMETERS: OwnerId - All nodes with this owner will be deleted
- *
- * RETURN: Status
- *
- * DESCRIPTION: Delete entries within the namespace that are owned by a
- * specific ID. Used to delete entire ACPI tables. All
- * reference counts are updated.
- *
- * MUTEX: Locks namespace during deletion walk.
- *
- ******************************************************************************/
-
-void
-AcpiNsDeleteNamespaceByOwner (
- ACPI_OWNER_ID OwnerId)
-{
- ACPI_NAMESPACE_NODE *ChildNode;
- ACPI_NAMESPACE_NODE *DeletionNode;
- ACPI_NAMESPACE_NODE *ParentNode;
- UINT32 Level;
- ACPI_STATUS Status;
-
-
- ACPI_FUNCTION_TRACE_U32 (NsDeleteNamespaceByOwner, OwnerId);
-
-
- if (OwnerId == 0)
- {
- return_VOID;
- }
-
- /* Lock namespace for possible update */
-
- Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
- if (ACPI_FAILURE (Status))
- {
- return_VOID;
- }
-
- DeletionNode = NULL;
- ParentNode = AcpiGbl_RootNode;
- ChildNode = NULL;
- Level = 1;
-
- /*
- * Traverse the tree of nodes until we bubble back up
- * to where we started.
- */
- while (Level > 0)
- {
- /*
- * Get the next child of this parent node. When ChildNode is NULL,
- * the first child of the parent is returned
- */
- ChildNode = AcpiNsGetNextNode (ACPI_TYPE_ANY, ParentNode, ChildNode);
-
- if (DeletionNode)
- {
- AcpiNsDeleteChildren (DeletionNode);
- AcpiNsDeleteNode (DeletionNode);
- DeletionNode = NULL;
- }
-
- if (ChildNode)
- {
- if (ChildNode->OwnerId == OwnerId)
- {
- /* Found a matching child node - detach any attached object */
-
- AcpiNsDetachObject (ChildNode);
- }
-
- /* Check if this node has any children */
-
- if (AcpiNsGetNextNode (ACPI_TYPE_ANY, ChildNode, NULL))
- {
- /*
- * There is at least one child of this node,
- * visit the node
- */
- Level++;
- ParentNode = ChildNode;
- ChildNode = NULL;
- }
- else if (ChildNode->OwnerId == OwnerId)
- {
- DeletionNode = ChildNode;
- }
- }
- else
- {
- /*
- * No more children of this parent node.
- * Move up to the grandparent.
- */
- Level--;
- if (Level != 0)
- {
- if (ParentNode->OwnerId == OwnerId)
- {
- DeletionNode = ParentNode;
- }
- }
-
- /* New "last child" is this parent node */
-
- ChildNode = ParentNode;
-
- /* Move up the tree to the grandparent */
-
- ParentNode = AcpiNsGetParentNode (ParentNode);
- }
- }
-
- (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
- return_VOID;
-}
-
-
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