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Diffstat (limited to 'sys/contrib/dev/acpica/exconvrt.c')
-rw-r--r-- | sys/contrib/dev/acpica/exconvrt.c | 803 |
1 files changed, 803 insertions, 0 deletions
diff --git a/sys/contrib/dev/acpica/exconvrt.c b/sys/contrib/dev/acpica/exconvrt.c new file mode 100644 index 0000000..f5937f1 --- /dev/null +++ b/sys/contrib/dev/acpica/exconvrt.c @@ -0,0 +1,803 @@ +/****************************************************************************** + * + * Module Name: exconvrt - Object conversion routines + * $Revision: 44 $ + * + *****************************************************************************/ + +/****************************************************************************** + * + * 1. Copyright Notice + * + * Some or all of this work - Copyright (c) 1999 - 2002, Intel Corp. + * All rights reserved. + * + * 2. License + * + * 2.1. This is your license from Intel Corp. under its intellectual property + * rights. You may have additional license terms from the party that provided + * you this software, covering your right to use that party's intellectual + * property rights. + * + * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a + * copy of the source code appearing in this file ("Covered Code") an + * irrevocable, perpetual, worldwide license under Intel's copyrights in the + * base code distributed originally by Intel ("Original Intel Code") to copy, + * make derivatives, distribute, use and display any portion of the Covered + * Code in any form, with the right to sublicense such rights; and + * + * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent + * license (with the right to sublicense), under only those claims of Intel + * patents that are infringed by the Original Intel Code, to make, use, sell, + * offer to sell, and import the Covered Code and derivative works thereof + * solely to the minimum extent necessary to exercise the above copyright + * license, and in no event shall the patent license extend to any additions + * to or modifications of the Original Intel Code. No other license or right + * is granted directly or by implication, estoppel or otherwise; + * + * The above copyright and patent license is granted only if the following + * conditions are met: + * + * 3. Conditions + * + * 3.1. Redistribution of Source with Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification with rights to further distribute source must include + * the above Copyright Notice, the above License, this list of Conditions, + * and the following Disclaimer and Export Compliance provision. In addition, + * Licensee must cause all Covered Code to which Licensee contributes to + * contain a file documenting the changes Licensee made to create that Covered + * Code and the date of any change. Licensee must include in that file the + * documentation of any changes made by any predecessor Licensee. Licensee + * must include a prominent statement that the modification is derived, + * directly or indirectly, from Original Intel Code. + * + * 3.2. Redistribution of Source with no Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification without rights to further distribute source must + * include the following Disclaimer and Export Compliance provision in the + * documentation and/or other materials provided with distribution. In + * addition, Licensee may not authorize further sublicense of source of any + * portion of the Covered Code, and must include terms to the effect that the + * license from Licensee to its licensee is limited to the intellectual + * property embodied in the software Licensee provides to its licensee, and + * not to intellectual property embodied in modifications its licensee may + * make. + * + * 3.3. Redistribution of Executable. Redistribution in executable form of any + * substantial portion of the Covered Code or modification must reproduce the + * above Copyright Notice, and the following Disclaimer and Export Compliance + * provision in the documentation and/or other materials provided with the + * distribution. + * + * 3.4. Intel retains all right, title, and interest in and to the Original + * Intel Code. + * + * 3.5. Neither the name Intel nor any other trademark owned or controlled by + * Intel shall be used in advertising or otherwise to promote the sale, use or + * other dealings in products derived from or relating to the Covered Code + * without prior written authorization from Intel. + * + * 4. Disclaimer and Export Compliance + * + * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED + * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE + * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, + * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY + * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY + * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A + * PARTICULAR PURPOSE. + * + * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES + * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR + * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, + * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY + * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL + * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS + * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY + * LIMITED REMEDY. + * + * 4.3. Licensee shall not export, either directly or indirectly, any of this + * software or system incorporating such software without first obtaining any + * required license or other approval from the U. S. Department of Commerce or + * any other agency or department of the United States Government. In the + * event Licensee exports any such software from the United States or + * re-exports any such software from a foreign destination, Licensee shall + * ensure that the distribution and export/re-export of the software is in + * compliance with all laws, regulations, orders, or other restrictions of the + * U.S. Export Administration Regulations. Licensee agrees that neither it nor + * any of its subsidiaries will export/re-export any technical data, process, + * software, or service, directly or indirectly, to any country for which the + * United States government or any agency thereof requires an export license, + * other governmental approval, or letter of assurance, without first obtaining + * such license, approval or letter. + * + *****************************************************************************/ + + +#define __EXCONVRT_C__ + +#include "acpi.h" +#include "acinterp.h" +#include "amlcode.h" + + +#define _COMPONENT ACPI_EXECUTER + ACPI_MODULE_NAME ("exconvrt") + + +/******************************************************************************* + * + * FUNCTION: AcpiExConvertToInteger + * + * PARAMETERS: *ObjDesc - Object to be converted. Must be an + * Integer, Buffer, or String + * WalkState - Current method state + * + * RETURN: Status + * + * DESCRIPTION: Convert an ACPI Object to an integer. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiExConvertToInteger ( + ACPI_OPERAND_OBJECT *ObjDesc, + ACPI_OPERAND_OBJECT **ResultDesc, + ACPI_WALK_STATE *WalkState) +{ + UINT32 i; + ACPI_OPERAND_OBJECT *RetDesc; + UINT32 Count; + UINT8 *Pointer; + ACPI_INTEGER Result; + ACPI_STATUS Status; + + + ACPI_FUNCTION_TRACE_PTR ("ExConvertToInteger", ObjDesc); + + + switch (ACPI_GET_OBJECT_TYPE (ObjDesc)) + { + case ACPI_TYPE_INTEGER: + *ResultDesc = ObjDesc; + return_ACPI_STATUS (AE_OK); + + case ACPI_TYPE_STRING: + Pointer = (UINT8 *) ObjDesc->String.Pointer; + Count = ObjDesc->String.Length; + break; + + case ACPI_TYPE_BUFFER: + Pointer = ObjDesc->Buffer.Pointer; + Count = ObjDesc->Buffer.Length; + break; + + default: + return_ACPI_STATUS (AE_TYPE); + } + + /* + * Convert the buffer/string to an integer. Note that both buffers and + * strings are treated as raw data - we don't convert ascii to hex for + * strings. + * + * There are two terminating conditions for the loop: + * 1) The size of an integer has been reached, or + * 2) The end of the buffer or string has been reached + */ + Result = 0; + + /* Transfer no more than an integer's worth of data */ + + if (Count > AcpiGbl_IntegerByteWidth) + { + Count = AcpiGbl_IntegerByteWidth; + } + + /* + * String conversion is different than Buffer conversion + */ + switch (ACPI_GET_OBJECT_TYPE (ObjDesc)) + { + case ACPI_TYPE_STRING: + + /* + * Convert string to an integer + * String must be hexadecimal as per the ACPI specification + */ + Status = AcpiUtStrtoul64 ((char *) Pointer, 16, &Result); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + break; + + + case ACPI_TYPE_BUFFER: + + /* + * Buffer conversion - we simply grab enough raw data from the + * buffer to fill an integer + */ + for (i = 0; i < Count; i++) + { + /* + * Get next byte and shift it into the Result. + * Little endian is used, meaning that the first byte of the buffer + * is the LSB of the integer + */ + Result |= (((ACPI_INTEGER) Pointer[i]) << (i * 8)); + } + break; + + + default: + /* No other types can get here */ + break; + } + + /* + * Create a new integer + */ + RetDesc = AcpiUtCreateInternalObject (ACPI_TYPE_INTEGER); + if (!RetDesc) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + + /* Save the Result */ + + RetDesc->Integer.Value = Result; + + /* + * If we are about to overwrite the original object on the operand stack, + * we must remove a reference on the original object because we are + * essentially removing it from the stack. + */ + if (*ResultDesc == ObjDesc) + { + if (WalkState->Opcode != AML_STORE_OP) + { + AcpiUtRemoveReference (ObjDesc); + } + } + + *ResultDesc = RetDesc; + return_ACPI_STATUS (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiExConvertToBuffer + * + * PARAMETERS: *ObjDesc - Object to be converted. Must be an + * Integer, Buffer, or String + * WalkState - Current method state + * + * RETURN: Status + * + * DESCRIPTION: Convert an ACPI Object to a Buffer + * + ******************************************************************************/ + +ACPI_STATUS +AcpiExConvertToBuffer ( + ACPI_OPERAND_OBJECT *ObjDesc, + ACPI_OPERAND_OBJECT **ResultDesc, + ACPI_WALK_STATE *WalkState) +{ + ACPI_OPERAND_OBJECT *RetDesc; + UINT32 i; + UINT8 *NewBuf; + + + ACPI_FUNCTION_TRACE_PTR ("ExConvertToBuffer", ObjDesc); + + + switch (ACPI_GET_OBJECT_TYPE (ObjDesc)) + { + case ACPI_TYPE_BUFFER: + + /* No conversion necessary */ + + *ResultDesc = ObjDesc; + return_ACPI_STATUS (AE_OK); + + + case ACPI_TYPE_INTEGER: + + /* + * Create a new Buffer object. + * Need enough space for one integer + */ + RetDesc = AcpiUtCreateBufferObject (AcpiGbl_IntegerByteWidth); + if (!RetDesc) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + + /* Copy the integer to the buffer */ + + NewBuf = RetDesc->Buffer.Pointer; + for (i = 0; i < AcpiGbl_IntegerByteWidth; i++) + { + NewBuf[i] = (UINT8) (ObjDesc->Integer.Value >> (i * 8)); + } + break; + + + case ACPI_TYPE_STRING: + + /* + * Create a new Buffer object + * Size will be the string length + */ + RetDesc = AcpiUtCreateBufferObject (ObjDesc->String.Length); + if (!RetDesc) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + + /* Copy the string to the buffer */ + + NewBuf = RetDesc->Buffer.Pointer; + ACPI_STRNCPY ((char *) NewBuf, (char *) ObjDesc->String.Pointer, + ObjDesc->String.Length); + break; + + + default: + return_ACPI_STATUS (AE_TYPE); + } + + /* Mark buffer initialized */ + + RetDesc->Common.Flags |= AOPOBJ_DATA_VALID; + + /* + * If we are about to overwrite the original object on the operand stack, + * we must remove a reference on the original object because we are + * essentially removing it from the stack. + */ + if (*ResultDesc == ObjDesc) + { + if (WalkState->Opcode != AML_STORE_OP) + { + AcpiUtRemoveReference (ObjDesc); + } + } + + *ResultDesc = RetDesc; + return_ACPI_STATUS (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiExConvertAscii + * + * PARAMETERS: Integer - Value to be converted + * Base - 10 or 16 + * String - Where the string is returned + * + * RETURN: Actual string length + * + * DESCRIPTION: Convert an ACPI Integer to a hex or decimal string + * + ******************************************************************************/ + +UINT32 +AcpiExConvertToAscii ( + ACPI_INTEGER Integer, + UINT32 Base, + UINT8 *String) +{ + UINT32 i; + UINT32 j; + UINT32 k = 0; + char HexDigit; + ACPI_INTEGER Digit; + UINT32 Remainder; + UINT32 Length = sizeof (ACPI_INTEGER); + BOOLEAN LeadingZero = TRUE; + + + ACPI_FUNCTION_ENTRY (); + + + switch (Base) + { + case 10: + + Remainder = 0; + for (i = ACPI_MAX_DECIMAL_DIGITS; i > 0 ; i--) + { + /* Divide by nth factor of 10 */ + + Digit = Integer; + for (j = 1; j < i; j++) + { + (void) AcpiUtShortDivide (&Digit, 10, &Digit, &Remainder); + } + + /* Create the decimal digit */ + + if (Digit != 0) + { + LeadingZero = FALSE; + } + + if (!LeadingZero) + { + String[k] = (UINT8) (ACPI_ASCII_ZERO + Remainder); + k++; + } + } + break; + + case 16: + + /* Copy the integer to the buffer */ + + for (i = 0, j = ((Length * 2) -1); i < (Length * 2); i++, j--) + { + + HexDigit = AcpiUtHexToAsciiChar (Integer, (j * 4)); + if (HexDigit != ACPI_ASCII_ZERO) + { + LeadingZero = FALSE; + } + + if (!LeadingZero) + { + String[k] = (UINT8) HexDigit; + k++; + } + } + break; + + default: + break; + } + + /* + * Since leading zeros are supressed, we must check for the case where + * the integer equals 0. + * + * Finally, null terminate the string and return the length + */ + if (!k) + { + String [0] = ACPI_ASCII_ZERO; + k = 1; + } + String [k] = 0; + + return (k); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiExConvertToString + * + * PARAMETERS: *ObjDesc - Object to be converted. Must be an + * Integer, Buffer, or String + * WalkState - Current method state + * + * RETURN: Status + * + * DESCRIPTION: Convert an ACPI Object to a string + * + ******************************************************************************/ + +ACPI_STATUS +AcpiExConvertToString ( + ACPI_OPERAND_OBJECT *ObjDesc, + ACPI_OPERAND_OBJECT **ResultDesc, + UINT32 Base, + UINT32 MaxLength, + ACPI_WALK_STATE *WalkState) +{ + ACPI_OPERAND_OBJECT *RetDesc; + UINT32 i; + UINT32 Index; + UINT32 StringLength; + UINT8 *NewBuf; + UINT8 *Pointer; + + + ACPI_FUNCTION_TRACE_PTR ("ExConvertToString", ObjDesc); + + + switch (ACPI_GET_OBJECT_TYPE (ObjDesc)) + { + case ACPI_TYPE_STRING: + + if (MaxLength >= ObjDesc->String.Length) + { + *ResultDesc = ObjDesc; + return_ACPI_STATUS (AE_OK); + } + else + { + /* Must copy the string first and then truncate it */ + + return_ACPI_STATUS (AE_NOT_IMPLEMENTED); + } + + + case ACPI_TYPE_INTEGER: + + StringLength = AcpiGbl_IntegerByteWidth * 2; + if (Base == 10) + { + StringLength = ACPI_MAX_DECIMAL_DIGITS; + } + + /* + * Create a new String + */ + RetDesc = AcpiUtCreateInternalObject (ACPI_TYPE_STRING); + if (!RetDesc) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + + /* Need enough space for one ASCII integer plus null terminator */ + + NewBuf = ACPI_MEM_CALLOCATE ((ACPI_SIZE) StringLength + 1); + if (!NewBuf) + { + ACPI_REPORT_ERROR + (("ExConvertToString: Buffer allocation failure\n")); + AcpiUtRemoveReference (RetDesc); + return_ACPI_STATUS (AE_NO_MEMORY); + } + + /* Convert */ + + i = AcpiExConvertToAscii (ObjDesc->Integer.Value, Base, NewBuf); + + /* Null terminate at the correct place */ + + if (MaxLength < i) + { + NewBuf[MaxLength] = 0; + RetDesc->String.Length = MaxLength; + } + else + { + NewBuf [i] = 0; + RetDesc->String.Length = i; + } + + RetDesc->Buffer.Pointer = NewBuf; + break; + + + case ACPI_TYPE_BUFFER: + + StringLength = ObjDesc->Buffer.Length * 3; + if (Base == 10) + { + StringLength = ObjDesc->Buffer.Length * 4; + } + + if (MaxLength > ACPI_MAX_STRING_CONVERSION) + { + if (StringLength > ACPI_MAX_STRING_CONVERSION) + { + return_ACPI_STATUS (AE_AML_STRING_LIMIT); + } + } + + /* + * Create a new string object + */ + RetDesc = AcpiUtCreateInternalObject (ACPI_TYPE_STRING); + if (!RetDesc) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + + /* String length is the lesser of the Max or the actual length */ + + if (MaxLength < StringLength) + { + StringLength = MaxLength; + } + + NewBuf = ACPI_MEM_CALLOCATE ((ACPI_SIZE) StringLength + 1); + if (!NewBuf) + { + ACPI_REPORT_ERROR + (("ExConvertToString: Buffer allocation failure\n")); + AcpiUtRemoveReference (RetDesc); + return_ACPI_STATUS (AE_NO_MEMORY); + } + + /* + * Convert each byte of the buffer to two ASCII characters plus a space. + */ + Pointer = ObjDesc->Buffer.Pointer; + Index = 0; + for (i = 0, Index = 0; i < ObjDesc->Buffer.Length; i++) + { + Index = AcpiExConvertToAscii ((ACPI_INTEGER) Pointer[i], Base, &NewBuf[Index]); + + NewBuf[Index] = ' '; + Index++; + } + + /* Null terminate */ + + NewBuf [Index-1] = 0; + RetDesc->Buffer.Pointer = NewBuf; + RetDesc->String.Length = (UINT32) ACPI_STRLEN ((char *) NewBuf); + break; + + + default: + return_ACPI_STATUS (AE_TYPE); + } + + + /* + * If we are about to overwrite the original object on the operand stack, + * we must remove a reference on the original object because we are + * essentially removing it from the stack. + */ + if (*ResultDesc == ObjDesc) + { + if (WalkState->Opcode != AML_STORE_OP) + { + AcpiUtRemoveReference (ObjDesc); + } + } + + *ResultDesc = RetDesc; + return_ACPI_STATUS (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiExConvertToTargetType + * + * PARAMETERS: DestinationType - Current type of the destination + * SourceDesc - Source object to be converted. + * WalkState - Current method state + * + * RETURN: Status + * + * DESCRIPTION: Implements "implicit conversion" rules for storing an object. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiExConvertToTargetType ( + ACPI_OBJECT_TYPE DestinationType, + ACPI_OPERAND_OBJECT *SourceDesc, + ACPI_OPERAND_OBJECT **ResultDesc, + ACPI_WALK_STATE *WalkState) +{ + ACPI_STATUS Status = AE_OK; + + + ACPI_FUNCTION_TRACE ("ExConvertToTargetType"); + + + /* Default behavior */ + + *ResultDesc = SourceDesc; + + /* + * If required by the target, + * perform implicit conversion on the source before we store it. + */ + switch (GET_CURRENT_ARG_TYPE (WalkState->OpInfo->RuntimeArgs)) + { + case ARGI_SIMPLE_TARGET: + case ARGI_FIXED_TARGET: + case ARGI_INTEGER_REF: /* Handles Increment, Decrement cases */ + + switch (DestinationType) + { + case ACPI_TYPE_LOCAL_REGION_FIELD: + /* + * Named field can always handle conversions + */ + break; + + default: + /* No conversion allowed for these types */ + + if (DestinationType != ACPI_GET_OBJECT_TYPE (SourceDesc)) + { + ACPI_DEBUG_PRINT ((ACPI_DB_INFO, + "Explicit operator, will store (%s) over existing type (%s)\n", + AcpiUtGetObjectTypeName (SourceDesc), + AcpiUtGetTypeName (DestinationType))); + Status = AE_TYPE; + } + } + break; + + + case ARGI_TARGETREF: + + switch (DestinationType) + { + case ACPI_TYPE_INTEGER: + case ACPI_TYPE_BUFFER_FIELD: + case ACPI_TYPE_LOCAL_BANK_FIELD: + case ACPI_TYPE_LOCAL_INDEX_FIELD: + /* + * These types require an Integer operand. We can convert + * a Buffer or a String to an Integer if necessary. + */ + Status = AcpiExConvertToInteger (SourceDesc, ResultDesc, WalkState); + break; + + + case ACPI_TYPE_STRING: + + /* + * The operand must be a String. We can convert an + * Integer or Buffer if necessary + */ + Status = AcpiExConvertToString (SourceDesc, ResultDesc, 16, ACPI_UINT32_MAX, WalkState); + break; + + + case ACPI_TYPE_BUFFER: + + /* + * The operand must be a Buffer. We can convert an + * Integer or String if necessary + */ + Status = AcpiExConvertToBuffer (SourceDesc, ResultDesc, WalkState); + break; + + + default: + Status = AE_AML_INTERNAL; + break; + } + break; + + + case ARGI_REFERENCE: + /* + * CreateXxxxField cases - we are storing the field object into the name + */ + break; + + + default: + ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, + "Unknown Target type ID 0x%X Op %s DestType %s\n", + GET_CURRENT_ARG_TYPE (WalkState->OpInfo->RuntimeArgs), + WalkState->OpInfo->Name, AcpiUtGetTypeName (DestinationType))); + + Status = AE_AML_INTERNAL; + } + + /* + * Source-to-Target conversion semantics: + * + * If conversion to the target type cannot be performed, then simply + * overwrite the target with the new object and type. + */ + if (Status == AE_TYPE) + { + Status = AE_OK; + } + + return_ACPI_STATUS (Status); +} + + |