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+/******************************************************************************
+ *
+ * Module Name: dswexec - Dispatcher method execution callbacks;
+ * dispatch to interpreter.
+ * $Revision: 1.134 $
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999 - 2007, Intel Corp.
+ * All rights reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __DSWEXEC_C__
+
+#include <contrib/dev/acpica/acpi.h>
+#include <contrib/dev/acpica/acparser.h>
+#include <contrib/dev/acpica/amlcode.h>
+#include <contrib/dev/acpica/acdispat.h>
+#include <contrib/dev/acpica/acinterp.h>
+#include <contrib/dev/acpica/acnamesp.h>
+#include <contrib/dev/acpica/acdebug.h>
+
+
+#define _COMPONENT ACPI_DISPATCHER
+ ACPI_MODULE_NAME ("dswexec")
+
+/*
+ * Dispatch table for opcode classes
+ */
+static ACPI_EXECUTE_OP AcpiGbl_OpTypeDispatch [] =
+{
+ AcpiExOpcode_0A_0T_1R,
+ AcpiExOpcode_1A_0T_0R,
+ AcpiExOpcode_1A_0T_1R,
+ AcpiExOpcode_1A_1T_0R,
+ AcpiExOpcode_1A_1T_1R,
+ AcpiExOpcode_2A_0T_0R,
+ AcpiExOpcode_2A_0T_1R,
+ AcpiExOpcode_2A_1T_1R,
+ AcpiExOpcode_2A_2T_1R,
+ AcpiExOpcode_3A_0T_0R,
+ AcpiExOpcode_3A_1T_1R,
+ AcpiExOpcode_6A_0T_1R
+};
+
+
+/*****************************************************************************
+ *
+ * FUNCTION: AcpiDsGetPredicateValue
+ *
+ * PARAMETERS: WalkState - Current state of the parse tree walk
+ * ResultObj - if non-zero, pop result from result stack
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Get the result of a predicate evaluation
+ *
+ ****************************************************************************/
+
+ACPI_STATUS
+AcpiDsGetPredicateValue (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_OPERAND_OBJECT *ResultObj)
+{
+ ACPI_STATUS Status = AE_OK;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_OPERAND_OBJECT *LocalObjDesc = NULL;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsGetPredicateValue, WalkState);
+
+
+ WalkState->ControlState->Common.State = 0;
+
+ if (ResultObj)
+ {
+ Status = AcpiDsResultPop (&ObjDesc, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_EXCEPTION ((AE_INFO, Status,
+ "Could not get result from predicate evaluation"));
+
+ return_ACPI_STATUS (Status);
+ }
+ }
+ else
+ {
+ Status = AcpiDsCreateOperand (WalkState, WalkState->Op, 0);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ Status = AcpiExResolveToValue (&WalkState->Operands [0], WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ ObjDesc = WalkState->Operands [0];
+ }
+
+ if (!ObjDesc)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "No predicate ObjDesc=%p State=%p",
+ ObjDesc, WalkState));
+
+ return_ACPI_STATUS (AE_AML_NO_OPERAND);
+ }
+
+ /*
+ * Result of predicate evaluation must be an Integer
+ * object. Implicitly convert the argument if necessary.
+ */
+ Status = AcpiExConvertToInteger (ObjDesc, &LocalObjDesc, 16);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+
+ if (ACPI_GET_OBJECT_TYPE (LocalObjDesc) != ACPI_TYPE_INTEGER)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Bad predicate (not an integer) ObjDesc=%p State=%p Type=%X",
+ ObjDesc, WalkState, ACPI_GET_OBJECT_TYPE (ObjDesc)));
+
+ Status = AE_AML_OPERAND_TYPE;
+ goto Cleanup;
+ }
+
+ /* Truncate the predicate to 32-bits if necessary */
+
+ AcpiExTruncateFor32bitTable (LocalObjDesc);
+
+ /*
+ * Save the result of the predicate evaluation on
+ * the control stack
+ */
+ if (LocalObjDesc->Integer.Value)
+ {
+ WalkState->ControlState->Common.Value = TRUE;
+ }
+ else
+ {
+ /*
+ * Predicate is FALSE, we will just toss the
+ * rest of the package
+ */
+ WalkState->ControlState->Common.Value = FALSE;
+ Status = AE_CTRL_FALSE;
+ }
+
+
+Cleanup:
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Completed a predicate eval=%X Op=%p\n",
+ WalkState->ControlState->Common.Value, WalkState->Op));
+
+ /* Break to debugger to display result */
+
+ ACPI_DEBUGGER_EXEC (AcpiDbDisplayResultObject (LocalObjDesc, WalkState));
+
+ /*
+ * Delete the predicate result object (we know that
+ * we don't need it anymore)
+ */
+ if (LocalObjDesc != ObjDesc)
+ {
+ AcpiUtRemoveReference (LocalObjDesc);
+ }
+ AcpiUtRemoveReference (ObjDesc);
+
+ WalkState->ControlState->Common.State = ACPI_CONTROL_NORMAL;
+ return_ACPI_STATUS (Status);
+}
+
+
+/*****************************************************************************
+ *
+ * FUNCTION: AcpiDsExecBeginOp
+ *
+ * PARAMETERS: WalkState - Current state of the parse tree walk
+ * OutOp - Where to return op if a new one is created
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Descending callback used during the execution of control
+ * methods. This is where most operators and operands are
+ * dispatched to the interpreter.
+ *
+ ****************************************************************************/
+
+ACPI_STATUS
+AcpiDsExecBeginOp (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT **OutOp)
+{
+ ACPI_PARSE_OBJECT *Op;
+ ACPI_STATUS Status = AE_OK;
+ UINT32 OpcodeClass;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsExecBeginOp, WalkState);
+
+
+ Op = WalkState->Op;
+ if (!Op)
+ {
+ Status = AcpiDsLoad2BeginOp (WalkState, OutOp);
+ if (ACPI_FAILURE (Status))
+ {
+ goto ErrorExit;
+ }
+
+ Op = *OutOp;
+ WalkState->Op = Op;
+ WalkState->Opcode = Op->Common.AmlOpcode;
+ WalkState->OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode);
+
+ if (AcpiNsOpensScope (WalkState->OpInfo->ObjectType))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "(%s) Popping scope for Op %p\n",
+ AcpiUtGetTypeName (WalkState->OpInfo->ObjectType), Op));
+
+ Status = AcpiDsScopeStackPop (WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ goto ErrorExit;
+ }
+ }
+ }
+
+ if (Op == WalkState->Origin)
+ {
+ if (OutOp)
+ {
+ *OutOp = Op;
+ }
+
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /*
+ * If the previous opcode was a conditional, this opcode
+ * must be the beginning of the associated predicate.
+ * Save this knowledge in the current scope descriptor
+ */
+ if ((WalkState->ControlState) &&
+ (WalkState->ControlState->Common.State ==
+ ACPI_CONTROL_CONDITIONAL_EXECUTING))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Exec predicate Op=%p State=%p\n",
+ Op, WalkState));
+
+ WalkState->ControlState->Common.State = ACPI_CONTROL_PREDICATE_EXECUTING;
+
+ /* Save start of predicate */
+
+ WalkState->ControlState->Control.PredicateOp = Op;
+ }
+
+
+ OpcodeClass = WalkState->OpInfo->Class;
+
+ /* We want to send namepaths to the load code */
+
+ if (Op->Common.AmlOpcode == AML_INT_NAMEPATH_OP)
+ {
+ OpcodeClass = AML_CLASS_NAMED_OBJECT;
+ }
+
+ /*
+ * Handle the opcode based upon the opcode type
+ */
+ switch (OpcodeClass)
+ {
+ case AML_CLASS_CONTROL:
+
+ Status = AcpiDsExecBeginControlOp (WalkState, Op);
+ break;
+
+
+ case AML_CLASS_NAMED_OBJECT:
+
+ if (WalkState->WalkType & ACPI_WALK_METHOD)
+ {
+ /*
+ * Found a named object declaration during method execution;
+ * we must enter this object into the namespace. The created
+ * object is temporary and will be deleted upon completion of
+ * the execution of this method.
+ */
+ Status = AcpiDsLoad2BeginOp (WalkState, NULL);
+ }
+
+ break;
+
+
+ case AML_CLASS_EXECUTE:
+ case AML_CLASS_CREATE:
+
+ break;
+
+
+ default:
+ break;
+ }
+
+ /* Nothing to do here during method execution */
+
+ return_ACPI_STATUS (Status);
+
+
+ErrorExit:
+ Status = AcpiDsMethodError (Status, WalkState);
+ return_ACPI_STATUS (Status);
+}
+
+
+/*****************************************************************************
+ *
+ * FUNCTION: AcpiDsExecEndOp
+ *
+ * PARAMETERS: WalkState - Current state of the parse tree walk
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Ascending callback used during the execution of control
+ * methods. The only thing we really need to do here is to
+ * notice the beginning of IF, ELSE, and WHILE blocks.
+ *
+ ****************************************************************************/
+
+ACPI_STATUS
+AcpiDsExecEndOp (
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_PARSE_OBJECT *Op;
+ ACPI_STATUS Status = AE_OK;
+ UINT32 OpType;
+ UINT32 OpClass;
+ ACPI_PARSE_OBJECT *NextOp;
+ ACPI_PARSE_OBJECT *FirstArg;
+
+
+ ACPI_FUNCTION_TRACE_PTR (DsExecEndOp, WalkState);
+
+
+ Op = WalkState->Op;
+ OpType = WalkState->OpInfo->Type;
+ OpClass = WalkState->OpInfo->Class;
+
+ if (OpClass == AML_CLASS_UNKNOWN)
+ {
+ ACPI_ERROR ((AE_INFO, "Unknown opcode %X", Op->Common.AmlOpcode));
+ return_ACPI_STATUS (AE_NOT_IMPLEMENTED);
+ }
+
+ FirstArg = Op->Common.Value.Arg;
+
+ /* Init the walk state */
+
+ WalkState->NumOperands = 0;
+ WalkState->OperandIndex = 0;
+ WalkState->ReturnDesc = NULL;
+ WalkState->ResultObj = NULL;
+
+ /* Call debugger for single step support (DEBUG build only) */
+
+ ACPI_DEBUGGER_EXEC (Status = AcpiDbSingleStep (WalkState, Op, OpClass));
+ ACPI_DEBUGGER_EXEC (if (ACPI_FAILURE (Status)) {return_ACPI_STATUS (Status);});
+
+ /* Decode the Opcode Class */
+
+ switch (OpClass)
+ {
+ case AML_CLASS_ARGUMENT: /* Constants, literals, etc. */
+
+ if (WalkState->Opcode == AML_INT_NAMEPATH_OP)
+ {
+ Status = AcpiDsEvaluateNamePath (WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+ }
+ break;
+
+
+ case AML_CLASS_EXECUTE: /* Most operators with arguments */
+
+ /* Build resolved operand stack */
+
+ Status = AcpiDsCreateOperands (WalkState, FirstArg);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+
+ /*
+ * All opcodes require operand resolution, with the only exceptions
+ * being the ObjectType and SizeOf operators.
+ */
+ if (!(WalkState->OpInfo->Flags & AML_NO_OPERAND_RESOLVE))
+ {
+ /* Resolve all operands */
+
+ Status = AcpiExResolveOperands (WalkState->Opcode,
+ &(WalkState->Operands [WalkState->NumOperands -1]),
+ WalkState);
+ if (ACPI_SUCCESS (Status))
+ {
+ ACPI_DUMP_OPERANDS (ACPI_WALK_OPERANDS, ACPI_IMODE_EXECUTE,
+ AcpiPsGetOpcodeName (WalkState->Opcode),
+ WalkState->NumOperands, "after ExResolveOperands");
+ }
+ }
+
+ if (ACPI_SUCCESS (Status))
+ {
+ /*
+ * Dispatch the request to the appropriate interpreter handler
+ * routine. There is one routine per opcode "type" based upon the
+ * number of opcode arguments and return type.
+ */
+ Status = AcpiGbl_OpTypeDispatch[OpType] (WalkState);
+ }
+ else
+ {
+ /*
+ * Treat constructs of the form "Store(LocalX,LocalX)" as noops when the
+ * Local is uninitialized.
+ */
+ if ((Status == AE_AML_UNINITIALIZED_LOCAL) &&
+ (WalkState->Opcode == AML_STORE_OP) &&
+ (WalkState->Operands[0]->Common.Type == ACPI_TYPE_LOCAL_REFERENCE) &&
+ (WalkState->Operands[1]->Common.Type == ACPI_TYPE_LOCAL_REFERENCE) &&
+ (WalkState->Operands[0]->Reference.Opcode ==
+ WalkState->Operands[1]->Reference.Opcode) &&
+ (WalkState->Operands[0]->Reference.Offset ==
+ WalkState->Operands[1]->Reference.Offset))
+ {
+ Status = AE_OK;
+ }
+ else
+ {
+ ACPI_EXCEPTION ((AE_INFO, Status,
+ "While resolving operands for [%s]",
+ AcpiPsGetOpcodeName (WalkState->Opcode)));
+ }
+ }
+
+ /* Always delete the argument objects and clear the operand stack */
+
+ AcpiDsClearOperands (WalkState);
+
+ /*
+ * If a result object was returned from above, push it on the
+ * current result stack
+ */
+ if (ACPI_SUCCESS (Status) &&
+ WalkState->ResultObj)
+ {
+ Status = AcpiDsResultPush (WalkState->ResultObj, WalkState);
+ }
+ break;
+
+
+ default:
+
+ switch (OpType)
+ {
+ case AML_TYPE_CONTROL: /* Type 1 opcode, IF/ELSE/WHILE/NOOP */
+
+ /* 1 Operand, 0 ExternalResult, 0 InternalResult */
+
+ Status = AcpiDsExecEndControlOp (WalkState, Op);
+
+ break;
+
+
+ case AML_TYPE_METHOD_CALL:
+
+ /*
+ * If the method is referenced from within a package
+ * declaration, it is not a invocation of the method, just
+ * a reference to it.
+ */
+ if ((Op->Asl.Parent) &&
+ ((Op->Asl.Parent->Asl.AmlOpcode == AML_PACKAGE_OP) ||
+ (Op->Asl.Parent->Asl.AmlOpcode == AML_VAR_PACKAGE_OP)))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "Method Reference in a Package, Op=%p\n", Op));
+
+ Op->Common.Node = (ACPI_NAMESPACE_NODE *) Op->Asl.Value.Arg->Asl.Node->Object;
+ AcpiUtAddReference (Op->Asl.Value.Arg->Asl.Node->Object);
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Method invocation, Op=%p\n", Op));
+
+ /*
+ * (AML_METHODCALL) Op->Asl.Value.Arg->Asl.Node contains
+ * the method Node pointer
+ */
+ /* NextOp points to the op that holds the method name */
+
+ NextOp = FirstArg;
+
+ /* NextOp points to first argument op */
+
+ NextOp = NextOp->Common.Next;
+
+ /*
+ * Get the method's arguments and put them on the operand stack
+ */
+ Status = AcpiDsCreateOperands (WalkState, NextOp);
+ if (ACPI_FAILURE (Status))
+ {
+ break;
+ }
+
+ /*
+ * Since the operands will be passed to another control method,
+ * we must resolve all local references here (Local variables,
+ * arguments to *this* method, etc.)
+ */
+ Status = AcpiDsResolveOperands (WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ /* On error, clear all resolved operands */
+
+ AcpiDsClearOperands (WalkState);
+ break;
+ }
+
+ /*
+ * Tell the walk loop to preempt this running method and
+ * execute the new method
+ */
+ Status = AE_CTRL_TRANSFER;
+
+ /*
+ * Return now; we don't want to disturb anything,
+ * especially the operand count!
+ */
+ return_ACPI_STATUS (Status);
+
+
+ case AML_TYPE_CREATE_FIELD:
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
+ "Executing CreateField Buffer/Index Op=%p\n", Op));
+
+ Status = AcpiDsLoad2EndOp (WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ break;
+ }
+
+ Status = AcpiDsEvalBufferFieldOperands (WalkState, Op);
+ break;
+
+
+ case AML_TYPE_CREATE_OBJECT:
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
+ "Executing CreateObject (Buffer/Package) Op=%p\n", Op));
+
+ switch (Op->Common.Parent->Common.AmlOpcode)
+ {
+ case AML_NAME_OP:
+
+ /*
+ * Put the Node on the object stack (Contains the ACPI Name
+ * of this object)
+ */
+ WalkState->Operands[0] = (void *) Op->Common.Parent->Common.Node;
+ WalkState->NumOperands = 1;
+
+ Status = AcpiDsCreateNode (WalkState,
+ Op->Common.Parent->Common.Node,
+ Op->Common.Parent);
+ if (ACPI_FAILURE (Status))
+ {
+ break;
+ }
+
+ /* Fall through */
+ /*lint -fallthrough */
+
+ case AML_INT_EVAL_SUBTREE_OP:
+
+ Status = AcpiDsEvalDataObjectOperands (WalkState, Op,
+ AcpiNsGetAttachedObject (Op->Common.Parent->Common.Node));
+ break;
+
+ default:
+
+ Status = AcpiDsEvalDataObjectOperands (WalkState, Op, NULL);
+ break;
+ }
+
+ /*
+ * If a result object was returned from above, push it on the
+ * current result stack
+ */
+ if (WalkState->ResultObj)
+ {
+ Status = AcpiDsResultPush (WalkState->ResultObj, WalkState);
+ }
+ break;
+
+
+ case AML_TYPE_NAMED_FIELD:
+ case AML_TYPE_NAMED_COMPLEX:
+ case AML_TYPE_NAMED_SIMPLE:
+ case AML_TYPE_NAMED_NO_OBJ:
+
+ Status = AcpiDsLoad2EndOp (WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ break;
+ }
+
+ if (Op->Common.AmlOpcode == AML_REGION_OP)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
+ "Executing OpRegion Address/Length Op=%p\n", Op));
+
+ Status = AcpiDsEvalRegionOperands (WalkState, Op);
+ if (ACPI_FAILURE (Status))
+ {
+ break;
+ }
+ }
+ break;
+
+
+ case AML_TYPE_UNDEFINED:
+
+ ACPI_ERROR ((AE_INFO,
+ "Undefined opcode type Op=%p", Op));
+ return_ACPI_STATUS (AE_NOT_IMPLEMENTED);
+
+
+ case AML_TYPE_BOGUS:
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "Internal opcode=%X type Op=%p\n",
+ WalkState->Opcode, Op));
+ break;
+
+
+ default:
+
+ ACPI_ERROR ((AE_INFO,
+ "Unimplemented opcode, class=%X type=%X Opcode=%X Op=%p",
+ OpClass, OpType, Op->Common.AmlOpcode, Op));
+
+ Status = AE_NOT_IMPLEMENTED;
+ break;
+ }
+ }
+
+ /*
+ * ACPI 2.0 support for 64-bit integers: Truncate numeric
+ * result value if we are executing from a 32-bit ACPI table
+ */
+ AcpiExTruncateFor32bitTable (WalkState->ResultObj);
+
+ /*
+ * Check if we just completed the evaluation of a
+ * conditional predicate
+ */
+ if ((ACPI_SUCCESS (Status)) &&
+ (WalkState->ControlState) &&
+ (WalkState->ControlState->Common.State ==
+ ACPI_CONTROL_PREDICATE_EXECUTING) &&
+ (WalkState->ControlState->Control.PredicateOp == Op))
+ {
+ Status = AcpiDsGetPredicateValue (WalkState, WalkState->ResultObj);
+ WalkState->ResultObj = NULL;
+ }
+
+
+Cleanup:
+
+ if (WalkState->ResultObj)
+ {
+ /* Break to debugger to display result */
+
+ ACPI_DEBUGGER_EXEC (AcpiDbDisplayResultObject (WalkState->ResultObj,
+ WalkState));
+
+ /*
+ * Delete the result op if and only if:
+ * Parent will not use the result -- such as any
+ * non-nested type2 op in a method (parent will be method)
+ */
+ AcpiDsDeleteResultIfNotUsed (Op, WalkState->ResultObj, WalkState);
+ }
+
+#ifdef _UNDER_DEVELOPMENT
+
+ if (WalkState->ParserState.Aml == WalkState->ParserState.AmlEnd)
+ {
+ AcpiDbMethodEnd (WalkState);
+ }
+#endif
+
+ /* Invoke exception handler on error */
+
+ if (ACPI_FAILURE (Status))
+ {
+ Status = AcpiDsMethodError (Status, WalkState);
+ }
+
+ /* Always clear the object stack */
+
+ WalkState->NumOperands = 0;
+ return_ACPI_STATUS (Status);
+}
+
+
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