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+/******************************************************************************
+ *
+ * Module Name: dsmethod - Parser/Interpreter interface - control method parsing
+ * $Revision: 89 $
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999 - 2002, Intel Corp.
+ * All rights reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __DSMETHOD_C__
+
+#include "acpi.h"
+#include "acparser.h"
+#include "amlcode.h"
+#include "acdispat.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+
+
+#define _COMPONENT ACPI_DISPATCHER
+ ACPI_MODULE_NAME ("dsmethod")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsParseMethod
+ *
+ * PARAMETERS: ObjHandle - Node of the method
+ * Level - Current nesting level
+ * Context - Points to a method counter
+ * ReturnValue - Not used
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Call the parser and parse the AML that is
+ * associated with the method.
+ *
+ * MUTEX: Assumes parser is locked
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsParseMethod (
+ ACPI_HANDLE ObjHandle)
+{
+ ACPI_STATUS Status;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_PARSE_OBJECT *Op;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_OWNER_ID OwnerId;
+ ACPI_WALK_STATE *WalkState;
+
+
+ ACPI_FUNCTION_TRACE_PTR ("DsParseMethod", ObjHandle);
+
+
+ /* Parameter Validation */
+
+ if (!ObjHandle)
+ {
+ return_ACPI_STATUS (AE_NULL_ENTRY);
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "**** Parsing [%4.4s] **** NamedObj=%p\n",
+ ((ACPI_NAMESPACE_NODE *) ObjHandle)->Name.Ascii, ObjHandle));
+
+ /* Extract the method object from the method Node */
+
+ Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
+ ObjDesc = AcpiNsGetAttachedObject (Node);
+ if (!ObjDesc)
+ {
+ return_ACPI_STATUS (AE_NULL_OBJECT);
+ }
+
+ /* Create a mutex for the method if there is a concurrency limit */
+
+ if ((ObjDesc->Method.Concurrency != INFINITE_CONCURRENCY) &&
+ (!ObjDesc->Method.Semaphore))
+ {
+ Status = AcpiOsCreateSemaphore (ObjDesc->Method.Concurrency,
+ ObjDesc->Method.Concurrency,
+ &ObjDesc->Method.Semaphore);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ /*
+ * Allocate a new parser op to be the root of the parsed
+ * method tree
+ */
+ Op = AcpiPsAllocOp (AML_METHOD_OP);
+ if (!Op)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ /* Init new op with the method name and pointer back to the Node */
+
+ AcpiPsSetName (Op, Node->Name.Integer);
+ Op->Common.Node = Node;
+
+ /*
+ * Get a new OwnerId for objects created by this method. Namespace
+ * objects (such as Operation Regions) can be created during the
+ * first pass parse.
+ */
+ OwnerId = AcpiUtAllocateOwnerId (ACPI_OWNER_TYPE_METHOD);
+ ObjDesc->Method.OwningId = OwnerId;
+
+ /* Create and initialize a new walk state */
+
+ WalkState = AcpiDsCreateWalkState (OwnerId, NULL, NULL, NULL);
+ if (!WalkState)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ Status = AcpiDsInitAmlWalk (WalkState, Op, Node, ObjDesc->Method.AmlStart,
+ ObjDesc->Method.AmlLength, NULL, NULL, 1);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiDsDeleteWalkState (WalkState);
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * Parse the method, first pass
+ *
+ * The first pass load is where newly declared named objects are
+ * added into the namespace. Actual evaluation of
+ * the named objects (what would be called a "second
+ * pass") happens during the actual execution of the
+ * method so that operands to the named objects can
+ * take on dynamic run-time values.
+ */
+ Status = AcpiPsParseAml (WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_PARSE,
+ "**** [%4.4s] Parsed **** NamedObj=%p Op=%p\n",
+ ((ACPI_NAMESPACE_NODE *) ObjHandle)->Name.Ascii, ObjHandle, Op));
+
+ AcpiPsDeleteParseTree (Op);
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsBeginMethodExecution
+ *
+ * PARAMETERS: MethodNode - Node of the method
+ * ObjDesc - The method object
+ * CallingMethodNode - Caller of this method (if non-null)
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Prepare a method for execution. Parses the method if necessary,
+ * increments the thread count, and waits at the method semaphore
+ * for clearance to execute.
+ *
+ * MUTEX: Locks/unlocks parser.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsBeginMethodExecution (
+ ACPI_NAMESPACE_NODE *MethodNode,
+ ACPI_OPERAND_OBJECT *ObjDesc,
+ ACPI_NAMESPACE_NODE *CallingMethodNode)
+{
+ ACPI_STATUS Status = AE_OK;
+
+
+ ACPI_FUNCTION_TRACE_PTR ("DsBeginMethodExecution", MethodNode);
+
+
+ if (!MethodNode)
+ {
+ return_ACPI_STATUS (AE_NULL_ENTRY);
+ }
+
+ /*
+ * If there is a concurrency limit on this method, we need to
+ * obtain a unit from the method semaphore.
+ */
+ if (ObjDesc->Method.Semaphore)
+ {
+ /*
+ * Allow recursive method calls, up to the reentrancy/concurrency
+ * limit imposed by the SERIALIZED rule and the SyncLevel method
+ * parameter.
+ *
+ * The point of this code is to avoid permanently blocking a
+ * thread that is making recursive method calls.
+ */
+ if (MethodNode == CallingMethodNode)
+ {
+ if (ObjDesc->Method.ThreadCount >= ObjDesc->Method.Concurrency)
+ {
+ return_ACPI_STATUS (AE_AML_METHOD_LIMIT);
+ }
+ }
+
+ /*
+ * Get a unit from the method semaphore. This releases the
+ * interpreter if we block
+ */
+ Status = AcpiExSystemWaitSemaphore (ObjDesc->Method.Semaphore,
+ ACPI_WAIT_FOREVER);
+ }
+
+ /*
+ * Increment the method parse tree thread count since it has been
+ * reentered one more time (even if it is the same thread)
+ */
+ ObjDesc->Method.ThreadCount++;
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsCallControlMethod
+ *
+ * PARAMETERS: WalkState - Current state of the walk
+ * Op - Current Op to be walked
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Transfer execution to a called control method
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsCallControlMethod (
+ ACPI_THREAD_STATE *Thread,
+ ACPI_WALK_STATE *ThisWalkState,
+ ACPI_PARSE_OBJECT *Op)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *MethodNode;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_WALK_STATE *NextWalkState;
+ UINT32 i;
+
+
+ ACPI_FUNCTION_TRACE_PTR ("DsCallControlMethod", ThisWalkState);
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Execute method %p, currentstate=%p\n",
+ ThisWalkState->PrevOp, ThisWalkState));
+
+ /*
+ * Get the namespace entry for the control method we are about to call
+ */
+ MethodNode = ThisWalkState->MethodCallNode;
+ if (!MethodNode)
+ {
+ return_ACPI_STATUS (AE_NULL_ENTRY);
+ }
+
+ ObjDesc = AcpiNsGetAttachedObject (MethodNode);
+ if (!ObjDesc)
+ {
+ return_ACPI_STATUS (AE_NULL_OBJECT);
+ }
+
+ /* Init for new method, wait on concurrency semaphore */
+
+ Status = AcpiDsBeginMethodExecution (MethodNode, ObjDesc,
+ ThisWalkState->MethodNode);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* 1) Parse: Create a new walk state for the preempting walk */
+
+ NextWalkState = AcpiDsCreateWalkState (ObjDesc->Method.OwningId,
+ Op, ObjDesc, NULL);
+ if (!NextWalkState)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ /* Create and init a Root Node */
+
+ Op = AcpiPsCreateScopeOp ();
+ if (!Op)
+ {
+ Status = AE_NO_MEMORY;
+ goto Cleanup;
+ }
+
+ Status = AcpiDsInitAmlWalk (NextWalkState, Op, MethodNode,
+ ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength,
+ NULL, NULL, 1);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiDsDeleteWalkState (NextWalkState);
+ goto Cleanup;
+ }
+
+ /* Begin AML parse */
+
+ Status = AcpiPsParseAml (NextWalkState);
+ AcpiPsDeleteParseTree (Op);
+
+ /* 2) Execute: Create a new state for the preempting walk */
+
+ NextWalkState = AcpiDsCreateWalkState (ObjDesc->Method.OwningId,
+ NULL, ObjDesc, Thread);
+ if (!NextWalkState)
+ {
+ Status = AE_NO_MEMORY;
+ goto Cleanup;
+ }
+
+ /*
+ * The resolved arguments were put on the previous walk state's operand
+ * stack. Operands on the previous walk state stack always
+ * start at index 0.
+ * Null terminate the list of arguments
+ */
+ ThisWalkState->Operands [ThisWalkState->NumOperands] = NULL;
+
+ Status = AcpiDsInitAmlWalk (NextWalkState, NULL, MethodNode,
+ ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength,
+ &ThisWalkState->Operands[0], NULL, 3);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+
+ /*
+ * Delete the operands on the previous walkstate operand stack
+ * (they were copied to new objects)
+ */
+ for (i = 0; i < ObjDesc->Method.ParamCount; i++)
+ {
+ AcpiUtRemoveReference (ThisWalkState->Operands [i]);
+ ThisWalkState->Operands [i] = NULL;
+ }
+
+ /* Clear the operand stack */
+
+ ThisWalkState->NumOperands = 0;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "Starting nested execution, newstate=%p\n", NextWalkState));
+
+ return_ACPI_STATUS (AE_OK);
+
+
+ /* On error, we must delete the new walk state */
+
+Cleanup:
+ (void) AcpiDsTerminateControlMethod (NextWalkState);
+ AcpiDsDeleteWalkState (NextWalkState);
+ return_ACPI_STATUS (Status);
+
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsRestartControlMethod
+ *
+ * PARAMETERS: WalkState - State of the method when it was preempted
+ * Op - Pointer to new current op
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Restart a method that was preempted
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsRestartControlMethod (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_OPERAND_OBJECT *ReturnDesc)
+{
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE_PTR ("DsRestartControlMethod", WalkState);
+
+
+ if (ReturnDesc)
+ {
+ if (WalkState->ReturnUsed)
+ {
+ /*
+ * Get the return value (if any) from the previous method.
+ * NULL if no return value
+ */
+ Status = AcpiDsResultPush (ReturnDesc, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiUtRemoveReference (ReturnDesc);
+ return_ACPI_STATUS (Status);
+ }
+ }
+ else
+ {
+ /*
+ * Delete the return value if it will not be used by the
+ * calling method
+ */
+ AcpiUtRemoveReference (ReturnDesc);
+ }
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "Method=%p Return=%p ReturnUsed?=%X ResStack=%p State=%p\n",
+ WalkState->MethodCallOp, ReturnDesc, WalkState->ReturnUsed,
+ WalkState->Results, WalkState));
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsTerminateControlMethod
+ *
+ * PARAMETERS: WalkState - State of the method
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Terminate a control method. Delete everything that the method
+ * created, delete all locals and arguments, and delete the parse
+ * tree if requested.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsTerminateControlMethod (
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_NAMESPACE_NODE *MethodNode;
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE_PTR ("DsTerminateControlMethod", WalkState);
+
+
+ if (!WalkState)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ /* The current method object was saved in the walk state */
+
+ ObjDesc = WalkState->MethodDesc;
+ if (!ObjDesc)
+ {
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* Delete all arguments and locals */
+
+ AcpiDsMethodDataDeleteAll (WalkState);
+
+ /*
+ * Lock the parser while we terminate this method.
+ * If this is the last thread executing the method,
+ * we have additional cleanup to perform
+ */
+ Status = AcpiUtAcquireMutex (ACPI_MTX_PARSER);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Signal completion of the execution of this method if necessary */
+
+ if (WalkState->MethodDesc->Method.Semaphore)
+ {
+ Status = AcpiOsSignalSemaphore (
+ WalkState->MethodDesc->Method.Semaphore, 1);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_REPORT_ERROR (("Could not signal method semaphore\n"));
+ Status = AE_OK;
+
+ /* Ignore error and continue cleanup */
+ }
+ }
+
+ /* Decrement the thread count on the method parse tree */
+
+ WalkState->MethodDesc->Method.ThreadCount--;
+ if (!WalkState->MethodDesc->Method.ThreadCount)
+ {
+ /*
+ * There are no more threads executing this method. Perform
+ * additional cleanup.
+ *
+ * The method Node is stored in the walk state
+ */
+ MethodNode = WalkState->MethodNode;
+
+ /*
+ * Delete any namespace entries created immediately underneath
+ * the method
+ */
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ if (MethodNode->Child)
+ {
+ AcpiNsDeleteNamespaceSubtree (MethodNode);
+ }
+
+ /*
+ * Delete any namespace entries created anywhere else within
+ * the namespace
+ */
+ AcpiNsDeleteNamespaceByOwner (WalkState->MethodDesc->Method.OwningId);
+ Status = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ Status = AcpiUtReleaseMutex (ACPI_MTX_PARSER);
+ return_ACPI_STATUS (Status);
+}
+
+
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