diff options
Diffstat (limited to 'sys/contrib/dev/acpica/dispatcher/dsmethod.c')
-rw-r--r-- | sys/contrib/dev/acpica/dispatcher/dsmethod.c | 754 |
1 files changed, 754 insertions, 0 deletions
diff --git a/sys/contrib/dev/acpica/dispatcher/dsmethod.c b/sys/contrib/dev/acpica/dispatcher/dsmethod.c new file mode 100644 index 0000000..41b5fcb --- /dev/null +++ b/sys/contrib/dev/acpica/dispatcher/dsmethod.c @@ -0,0 +1,754 @@ +/****************************************************************************** + * + * Module Name: dsmethod - Parser/Interpreter interface - control method parsing + * + *****************************************************************************/ + +/****************************************************************************** + * + * 1. Copyright Notice + * + * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp. + * All rights reserved. + * + * 2. License + * + * 2.1. This is your license from Intel Corp. under its intellectual property + * rights. You may have additional license terms from the party that provided + * you this software, covering your right to use that party's intellectual + * property rights. + * + * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a + * copy of the source code appearing in this file ("Covered Code") an + * irrevocable, perpetual, worldwide license under Intel's copyrights in the + * base code distributed originally by Intel ("Original Intel Code") to copy, + * make derivatives, distribute, use and display any portion of the Covered + * Code in any form, with the right to sublicense such rights; and + * + * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent + * license (with the right to sublicense), under only those claims of Intel + * patents that are infringed by the Original Intel Code, to make, use, sell, + * offer to sell, and import the Covered Code and derivative works thereof + * solely to the minimum extent necessary to exercise the above copyright + * license, and in no event shall the patent license extend to any additions + * to or modifications of the Original Intel Code. No other license or right + * is granted directly or by implication, estoppel or otherwise; + * + * The above copyright and patent license is granted only if the following + * conditions are met: + * + * 3. Conditions + * + * 3.1. Redistribution of Source with Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification with rights to further distribute source must include + * the above Copyright Notice, the above License, this list of Conditions, + * and the following Disclaimer and Export Compliance provision. In addition, + * Licensee must cause all Covered Code to which Licensee contributes to + * contain a file documenting the changes Licensee made to create that Covered + * Code and the date of any change. Licensee must include in that file the + * documentation of any changes made by any predecessor Licensee. Licensee + * must include a prominent statement that the modification is derived, + * directly or indirectly, from Original Intel Code. + * + * 3.2. Redistribution of Source with no Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification without rights to further distribute source must + * include the following Disclaimer and Export Compliance provision in the + * documentation and/or other materials provided with distribution. In + * addition, Licensee may not authorize further sublicense of source of any + * portion of the Covered Code, and must include terms to the effect that the + * license from Licensee to its licensee is limited to the intellectual + * property embodied in the software Licensee provides to its licensee, and + * not to intellectual property embodied in modifications its licensee may + * make. + * + * 3.3. Redistribution of Executable. Redistribution in executable form of any + * substantial portion of the Covered Code or modification must reproduce the + * above Copyright Notice, and the following Disclaimer and Export Compliance + * provision in the documentation and/or other materials provided with the + * distribution. + * + * 3.4. Intel retains all right, title, and interest in and to the Original + * Intel Code. + * + * 3.5. Neither the name Intel nor any other trademark owned or controlled by + * Intel shall be used in advertising or otherwise to promote the sale, use or + * other dealings in products derived from or relating to the Covered Code + * without prior written authorization from Intel. + * + * 4. Disclaimer and Export Compliance + * + * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED + * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE + * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, + * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY + * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY + * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A + * PARTICULAR PURPOSE. + * + * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES + * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR + * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, + * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY + * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL + * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS + * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY + * LIMITED REMEDY. + * + * 4.3. Licensee shall not export, either directly or indirectly, any of this + * software or system incorporating such software without first obtaining any + * required license or other approval from the U. S. Department of Commerce or + * any other agency or department of the United States Government. In the + * event Licensee exports any such software from the United States or + * re-exports any such software from a foreign destination, Licensee shall + * ensure that the distribution and export/re-export of the software is in + * compliance with all laws, regulations, orders, or other restrictions of the + * U.S. Export Administration Regulations. Licensee agrees that neither it nor + * any of its subsidiaries will export/re-export any technical data, process, + * software, or service, directly or indirectly, to any country for which the + * United States government or any agency thereof requires an export license, + * other governmental approval, or letter of assurance, without first obtaining + * such license, approval or letter. + * + *****************************************************************************/ + +#define __DSMETHOD_C__ + +#include <contrib/dev/acpica/include/acpi.h> +#include <contrib/dev/acpica/include/accommon.h> +#include <contrib/dev/acpica/include/amlcode.h> +#include <contrib/dev/acpica/include/acdispat.h> +#include <contrib/dev/acpica/include/acinterp.h> +#include <contrib/dev/acpica/include/acnamesp.h> +#include <contrib/dev/acpica/include/acdisasm.h> + + +#define _COMPONENT ACPI_DISPATCHER + ACPI_MODULE_NAME ("dsmethod") + +/* Local prototypes */ + +static ACPI_STATUS +AcpiDsCreateMethodMutex ( + ACPI_OPERAND_OBJECT *MethodDesc); + + +/******************************************************************************* + * + * FUNCTION: AcpiDsMethodError + * + * PARAMETERS: Status - Execution status + * WalkState - Current state + * + * RETURN: Status + * + * DESCRIPTION: Called on method error. Invoke the global exception handler if + * present, dump the method data if the disassembler is configured + * + * Note: Allows the exception handler to change the status code + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsMethodError ( + ACPI_STATUS Status, + ACPI_WALK_STATE *WalkState) +{ + ACPI_FUNCTION_ENTRY (); + + + /* Ignore AE_OK and control exception codes */ + + if (ACPI_SUCCESS (Status) || + (Status & AE_CODE_CONTROL)) + { + return (Status); + } + + /* Invoke the global exception handler */ + + if (AcpiGbl_ExceptionHandler) + { + /* Exit the interpreter, allow handler to execute methods */ + + AcpiExExitInterpreter (); + + /* + * Handler can map the exception code to anything it wants, including + * AE_OK, in which case the executing method will not be aborted. + */ + Status = AcpiGbl_ExceptionHandler (Status, + WalkState->MethodNode ? + WalkState->MethodNode->Name.Integer : 0, + WalkState->Opcode, WalkState->AmlOffset, NULL); + AcpiExEnterInterpreter (); + } + + AcpiDsClearImplicitReturn (WalkState); + +#ifdef ACPI_DISASSEMBLER + if (ACPI_FAILURE (Status)) + { + /* Display method locals/args if disassembler is present */ + + AcpiDmDumpMethodInfo (Status, WalkState, WalkState->Op); + } +#endif + + return (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsCreateMethodMutex + * + * PARAMETERS: ObjDesc - The method object + * + * RETURN: Status + * + * DESCRIPTION: Create a mutex object for a serialized control method + * + ******************************************************************************/ + +static ACPI_STATUS +AcpiDsCreateMethodMutex ( + ACPI_OPERAND_OBJECT *MethodDesc) +{ + ACPI_OPERAND_OBJECT *MutexDesc; + ACPI_STATUS Status; + + + ACPI_FUNCTION_TRACE (DsCreateMethodMutex); + + + /* Create the new mutex object */ + + MutexDesc = AcpiUtCreateInternalObject (ACPI_TYPE_MUTEX); + if (!MutexDesc) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + + /* Create the actual OS Mutex */ + + Status = AcpiOsCreateMutex (&MutexDesc->Mutex.OsMutex); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + MutexDesc->Mutex.SyncLevel = MethodDesc->Method.SyncLevel; + MethodDesc->Method.Mutex = MutexDesc; + return_ACPI_STATUS (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsBeginMethodExecution + * + * PARAMETERS: MethodNode - Node of the method + * ObjDesc - The method object + * WalkState - current state, NULL if not yet executing + * a method. + * + * RETURN: Status + * + * DESCRIPTION: Prepare a method for execution. Parses the method if necessary, + * increments the thread count, and waits at the method semaphore + * for clearance to execute. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsBeginMethodExecution ( + ACPI_NAMESPACE_NODE *MethodNode, + ACPI_OPERAND_OBJECT *ObjDesc, + ACPI_WALK_STATE *WalkState) +{ + ACPI_STATUS Status = AE_OK; + + + ACPI_FUNCTION_TRACE_PTR (DsBeginMethodExecution, MethodNode); + + + if (!MethodNode) + { + return_ACPI_STATUS (AE_NULL_ENTRY); + } + + /* Prevent wraparound of thread count */ + + if (ObjDesc->Method.ThreadCount == ACPI_UINT8_MAX) + { + ACPI_ERROR ((AE_INFO, + "Method reached maximum reentrancy limit (255)")); + return_ACPI_STATUS (AE_AML_METHOD_LIMIT); + } + + /* + * If this method is serialized, we need to acquire the method mutex. + */ + if (ObjDesc->Method.MethodFlags & AML_METHOD_SERIALIZED) + { + /* + * Create a mutex for the method if it is defined to be Serialized + * and a mutex has not already been created. We defer the mutex creation + * until a method is actually executed, to minimize the object count + */ + if (!ObjDesc->Method.Mutex) + { + Status = AcpiDsCreateMethodMutex (ObjDesc); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + } + + /* + * The CurrentSyncLevel (per-thread) must be less than or equal to + * the sync level of the method. This mechanism provides some + * deadlock prevention + * + * Top-level method invocation has no walk state at this point + */ + if (WalkState && + (WalkState->Thread->CurrentSyncLevel > ObjDesc->Method.Mutex->Mutex.SyncLevel)) + { + ACPI_ERROR ((AE_INFO, + "Cannot acquire Mutex for method [%4.4s], current SyncLevel is too large (%d)", + AcpiUtGetNodeName (MethodNode), + WalkState->Thread->CurrentSyncLevel)); + + return_ACPI_STATUS (AE_AML_MUTEX_ORDER); + } + + /* + * Obtain the method mutex if necessary. Do not acquire mutex for a + * recursive call. + */ + if (!WalkState || + !ObjDesc->Method.Mutex->Mutex.ThreadId || + (WalkState->Thread->ThreadId != ObjDesc->Method.Mutex->Mutex.ThreadId)) + { + /* + * Acquire the method mutex. This releases the interpreter if we + * block (and reacquires it before it returns) + */ + Status = AcpiExSystemWaitMutex (ObjDesc->Method.Mutex->Mutex.OsMutex, + ACPI_WAIT_FOREVER); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + /* Update the mutex and walk info and save the original SyncLevel */ + + if (WalkState) + { + ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel = + WalkState->Thread->CurrentSyncLevel; + + ObjDesc->Method.Mutex->Mutex.ThreadId = WalkState->Thread->ThreadId; + WalkState->Thread->CurrentSyncLevel = ObjDesc->Method.SyncLevel; + } + else + { + ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel = + ObjDesc->Method.Mutex->Mutex.SyncLevel; + } + } + + /* Always increase acquisition depth */ + + ObjDesc->Method.Mutex->Mutex.AcquisitionDepth++; + } + + /* + * Allocate an Owner ID for this method, only if this is the first thread + * to begin concurrent execution. We only need one OwnerId, even if the + * method is invoked recursively. + */ + if (!ObjDesc->Method.OwnerId) + { + Status = AcpiUtAllocateOwnerId (&ObjDesc->Method.OwnerId); + if (ACPI_FAILURE (Status)) + { + goto Cleanup; + } + } + + /* + * Increment the method parse tree thread count since it has been + * reentered one more time (even if it is the same thread) + */ + ObjDesc->Method.ThreadCount++; + AcpiMethodCount++; + return_ACPI_STATUS (Status); + + +Cleanup: + /* On error, must release the method mutex (if present) */ + + if (ObjDesc->Method.Mutex) + { + AcpiOsReleaseMutex (ObjDesc->Method.Mutex->Mutex.OsMutex); + } + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsCallControlMethod + * + * PARAMETERS: Thread - Info for this thread + * ThisWalkState - Current walk state + * Op - Current Op to be walked + * + * RETURN: Status + * + * DESCRIPTION: Transfer execution to a called control method + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsCallControlMethod ( + ACPI_THREAD_STATE *Thread, + ACPI_WALK_STATE *ThisWalkState, + ACPI_PARSE_OBJECT *Op) +{ + ACPI_STATUS Status; + ACPI_NAMESPACE_NODE *MethodNode; + ACPI_WALK_STATE *NextWalkState = NULL; + ACPI_OPERAND_OBJECT *ObjDesc; + ACPI_EVALUATE_INFO *Info; + UINT32 i; + + + ACPI_FUNCTION_TRACE_PTR (DsCallControlMethod, ThisWalkState); + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Calling method %p, currentstate=%p\n", + ThisWalkState->PrevOp, ThisWalkState)); + + /* + * Get the namespace entry for the control method we are about to call + */ + MethodNode = ThisWalkState->MethodCallNode; + if (!MethodNode) + { + return_ACPI_STATUS (AE_NULL_ENTRY); + } + + ObjDesc = AcpiNsGetAttachedObject (MethodNode); + if (!ObjDesc) + { + return_ACPI_STATUS (AE_NULL_OBJECT); + } + + /* Init for new method, possibly wait on method mutex */ + + Status = AcpiDsBeginMethodExecution (MethodNode, ObjDesc, + ThisWalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + /* Begin method parse/execution. Create a new walk state */ + + NextWalkState = AcpiDsCreateWalkState (ObjDesc->Method.OwnerId, + NULL, ObjDesc, Thread); + if (!NextWalkState) + { + Status = AE_NO_MEMORY; + goto Cleanup; + } + + /* + * The resolved arguments were put on the previous walk state's operand + * stack. Operands on the previous walk state stack always + * start at index 0. Also, null terminate the list of arguments + */ + ThisWalkState->Operands [ThisWalkState->NumOperands] = NULL; + + /* + * Allocate and initialize the evaluation information block + * TBD: this is somewhat inefficient, should change interface to + * DsInitAmlWalk. For now, keeps this struct off the CPU stack + */ + Info = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO)); + if (!Info) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + + Info->Parameters = &ThisWalkState->Operands[0]; + + Status = AcpiDsInitAmlWalk (NextWalkState, NULL, MethodNode, + ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength, + Info, ACPI_IMODE_EXECUTE); + + ACPI_FREE (Info); + if (ACPI_FAILURE (Status)) + { + goto Cleanup; + } + + /* + * Delete the operands on the previous walkstate operand stack + * (they were copied to new objects) + */ + for (i = 0; i < ObjDesc->Method.ParamCount; i++) + { + AcpiUtRemoveReference (ThisWalkState->Operands [i]); + ThisWalkState->Operands [i] = NULL; + } + + /* Clear the operand stack */ + + ThisWalkState->NumOperands = 0; + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "**** Begin nested execution of [%4.4s] **** WalkState=%p\n", + MethodNode->Name.Ascii, NextWalkState)); + + /* Invoke an internal method if necessary */ + + if (ObjDesc->Method.MethodFlags & AML_METHOD_INTERNAL_ONLY) + { + Status = ObjDesc->Method.Implementation (NextWalkState); + if (Status == AE_OK) + { + Status = AE_CTRL_TERMINATE; + } + } + + return_ACPI_STATUS (Status); + + +Cleanup: + + /* On error, we must terminate the method properly */ + + AcpiDsTerminateControlMethod (ObjDesc, NextWalkState); + if (NextWalkState) + { + AcpiDsDeleteWalkState (NextWalkState); + } + + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsRestartControlMethod + * + * PARAMETERS: WalkState - State for preempted method (caller) + * ReturnDesc - Return value from the called method + * + * RETURN: Status + * + * DESCRIPTION: Restart a method that was preempted by another (nested) method + * invocation. Handle the return value (if any) from the callee. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsRestartControlMethod ( + ACPI_WALK_STATE *WalkState, + ACPI_OPERAND_OBJECT *ReturnDesc) +{ + ACPI_STATUS Status; + int SameAsImplicitReturn; + + + ACPI_FUNCTION_TRACE_PTR (DsRestartControlMethod, WalkState); + + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "****Restart [%4.4s] Op %p ReturnValueFromCallee %p\n", + AcpiUtGetNodeName (WalkState->MethodNode), + WalkState->MethodCallOp, ReturnDesc)); + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + " ReturnFromThisMethodUsed?=%X ResStack %p Walk %p\n", + WalkState->ReturnUsed, + WalkState->Results, WalkState)); + + /* Did the called method return a value? */ + + if (ReturnDesc) + { + /* Is the implicit return object the same as the return desc? */ + + SameAsImplicitReturn = (WalkState->ImplicitReturnObj == ReturnDesc); + + /* Are we actually going to use the return value? */ + + if (WalkState->ReturnUsed) + { + /* Save the return value from the previous method */ + + Status = AcpiDsResultPush (ReturnDesc, WalkState); + if (ACPI_FAILURE (Status)) + { + AcpiUtRemoveReference (ReturnDesc); + return_ACPI_STATUS (Status); + } + + /* + * Save as THIS method's return value in case it is returned + * immediately to yet another method + */ + WalkState->ReturnDesc = ReturnDesc; + } + + /* + * The following code is the optional support for the so-called + * "implicit return". Some AML code assumes that the last value of the + * method is "implicitly" returned to the caller, in the absence of an + * explicit return value. + * + * Just save the last result of the method as the return value. + * + * NOTE: this is optional because the ASL language does not actually + * support this behavior. + */ + else if (!AcpiDsDoImplicitReturn (ReturnDesc, WalkState, FALSE) || + SameAsImplicitReturn) + { + /* + * Delete the return value if it will not be used by the + * calling method or remove one reference if the explicit return + * is the same as the implicit return value. + */ + AcpiUtRemoveReference (ReturnDesc); + } + } + + return_ACPI_STATUS (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsTerminateControlMethod + * + * PARAMETERS: MethodDesc - Method object + * WalkState - State associated with the method + * + * RETURN: None + * + * DESCRIPTION: Terminate a control method. Delete everything that the method + * created, delete all locals and arguments, and delete the parse + * tree if requested. + * + * MUTEX: Interpreter is locked + * + ******************************************************************************/ + +void +AcpiDsTerminateControlMethod ( + ACPI_OPERAND_OBJECT *MethodDesc, + ACPI_WALK_STATE *WalkState) +{ + + ACPI_FUNCTION_TRACE_PTR (DsTerminateControlMethod, WalkState); + + + /* MethodDesc is required, WalkState is optional */ + + if (!MethodDesc) + { + return_VOID; + } + + if (WalkState) + { + /* Delete all arguments and locals */ + + AcpiDsMethodDataDeleteAll (WalkState); + + /* + * If method is serialized, release the mutex and restore the + * current sync level for this thread + */ + if (MethodDesc->Method.Mutex) + { + /* Acquisition Depth handles recursive calls */ + + MethodDesc->Method.Mutex->Mutex.AcquisitionDepth--; + if (!MethodDesc->Method.Mutex->Mutex.AcquisitionDepth) + { + WalkState->Thread->CurrentSyncLevel = + MethodDesc->Method.Mutex->Mutex.OriginalSyncLevel; + + AcpiOsReleaseMutex (MethodDesc->Method.Mutex->Mutex.OsMutex); + MethodDesc->Method.Mutex->Mutex.ThreadId = 0; + } + } + + /* + * Delete any namespace objects created anywhere within + * the namespace by the execution of this method + */ + AcpiNsDeleteNamespaceByOwner (MethodDesc->Method.OwnerId); + } + + /* Decrement the thread count on the method */ + + if (MethodDesc->Method.ThreadCount) + { + MethodDesc->Method.ThreadCount--; + } + else + { + ACPI_ERROR ((AE_INFO, + "Invalid zero thread count in method")); + } + + /* Are there any other threads currently executing this method? */ + + if (MethodDesc->Method.ThreadCount) + { + /* + * Additional threads. Do not release the OwnerId in this case, + * we immediately reuse it for the next thread executing this method + */ + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "*** Completed execution of one thread, %d threads remaining\n", + MethodDesc->Method.ThreadCount)); + } + else + { + /* This is the only executing thread for this method */ + + /* + * Support to dynamically change a method from NotSerialized to + * Serialized if it appears that the method is incorrectly written and + * does not support multiple thread execution. The best example of this + * is if such a method creates namespace objects and blocks. A second + * thread will fail with an AE_ALREADY_EXISTS exception + * + * This code is here because we must wait until the last thread exits + * before creating the synchronization semaphore. + */ + if ((MethodDesc->Method.MethodFlags & AML_METHOD_SERIALIZED) && + (!MethodDesc->Method.Mutex)) + { + (void) AcpiDsCreateMethodMutex (MethodDesc); + } + + /* No more threads, we can free the OwnerId */ + + AcpiUtReleaseOwnerId (&MethodDesc->Method.OwnerId); + } + + return_VOID; +} + + |