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+/*******************************************************************************
+ *
+ * Module Name: dbcmds - debug commands and output routines
+ * $Revision: 90 $
+ *
+ ******************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999 - 2002, Intel Corp.
+ * All rights reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+
+#include "acpi.h"
+#include "acdispat.h"
+#include "amlcode.h"
+#include "acnamesp.h"
+#include "acevents.h"
+#include "acdebug.h"
+#include "acresrc.h"
+#include "acdisasm.h"
+
+#ifdef ACPI_DEBUGGER
+
+#define _COMPONENT ACPI_CA_DEBUGGER
+ ACPI_MODULE_NAME ("dbcmds")
+
+
+/*
+ * Arguments for the Objects command
+ * These object types map directly to the ACPI_TYPES
+ */
+
+static ARGUMENT_INFO AcpiDbObjectTypes [] =
+{
+ {"ANY"},
+ {"NUMBERS"},
+ {"STRINGS"},
+ {"BUFFERS"},
+ {"PACKAGES"},
+ {"FIELDS"},
+ {"DEVICES"},
+ {"EVENTS"},
+ {"METHODS"},
+ {"MUTEXES"},
+ {"REGIONS"},
+ {"POWERRESOURCES"},
+ {"PROCESSORS"},
+ {"THERMALZONES"},
+ {"BUFFERFIELDS"},
+ {"DDBHANDLES"},
+ {NULL} /* Must be null terminated */
+};
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbWalkForReferences
+ *
+ * PARAMETERS: Callback from WalkNamespace
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Check if this namespace object refers to the target object
+ * that is passed in as the context value.
+ *
+ * Note: Currently doesn't check subobjects within the Node's object
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDbWalkForReferences (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc = (ACPI_OPERAND_OBJECT *) Context;
+ ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
+
+
+ /* Check for match against the namespace node itself */
+
+ if (Node == (void *) ObjDesc)
+ {
+ AcpiOsPrintf ("Object is a Node [%4.4s]\n", Node->Name.Ascii);
+ }
+
+ /* Check for match against the object attached to the node */
+
+ if (AcpiNsGetAttachedObject (Node) == ObjDesc)
+ {
+ AcpiOsPrintf ("Reference at Node->Object %p [%4.4s]\n", Node, Node->Name.Ascii);
+ }
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbFindReferences
+ *
+ * PARAMETERS: ObjectArg - String with hex value of the object
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Search namespace for all references to the input object
+ *
+ ******************************************************************************/
+
+void
+AcpiDbFindReferences (
+ NATIVE_CHAR *ObjectArg)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+
+
+ /* Convert string to object pointer */
+
+ ObjDesc = ACPI_TO_POINTER (ACPI_STRTOUL (ObjectArg, NULL, 16));
+
+ /* Search all nodes in namespace */
+
+ (void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
+ AcpiDbWalkForReferences, (void *) ObjDesc, NULL);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbDisplayLocks
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Display information about internal mutexes.
+ *
+ ******************************************************************************/
+
+void
+AcpiDbDisplayLocks (void)
+{
+ UINT32 i;
+
+
+ for (i = 0; i < MAX_MTX; i++)
+ {
+ AcpiOsPrintf ("%26s : %s\n", AcpiUtGetMutexName (i),
+ AcpiGbl_AcpiMutexInfo[i].OwnerId == ACPI_MUTEX_NOT_ACQUIRED
+ ? "Locked" : "Unlocked");
+ }
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbDisplayTableInfo
+ *
+ * PARAMETERS: TableArg - String with name of table to be displayed
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Display information about loaded tables. Current
+ * implementation displays all loaded tables.
+ *
+ ******************************************************************************/
+
+void
+AcpiDbDisplayTableInfo (
+ NATIVE_CHAR *TableArg)
+{
+ UINT32 i;
+
+
+ for (i = 0; i < NUM_ACPI_TABLES; i++)
+ {
+ if (AcpiGbl_AcpiTables[i].Pointer)
+ {
+ AcpiOsPrintf ("%s at %p length %X\n", AcpiGbl_AcpiTableData[i].Name,
+ AcpiGbl_AcpiTables[i].Pointer,
+ (UINT32) AcpiGbl_AcpiTables[i].Length);
+ }
+ }
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbUnloadAcpiTable
+ *
+ * PARAMETERS: TableArg - Name of the table to be unloaded
+ * InstanceArg - Which instance of the table to unload (if
+ * there are multiple tables of the same type)
+ *
+ * RETURN: Nonde
+ *
+ * DESCRIPTION: Unload an ACPI table.
+ * Instance is not implemented
+ *
+ ******************************************************************************/
+
+void
+AcpiDbUnloadAcpiTable (
+ NATIVE_CHAR *TableArg,
+ NATIVE_CHAR *InstanceArg)
+{
+ UINT32 i;
+ ACPI_STATUS Status;
+
+
+ /* Search all tables for the target type */
+
+ for (i = 0; i < NUM_ACPI_TABLES; i++)
+ {
+ if (!ACPI_STRNCMP (TableArg, AcpiGbl_AcpiTableData[i].Signature,
+ AcpiGbl_AcpiTableData[i].SigLength))
+ {
+ /* Found the table, unload it */
+
+ Status = AcpiUnloadTable (i);
+ if (ACPI_SUCCESS (Status))
+ {
+ AcpiOsPrintf ("[%s] unloaded and uninstalled\n", TableArg);
+ }
+ else
+ {
+ AcpiOsPrintf ("%s, while unloading [%s]\n",
+ AcpiFormatException (Status), TableArg);
+ }
+
+ return;
+ }
+ }
+
+ AcpiOsPrintf ("Unknown table type [%s]\n", TableArg);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbSetMethodBreakpoint
+ *
+ * PARAMETERS: Location - AML offset of breakpoint
+ * WalkState - Current walk info
+ * Op - Current Op (from parse walk)
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Set a breakpoint in a control method at the specified
+ * AML offset
+ *
+ ******************************************************************************/
+
+void
+AcpiDbSetMethodBreakpoint (
+ NATIVE_CHAR *Location,
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Op)
+{
+ UINT32 Address;
+
+
+ if (!Op)
+ {
+ AcpiOsPrintf ("There is no method currently executing\n");
+ return;
+ }
+
+ /* Get and verify the breakpoint address */
+
+ Address = ACPI_STRTOUL (Location, NULL, 16);
+ if (Address <= Op->Common.AmlOffset)
+ {
+ AcpiOsPrintf ("Breakpoint %X is beyond current address %X\n", Address, Op->Common.AmlOffset);
+ }
+
+ /* Save breakpoint in current walk */
+
+ WalkState->UserBreakpoint = Address;
+ AcpiOsPrintf ("Breakpoint set at AML offset %X\n", Address);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbSetMethodCallBreakpoint
+ *
+ * PARAMETERS: Op - Current Op (from parse walk)
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Set a breakpoint in a control method at the specified
+ * AML offset
+ *
+ ******************************************************************************/
+
+void
+AcpiDbSetMethodCallBreakpoint (
+ ACPI_PARSE_OBJECT *Op)
+{
+
+
+ if (!Op)
+ {
+ AcpiOsPrintf ("There is no method currently executing\n");
+ return;
+ }
+
+ AcpiGbl_StepToNextCall = TRUE;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbDisassembleAml
+ *
+ * PARAMETERS: Statements - Number of statements to disassemble
+ * Op - Current Op (from parse walk)
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Display disassembled AML (ASL) starting from Op for the number
+ * of statements specified.
+ *
+ ******************************************************************************/
+
+void
+AcpiDbDisassembleAml (
+ NATIVE_CHAR *Statements,
+ ACPI_PARSE_OBJECT *Op)
+{
+ UINT32 NumStatements = 8;
+
+
+ if (!Op)
+ {
+ AcpiOsPrintf ("There is no method currently executing\n");
+ return;
+ }
+
+ if (Statements)
+ {
+ NumStatements = ACPI_STRTOUL (Statements, NULL, 0);
+ }
+
+#ifdef ACPI_DISASSEMBLER
+ AcpiDmDisassemble (NULL, Op, NumStatements);
+#endif
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbDumpNamespace
+ *
+ * PARAMETERS: StartArg - Node to begin namespace dump
+ * DepthArg - Maximum tree depth to be dumped
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Dump entire namespace or a subtree. Each node is displayed
+ * with type and other information.
+ *
+ ******************************************************************************/
+
+void
+AcpiDbDumpNamespace (
+ NATIVE_CHAR *StartArg,
+ NATIVE_CHAR *DepthArg)
+{
+ ACPI_HANDLE SubtreeEntry = AcpiGbl_RootNode;
+ UINT32 MaxDepth = ACPI_UINT32_MAX;
+
+
+ /* No argument given, just start at the root and dump entire namespace */
+
+ if (StartArg)
+ {
+ /* Check if numeric argument, must be a Node */
+
+ if ((StartArg[0] >= 0x30) && (StartArg[0] <= 0x39))
+ {
+ SubtreeEntry = ACPI_TO_POINTER (ACPI_STRTOUL (StartArg, NULL, 16));
+ if (!AcpiOsReadable (SubtreeEntry, sizeof (ACPI_NAMESPACE_NODE)))
+ {
+ AcpiOsPrintf ("Address %p is invalid in this address space\n", SubtreeEntry);
+ return;
+ }
+
+ if (ACPI_GET_DESCRIPTOR_TYPE (SubtreeEntry) != ACPI_DESC_TYPE_NAMED)
+ {
+ AcpiOsPrintf ("Address %p is not a valid Named object\n", SubtreeEntry);
+ return;
+ }
+ }
+
+ /* Alpha argument */
+
+ else
+ {
+ /* The parameter is a name string that must be resolved to a Named obj*/
+
+ SubtreeEntry = AcpiDbLocalNsLookup (StartArg);
+ if (!SubtreeEntry)
+ {
+ SubtreeEntry = AcpiGbl_RootNode;
+ }
+ }
+
+ /* Now we can check for the depth argument */
+
+ if (DepthArg)
+ {
+ MaxDepth = ACPI_STRTOUL (DepthArg, NULL, 0);
+ }
+ }
+
+ AcpiDbSetOutputDestination (ACPI_DB_DUPLICATE_OUTPUT);
+ AcpiOsPrintf ("ACPI Namespace (from %p subtree):\n", SubtreeEntry);
+
+ /* Display the subtree */
+
+ AcpiDbSetOutputDestination (ACPI_DB_REDIRECTABLE_OUTPUT);
+ AcpiNsDumpObjects (ACPI_TYPE_ANY, ACPI_DISPLAY_SUMMARY, MaxDepth, ACPI_UINT32_MAX, SubtreeEntry);
+ AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbDumpNamespaceByOwner
+ *
+ * PARAMETERS: OwnerArg - Owner ID whose nodes will be displayed
+ * DepthArg - Maximum tree depth to be dumped
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Dump elements of the namespace that are owned by the OwnerId.
+ *
+ ******************************************************************************/
+
+void
+AcpiDbDumpNamespaceByOwner (
+ NATIVE_CHAR *OwnerArg,
+ NATIVE_CHAR *DepthArg)
+{
+ ACPI_HANDLE SubtreeEntry = AcpiGbl_RootNode;
+ UINT32 MaxDepth = ACPI_UINT32_MAX;
+ UINT16 OwnerId;
+
+
+ OwnerId = (UINT16) ACPI_STRTOUL (OwnerArg, NULL, 0);
+
+ /* Now we can check for the depth argument */
+
+ if (DepthArg)
+ {
+ MaxDepth = ACPI_STRTOUL (DepthArg, NULL, 0);
+ }
+
+ AcpiDbSetOutputDestination (ACPI_DB_DUPLICATE_OUTPUT);
+ AcpiOsPrintf ("ACPI Namespace by owner %X:\n", OwnerId);
+
+ /* Display the subtree */
+
+ AcpiDbSetOutputDestination (ACPI_DB_REDIRECTABLE_OUTPUT);
+ AcpiNsDumpObjects (ACPI_TYPE_ANY, ACPI_DISPLAY_SUMMARY, MaxDepth, OwnerId, SubtreeEntry);
+ AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbSendNotify
+ *
+ * PARAMETERS: Name - Name of ACPI object to send the notify to
+ * Value - Value of the notify to send.
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Send an ACPI notification. The value specified is sent to the
+ * named object as an ACPI notify.
+ *
+ ******************************************************************************/
+
+void
+AcpiDbSendNotify (
+ NATIVE_CHAR *Name,
+ UINT32 Value)
+{
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status;
+
+
+ /* Translate name to an Named object */
+
+ Node = AcpiDbLocalNsLookup (Name);
+ if (!Node)
+ {
+ return;
+ }
+
+ /* Decode Named object type */
+
+ switch (Node->Type)
+ {
+ case ACPI_TYPE_DEVICE:
+ case ACPI_TYPE_THERMAL:
+
+ /* Send the notify */
+
+ Status = AcpiEvQueueNotifyRequest (Node, Value);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiOsPrintf ("Could not queue notify\n");
+ }
+ break;
+
+ default:
+ AcpiOsPrintf ("Named object is not a device or a thermal object\n");
+ break;
+ }
+
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbSetMethodData
+ *
+ * PARAMETERS: TypeArg - L for local, A for argument
+ * IndexArg - which one
+ * ValueArg - Value to set.
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Set a local or argument for the running control method.
+ * NOTE: only object supported is Number.
+ *
+ ******************************************************************************/
+
+void
+AcpiDbSetMethodData (
+ NATIVE_CHAR *TypeArg,
+ NATIVE_CHAR *IndexArg,
+ NATIVE_CHAR *ValueArg)
+{
+ NATIVE_CHAR Type;
+ UINT32 Index;
+ UINT32 Value;
+ ACPI_WALK_STATE *WalkState;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_STATUS Status;
+
+
+ /* Validate TypeArg */
+
+ ACPI_STRUPR (TypeArg);
+ Type = TypeArg[0];
+ if ((Type != 'L') &&
+ (Type != 'A'))
+ {
+ AcpiOsPrintf ("Invalid SET operand: %s\n", TypeArg);
+ return;
+ }
+
+ /* Get the index and value */
+
+ Index = ACPI_STRTOUL (IndexArg, NULL, 16);
+ Value = ACPI_STRTOUL (ValueArg, NULL, 16);
+
+ WalkState = AcpiDsGetCurrentWalkState (AcpiGbl_CurrentWalkList);
+ if (!WalkState)
+ {
+ AcpiOsPrintf ("There is no method currently executing\n");
+ return;
+ }
+
+
+ /* Create and initialize the new object */
+
+ ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_INTEGER);
+ if (!ObjDesc)
+ {
+ AcpiOsPrintf ("Could not create an internal object\n");
+ return;
+ }
+
+ ObjDesc->Integer.Value = Value;
+
+
+ /* Store the new object into the target */
+
+ switch (Type)
+ {
+ case 'A':
+
+ /* Set a method argument */
+
+ if (Index > MTH_MAX_ARG)
+ {
+ AcpiOsPrintf ("Arg%d - Invalid argument name\n", Index);
+ return;
+ }
+
+ Status = AcpiDsStoreObjectToLocal (AML_ARG_OP, Index, ObjDesc, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return;
+ }
+
+ ObjDesc = WalkState->Arguments[Index].Object;
+
+ AcpiOsPrintf ("Arg%d: ", Index);
+ AcpiDbDisplayInternalObject (ObjDesc, WalkState);
+ break;
+
+ case 'L':
+
+ /* Set a method local */
+
+ if (Index > MTH_MAX_LOCAL)
+ {
+ AcpiOsPrintf ("Local%d - Invalid local variable name\n", Index);
+ return;
+ }
+
+ Status = AcpiDsStoreObjectToLocal (AML_LOCAL_OP, Index, ObjDesc, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return;
+ }
+
+ ObjDesc = WalkState->LocalVariables[Index].Object;
+
+ AcpiOsPrintf ("Local%d: ", Index);
+ AcpiDbDisplayInternalObject (ObjDesc, WalkState);
+ break;
+
+ default:
+ break;
+ }
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbWalkForSpecificObjects
+ *
+ * PARAMETERS: Callback from WalkNamespace
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Display short info about objects in the namespace
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDbWalkForSpecificObjects (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_STATUS Status;
+ ACPI_BUFFER Buffer;
+
+
+ ObjDesc = AcpiNsGetAttachedObject ((ACPI_NAMESPACE_NODE *) ObjHandle);
+
+ /* Get and display the full pathname to this object */
+
+ Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
+ Status = AcpiNsHandleToPathname (ObjHandle, &Buffer);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiOsPrintf ("Could Not get pathname for object %p\n", ObjHandle);
+ return (AE_OK);
+ }
+
+ AcpiOsPrintf ("%32s", (char *) Buffer.Pointer);
+ ACPI_MEM_FREE (Buffer.Pointer);
+
+
+ /* Display short information about the object */
+
+ if (ObjDesc)
+ {
+ switch (ACPI_GET_OBJECT_TYPE (ObjDesc))
+ {
+ case ACPI_TYPE_METHOD:
+ AcpiOsPrintf (" #Args %d Concurrency %X",
+ ObjDesc->Method.ParamCount, ObjDesc->Method.Concurrency);
+ break;
+
+ case ACPI_TYPE_INTEGER:
+ AcpiOsPrintf (" Value %8.8X%8.8X",
+ ACPI_HIDWORD (ObjDesc->Integer.Value),
+ ACPI_LODWORD (ObjDesc->Integer.Value));
+ break;
+
+ case ACPI_TYPE_STRING:
+ AcpiOsPrintf (" \"%s\"", ObjDesc->String.Pointer);
+ break;
+
+ case ACPI_TYPE_REGION:
+ AcpiOsPrintf (" SpaceId %X Length %X Address %8.8X%8.8X",
+ ObjDesc->Region.SpaceId,
+ ObjDesc->Region.Length,
+ ACPI_HIDWORD (ObjDesc->Region.Address),
+ ACPI_LODWORD (ObjDesc->Region.Address));
+ break;
+
+ case ACPI_TYPE_PACKAGE:
+ AcpiOsPrintf (" #Elements %X", ObjDesc->Package.Count);
+ break;
+
+ case ACPI_TYPE_BUFFER:
+ AcpiOsPrintf (" Length %X", ObjDesc->Buffer.Length);
+ break;
+
+ default:
+ /* Ignore other object types */
+ break;
+ }
+ }
+
+ AcpiOsPrintf ("\n");
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbDisplayObjects
+ *
+ * PARAMETERS: ObjTypeArg - Type of object to display
+ * DisplayCountArg - Max depth to display
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Display objects in the namespace of the requested type
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDbDisplayObjects (
+ NATIVE_CHAR *ObjTypeArg,
+ NATIVE_CHAR *DisplayCountArg)
+{
+ ACPI_OBJECT_TYPE Type;
+
+
+ /* Get the object type */
+
+ Type = AcpiDbMatchArgument (ObjTypeArg, AcpiDbObjectTypes);
+ if (Type == ACPI_TYPE_NOT_FOUND)
+ {
+ AcpiOsPrintf ("Invalid or unsupported argument\n");
+ return (AE_OK);
+ }
+
+ AcpiDbSetOutputDestination (ACPI_DB_DUPLICATE_OUTPUT);
+ AcpiOsPrintf ("Objects of type [%s] defined in the current ACPI Namespace: \n",
+ AcpiUtGetTypeName (Type));
+
+ AcpiDbSetOutputDestination (ACPI_DB_REDIRECTABLE_OUTPUT);
+
+ /* Walk the namespace from the root */
+
+ (void) AcpiWalkNamespace (Type, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
+ AcpiDbWalkForSpecificObjects, (void *) &Type, NULL);
+
+ AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbWalkAndMatchName
+ *
+ * PARAMETERS: Callback from WalkNamespace
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Find a particular name/names within the namespace. Wildcards
+ * are supported -- '?' matches any character.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDbWalkAndMatchName (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_STATUS Status;
+ NATIVE_CHAR *RequestedName = (NATIVE_CHAR *) Context;
+ UINT32 i;
+ ACPI_BUFFER Buffer;
+
+
+ /* Check for a name match */
+
+ for (i = 0; i < 4; i++)
+ {
+ /* Wildcard support */
+
+ if ((RequestedName[i] != '?') &&
+ (RequestedName[i] != ((ACPI_NAMESPACE_NODE *) ObjHandle)->Name.Ascii[i]))
+ {
+ /* No match, just exit */
+
+ return (AE_OK);
+ }
+ }
+
+
+ /* Get the full pathname to this object */
+
+ Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
+ Status = AcpiNsHandleToPathname (ObjHandle, &Buffer);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiOsPrintf ("Could Not get pathname for object %p\n", ObjHandle);
+ }
+ else
+ {
+ AcpiOsPrintf ("%32s (%p) - %s\n", (char *) Buffer.Pointer, ObjHandle,
+ AcpiUtGetTypeName (((ACPI_NAMESPACE_NODE *) ObjHandle)->Type));
+ ACPI_MEM_FREE (Buffer.Pointer);
+ }
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbFindNameInNamespace
+ *
+ * PARAMETERS: NameArg - The 4-character ACPI name to find.
+ * wildcards are supported.
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Search the namespace for a given name (with wildcards)
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDbFindNameInNamespace (
+ NATIVE_CHAR *NameArg)
+{
+
+ if (ACPI_STRLEN (NameArg) > 4)
+ {
+ AcpiOsPrintf ("Name must be no longer than 4 characters\n");
+ return (AE_OK);
+ }
+
+ /* Walk the namespace from the root */
+
+ (void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
+ AcpiDbWalkAndMatchName, NameArg, NULL);
+
+ AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbSetScope
+ *
+ * PARAMETERS: Name - New scope path
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Set the "current scope" as maintained by this utility.
+ * The scope is used as a prefix to ACPI paths.
+ *
+ ******************************************************************************/
+
+void
+AcpiDbSetScope (
+ NATIVE_CHAR *Name)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node;
+
+
+ if (!Name || Name[0] == 0)
+ {
+ AcpiOsPrintf ("Current scope: %s\n", AcpiGbl_DbScopeBuf);
+ return;
+ }
+
+ AcpiDbPrepNamestring (Name);
+
+
+ if (Name[0] == '\\')
+ {
+ /* Validate new scope from the root */
+
+ Status = AcpiNsGetNodeByPath (Name, AcpiGbl_RootNode, ACPI_NS_NO_UPSEARCH, &Node);
+ if (ACPI_FAILURE (Status))
+ {
+ goto ErrorExit;
+ }
+
+ ACPI_STRCPY (AcpiGbl_DbScopeBuf, Name);
+ ACPI_STRCAT (AcpiGbl_DbScopeBuf, "\\");
+ }
+ else
+ {
+ /* Validate new scope relative to old scope */
+
+ Status = AcpiNsGetNodeByPath (Name, AcpiGbl_DbScopeNode, ACPI_NS_NO_UPSEARCH, &Node);
+ if (ACPI_FAILURE (Status))
+ {
+ goto ErrorExit;
+ }
+
+ ACPI_STRCAT (AcpiGbl_DbScopeBuf, Name);
+ ACPI_STRCAT (AcpiGbl_DbScopeBuf, "\\");
+ }
+
+ AcpiGbl_DbScopeNode = Node;
+ AcpiOsPrintf ("New scope: %s\n", AcpiGbl_DbScopeBuf);
+ return;
+
+
+ErrorExit:
+
+ AcpiOsPrintf ("Could not attach scope: %s, %s\n", Name, AcpiFormatException (Status));
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbDisplayResources
+ *
+ * PARAMETERS: ObjectArg - String with hex value of the object
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Display the resource objects associated with a device.
+ *
+ ******************************************************************************/
+
+void
+AcpiDbDisplayResources (
+ NATIVE_CHAR *ObjectArg)
+{
+#if ACPI_MACHINE_WIDTH != 16
+
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_STATUS Status;
+ ACPI_BUFFER ReturnObj;
+
+
+ AcpiDbSetOutputDestination (ACPI_DB_REDIRECTABLE_OUTPUT);
+ AcpiDbgLevel |= ACPI_LV_RESOURCES;
+
+ /* Convert string to object pointer */
+
+ ObjDesc = ACPI_TO_POINTER (ACPI_STRTOUL (ObjectArg, NULL, 16));
+
+ /* Prepare for a return object of arbitrary size */
+
+ ReturnObj.Pointer = AcpiGbl_DbBuffer;
+ ReturnObj.Length = ACPI_DEBUG_BUFFER_SIZE;
+
+ /* _PRT */
+
+ AcpiOsPrintf ("Evaluating _PRT\n");
+
+ Status = AcpiEvaluateObject (ObjDesc, "_PRT", NULL, &ReturnObj);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiOsPrintf ("Could not obtain _PRT: %s\n", AcpiFormatException (Status));
+ goto GetCrs;
+ }
+
+ ReturnObj.Pointer = AcpiGbl_DbBuffer;
+ ReturnObj.Length = ACPI_DEBUG_BUFFER_SIZE;
+
+ Status = AcpiGetIrqRoutingTable (ObjDesc, &ReturnObj);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiOsPrintf ("GetIrqRoutingTable failed: %s\n", AcpiFormatException (Status));
+ }
+
+ else
+ {
+ AcpiRsDumpIrqList ((UINT8 *) AcpiGbl_DbBuffer);
+ }
+
+
+ /* _CRS */
+
+GetCrs:
+ AcpiOsPrintf ("Evaluating _CRS\n");
+
+ ReturnObj.Pointer = AcpiGbl_DbBuffer;
+ ReturnObj.Length = ACPI_DEBUG_BUFFER_SIZE;
+
+ Status = AcpiEvaluateObject (ObjDesc, "_CRS", NULL, &ReturnObj);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiOsPrintf ("Could not obtain _CRS: %s\n", AcpiFormatException (Status));
+ goto GetPrs;
+ }
+
+ ReturnObj.Pointer = AcpiGbl_DbBuffer;
+ ReturnObj.Length = ACPI_DEBUG_BUFFER_SIZE;
+
+ Status = AcpiGetCurrentResources (ObjDesc, &ReturnObj);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiOsPrintf ("AcpiGetCurrentResources failed: %s\n", AcpiFormatException (Status));
+ goto GetPrs;
+ }
+
+ else
+ {
+ AcpiRsDumpResourceList (ACPI_CAST_PTR (ACPI_RESOURCE, AcpiGbl_DbBuffer));
+ }
+
+ Status = AcpiSetCurrentResources (ObjDesc, &ReturnObj);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiOsPrintf ("AcpiSetCurrentResources failed: %s\n", AcpiFormatException (Status));
+ goto GetPrs;
+ }
+
+
+ /* _PRS */
+
+GetPrs:
+ AcpiOsPrintf ("Evaluating _PRS\n");
+
+ ReturnObj.Pointer = AcpiGbl_DbBuffer;
+ ReturnObj.Length = ACPI_DEBUG_BUFFER_SIZE;
+
+ Status = AcpiEvaluateObject (ObjDesc, "_PRS", NULL, &ReturnObj);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiOsPrintf ("Could not obtain _PRS: %s\n", AcpiFormatException (Status));
+ goto Cleanup;
+ }
+
+ ReturnObj.Pointer = AcpiGbl_DbBuffer;
+ ReturnObj.Length = ACPI_DEBUG_BUFFER_SIZE;
+
+ Status = AcpiGetPossibleResources (ObjDesc, &ReturnObj);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiOsPrintf ("AcpiGetPossibleResources failed: %s\n", AcpiFormatException (Status));
+ }
+
+ else
+ {
+ AcpiRsDumpResourceList (ACPI_CAST_PTR (ACPI_RESOURCE, AcpiGbl_DbBuffer));
+ }
+
+
+Cleanup:
+
+ AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
+ return;
+#endif
+
+}
+
+
+typedef struct
+{
+ UINT32 Nodes;
+ UINT32 Objects;
+} ACPI_INTEGRITY_INFO;
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbIntegrityWalk
+ *
+ * PARAMETERS: Callback from WalkNamespace
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Examine one NS node for valid values.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDbIntegrityWalk (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_INTEGRITY_INFO *Info = (ACPI_INTEGRITY_INFO *) Context;
+ ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
+ ACPI_OPERAND_OBJECT *Object;
+
+
+ Info->Nodes++;
+ if (ACPI_GET_DESCRIPTOR_TYPE (Node) != ACPI_DESC_TYPE_NAMED)
+ {
+ AcpiOsPrintf ("Invalid Descriptor Type for Node %p, Type = %X\n",
+ Node, ACPI_GET_DESCRIPTOR_TYPE (Node));
+ }
+
+ if (Node->Type > ACPI_TYPE_LOCAL_MAX)
+ {
+ AcpiOsPrintf ("Invalid Object Type for Node %p, Type = %X\n",
+ Node, Node->Type);
+ }
+
+ if (!AcpiUtValidAcpiName (Node->Name.Integer))
+ {
+ AcpiOsPrintf ("Invalid AcpiName for Node %p\n", Node);
+ }
+
+ Object = AcpiNsGetAttachedObject (Node);
+ if (Object)
+ {
+ Info->Objects++;
+ if (ACPI_GET_DESCRIPTOR_TYPE (Object) != ACPI_DESC_TYPE_OPERAND)
+ {
+ AcpiOsPrintf ("Invalid Descriptor Type for Object %p, Type = %X\n",
+ Object, ACPI_GET_DESCRIPTOR_TYPE (Object));
+ }
+ }
+
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbCheckIntegrity
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Check entire namespace for data structure integrity
+ *
+ ******************************************************************************/
+
+void
+AcpiDbCheckIntegrity (void)
+{
+ ACPI_INTEGRITY_INFO Info = {0,0};
+
+ /* Search all nodes in namespace */
+
+ (void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
+ AcpiDbIntegrityWalk, (void *) &Info, NULL);
+
+ AcpiOsPrintf ("Verified %d namespace nodes with %d Objects\n", Info.Nodes, Info.Objects);
+
+}
+
+#endif /* ACPI_DEBUGGER */
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