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+/*******************************************************************************
+ *
+ * Module Name: utmisc - common utility procedures
+ *
+ ******************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+
+#define __UTMISC_C__
+
+#include <contrib/dev/acpica/include/acpi.h>
+#include <contrib/dev/acpica/include/accommon.h>
+#include <contrib/dev/acpica/include/acnamesp.h>
+
+
+#define _COMPONENT ACPI_UTILITIES
+ ACPI_MODULE_NAME ("utmisc")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtValidateException
+ *
+ * PARAMETERS: Status - The ACPI_STATUS code to be formatted
+ *
+ * RETURN: A string containing the exception text. NULL if exception is
+ * not valid.
+ *
+ * DESCRIPTION: This function validates and translates an ACPI exception into
+ * an ASCII string.
+ *
+ ******************************************************************************/
+
+const char *
+AcpiUtValidateException (
+ ACPI_STATUS Status)
+{
+ UINT32 SubStatus;
+ const char *Exception = NULL;
+
+
+ ACPI_FUNCTION_ENTRY ();
+
+
+ /*
+ * Status is composed of two parts, a "type" and an actual code
+ */
+ SubStatus = (Status & ~AE_CODE_MASK);
+
+ switch (Status & AE_CODE_MASK)
+ {
+ case AE_CODE_ENVIRONMENTAL:
+
+ if (SubStatus <= AE_CODE_ENV_MAX)
+ {
+ Exception = AcpiGbl_ExceptionNames_Env [SubStatus];
+ }
+ break;
+
+ case AE_CODE_PROGRAMMER:
+
+ if (SubStatus <= AE_CODE_PGM_MAX)
+ {
+ Exception = AcpiGbl_ExceptionNames_Pgm [SubStatus];
+ }
+ break;
+
+ case AE_CODE_ACPI_TABLES:
+
+ if (SubStatus <= AE_CODE_TBL_MAX)
+ {
+ Exception = AcpiGbl_ExceptionNames_Tbl [SubStatus];
+ }
+ break;
+
+ case AE_CODE_AML:
+
+ if (SubStatus <= AE_CODE_AML_MAX)
+ {
+ Exception = AcpiGbl_ExceptionNames_Aml [SubStatus];
+ }
+ break;
+
+ case AE_CODE_CONTROL:
+
+ if (SubStatus <= AE_CODE_CTRL_MAX)
+ {
+ Exception = AcpiGbl_ExceptionNames_Ctrl [SubStatus];
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ return (ACPI_CAST_PTR (const char, Exception));
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtIsPciRootBridge
+ *
+ * PARAMETERS: Id - The HID/CID in string format
+ *
+ * RETURN: TRUE if the Id is a match for a PCI/PCI-Express Root Bridge
+ *
+ * DESCRIPTION: Determine if the input ID is a PCI Root Bridge ID.
+ *
+ ******************************************************************************/
+
+BOOLEAN
+AcpiUtIsPciRootBridge (
+ char *Id)
+{
+
+ /*
+ * Check if this is a PCI root bridge.
+ * ACPI 3.0+: check for a PCI Express root also.
+ */
+ if (!(ACPI_STRCMP (Id,
+ PCI_ROOT_HID_STRING)) ||
+
+ !(ACPI_STRCMP (Id,
+ PCI_EXPRESS_ROOT_HID_STRING)))
+ {
+ return (TRUE);
+ }
+
+ return (FALSE);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtIsAmlTable
+ *
+ * PARAMETERS: Table - An ACPI table
+ *
+ * RETURN: TRUE if table contains executable AML; FALSE otherwise
+ *
+ * DESCRIPTION: Check ACPI Signature for a table that contains AML code.
+ * Currently, these are DSDT,SSDT,PSDT. All other table types are
+ * data tables that do not contain AML code.
+ *
+ ******************************************************************************/
+
+BOOLEAN
+AcpiUtIsAmlTable (
+ ACPI_TABLE_HEADER *Table)
+{
+
+ /* These are the only tables that contain executable AML */
+
+ if (ACPI_COMPARE_NAME (Table->Signature, ACPI_SIG_DSDT) ||
+ ACPI_COMPARE_NAME (Table->Signature, ACPI_SIG_PSDT) ||
+ ACPI_COMPARE_NAME (Table->Signature, ACPI_SIG_SSDT))
+ {
+ return (TRUE);
+ }
+
+ return (FALSE);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtAllocateOwnerId
+ *
+ * PARAMETERS: OwnerId - Where the new owner ID is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Allocate a table or method owner ID. The owner ID is used to
+ * track objects created by the table or method, to be deleted
+ * when the method exits or the table is unloaded.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiUtAllocateOwnerId (
+ ACPI_OWNER_ID *OwnerId)
+{
+ UINT32 i;
+ UINT32 j;
+ UINT32 k;
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE (UtAllocateOwnerId);
+
+
+ /* Guard against multiple allocations of ID to the same location */
+
+ if (*OwnerId)
+ {
+ ACPI_ERROR ((AE_INFO, "Owner ID [0x%2.2X] already exists", *OwnerId));
+ return_ACPI_STATUS (AE_ALREADY_EXISTS);
+ }
+
+ /* Mutex for the global ID mask */
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_CACHES);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * Find a free owner ID, cycle through all possible IDs on repeated
+ * allocations. (ACPI_NUM_OWNERID_MASKS + 1) because first index may have
+ * to be scanned twice.
+ */
+ for (i = 0, j = AcpiGbl_LastOwnerIdIndex;
+ i < (ACPI_NUM_OWNERID_MASKS + 1);
+ i++, j++)
+ {
+ if (j >= ACPI_NUM_OWNERID_MASKS)
+ {
+ j = 0; /* Wraparound to start of mask array */
+ }
+
+ for (k = AcpiGbl_NextOwnerIdOffset; k < 32; k++)
+ {
+ if (AcpiGbl_OwnerIdMask[j] == ACPI_UINT32_MAX)
+ {
+ /* There are no free IDs in this mask */
+
+ break;
+ }
+
+ if (!(AcpiGbl_OwnerIdMask[j] & (1 << k)))
+ {
+ /*
+ * Found a free ID. The actual ID is the bit index plus one,
+ * making zero an invalid Owner ID. Save this as the last ID
+ * allocated and update the global ID mask.
+ */
+ AcpiGbl_OwnerIdMask[j] |= (1 << k);
+
+ AcpiGbl_LastOwnerIdIndex = (UINT8) j;
+ AcpiGbl_NextOwnerIdOffset = (UINT8) (k + 1);
+
+ /*
+ * Construct encoded ID from the index and bit position
+ *
+ * Note: Last [j].k (bit 255) is never used and is marked
+ * permanently allocated (prevents +1 overflow)
+ */
+ *OwnerId = (ACPI_OWNER_ID) ((k + 1) + ACPI_MUL_32 (j));
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_VALUES,
+ "Allocated OwnerId: %2.2X\n", (unsigned int) *OwnerId));
+ goto Exit;
+ }
+ }
+
+ AcpiGbl_NextOwnerIdOffset = 0;
+ }
+
+ /*
+ * All OwnerIds have been allocated. This typically should
+ * not happen since the IDs are reused after deallocation. The IDs are
+ * allocated upon table load (one per table) and method execution, and
+ * they are released when a table is unloaded or a method completes
+ * execution.
+ *
+ * If this error happens, there may be very deep nesting of invoked control
+ * methods, or there may be a bug where the IDs are not released.
+ */
+ Status = AE_OWNER_ID_LIMIT;
+ ACPI_ERROR ((AE_INFO,
+ "Could not allocate new OwnerId (255 max), AE_OWNER_ID_LIMIT"));
+
+Exit:
+ (void) AcpiUtReleaseMutex (ACPI_MTX_CACHES);
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtReleaseOwnerId
+ *
+ * PARAMETERS: OwnerIdPtr - Pointer to a previously allocated OwnerID
+ *
+ * RETURN: None. No error is returned because we are either exiting a
+ * control method or unloading a table. Either way, we would
+ * ignore any error anyway.
+ *
+ * DESCRIPTION: Release a table or method owner ID. Valid IDs are 1 - 255
+ *
+ ******************************************************************************/
+
+void
+AcpiUtReleaseOwnerId (
+ ACPI_OWNER_ID *OwnerIdPtr)
+{
+ ACPI_OWNER_ID OwnerId = *OwnerIdPtr;
+ ACPI_STATUS Status;
+ UINT32 Index;
+ UINT32 Bit;
+
+
+ ACPI_FUNCTION_TRACE_U32 (UtReleaseOwnerId, OwnerId);
+
+
+ /* Always clear the input OwnerId (zero is an invalid ID) */
+
+ *OwnerIdPtr = 0;
+
+ /* Zero is not a valid OwnerID */
+
+ if (OwnerId == 0)
+ {
+ ACPI_ERROR ((AE_INFO, "Invalid OwnerId: 0x%2.2X", OwnerId));
+ return_VOID;
+ }
+
+ /* Mutex for the global ID mask */
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_CACHES);
+ if (ACPI_FAILURE (Status))
+ {
+ return_VOID;
+ }
+
+ /* Normalize the ID to zero */
+
+ OwnerId--;
+
+ /* Decode ID to index/offset pair */
+
+ Index = ACPI_DIV_32 (OwnerId);
+ Bit = 1 << ACPI_MOD_32 (OwnerId);
+
+ /* Free the owner ID only if it is valid */
+
+ if (AcpiGbl_OwnerIdMask[Index] & Bit)
+ {
+ AcpiGbl_OwnerIdMask[Index] ^= Bit;
+ }
+ else
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Release of non-allocated OwnerId: 0x%2.2X", OwnerId + 1));
+ }
+
+ (void) AcpiUtReleaseMutex (ACPI_MTX_CACHES);
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtStrupr (strupr)
+ *
+ * PARAMETERS: SrcString - The source string to convert
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Convert string to uppercase
+ *
+ * NOTE: This is not a POSIX function, so it appears here, not in utclib.c
+ *
+ ******************************************************************************/
+
+void
+AcpiUtStrupr (
+ char *SrcString)
+{
+ char *String;
+
+
+ ACPI_FUNCTION_ENTRY ();
+
+
+ if (!SrcString)
+ {
+ return;
+ }
+
+ /* Walk entire string, uppercasing the letters */
+
+ for (String = SrcString; *String; String++)
+ {
+ *String = (char) ACPI_TOUPPER (*String);
+ }
+
+ return;
+}
+
+
+#ifdef ACPI_ASL_COMPILER
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtStrlwr (strlwr)
+ *
+ * PARAMETERS: SrcString - The source string to convert
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Convert string to lowercase
+ *
+ * NOTE: This is not a POSIX function, so it appears here, not in utclib.c
+ *
+ ******************************************************************************/
+
+void
+AcpiUtStrlwr (
+ char *SrcString)
+{
+ char *String;
+
+
+ ACPI_FUNCTION_ENTRY ();
+
+
+ if (!SrcString)
+ {
+ return;
+ }
+
+ /* Walk entire string, lowercasing the letters */
+
+ for (String = SrcString; *String; String++)
+ {
+ *String = (char) ACPI_TOLOWER (*String);
+ }
+
+ return;
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiUtStricmp
+ *
+ * PARAMETERS: String1 - first string to compare
+ * String2 - second string to compare
+ *
+ * RETURN: int that signifies string relationship. Zero means strings
+ * are equal.
+ *
+ * DESCRIPTION: Implementation of the non-ANSI stricmp function (compare
+ * strings with no case sensitivity)
+ *
+ ******************************************************************************/
+
+int
+AcpiUtStricmp (
+ char *String1,
+ char *String2)
+{
+ int c1;
+ int c2;
+
+
+ do
+ {
+ c1 = tolower ((int) *String1);
+ c2 = tolower ((int) *String2);
+
+ String1++;
+ String2++;
+ }
+ while ((c1 == c2) && (c1));
+
+ return (c1 - c2);
+}
+#endif
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtPrintString
+ *
+ * PARAMETERS: String - Null terminated ASCII string
+ * MaxLength - Maximum output length
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Dump an ASCII string with support for ACPI-defined escape
+ * sequences.
+ *
+ ******************************************************************************/
+
+void
+AcpiUtPrintString (
+ char *String,
+ UINT8 MaxLength)
+{
+ UINT32 i;
+
+
+ if (!String)
+ {
+ AcpiOsPrintf ("<\"NULL STRING PTR\">");
+ return;
+ }
+
+ AcpiOsPrintf ("\"");
+ for (i = 0; String[i] && (i < MaxLength); i++)
+ {
+ /* Escape sequences */
+
+ switch (String[i])
+ {
+ case 0x07:
+ AcpiOsPrintf ("\\a"); /* BELL */
+ break;
+
+ case 0x08:
+ AcpiOsPrintf ("\\b"); /* BACKSPACE */
+ break;
+
+ case 0x0C:
+ AcpiOsPrintf ("\\f"); /* FORMFEED */
+ break;
+
+ case 0x0A:
+ AcpiOsPrintf ("\\n"); /* LINEFEED */
+ break;
+
+ case 0x0D:
+ AcpiOsPrintf ("\\r"); /* CARRIAGE RETURN*/
+ break;
+
+ case 0x09:
+ AcpiOsPrintf ("\\t"); /* HORIZONTAL TAB */
+ break;
+
+ case 0x0B:
+ AcpiOsPrintf ("\\v"); /* VERTICAL TAB */
+ break;
+
+ case '\'': /* Single Quote */
+ case '\"': /* Double Quote */
+ case '\\': /* Backslash */
+ AcpiOsPrintf ("\\%c", (int) String[i]);
+ break;
+
+ default:
+
+ /* Check for printable character or hex escape */
+
+ if (ACPI_IS_PRINT (String[i]))
+ {
+ /* This is a normal character */
+
+ AcpiOsPrintf ("%c", (int) String[i]);
+ }
+ else
+ {
+ /* All others will be Hex escapes */
+
+ AcpiOsPrintf ("\\x%2.2X", (INT32) String[i]);
+ }
+ break;
+ }
+ }
+ AcpiOsPrintf ("\"");
+
+ if (i == MaxLength && String[i])
+ {
+ AcpiOsPrintf ("...");
+ }
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtDwordByteSwap
+ *
+ * PARAMETERS: Value - Value to be converted
+ *
+ * RETURN: UINT32 integer with bytes swapped
+ *
+ * DESCRIPTION: Convert a 32-bit value to big-endian (swap the bytes)
+ *
+ ******************************************************************************/
+
+UINT32
+AcpiUtDwordByteSwap (
+ UINT32 Value)
+{
+ union
+ {
+ UINT32 Value;
+ UINT8 Bytes[4];
+ } Out;
+ union
+ {
+ UINT32 Value;
+ UINT8 Bytes[4];
+ } In;
+
+
+ ACPI_FUNCTION_ENTRY ();
+
+
+ In.Value = Value;
+
+ Out.Bytes[0] = In.Bytes[3];
+ Out.Bytes[1] = In.Bytes[2];
+ Out.Bytes[2] = In.Bytes[1];
+ Out.Bytes[3] = In.Bytes[0];
+
+ return (Out.Value);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtSetIntegerWidth
+ *
+ * PARAMETERS: Revision From DSDT header
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Set the global integer bit width based upon the revision
+ * of the DSDT. For Revision 1 and 0, Integers are 32 bits.
+ * For Revision 2 and above, Integers are 64 bits. Yes, this
+ * makes a difference.
+ *
+ ******************************************************************************/
+
+void
+AcpiUtSetIntegerWidth (
+ UINT8 Revision)
+{
+
+ if (Revision < 2)
+ {
+ /* 32-bit case */
+
+ AcpiGbl_IntegerBitWidth = 32;
+ AcpiGbl_IntegerNybbleWidth = 8;
+ AcpiGbl_IntegerByteWidth = 4;
+ }
+ else
+ {
+ /* 64-bit case (ACPI 2.0+) */
+
+ AcpiGbl_IntegerBitWidth = 64;
+ AcpiGbl_IntegerNybbleWidth = 16;
+ AcpiGbl_IntegerByteWidth = 8;
+ }
+}
+
+
+#ifdef ACPI_DEBUG_OUTPUT
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtDisplayInitPathname
+ *
+ * PARAMETERS: Type - Object type of the node
+ * ObjHandle - Handle whose pathname will be displayed
+ * Path - Additional path string to be appended.
+ * (NULL if no extra path)
+ *
+ * RETURN: ACPI_STATUS
+ *
+ * DESCRIPTION: Display full pathname of an object, DEBUG ONLY
+ *
+ ******************************************************************************/
+
+void
+AcpiUtDisplayInitPathname (
+ UINT8 Type,
+ ACPI_NAMESPACE_NODE *ObjHandle,
+ char *Path)
+{
+ ACPI_STATUS Status;
+ ACPI_BUFFER Buffer;
+
+
+ ACPI_FUNCTION_ENTRY ();
+
+
+ /* Only print the path if the appropriate debug level is enabled */
+
+ if (!(AcpiDbgLevel & ACPI_LV_INIT_NAMES))
+ {
+ return;
+ }
+
+ /* Get the full pathname to the node */
+
+ Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
+ Status = AcpiNsHandleToPathname (ObjHandle, &Buffer);
+ if (ACPI_FAILURE (Status))
+ {
+ return;
+ }
+
+ /* Print what we're doing */
+
+ switch (Type)
+ {
+ case ACPI_TYPE_METHOD:
+ AcpiOsPrintf ("Executing ");
+ break;
+
+ default:
+ AcpiOsPrintf ("Initializing ");
+ break;
+ }
+
+ /* Print the object type and pathname */
+
+ AcpiOsPrintf ("%-12s %s",
+ AcpiUtGetTypeName (Type), (char *) Buffer.Pointer);
+
+ /* Extra path is used to append names like _STA, _INI, etc. */
+
+ if (Path)
+ {
+ AcpiOsPrintf (".%s", Path);
+ }
+ AcpiOsPrintf ("\n");
+
+ ACPI_FREE (Buffer.Pointer);
+}
+#endif
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtValidAcpiChar
+ *
+ * PARAMETERS: Char - The character to be examined
+ * Position - Byte position (0-3)
+ *
+ * RETURN: TRUE if the character is valid, FALSE otherwise
+ *
+ * DESCRIPTION: Check for a valid ACPI character. Must be one of:
+ * 1) Upper case alpha
+ * 2) numeric
+ * 3) underscore
+ *
+ * We allow a '!' as the last character because of the ASF! table
+ *
+ ******************************************************************************/
+
+BOOLEAN
+AcpiUtValidAcpiChar (
+ char Character,
+ UINT32 Position)
+{
+
+ if (!((Character >= 'A' && Character <= 'Z') ||
+ (Character >= '0' && Character <= '9') ||
+ (Character == '_')))
+ {
+ /* Allow a '!' in the last position */
+
+ if (Character == '!' && Position == 3)
+ {
+ return (TRUE);
+ }
+
+ return (FALSE);
+ }
+
+ return (TRUE);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtValidAcpiName
+ *
+ * PARAMETERS: Name - The name to be examined
+ *
+ * RETURN: TRUE if the name is valid, FALSE otherwise
+ *
+ * DESCRIPTION: Check for a valid ACPI name. Each character must be one of:
+ * 1) Upper case alpha
+ * 2) numeric
+ * 3) underscore
+ *
+ ******************************************************************************/
+
+BOOLEAN
+AcpiUtValidAcpiName (
+ UINT32 Name)
+{
+ UINT32 i;
+
+
+ ACPI_FUNCTION_ENTRY ();
+
+
+ for (i = 0; i < ACPI_NAME_SIZE; i++)
+ {
+ if (!AcpiUtValidAcpiChar ((ACPI_CAST_PTR (char, &Name))[i], i))
+ {
+ return (FALSE);
+ }
+ }
+
+ return (TRUE);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtRepairName
+ *
+ * PARAMETERS: Name - The ACPI name to be repaired
+ *
+ * RETURN: Repaired version of the name
+ *
+ * DESCRIPTION: Repair an ACPI name: Change invalid characters to '*' and
+ * return the new name. NOTE: the Name parameter must reside in
+ * read/write memory, cannot be a const.
+ *
+ * An ACPI Name must consist of valid ACPI characters. We will repair the name
+ * if necessary because we don't want to abort because of this, but we want
+ * all namespace names to be printable. A warning message is appropriate.
+ *
+ * This issue came up because there are in fact machines that exhibit
+ * this problem, and we want to be able to enable ACPI support for them,
+ * even though there are a few bad names.
+ *
+ ******************************************************************************/
+
+void
+AcpiUtRepairName (
+ char *Name)
+{
+ UINT32 i;
+ BOOLEAN FoundBadChar = FALSE;
+
+
+ ACPI_FUNCTION_NAME (UtRepairName);
+
+
+ /* Check each character in the name */
+
+ for (i = 0; i < ACPI_NAME_SIZE; i++)
+ {
+ if (AcpiUtValidAcpiChar (Name[i], i))
+ {
+ continue;
+ }
+
+ /*
+ * Replace a bad character with something printable, yet technically
+ * still invalid. This prevents any collisions with existing "good"
+ * names in the namespace.
+ */
+ Name[i] = '*';
+ FoundBadChar = TRUE;
+ }
+
+ if (FoundBadChar)
+ {
+ /* Report warning only if in strict mode or debug mode */
+
+ if (!AcpiGbl_EnableInterpreterSlack)
+ {
+ ACPI_WARNING ((AE_INFO,
+ "Found bad character(s) in name, repaired: [%4.4s]\n", Name));
+ }
+ else
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
+ "Found bad character(s) in name, repaired: [%4.4s]\n", Name));
+ }
+ }
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtStrtoul64
+ *
+ * PARAMETERS: String - Null terminated string
+ * Base - Radix of the string: 16 or ACPI_ANY_BASE;
+ * ACPI_ANY_BASE means 'in behalf of ToInteger'
+ * RetInteger - Where the converted integer is returned
+ *
+ * RETURN: Status and Converted value
+ *
+ * DESCRIPTION: Convert a string into an unsigned value. Performs either a
+ * 32-bit or 64-bit conversion, depending on the current mode
+ * of the interpreter.
+ * NOTE: Does not support Octal strings, not needed.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiUtStrtoul64 (
+ char *String,
+ UINT32 Base,
+ UINT64 *RetInteger)
+{
+ UINT32 ThisDigit = 0;
+ UINT64 ReturnValue = 0;
+ UINT64 Quotient;
+ UINT64 Dividend;
+ UINT32 ToIntegerOp = (Base == ACPI_ANY_BASE);
+ UINT32 Mode32 = (AcpiGbl_IntegerByteWidth == 4);
+ UINT8 ValidDigits = 0;
+ UINT8 SignOf0x = 0;
+ UINT8 Term = 0;
+
+
+ ACPI_FUNCTION_TRACE_STR (UtStroul64, String);
+
+
+ switch (Base)
+ {
+ case ACPI_ANY_BASE:
+ case 16:
+ break;
+
+ default:
+ /* Invalid Base */
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ if (!String)
+ {
+ goto ErrorExit;
+ }
+
+ /* Skip over any white space in the buffer */
+
+ while ((*String) && (ACPI_IS_SPACE (*String) || *String == '\t'))
+ {
+ String++;
+ }
+
+ if (ToIntegerOp)
+ {
+ /*
+ * Base equal to ACPI_ANY_BASE means 'ToInteger operation case'.
+ * We need to determine if it is decimal or hexadecimal.
+ */
+ if ((*String == '0') && (ACPI_TOLOWER (*(String + 1)) == 'x'))
+ {
+ SignOf0x = 1;
+ Base = 16;
+
+ /* Skip over the leading '0x' */
+ String += 2;
+ }
+ else
+ {
+ Base = 10;
+ }
+ }
+
+ /* Any string left? Check that '0x' is not followed by white space. */
+
+ if (!(*String) || ACPI_IS_SPACE (*String) || *String == '\t')
+ {
+ if (ToIntegerOp)
+ {
+ goto ErrorExit;
+ }
+ else
+ {
+ goto AllDone;
+ }
+ }
+
+ /*
+ * Perform a 32-bit or 64-bit conversion, depending upon the current
+ * execution mode of the interpreter
+ */
+ Dividend = (Mode32) ? ACPI_UINT32_MAX : ACPI_UINT64_MAX;
+
+ /* Main loop: convert the string to a 32- or 64-bit integer */
+
+ while (*String)
+ {
+ if (ACPI_IS_DIGIT (*String))
+ {
+ /* Convert ASCII 0-9 to Decimal value */
+
+ ThisDigit = ((UINT8) *String) - '0';
+ }
+ else if (Base == 10)
+ {
+ /* Digit is out of range; possible in ToInteger case only */
+
+ Term = 1;
+ }
+ else
+ {
+ ThisDigit = (UINT8) ACPI_TOUPPER (*String);
+ if (ACPI_IS_XDIGIT ((char) ThisDigit))
+ {
+ /* Convert ASCII Hex char to value */
+
+ ThisDigit = ThisDigit - 'A' + 10;
+ }
+ else
+ {
+ Term = 1;
+ }
+ }
+
+ if (Term)
+ {
+ if (ToIntegerOp)
+ {
+ goto ErrorExit;
+ }
+ else
+ {
+ break;
+ }
+ }
+ else if ((ValidDigits == 0) && (ThisDigit == 0) && !SignOf0x)
+ {
+ /* Skip zeros */
+ String++;
+ continue;
+ }
+
+ ValidDigits++;
+
+ if (SignOf0x && ((ValidDigits > 16) || ((ValidDigits > 8) && Mode32)))
+ {
+ /*
+ * This is ToInteger operation case.
+ * No any restrictions for string-to-integer conversion,
+ * see ACPI spec.
+ */
+ goto ErrorExit;
+ }
+
+ /* Divide the digit into the correct position */
+
+ (void) AcpiUtShortDivide ((Dividend - (UINT64) ThisDigit),
+ Base, &Quotient, NULL);
+
+ if (ReturnValue > Quotient)
+ {
+ if (ToIntegerOp)
+ {
+ goto ErrorExit;
+ }
+ else
+ {
+ break;
+ }
+ }
+
+ ReturnValue *= Base;
+ ReturnValue += ThisDigit;
+ String++;
+ }
+
+ /* All done, normal exit */
+
+AllDone:
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Converted value: %8.8X%8.8X\n",
+ ACPI_FORMAT_UINT64 (ReturnValue)));
+
+ *RetInteger = ReturnValue;
+ return_ACPI_STATUS (AE_OK);
+
+
+ErrorExit:
+ /* Base was set/validated above */
+
+ if (Base == 10)
+ {
+ return_ACPI_STATUS (AE_BAD_DECIMAL_CONSTANT);
+ }
+ else
+ {
+ return_ACPI_STATUS (AE_BAD_HEX_CONSTANT);
+ }
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtCreateUpdateStateAndPush
+ *
+ * PARAMETERS: Object - Object to be added to the new state
+ * Action - Increment/Decrement
+ * StateList - List the state will be added to
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Create a new state and push it
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiUtCreateUpdateStateAndPush (
+ ACPI_OPERAND_OBJECT *Object,
+ UINT16 Action,
+ ACPI_GENERIC_STATE **StateList)
+{
+ ACPI_GENERIC_STATE *State;
+
+
+ ACPI_FUNCTION_ENTRY ();
+
+
+ /* Ignore null objects; these are expected */
+
+ if (!Object)
+ {
+ return (AE_OK);
+ }
+
+ State = AcpiUtCreateUpdateState (Object, Action);
+ if (!State)
+ {
+ return (AE_NO_MEMORY);
+ }
+
+ AcpiUtPushGenericState (StateList, State);
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtWalkPackageTree
+ *
+ * PARAMETERS: SourceObject - The package to walk
+ * TargetObject - Target object (if package is being copied)
+ * WalkCallback - Called once for each package element
+ * Context - Passed to the callback function
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Walk through a package
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiUtWalkPackageTree (
+ ACPI_OPERAND_OBJECT *SourceObject,
+ void *TargetObject,
+ ACPI_PKG_CALLBACK WalkCallback,
+ void *Context)
+{
+ ACPI_STATUS Status = AE_OK;
+ ACPI_GENERIC_STATE *StateList = NULL;
+ ACPI_GENERIC_STATE *State;
+ UINT32 ThisIndex;
+ ACPI_OPERAND_OBJECT *ThisSourceObj;
+
+
+ ACPI_FUNCTION_TRACE (UtWalkPackageTree);
+
+
+ State = AcpiUtCreatePkgState (SourceObject, TargetObject, 0);
+ if (!State)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ while (State)
+ {
+ /* Get one element of the package */
+
+ ThisIndex = State->Pkg.Index;
+ ThisSourceObj = (ACPI_OPERAND_OBJECT *)
+ State->Pkg.SourceObject->Package.Elements[ThisIndex];
+
+ /*
+ * Check for:
+ * 1) An uninitialized package element. It is completely
+ * legal to declare a package and leave it uninitialized
+ * 2) Not an internal object - can be a namespace node instead
+ * 3) Any type other than a package. Packages are handled in else
+ * case below.
+ */
+ if ((!ThisSourceObj) ||
+ (ACPI_GET_DESCRIPTOR_TYPE (ThisSourceObj) != ACPI_DESC_TYPE_OPERAND) ||
+ (ThisSourceObj->Common.Type != ACPI_TYPE_PACKAGE))
+ {
+ Status = WalkCallback (ACPI_COPY_TYPE_SIMPLE, ThisSourceObj,
+ State, Context);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ State->Pkg.Index++;
+ while (State->Pkg.Index >= State->Pkg.SourceObject->Package.Count)
+ {
+ /*
+ * We've handled all of the objects at this level, This means
+ * that we have just completed a package. That package may
+ * have contained one or more packages itself.
+ *
+ * Delete this state and pop the previous state (package).
+ */
+ AcpiUtDeleteGenericState (State);
+ State = AcpiUtPopGenericState (&StateList);
+
+ /* Finished when there are no more states */
+
+ if (!State)
+ {
+ /*
+ * We have handled all of the objects in the top level
+ * package just add the length of the package objects
+ * and exit
+ */
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /*
+ * Go back up a level and move the index past the just
+ * completed package object.
+ */
+ State->Pkg.Index++;
+ }
+ }
+ else
+ {
+ /* This is a subobject of type package */
+
+ Status = WalkCallback (ACPI_COPY_TYPE_PACKAGE, ThisSourceObj,
+ State, Context);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * Push the current state and create a new one
+ * The callback above returned a new target package object.
+ */
+ AcpiUtPushGenericState (&StateList, State);
+ State = AcpiUtCreatePkgState (ThisSourceObj,
+ State->Pkg.ThisTargetObj, 0);
+ if (!State)
+ {
+ /* Free any stacked Update State objects */
+
+ while (StateList)
+ {
+ State = AcpiUtPopGenericState (&StateList);
+ AcpiUtDeleteGenericState (State);
+ }
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+ }
+ }
+
+ /* We should never get here */
+
+ return_ACPI_STATUS (AE_AML_INTERNAL);
+}
+
+
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