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Diffstat (limited to 'sys/contrib/dev/acpica/components/utilities/utmisc.c')
-rw-r--r-- | sys/contrib/dev/acpica/components/utilities/utmisc.c | 1299 |
1 files changed, 1299 insertions, 0 deletions
diff --git a/sys/contrib/dev/acpica/components/utilities/utmisc.c b/sys/contrib/dev/acpica/components/utilities/utmisc.c new file mode 100644 index 0000000..281bb0f --- /dev/null +++ b/sys/contrib/dev/acpica/components/utilities/utmisc.c @@ -0,0 +1,1299 @@ +/******************************************************************************* + * + * Module Name: utmisc - common utility procedures + * + ******************************************************************************/ + +/* + * Copyright (C) 2000 - 2012, Intel Corp. + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions, and the following disclaimer, + * without modification. + * 2. Redistributions in binary form must reproduce at minimum a disclaimer + * substantially similar to the "NO WARRANTY" disclaimer below + * ("Disclaimer") and any redistribution must be conditioned upon + * including a substantially similar Disclaimer requirement for further + * binary redistribution. + * 3. Neither the names of the above-listed copyright holders nor the names + * of any contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * Alternatively, this software may be distributed under the terms of the + * GNU General Public License ("GPL") version 2 as published by the Free + * Software Foundation. + * + * NO WARRANTY + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING + * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGES. + */ + + +#define __UTMISC_C__ + +#include <contrib/dev/acpica/include/acpi.h> +#include <contrib/dev/acpica/include/accommon.h> +#include <contrib/dev/acpica/include/acnamesp.h> + + +#define _COMPONENT ACPI_UTILITIES + ACPI_MODULE_NAME ("utmisc") + + +/******************************************************************************* + * + * FUNCTION: AcpiUtValidateException + * + * PARAMETERS: Status - The ACPI_STATUS code to be formatted + * + * RETURN: A string containing the exception text. NULL if exception is + * not valid. + * + * DESCRIPTION: This function validates and translates an ACPI exception into + * an ASCII string. + * + ******************************************************************************/ + +const char * +AcpiUtValidateException ( + ACPI_STATUS Status) +{ + UINT32 SubStatus; + const char *Exception = NULL; + + + ACPI_FUNCTION_ENTRY (); + + + /* + * Status is composed of two parts, a "type" and an actual code + */ + SubStatus = (Status & ~AE_CODE_MASK); + + switch (Status & AE_CODE_MASK) + { + case AE_CODE_ENVIRONMENTAL: + + if (SubStatus <= AE_CODE_ENV_MAX) + { + Exception = AcpiGbl_ExceptionNames_Env [SubStatus]; + } + break; + + case AE_CODE_PROGRAMMER: + + if (SubStatus <= AE_CODE_PGM_MAX) + { + Exception = AcpiGbl_ExceptionNames_Pgm [SubStatus]; + } + break; + + case AE_CODE_ACPI_TABLES: + + if (SubStatus <= AE_CODE_TBL_MAX) + { + Exception = AcpiGbl_ExceptionNames_Tbl [SubStatus]; + } + break; + + case AE_CODE_AML: + + if (SubStatus <= AE_CODE_AML_MAX) + { + Exception = AcpiGbl_ExceptionNames_Aml [SubStatus]; + } + break; + + case AE_CODE_CONTROL: + + if (SubStatus <= AE_CODE_CTRL_MAX) + { + Exception = AcpiGbl_ExceptionNames_Ctrl [SubStatus]; + } + break; + + default: + break; + } + + return (ACPI_CAST_PTR (const char, Exception)); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtIsPciRootBridge + * + * PARAMETERS: Id - The HID/CID in string format + * + * RETURN: TRUE if the Id is a match for a PCI/PCI-Express Root Bridge + * + * DESCRIPTION: Determine if the input ID is a PCI Root Bridge ID. + * + ******************************************************************************/ + +BOOLEAN +AcpiUtIsPciRootBridge ( + char *Id) +{ + + /* + * Check if this is a PCI root bridge. + * ACPI 3.0+: check for a PCI Express root also. + */ + if (!(ACPI_STRCMP (Id, + PCI_ROOT_HID_STRING)) || + + !(ACPI_STRCMP (Id, + PCI_EXPRESS_ROOT_HID_STRING))) + { + return (TRUE); + } + + return (FALSE); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtIsAmlTable + * + * PARAMETERS: Table - An ACPI table + * + * RETURN: TRUE if table contains executable AML; FALSE otherwise + * + * DESCRIPTION: Check ACPI Signature for a table that contains AML code. + * Currently, these are DSDT,SSDT,PSDT. All other table types are + * data tables that do not contain AML code. + * + ******************************************************************************/ + +BOOLEAN +AcpiUtIsAmlTable ( + ACPI_TABLE_HEADER *Table) +{ + + /* These are the only tables that contain executable AML */ + + if (ACPI_COMPARE_NAME (Table->Signature, ACPI_SIG_DSDT) || + ACPI_COMPARE_NAME (Table->Signature, ACPI_SIG_PSDT) || + ACPI_COMPARE_NAME (Table->Signature, ACPI_SIG_SSDT)) + { + return (TRUE); + } + + return (FALSE); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtAllocateOwnerId + * + * PARAMETERS: OwnerId - Where the new owner ID is returned + * + * RETURN: Status + * + * DESCRIPTION: Allocate a table or method owner ID. The owner ID is used to + * track objects created by the table or method, to be deleted + * when the method exits or the table is unloaded. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiUtAllocateOwnerId ( + ACPI_OWNER_ID *OwnerId) +{ + UINT32 i; + UINT32 j; + UINT32 k; + ACPI_STATUS Status; + + + ACPI_FUNCTION_TRACE (UtAllocateOwnerId); + + + /* Guard against multiple allocations of ID to the same location */ + + if (*OwnerId) + { + ACPI_ERROR ((AE_INFO, "Owner ID [0x%2.2X] already exists", *OwnerId)); + return_ACPI_STATUS (AE_ALREADY_EXISTS); + } + + /* Mutex for the global ID mask */ + + Status = AcpiUtAcquireMutex (ACPI_MTX_CACHES); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + /* + * Find a free owner ID, cycle through all possible IDs on repeated + * allocations. (ACPI_NUM_OWNERID_MASKS + 1) because first index may have + * to be scanned twice. + */ + for (i = 0, j = AcpiGbl_LastOwnerIdIndex; + i < (ACPI_NUM_OWNERID_MASKS + 1); + i++, j++) + { + if (j >= ACPI_NUM_OWNERID_MASKS) + { + j = 0; /* Wraparound to start of mask array */ + } + + for (k = AcpiGbl_NextOwnerIdOffset; k < 32; k++) + { + if (AcpiGbl_OwnerIdMask[j] == ACPI_UINT32_MAX) + { + /* There are no free IDs in this mask */ + + break; + } + + if (!(AcpiGbl_OwnerIdMask[j] & (1 << k))) + { + /* + * Found a free ID. The actual ID is the bit index plus one, + * making zero an invalid Owner ID. Save this as the last ID + * allocated and update the global ID mask. + */ + AcpiGbl_OwnerIdMask[j] |= (1 << k); + + AcpiGbl_LastOwnerIdIndex = (UINT8) j; + AcpiGbl_NextOwnerIdOffset = (UINT8) (k + 1); + + /* + * Construct encoded ID from the index and bit position + * + * Note: Last [j].k (bit 255) is never used and is marked + * permanently allocated (prevents +1 overflow) + */ + *OwnerId = (ACPI_OWNER_ID) ((k + 1) + ACPI_MUL_32 (j)); + + ACPI_DEBUG_PRINT ((ACPI_DB_VALUES, + "Allocated OwnerId: %2.2X\n", (unsigned int) *OwnerId)); + goto Exit; + } + } + + AcpiGbl_NextOwnerIdOffset = 0; + } + + /* + * All OwnerIds have been allocated. This typically should + * not happen since the IDs are reused after deallocation. The IDs are + * allocated upon table load (one per table) and method execution, and + * they are released when a table is unloaded or a method completes + * execution. + * + * If this error happens, there may be very deep nesting of invoked control + * methods, or there may be a bug where the IDs are not released. + */ + Status = AE_OWNER_ID_LIMIT; + ACPI_ERROR ((AE_INFO, + "Could not allocate new OwnerId (255 max), AE_OWNER_ID_LIMIT")); + +Exit: + (void) AcpiUtReleaseMutex (ACPI_MTX_CACHES); + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtReleaseOwnerId + * + * PARAMETERS: OwnerIdPtr - Pointer to a previously allocated OwnerID + * + * RETURN: None. No error is returned because we are either exiting a + * control method or unloading a table. Either way, we would + * ignore any error anyway. + * + * DESCRIPTION: Release a table or method owner ID. Valid IDs are 1 - 255 + * + ******************************************************************************/ + +void +AcpiUtReleaseOwnerId ( + ACPI_OWNER_ID *OwnerIdPtr) +{ + ACPI_OWNER_ID OwnerId = *OwnerIdPtr; + ACPI_STATUS Status; + UINT32 Index; + UINT32 Bit; + + + ACPI_FUNCTION_TRACE_U32 (UtReleaseOwnerId, OwnerId); + + + /* Always clear the input OwnerId (zero is an invalid ID) */ + + *OwnerIdPtr = 0; + + /* Zero is not a valid OwnerID */ + + if (OwnerId == 0) + { + ACPI_ERROR ((AE_INFO, "Invalid OwnerId: 0x%2.2X", OwnerId)); + return_VOID; + } + + /* Mutex for the global ID mask */ + + Status = AcpiUtAcquireMutex (ACPI_MTX_CACHES); + if (ACPI_FAILURE (Status)) + { + return_VOID; + } + + /* Normalize the ID to zero */ + + OwnerId--; + + /* Decode ID to index/offset pair */ + + Index = ACPI_DIV_32 (OwnerId); + Bit = 1 << ACPI_MOD_32 (OwnerId); + + /* Free the owner ID only if it is valid */ + + if (AcpiGbl_OwnerIdMask[Index] & Bit) + { + AcpiGbl_OwnerIdMask[Index] ^= Bit; + } + else + { + ACPI_ERROR ((AE_INFO, + "Release of non-allocated OwnerId: 0x%2.2X", OwnerId + 1)); + } + + (void) AcpiUtReleaseMutex (ACPI_MTX_CACHES); + return_VOID; +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtStrupr (strupr) + * + * PARAMETERS: SrcString - The source string to convert + * + * RETURN: None + * + * DESCRIPTION: Convert string to uppercase + * + * NOTE: This is not a POSIX function, so it appears here, not in utclib.c + * + ******************************************************************************/ + +void +AcpiUtStrupr ( + char *SrcString) +{ + char *String; + + + ACPI_FUNCTION_ENTRY (); + + + if (!SrcString) + { + return; + } + + /* Walk entire string, uppercasing the letters */ + + for (String = SrcString; *String; String++) + { + *String = (char) ACPI_TOUPPER (*String); + } + + return; +} + + +#ifdef ACPI_ASL_COMPILER +/******************************************************************************* + * + * FUNCTION: AcpiUtStrlwr (strlwr) + * + * PARAMETERS: SrcString - The source string to convert + * + * RETURN: None + * + * DESCRIPTION: Convert string to lowercase + * + * NOTE: This is not a POSIX function, so it appears here, not in utclib.c + * + ******************************************************************************/ + +void +AcpiUtStrlwr ( + char *SrcString) +{ + char *String; + + + ACPI_FUNCTION_ENTRY (); + + + if (!SrcString) + { + return; + } + + /* Walk entire string, lowercasing the letters */ + + for (String = SrcString; *String; String++) + { + *String = (char) ACPI_TOLOWER (*String); + } + + return; +} + + +/****************************************************************************** + * + * FUNCTION: AcpiUtStricmp + * + * PARAMETERS: String1 - first string to compare + * String2 - second string to compare + * + * RETURN: int that signifies string relationship. Zero means strings + * are equal. + * + * DESCRIPTION: Implementation of the non-ANSI stricmp function (compare + * strings with no case sensitivity) + * + ******************************************************************************/ + +int +AcpiUtStricmp ( + char *String1, + char *String2) +{ + int c1; + int c2; + + + do + { + c1 = tolower ((int) *String1); + c2 = tolower ((int) *String2); + + String1++; + String2++; + } + while ((c1 == c2) && (c1)); + + return (c1 - c2); +} +#endif + + +/******************************************************************************* + * + * FUNCTION: AcpiUtPrintString + * + * PARAMETERS: String - Null terminated ASCII string + * MaxLength - Maximum output length + * + * RETURN: None + * + * DESCRIPTION: Dump an ASCII string with support for ACPI-defined escape + * sequences. + * + ******************************************************************************/ + +void +AcpiUtPrintString ( + char *String, + UINT8 MaxLength) +{ + UINT32 i; + + + if (!String) + { + AcpiOsPrintf ("<\"NULL STRING PTR\">"); + return; + } + + AcpiOsPrintf ("\""); + for (i = 0; String[i] && (i < MaxLength); i++) + { + /* Escape sequences */ + + switch (String[i]) + { + case 0x07: + AcpiOsPrintf ("\\a"); /* BELL */ + break; + + case 0x08: + AcpiOsPrintf ("\\b"); /* BACKSPACE */ + break; + + case 0x0C: + AcpiOsPrintf ("\\f"); /* FORMFEED */ + break; + + case 0x0A: + AcpiOsPrintf ("\\n"); /* LINEFEED */ + break; + + case 0x0D: + AcpiOsPrintf ("\\r"); /* CARRIAGE RETURN*/ + break; + + case 0x09: + AcpiOsPrintf ("\\t"); /* HORIZONTAL TAB */ + break; + + case 0x0B: + AcpiOsPrintf ("\\v"); /* VERTICAL TAB */ + break; + + case '\'': /* Single Quote */ + case '\"': /* Double Quote */ + case '\\': /* Backslash */ + AcpiOsPrintf ("\\%c", (int) String[i]); + break; + + default: + + /* Check for printable character or hex escape */ + + if (ACPI_IS_PRINT (String[i])) + { + /* This is a normal character */ + + AcpiOsPrintf ("%c", (int) String[i]); + } + else + { + /* All others will be Hex escapes */ + + AcpiOsPrintf ("\\x%2.2X", (INT32) String[i]); + } + break; + } + } + AcpiOsPrintf ("\""); + + if (i == MaxLength && String[i]) + { + AcpiOsPrintf ("..."); + } +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtDwordByteSwap + * + * PARAMETERS: Value - Value to be converted + * + * RETURN: UINT32 integer with bytes swapped + * + * DESCRIPTION: Convert a 32-bit value to big-endian (swap the bytes) + * + ******************************************************************************/ + +UINT32 +AcpiUtDwordByteSwap ( + UINT32 Value) +{ + union + { + UINT32 Value; + UINT8 Bytes[4]; + } Out; + union + { + UINT32 Value; + UINT8 Bytes[4]; + } In; + + + ACPI_FUNCTION_ENTRY (); + + + In.Value = Value; + + Out.Bytes[0] = In.Bytes[3]; + Out.Bytes[1] = In.Bytes[2]; + Out.Bytes[2] = In.Bytes[1]; + Out.Bytes[3] = In.Bytes[0]; + + return (Out.Value); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtSetIntegerWidth + * + * PARAMETERS: Revision From DSDT header + * + * RETURN: None + * + * DESCRIPTION: Set the global integer bit width based upon the revision + * of the DSDT. For Revision 1 and 0, Integers are 32 bits. + * For Revision 2 and above, Integers are 64 bits. Yes, this + * makes a difference. + * + ******************************************************************************/ + +void +AcpiUtSetIntegerWidth ( + UINT8 Revision) +{ + + if (Revision < 2) + { + /* 32-bit case */ + + AcpiGbl_IntegerBitWidth = 32; + AcpiGbl_IntegerNybbleWidth = 8; + AcpiGbl_IntegerByteWidth = 4; + } + else + { + /* 64-bit case (ACPI 2.0+) */ + + AcpiGbl_IntegerBitWidth = 64; + AcpiGbl_IntegerNybbleWidth = 16; + AcpiGbl_IntegerByteWidth = 8; + } +} + + +#ifdef ACPI_DEBUG_OUTPUT +/******************************************************************************* + * + * FUNCTION: AcpiUtDisplayInitPathname + * + * PARAMETERS: Type - Object type of the node + * ObjHandle - Handle whose pathname will be displayed + * Path - Additional path string to be appended. + * (NULL if no extra path) + * + * RETURN: ACPI_STATUS + * + * DESCRIPTION: Display full pathname of an object, DEBUG ONLY + * + ******************************************************************************/ + +void +AcpiUtDisplayInitPathname ( + UINT8 Type, + ACPI_NAMESPACE_NODE *ObjHandle, + char *Path) +{ + ACPI_STATUS Status; + ACPI_BUFFER Buffer; + + + ACPI_FUNCTION_ENTRY (); + + + /* Only print the path if the appropriate debug level is enabled */ + + if (!(AcpiDbgLevel & ACPI_LV_INIT_NAMES)) + { + return; + } + + /* Get the full pathname to the node */ + + Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER; + Status = AcpiNsHandleToPathname (ObjHandle, &Buffer); + if (ACPI_FAILURE (Status)) + { + return; + } + + /* Print what we're doing */ + + switch (Type) + { + case ACPI_TYPE_METHOD: + AcpiOsPrintf ("Executing "); + break; + + default: + AcpiOsPrintf ("Initializing "); + break; + } + + /* Print the object type and pathname */ + + AcpiOsPrintf ("%-12s %s", + AcpiUtGetTypeName (Type), (char *) Buffer.Pointer); + + /* Extra path is used to append names like _STA, _INI, etc. */ + + if (Path) + { + AcpiOsPrintf (".%s", Path); + } + AcpiOsPrintf ("\n"); + + ACPI_FREE (Buffer.Pointer); +} +#endif + + +/******************************************************************************* + * + * FUNCTION: AcpiUtValidAcpiChar + * + * PARAMETERS: Char - The character to be examined + * Position - Byte position (0-3) + * + * RETURN: TRUE if the character is valid, FALSE otherwise + * + * DESCRIPTION: Check for a valid ACPI character. Must be one of: + * 1) Upper case alpha + * 2) numeric + * 3) underscore + * + * We allow a '!' as the last character because of the ASF! table + * + ******************************************************************************/ + +BOOLEAN +AcpiUtValidAcpiChar ( + char Character, + UINT32 Position) +{ + + if (!((Character >= 'A' && Character <= 'Z') || + (Character >= '0' && Character <= '9') || + (Character == '_'))) + { + /* Allow a '!' in the last position */ + + if (Character == '!' && Position == 3) + { + return (TRUE); + } + + return (FALSE); + } + + return (TRUE); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtValidAcpiName + * + * PARAMETERS: Name - The name to be examined + * + * RETURN: TRUE if the name is valid, FALSE otherwise + * + * DESCRIPTION: Check for a valid ACPI name. Each character must be one of: + * 1) Upper case alpha + * 2) numeric + * 3) underscore + * + ******************************************************************************/ + +BOOLEAN +AcpiUtValidAcpiName ( + UINT32 Name) +{ + UINT32 i; + + + ACPI_FUNCTION_ENTRY (); + + + for (i = 0; i < ACPI_NAME_SIZE; i++) + { + if (!AcpiUtValidAcpiChar ((ACPI_CAST_PTR (char, &Name))[i], i)) + { + return (FALSE); + } + } + + return (TRUE); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtRepairName + * + * PARAMETERS: Name - The ACPI name to be repaired + * + * RETURN: Repaired version of the name + * + * DESCRIPTION: Repair an ACPI name: Change invalid characters to '*' and + * return the new name. NOTE: the Name parameter must reside in + * read/write memory, cannot be a const. + * + * An ACPI Name must consist of valid ACPI characters. We will repair the name + * if necessary because we don't want to abort because of this, but we want + * all namespace names to be printable. A warning message is appropriate. + * + * This issue came up because there are in fact machines that exhibit + * this problem, and we want to be able to enable ACPI support for them, + * even though there are a few bad names. + * + ******************************************************************************/ + +void +AcpiUtRepairName ( + char *Name) +{ + UINT32 i; + BOOLEAN FoundBadChar = FALSE; + + + ACPI_FUNCTION_NAME (UtRepairName); + + + /* Check each character in the name */ + + for (i = 0; i < ACPI_NAME_SIZE; i++) + { + if (AcpiUtValidAcpiChar (Name[i], i)) + { + continue; + } + + /* + * Replace a bad character with something printable, yet technically + * still invalid. This prevents any collisions with existing "good" + * names in the namespace. + */ + Name[i] = '*'; + FoundBadChar = TRUE; + } + + if (FoundBadChar) + { + /* Report warning only if in strict mode or debug mode */ + + if (!AcpiGbl_EnableInterpreterSlack) + { + ACPI_WARNING ((AE_INFO, + "Found bad character(s) in name, repaired: [%4.4s]\n", Name)); + } + else + { + ACPI_DEBUG_PRINT ((ACPI_DB_INFO, + "Found bad character(s) in name, repaired: [%4.4s]\n", Name)); + } + } +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtStrtoul64 + * + * PARAMETERS: String - Null terminated string + * Base - Radix of the string: 16 or ACPI_ANY_BASE; + * ACPI_ANY_BASE means 'in behalf of ToInteger' + * RetInteger - Where the converted integer is returned + * + * RETURN: Status and Converted value + * + * DESCRIPTION: Convert a string into an unsigned value. Performs either a + * 32-bit or 64-bit conversion, depending on the current mode + * of the interpreter. + * NOTE: Does not support Octal strings, not needed. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiUtStrtoul64 ( + char *String, + UINT32 Base, + UINT64 *RetInteger) +{ + UINT32 ThisDigit = 0; + UINT64 ReturnValue = 0; + UINT64 Quotient; + UINT64 Dividend; + UINT32 ToIntegerOp = (Base == ACPI_ANY_BASE); + UINT32 Mode32 = (AcpiGbl_IntegerByteWidth == 4); + UINT8 ValidDigits = 0; + UINT8 SignOf0x = 0; + UINT8 Term = 0; + + + ACPI_FUNCTION_TRACE_STR (UtStroul64, String); + + + switch (Base) + { + case ACPI_ANY_BASE: + case 16: + break; + + default: + /* Invalid Base */ + return_ACPI_STATUS (AE_BAD_PARAMETER); + } + + if (!String) + { + goto ErrorExit; + } + + /* Skip over any white space in the buffer */ + + while ((*String) && (ACPI_IS_SPACE (*String) || *String == '\t')) + { + String++; + } + + if (ToIntegerOp) + { + /* + * Base equal to ACPI_ANY_BASE means 'ToInteger operation case'. + * We need to determine if it is decimal or hexadecimal. + */ + if ((*String == '0') && (ACPI_TOLOWER (*(String + 1)) == 'x')) + { + SignOf0x = 1; + Base = 16; + + /* Skip over the leading '0x' */ + String += 2; + } + else + { + Base = 10; + } + } + + /* Any string left? Check that '0x' is not followed by white space. */ + + if (!(*String) || ACPI_IS_SPACE (*String) || *String == '\t') + { + if (ToIntegerOp) + { + goto ErrorExit; + } + else + { + goto AllDone; + } + } + + /* + * Perform a 32-bit or 64-bit conversion, depending upon the current + * execution mode of the interpreter + */ + Dividend = (Mode32) ? ACPI_UINT32_MAX : ACPI_UINT64_MAX; + + /* Main loop: convert the string to a 32- or 64-bit integer */ + + while (*String) + { + if (ACPI_IS_DIGIT (*String)) + { + /* Convert ASCII 0-9 to Decimal value */ + + ThisDigit = ((UINT8) *String) - '0'; + } + else if (Base == 10) + { + /* Digit is out of range; possible in ToInteger case only */ + + Term = 1; + } + else + { + ThisDigit = (UINT8) ACPI_TOUPPER (*String); + if (ACPI_IS_XDIGIT ((char) ThisDigit)) + { + /* Convert ASCII Hex char to value */ + + ThisDigit = ThisDigit - 'A' + 10; + } + else + { + Term = 1; + } + } + + if (Term) + { + if (ToIntegerOp) + { + goto ErrorExit; + } + else + { + break; + } + } + else if ((ValidDigits == 0) && (ThisDigit == 0) && !SignOf0x) + { + /* Skip zeros */ + String++; + continue; + } + + ValidDigits++; + + if (SignOf0x && ((ValidDigits > 16) || ((ValidDigits > 8) && Mode32))) + { + /* + * This is ToInteger operation case. + * No any restrictions for string-to-integer conversion, + * see ACPI spec. + */ + goto ErrorExit; + } + + /* Divide the digit into the correct position */ + + (void) AcpiUtShortDivide ((Dividend - (UINT64) ThisDigit), + Base, &Quotient, NULL); + + if (ReturnValue > Quotient) + { + if (ToIntegerOp) + { + goto ErrorExit; + } + else + { + break; + } + } + + ReturnValue *= Base; + ReturnValue += ThisDigit; + String++; + } + + /* All done, normal exit */ + +AllDone: + + ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Converted value: %8.8X%8.8X\n", + ACPI_FORMAT_UINT64 (ReturnValue))); + + *RetInteger = ReturnValue; + return_ACPI_STATUS (AE_OK); + + +ErrorExit: + /* Base was set/validated above */ + + if (Base == 10) + { + return_ACPI_STATUS (AE_BAD_DECIMAL_CONSTANT); + } + else + { + return_ACPI_STATUS (AE_BAD_HEX_CONSTANT); + } +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtCreateUpdateStateAndPush + * + * PARAMETERS: Object - Object to be added to the new state + * Action - Increment/Decrement + * StateList - List the state will be added to + * + * RETURN: Status + * + * DESCRIPTION: Create a new state and push it + * + ******************************************************************************/ + +ACPI_STATUS +AcpiUtCreateUpdateStateAndPush ( + ACPI_OPERAND_OBJECT *Object, + UINT16 Action, + ACPI_GENERIC_STATE **StateList) +{ + ACPI_GENERIC_STATE *State; + + + ACPI_FUNCTION_ENTRY (); + + + /* Ignore null objects; these are expected */ + + if (!Object) + { + return (AE_OK); + } + + State = AcpiUtCreateUpdateState (Object, Action); + if (!State) + { + return (AE_NO_MEMORY); + } + + AcpiUtPushGenericState (StateList, State); + return (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiUtWalkPackageTree + * + * PARAMETERS: SourceObject - The package to walk + * TargetObject - Target object (if package is being copied) + * WalkCallback - Called once for each package element + * Context - Passed to the callback function + * + * RETURN: Status + * + * DESCRIPTION: Walk through a package + * + ******************************************************************************/ + +ACPI_STATUS +AcpiUtWalkPackageTree ( + ACPI_OPERAND_OBJECT *SourceObject, + void *TargetObject, + ACPI_PKG_CALLBACK WalkCallback, + void *Context) +{ + ACPI_STATUS Status = AE_OK; + ACPI_GENERIC_STATE *StateList = NULL; + ACPI_GENERIC_STATE *State; + UINT32 ThisIndex; + ACPI_OPERAND_OBJECT *ThisSourceObj; + + + ACPI_FUNCTION_TRACE (UtWalkPackageTree); + + + State = AcpiUtCreatePkgState (SourceObject, TargetObject, 0); + if (!State) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + + while (State) + { + /* Get one element of the package */ + + ThisIndex = State->Pkg.Index; + ThisSourceObj = (ACPI_OPERAND_OBJECT *) + State->Pkg.SourceObject->Package.Elements[ThisIndex]; + + /* + * Check for: + * 1) An uninitialized package element. It is completely + * legal to declare a package and leave it uninitialized + * 2) Not an internal object - can be a namespace node instead + * 3) Any type other than a package. Packages are handled in else + * case below. + */ + if ((!ThisSourceObj) || + (ACPI_GET_DESCRIPTOR_TYPE (ThisSourceObj) != ACPI_DESC_TYPE_OPERAND) || + (ThisSourceObj->Common.Type != ACPI_TYPE_PACKAGE)) + { + Status = WalkCallback (ACPI_COPY_TYPE_SIMPLE, ThisSourceObj, + State, Context); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + State->Pkg.Index++; + while (State->Pkg.Index >= State->Pkg.SourceObject->Package.Count) + { + /* + * We've handled all of the objects at this level, This means + * that we have just completed a package. That package may + * have contained one or more packages itself. + * + * Delete this state and pop the previous state (package). + */ + AcpiUtDeleteGenericState (State); + State = AcpiUtPopGenericState (&StateList); + + /* Finished when there are no more states */ + + if (!State) + { + /* + * We have handled all of the objects in the top level + * package just add the length of the package objects + * and exit + */ + return_ACPI_STATUS (AE_OK); + } + + /* + * Go back up a level and move the index past the just + * completed package object. + */ + State->Pkg.Index++; + } + } + else + { + /* This is a subobject of type package */ + + Status = WalkCallback (ACPI_COPY_TYPE_PACKAGE, ThisSourceObj, + State, Context); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + /* + * Push the current state and create a new one + * The callback above returned a new target package object. + */ + AcpiUtPushGenericState (&StateList, State); + State = AcpiUtCreatePkgState (ThisSourceObj, + State->Pkg.ThisTargetObj, 0); + if (!State) + { + /* Free any stacked Update State objects */ + + while (StateList) + { + State = AcpiUtPopGenericState (&StateList); + AcpiUtDeleteGenericState (State); + } + return_ACPI_STATUS (AE_NO_MEMORY); + } + } + } + + /* We should never get here */ + + return_ACPI_STATUS (AE_AML_INTERNAL); +} + + |