summaryrefslogtreecommitdiffstats
path: root/sys/contrib/dev/acpica/components/utilities/utcopy.c
diff options
context:
space:
mode:
Diffstat (limited to 'sys/contrib/dev/acpica/components/utilities/utcopy.c')
-rw-r--r--sys/contrib/dev/acpica/components/utilities/utcopy.c1078
1 files changed, 1078 insertions, 0 deletions
diff --git a/sys/contrib/dev/acpica/components/utilities/utcopy.c b/sys/contrib/dev/acpica/components/utilities/utcopy.c
new file mode 100644
index 0000000..f145c57
--- /dev/null
+++ b/sys/contrib/dev/acpica/components/utilities/utcopy.c
@@ -0,0 +1,1078 @@
+/******************************************************************************
+ *
+ * Module Name: utcopy - Internal to external object translation utilities
+ *
+ *****************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+#define __UTCOPY_C__
+
+#include <contrib/dev/acpica/include/acpi.h>
+#include <contrib/dev/acpica/include/accommon.h>
+#include <contrib/dev/acpica/include/acnamesp.h>
+
+
+#define _COMPONENT ACPI_UTILITIES
+ ACPI_MODULE_NAME ("utcopy")
+
+/* Local prototypes */
+
+static ACPI_STATUS
+AcpiUtCopyIsimpleToEsimple (
+ ACPI_OPERAND_OBJECT *InternalObject,
+ ACPI_OBJECT *ExternalObject,
+ UINT8 *DataSpace,
+ ACPI_SIZE *BufferSpaceUsed);
+
+static ACPI_STATUS
+AcpiUtCopyIelementToIelement (
+ UINT8 ObjectType,
+ ACPI_OPERAND_OBJECT *SourceObject,
+ ACPI_GENERIC_STATE *State,
+ void *Context);
+
+static ACPI_STATUS
+AcpiUtCopyIpackageToEpackage (
+ ACPI_OPERAND_OBJECT *InternalObject,
+ UINT8 *Buffer,
+ ACPI_SIZE *SpaceUsed);
+
+static ACPI_STATUS
+AcpiUtCopyEsimpleToIsimple(
+ ACPI_OBJECT *UserObj,
+ ACPI_OPERAND_OBJECT **ReturnObj);
+
+static ACPI_STATUS
+AcpiUtCopyEpackageToIpackage (
+ ACPI_OBJECT *ExternalObject,
+ ACPI_OPERAND_OBJECT **InternalObject);
+
+static ACPI_STATUS
+AcpiUtCopySimpleObject (
+ ACPI_OPERAND_OBJECT *SourceDesc,
+ ACPI_OPERAND_OBJECT *DestDesc);
+
+static ACPI_STATUS
+AcpiUtCopyIelementToEelement (
+ UINT8 ObjectType,
+ ACPI_OPERAND_OBJECT *SourceObject,
+ ACPI_GENERIC_STATE *State,
+ void *Context);
+
+static ACPI_STATUS
+AcpiUtCopyIpackageToIpackage (
+ ACPI_OPERAND_OBJECT *SourceObj,
+ ACPI_OPERAND_OBJECT *DestObj,
+ ACPI_WALK_STATE *WalkState);
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtCopyIsimpleToEsimple
+ *
+ * PARAMETERS: InternalObject - Source object to be copied
+ * ExternalObject - Where to return the copied object
+ * DataSpace - Where object data is returned (such as
+ * buffer and string data)
+ * BufferSpaceUsed - Length of DataSpace that was used
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: This function is called to copy a simple internal object to
+ * an external object.
+ *
+ * The DataSpace buffer is assumed to have sufficient space for
+ * the object.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiUtCopyIsimpleToEsimple (
+ ACPI_OPERAND_OBJECT *InternalObject,
+ ACPI_OBJECT *ExternalObject,
+ UINT8 *DataSpace,
+ ACPI_SIZE *BufferSpaceUsed)
+{
+ ACPI_STATUS Status = AE_OK;
+
+
+ ACPI_FUNCTION_TRACE (UtCopyIsimpleToEsimple);
+
+
+ *BufferSpaceUsed = 0;
+
+ /*
+ * Check for NULL object case (could be an uninitialized
+ * package element)
+ */
+ if (!InternalObject)
+ {
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* Always clear the external object */
+
+ ACPI_MEMSET (ExternalObject, 0, sizeof (ACPI_OBJECT));
+
+ /*
+ * In general, the external object will be the same type as
+ * the internal object
+ */
+ ExternalObject->Type = InternalObject->Common.Type;
+
+ /* However, only a limited number of external types are supported */
+
+ switch (InternalObject->Common.Type)
+ {
+ case ACPI_TYPE_STRING:
+
+ ExternalObject->String.Pointer = (char *) DataSpace;
+ ExternalObject->String.Length = InternalObject->String.Length;
+ *BufferSpaceUsed = ACPI_ROUND_UP_TO_NATIVE_WORD (
+ (ACPI_SIZE) InternalObject->String.Length + 1);
+
+ ACPI_MEMCPY ((void *) DataSpace,
+ (void *) InternalObject->String.Pointer,
+ (ACPI_SIZE) InternalObject->String.Length + 1);
+ break;
+
+
+ case ACPI_TYPE_BUFFER:
+
+ ExternalObject->Buffer.Pointer = DataSpace;
+ ExternalObject->Buffer.Length = InternalObject->Buffer.Length;
+ *BufferSpaceUsed = ACPI_ROUND_UP_TO_NATIVE_WORD (
+ InternalObject->String.Length);
+
+ ACPI_MEMCPY ((void *) DataSpace,
+ (void *) InternalObject->Buffer.Pointer,
+ InternalObject->Buffer.Length);
+ break;
+
+
+ case ACPI_TYPE_INTEGER:
+
+ ExternalObject->Integer.Value = InternalObject->Integer.Value;
+ break;
+
+
+ case ACPI_TYPE_LOCAL_REFERENCE:
+
+ /* This is an object reference. */
+
+ switch (InternalObject->Reference.Class)
+ {
+ case ACPI_REFCLASS_NAME:
+
+ /*
+ * For namepath, return the object handle ("reference")
+ * We are referring to the namespace node
+ */
+ ExternalObject->Reference.Handle =
+ InternalObject->Reference.Node;
+ ExternalObject->Reference.ActualType =
+ AcpiNsGetType (InternalObject->Reference.Node);
+ break;
+
+ default:
+
+ /* All other reference types are unsupported */
+
+ return_ACPI_STATUS (AE_TYPE);
+ }
+ break;
+
+
+ case ACPI_TYPE_PROCESSOR:
+
+ ExternalObject->Processor.ProcId =
+ InternalObject->Processor.ProcId;
+ ExternalObject->Processor.PblkAddress =
+ InternalObject->Processor.Address;
+ ExternalObject->Processor.PblkLength =
+ InternalObject->Processor.Length;
+ break;
+
+
+ case ACPI_TYPE_POWER:
+
+ ExternalObject->PowerResource.SystemLevel =
+ InternalObject->PowerResource.SystemLevel;
+
+ ExternalObject->PowerResource.ResourceOrder =
+ InternalObject->PowerResource.ResourceOrder;
+ break;
+
+
+ default:
+ /*
+ * There is no corresponding external object type
+ */
+ ACPI_ERROR ((AE_INFO,
+ "Unsupported object type, cannot convert to external object: %s",
+ AcpiUtGetTypeName (InternalObject->Common.Type)));
+
+ return_ACPI_STATUS (AE_SUPPORT);
+ }
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtCopyIelementToEelement
+ *
+ * PARAMETERS: ACPI_PKG_CALLBACK
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Copy one package element to another package element
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiUtCopyIelementToEelement (
+ UINT8 ObjectType,
+ ACPI_OPERAND_OBJECT *SourceObject,
+ ACPI_GENERIC_STATE *State,
+ void *Context)
+{
+ ACPI_STATUS Status = AE_OK;
+ ACPI_PKG_INFO *Info = (ACPI_PKG_INFO *) Context;
+ ACPI_SIZE ObjectSpace;
+ UINT32 ThisIndex;
+ ACPI_OBJECT *TargetObject;
+
+
+ ACPI_FUNCTION_ENTRY ();
+
+
+ ThisIndex = State->Pkg.Index;
+ TargetObject = (ACPI_OBJECT *)
+ &((ACPI_OBJECT *)(State->Pkg.DestObject))->Package.Elements[ThisIndex];
+
+ switch (ObjectType)
+ {
+ case ACPI_COPY_TYPE_SIMPLE:
+
+ /*
+ * This is a simple or null object
+ */
+ Status = AcpiUtCopyIsimpleToEsimple (SourceObject,
+ TargetObject, Info->FreeSpace, &ObjectSpace);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ break;
+
+
+ case ACPI_COPY_TYPE_PACKAGE:
+
+ /*
+ * Build the package object
+ */
+ TargetObject->Type = ACPI_TYPE_PACKAGE;
+ TargetObject->Package.Count = SourceObject->Package.Count;
+ TargetObject->Package.Elements =
+ ACPI_CAST_PTR (ACPI_OBJECT, Info->FreeSpace);
+
+ /*
+ * Pass the new package object back to the package walk routine
+ */
+ State->Pkg.ThisTargetObj = TargetObject;
+
+ /*
+ * Save space for the array of objects (Package elements)
+ * update the buffer length counter
+ */
+ ObjectSpace = ACPI_ROUND_UP_TO_NATIVE_WORD (
+ (ACPI_SIZE) TargetObject->Package.Count *
+ sizeof (ACPI_OBJECT));
+ break;
+
+
+ default:
+ return (AE_BAD_PARAMETER);
+ }
+
+ Info->FreeSpace += ObjectSpace;
+ Info->Length += ObjectSpace;
+ return (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtCopyIpackageToEpackage
+ *
+ * PARAMETERS: InternalObject - Pointer to the object we are returning
+ * Buffer - Where the object is returned
+ * SpaceUsed - Where the object length is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: This function is called to place a package object in a user
+ * buffer. A package object by definition contains other objects.
+ *
+ * The buffer is assumed to have sufficient space for the object.
+ * The caller must have verified the buffer length needed using
+ * the AcpiUtGetObjectSize function before calling this function.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiUtCopyIpackageToEpackage (
+ ACPI_OPERAND_OBJECT *InternalObject,
+ UINT8 *Buffer,
+ ACPI_SIZE *SpaceUsed)
+{
+ ACPI_OBJECT *ExternalObject;
+ ACPI_STATUS Status;
+ ACPI_PKG_INFO Info;
+
+
+ ACPI_FUNCTION_TRACE (UtCopyIpackageToEpackage);
+
+
+ /*
+ * First package at head of the buffer
+ */
+ ExternalObject = ACPI_CAST_PTR (ACPI_OBJECT, Buffer);
+
+ /*
+ * Free space begins right after the first package
+ */
+ Info.Length = ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT));
+ Info.FreeSpace = Buffer + ACPI_ROUND_UP_TO_NATIVE_WORD (
+ sizeof (ACPI_OBJECT));
+ Info.ObjectSpace = 0;
+ Info.NumPackages = 1;
+
+ ExternalObject->Type = InternalObject->Common.Type;
+ ExternalObject->Package.Count = InternalObject->Package.Count;
+ ExternalObject->Package.Elements = ACPI_CAST_PTR (ACPI_OBJECT,
+ Info.FreeSpace);
+
+ /*
+ * Leave room for an array of ACPI_OBJECTS in the buffer
+ * and move the free space past it
+ */
+ Info.Length += (ACPI_SIZE) ExternalObject->Package.Count *
+ ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT));
+ Info.FreeSpace += ExternalObject->Package.Count *
+ ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT));
+
+ Status = AcpiUtWalkPackageTree (InternalObject, ExternalObject,
+ AcpiUtCopyIelementToEelement, &Info);
+
+ *SpaceUsed = Info.Length;
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtCopyIobjectToEobject
+ *
+ * PARAMETERS: InternalObject - The internal object to be converted
+ * RetBuffer - Where the object is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: This function is called to build an API object to be returned
+ * to the caller.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiUtCopyIobjectToEobject (
+ ACPI_OPERAND_OBJECT *InternalObject,
+ ACPI_BUFFER *RetBuffer)
+{
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE (UtCopyIobjectToEobject);
+
+
+ if (InternalObject->Common.Type == ACPI_TYPE_PACKAGE)
+ {
+ /*
+ * Package object: Copy all subobjects (including
+ * nested packages)
+ */
+ Status = AcpiUtCopyIpackageToEpackage (InternalObject,
+ RetBuffer->Pointer, &RetBuffer->Length);
+ }
+ else
+ {
+ /*
+ * Build a simple object (no nested objects)
+ */
+ Status = AcpiUtCopyIsimpleToEsimple (InternalObject,
+ ACPI_CAST_PTR (ACPI_OBJECT, RetBuffer->Pointer),
+ ACPI_ADD_PTR (UINT8, RetBuffer->Pointer,
+ ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT))),
+ &RetBuffer->Length);
+ /*
+ * build simple does not include the object size in the length
+ * so we add it in here
+ */
+ RetBuffer->Length += sizeof (ACPI_OBJECT);
+ }
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtCopyEsimpleToIsimple
+ *
+ * PARAMETERS: ExternalObject - The external object to be converted
+ * RetInternalObject - Where the internal object is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: This function copies an external object to an internal one.
+ * NOTE: Pointers can be copied, we don't need to copy data.
+ * (The pointers have to be valid in our address space no matter
+ * what we do with them!)
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiUtCopyEsimpleToIsimple (
+ ACPI_OBJECT *ExternalObject,
+ ACPI_OPERAND_OBJECT **RetInternalObject)
+{
+ ACPI_OPERAND_OBJECT *InternalObject;
+
+
+ ACPI_FUNCTION_TRACE (UtCopyEsimpleToIsimple);
+
+
+ /*
+ * Simple types supported are: String, Buffer, Integer
+ */
+ switch (ExternalObject->Type)
+ {
+ case ACPI_TYPE_STRING:
+ case ACPI_TYPE_BUFFER:
+ case ACPI_TYPE_INTEGER:
+ case ACPI_TYPE_LOCAL_REFERENCE:
+
+ InternalObject = AcpiUtCreateInternalObject (
+ (UINT8) ExternalObject->Type);
+ if (!InternalObject)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+ break;
+
+ case ACPI_TYPE_ANY: /* This is the case for a NULL object */
+
+ *RetInternalObject = NULL;
+ return_ACPI_STATUS (AE_OK);
+
+ default:
+ /* All other types are not supported */
+
+ ACPI_ERROR ((AE_INFO,
+ "Unsupported object type, cannot convert to internal object: %s",
+ AcpiUtGetTypeName (ExternalObject->Type)));
+
+ return_ACPI_STATUS (AE_SUPPORT);
+ }
+
+
+ /* Must COPY string and buffer contents */
+
+ switch (ExternalObject->Type)
+ {
+ case ACPI_TYPE_STRING:
+
+ InternalObject->String.Pointer =
+ ACPI_ALLOCATE_ZEROED ((ACPI_SIZE)
+ ExternalObject->String.Length + 1);
+
+ if (!InternalObject->String.Pointer)
+ {
+ goto ErrorExit;
+ }
+
+ ACPI_MEMCPY (InternalObject->String.Pointer,
+ ExternalObject->String.Pointer,
+ ExternalObject->String.Length);
+
+ InternalObject->String.Length = ExternalObject->String.Length;
+ break;
+
+
+ case ACPI_TYPE_BUFFER:
+
+ InternalObject->Buffer.Pointer =
+ ACPI_ALLOCATE_ZEROED (ExternalObject->Buffer.Length);
+ if (!InternalObject->Buffer.Pointer)
+ {
+ goto ErrorExit;
+ }
+
+ ACPI_MEMCPY (InternalObject->Buffer.Pointer,
+ ExternalObject->Buffer.Pointer,
+ ExternalObject->Buffer.Length);
+
+ InternalObject->Buffer.Length = ExternalObject->Buffer.Length;
+
+ /* Mark buffer data valid */
+
+ InternalObject->Buffer.Flags |= AOPOBJ_DATA_VALID;
+ break;
+
+
+ case ACPI_TYPE_INTEGER:
+
+ InternalObject->Integer.Value = ExternalObject->Integer.Value;
+ break;
+
+ case ACPI_TYPE_LOCAL_REFERENCE:
+
+ /* TBD: should validate incoming handle */
+
+ InternalObject->Reference.Class = ACPI_REFCLASS_NAME;
+ InternalObject->Reference.Node = ExternalObject->Reference.Handle;
+ break;
+
+ default:
+ /* Other types can't get here */
+ break;
+ }
+
+ *RetInternalObject = InternalObject;
+ return_ACPI_STATUS (AE_OK);
+
+
+ErrorExit:
+ AcpiUtRemoveReference (InternalObject);
+ return_ACPI_STATUS (AE_NO_MEMORY);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtCopyEpackageToIpackage
+ *
+ * PARAMETERS: ExternalObject - The external object to be converted
+ * InternalObject - Where the internal object is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Copy an external package object to an internal package.
+ * Handles nested packages.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiUtCopyEpackageToIpackage (
+ ACPI_OBJECT *ExternalObject,
+ ACPI_OPERAND_OBJECT **InternalObject)
+{
+ ACPI_STATUS Status = AE_OK;
+ ACPI_OPERAND_OBJECT *PackageObject;
+ ACPI_OPERAND_OBJECT **PackageElements;
+ UINT32 i;
+
+
+ ACPI_FUNCTION_TRACE (UtCopyEpackageToIpackage);
+
+
+ /* Create the package object */
+
+ PackageObject = AcpiUtCreatePackageObject (ExternalObject->Package.Count);
+ if (!PackageObject)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ PackageElements = PackageObject->Package.Elements;
+
+ /*
+ * Recursive implementation. Probably ok, since nested external packages
+ * as parameters should be very rare.
+ */
+ for (i = 0; i < ExternalObject->Package.Count; i++)
+ {
+ Status = AcpiUtCopyEobjectToIobject (
+ &ExternalObject->Package.Elements[i],
+ &PackageElements[i]);
+ if (ACPI_FAILURE (Status))
+ {
+ /* Truncate package and delete it */
+
+ PackageObject->Package.Count = i;
+ PackageElements[i] = NULL;
+ AcpiUtRemoveReference (PackageObject);
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ /* Mark package data valid */
+
+ PackageObject->Package.Flags |= AOPOBJ_DATA_VALID;
+
+ *InternalObject = PackageObject;
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtCopyEobjectToIobject
+ *
+ * PARAMETERS: ExternalObject - The external object to be converted
+ * InternalObject - Where the internal object is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Converts an external object to an internal object.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiUtCopyEobjectToIobject (
+ ACPI_OBJECT *ExternalObject,
+ ACPI_OPERAND_OBJECT **InternalObject)
+{
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE (UtCopyEobjectToIobject);
+
+
+ if (ExternalObject->Type == ACPI_TYPE_PACKAGE)
+ {
+ Status = AcpiUtCopyEpackageToIpackage (ExternalObject, InternalObject);
+ }
+ else
+ {
+ /*
+ * Build a simple object (no nested objects)
+ */
+ Status = AcpiUtCopyEsimpleToIsimple (ExternalObject, InternalObject);
+ }
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtCopySimpleObject
+ *
+ * PARAMETERS: SourceDesc - The internal object to be copied
+ * DestDesc - New target object
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Simple copy of one internal object to another. Reference count
+ * of the destination object is preserved.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiUtCopySimpleObject (
+ ACPI_OPERAND_OBJECT *SourceDesc,
+ ACPI_OPERAND_OBJECT *DestDesc)
+{
+ UINT16 ReferenceCount;
+ ACPI_OPERAND_OBJECT *NextObject;
+ ACPI_STATUS Status;
+ ACPI_SIZE CopySize;
+
+
+ /* Save fields from destination that we don't want to overwrite */
+
+ ReferenceCount = DestDesc->Common.ReferenceCount;
+ NextObject = DestDesc->Common.NextObject;
+
+ /*
+ * Copy the entire source object over the destination object.
+ * Note: Source can be either an operand object or namespace node.
+ */
+ CopySize = sizeof (ACPI_OPERAND_OBJECT);
+ if (ACPI_GET_DESCRIPTOR_TYPE (SourceDesc) == ACPI_DESC_TYPE_NAMED)
+ {
+ CopySize = sizeof (ACPI_NAMESPACE_NODE);
+ }
+
+ ACPI_MEMCPY (ACPI_CAST_PTR (char, DestDesc),
+ ACPI_CAST_PTR (char, SourceDesc), CopySize);
+
+ /* Restore the saved fields */
+
+ DestDesc->Common.ReferenceCount = ReferenceCount;
+ DestDesc->Common.NextObject = NextObject;
+
+ /* New object is not static, regardless of source */
+
+ DestDesc->Common.Flags &= ~AOPOBJ_STATIC_POINTER;
+
+ /* Handle the objects with extra data */
+
+ switch (DestDesc->Common.Type)
+ {
+ case ACPI_TYPE_BUFFER:
+ /*
+ * Allocate and copy the actual buffer if and only if:
+ * 1) There is a valid buffer pointer
+ * 2) The buffer has a length > 0
+ */
+ if ((SourceDesc->Buffer.Pointer) &&
+ (SourceDesc->Buffer.Length))
+ {
+ DestDesc->Buffer.Pointer =
+ ACPI_ALLOCATE (SourceDesc->Buffer.Length);
+ if (!DestDesc->Buffer.Pointer)
+ {
+ return (AE_NO_MEMORY);
+ }
+
+ /* Copy the actual buffer data */
+
+ ACPI_MEMCPY (DestDesc->Buffer.Pointer,
+ SourceDesc->Buffer.Pointer, SourceDesc->Buffer.Length);
+ }
+ break;
+
+ case ACPI_TYPE_STRING:
+ /*
+ * Allocate and copy the actual string if and only if:
+ * 1) There is a valid string pointer
+ * (Pointer to a NULL string is allowed)
+ */
+ if (SourceDesc->String.Pointer)
+ {
+ DestDesc->String.Pointer =
+ ACPI_ALLOCATE ((ACPI_SIZE) SourceDesc->String.Length + 1);
+ if (!DestDesc->String.Pointer)
+ {
+ return (AE_NO_MEMORY);
+ }
+
+ /* Copy the actual string data */
+
+ ACPI_MEMCPY (DestDesc->String.Pointer, SourceDesc->String.Pointer,
+ (ACPI_SIZE) SourceDesc->String.Length + 1);
+ }
+ break;
+
+ case ACPI_TYPE_LOCAL_REFERENCE:
+ /*
+ * We copied the reference object, so we now must add a reference
+ * to the object pointed to by the reference
+ *
+ * DDBHandle reference (from Load/LoadTable) is a special reference,
+ * it does not have a Reference.Object, so does not need to
+ * increase the reference count
+ */
+ if (SourceDesc->Reference.Class == ACPI_REFCLASS_TABLE)
+ {
+ break;
+ }
+
+ AcpiUtAddReference (SourceDesc->Reference.Object);
+ break;
+
+ case ACPI_TYPE_REGION:
+ /*
+ * We copied the Region Handler, so we now must add a reference
+ */
+ if (DestDesc->Region.Handler)
+ {
+ AcpiUtAddReference (DestDesc->Region.Handler);
+ }
+ break;
+
+ /*
+ * For Mutex and Event objects, we cannot simply copy the underlying
+ * OS object. We must create a new one.
+ */
+ case ACPI_TYPE_MUTEX:
+
+ Status = AcpiOsCreateMutex (&DestDesc->Mutex.OsMutex);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ break;
+
+ case ACPI_TYPE_EVENT:
+
+ Status = AcpiOsCreateSemaphore (ACPI_NO_UNIT_LIMIT, 0,
+ &DestDesc->Event.OsSemaphore);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ break;
+
+ default:
+ /* Nothing to do for other simple objects */
+ break;
+ }
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtCopyIelementToIelement
+ *
+ * PARAMETERS: ACPI_PKG_CALLBACK
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Copy one package element to another package element
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiUtCopyIelementToIelement (
+ UINT8 ObjectType,
+ ACPI_OPERAND_OBJECT *SourceObject,
+ ACPI_GENERIC_STATE *State,
+ void *Context)
+{
+ ACPI_STATUS Status = AE_OK;
+ UINT32 ThisIndex;
+ ACPI_OPERAND_OBJECT **ThisTargetPtr;
+ ACPI_OPERAND_OBJECT *TargetObject;
+
+
+ ACPI_FUNCTION_ENTRY ();
+
+
+ ThisIndex = State->Pkg.Index;
+ ThisTargetPtr = (ACPI_OPERAND_OBJECT **)
+ &State->Pkg.DestObject->Package.Elements[ThisIndex];
+
+ switch (ObjectType)
+ {
+ case ACPI_COPY_TYPE_SIMPLE:
+
+ /* A null source object indicates a (legal) null package element */
+
+ if (SourceObject)
+ {
+ /*
+ * This is a simple object, just copy it
+ */
+ TargetObject = AcpiUtCreateInternalObject (
+ SourceObject->Common.Type);
+ if (!TargetObject)
+ {
+ return (AE_NO_MEMORY);
+ }
+
+ Status = AcpiUtCopySimpleObject (SourceObject, TargetObject);
+ if (ACPI_FAILURE (Status))
+ {
+ goto ErrorExit;
+ }
+
+ *ThisTargetPtr = TargetObject;
+ }
+ else
+ {
+ /* Pass through a null element */
+
+ *ThisTargetPtr = NULL;
+ }
+ break;
+
+
+ case ACPI_COPY_TYPE_PACKAGE:
+
+ /*
+ * This object is a package - go down another nesting level
+ * Create and build the package object
+ */
+ TargetObject = AcpiUtCreatePackageObject (SourceObject->Package.Count);
+ if (!TargetObject)
+ {
+ return (AE_NO_MEMORY);
+ }
+
+ TargetObject->Common.Flags = SourceObject->Common.Flags;
+
+ /* Pass the new package object back to the package walk routine */
+
+ State->Pkg.ThisTargetObj = TargetObject;
+
+ /* Store the object pointer in the parent package object */
+
+ *ThisTargetPtr = TargetObject;
+ break;
+
+
+ default:
+ return (AE_BAD_PARAMETER);
+ }
+
+ return (Status);
+
+ErrorExit:
+ AcpiUtRemoveReference (TargetObject);
+ return (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtCopyIpackageToIpackage
+ *
+ * PARAMETERS: SourceObj - Pointer to the source package object
+ * DestObj - Where the internal object is returned
+ * WalkState - Current Walk state descriptor
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: This function is called to copy an internal package object
+ * into another internal package object.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiUtCopyIpackageToIpackage (
+ ACPI_OPERAND_OBJECT *SourceObj,
+ ACPI_OPERAND_OBJECT *DestObj,
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_STATUS Status = AE_OK;
+
+
+ ACPI_FUNCTION_TRACE (UtCopyIpackageToIpackage);
+
+
+ DestObj->Common.Type = SourceObj->Common.Type;
+ DestObj->Common.Flags = SourceObj->Common.Flags;
+ DestObj->Package.Count = SourceObj->Package.Count;
+
+ /*
+ * Create the object array and walk the source package tree
+ */
+ DestObj->Package.Elements = ACPI_ALLOCATE_ZEROED (
+ ((ACPI_SIZE) SourceObj->Package.Count + 1) *
+ sizeof (void *));
+ if (!DestObj->Package.Elements)
+ {
+ ACPI_ERROR ((AE_INFO, "Package allocation failure"));
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ /*
+ * Copy the package element-by-element by walking the package "tree".
+ * This handles nested packages of arbitrary depth.
+ */
+ Status = AcpiUtWalkPackageTree (SourceObj, DestObj,
+ AcpiUtCopyIelementToIelement, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ /* On failure, delete the destination package object */
+
+ AcpiUtRemoveReference (DestObj);
+ }
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiUtCopyIobjectToIobject
+ *
+ * PARAMETERS: SourceDesc - The internal object to be copied
+ * DestDesc - Where the copied object is returned
+ * WalkState - Current walk state
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Copy an internal object to a new internal object
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiUtCopyIobjectToIobject (
+ ACPI_OPERAND_OBJECT *SourceDesc,
+ ACPI_OPERAND_OBJECT **DestDesc,
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_STATUS Status = AE_OK;
+
+
+ ACPI_FUNCTION_TRACE (UtCopyIobjectToIobject);
+
+
+ /* Create the top level object */
+
+ *DestDesc = AcpiUtCreateInternalObject (SourceDesc->Common.Type);
+ if (!*DestDesc)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ /* Copy the object and possible subobjects */
+
+ if (SourceDesc->Common.Type == ACPI_TYPE_PACKAGE)
+ {
+ Status = AcpiUtCopyIpackageToIpackage (SourceDesc, *DestDesc,
+ WalkState);
+ }
+ else
+ {
+ Status = AcpiUtCopySimpleObject (SourceDesc, *DestDesc);
+ }
+
+ return_ACPI_STATUS (Status);
+}
+
+
OpenPOWER on IntegriCloud