diff options
Diffstat (limited to 'sys/contrib/dev/acpica/components/parser/psloop.c')
-rw-r--r-- | sys/contrib/dev/acpica/components/parser/psloop.c | 1268 |
1 files changed, 1268 insertions, 0 deletions
diff --git a/sys/contrib/dev/acpica/components/parser/psloop.c b/sys/contrib/dev/acpica/components/parser/psloop.c new file mode 100644 index 0000000..c875d26 --- /dev/null +++ b/sys/contrib/dev/acpica/components/parser/psloop.c @@ -0,0 +1,1268 @@ +/****************************************************************************** + * + * Module Name: psloop - Main AML parse loop + * + *****************************************************************************/ + +/* + * Copyright (C) 2000 - 2012, Intel Corp. + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions, and the following disclaimer, + * without modification. + * 2. Redistributions in binary form must reproduce at minimum a disclaimer + * substantially similar to the "NO WARRANTY" disclaimer below + * ("Disclaimer") and any redistribution must be conditioned upon + * including a substantially similar Disclaimer requirement for further + * binary redistribution. + * 3. Neither the names of the above-listed copyright holders nor the names + * of any contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * Alternatively, this software may be distributed under the terms of the + * GNU General Public License ("GPL") version 2 as published by the Free + * Software Foundation. + * + * NO WARRANTY + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING + * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGES. + */ + + +/* + * Parse the AML and build an operation tree as most interpreters, (such as + * Perl) do. Parsing is done by hand rather than with a YACC generated parser + * to tightly constrain stack and dynamic memory usage. Parsing is kept + * flexible and the code fairly compact by parsing based on a list of AML + * opcode templates in AmlOpInfo[]. + */ + +#include <contrib/dev/acpica/include/acpi.h> +#include <contrib/dev/acpica/include/accommon.h> +#include <contrib/dev/acpica/include/acparser.h> +#include <contrib/dev/acpica/include/acdispat.h> +#include <contrib/dev/acpica/include/amlcode.h> + +#define _COMPONENT ACPI_PARSER + ACPI_MODULE_NAME ("psloop") + +static UINT32 AcpiGbl_Depth = 0; + + +/* Local prototypes */ + +static ACPI_STATUS +AcpiPsGetAmlOpcode ( + ACPI_WALK_STATE *WalkState); + +static ACPI_STATUS +AcpiPsBuildNamedOp ( + ACPI_WALK_STATE *WalkState, + UINT8 *AmlOpStart, + ACPI_PARSE_OBJECT *UnnamedOp, + ACPI_PARSE_OBJECT **Op); + +static ACPI_STATUS +AcpiPsCreateOp ( + ACPI_WALK_STATE *WalkState, + UINT8 *AmlOpStart, + ACPI_PARSE_OBJECT **NewOp); + +static ACPI_STATUS +AcpiPsGetArguments ( + ACPI_WALK_STATE *WalkState, + UINT8 *AmlOpStart, + ACPI_PARSE_OBJECT *Op); + +static ACPI_STATUS +AcpiPsCompleteOp ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT **Op, + ACPI_STATUS Status); + +static ACPI_STATUS +AcpiPsCompleteFinalOp ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Op, + ACPI_STATUS Status); + +static void +AcpiPsLinkModuleCode ( + ACPI_PARSE_OBJECT *ParentOp, + UINT8 *AmlStart, + UINT32 AmlLength, + ACPI_OWNER_ID OwnerId); + + +/******************************************************************************* + * + * FUNCTION: AcpiPsGetAmlOpcode + * + * PARAMETERS: WalkState - Current state + * + * RETURN: Status + * + * DESCRIPTION: Extract the next AML opcode from the input stream. + * + ******************************************************************************/ + +static ACPI_STATUS +AcpiPsGetAmlOpcode ( + ACPI_WALK_STATE *WalkState) +{ + + ACPI_FUNCTION_TRACE_PTR (PsGetAmlOpcode, WalkState); + + + WalkState->AmlOffset = (UINT32) ACPI_PTR_DIFF (WalkState->ParserState.Aml, + WalkState->ParserState.AmlStart); + WalkState->Opcode = AcpiPsPeekOpcode (&(WalkState->ParserState)); + + /* + * First cut to determine what we have found: + * 1) A valid AML opcode + * 2) A name string + * 3) An unknown/invalid opcode + */ + WalkState->OpInfo = AcpiPsGetOpcodeInfo (WalkState->Opcode); + + switch (WalkState->OpInfo->Class) + { + case AML_CLASS_ASCII: + case AML_CLASS_PREFIX: + /* + * Starts with a valid prefix or ASCII char, this is a name + * string. Convert the bare name string to a namepath. + */ + WalkState->Opcode = AML_INT_NAMEPATH_OP; + WalkState->ArgTypes = ARGP_NAMESTRING; + break; + + case AML_CLASS_UNKNOWN: + + /* The opcode is unrecognized. Just skip unknown opcodes */ + + ACPI_ERROR ((AE_INFO, + "Found unknown opcode 0x%X at AML address %p offset 0x%X, ignoring", + WalkState->Opcode, WalkState->ParserState.Aml, WalkState->AmlOffset)); + + ACPI_DUMP_BUFFER (WalkState->ParserState.Aml, 128); + + /* Assume one-byte bad opcode */ + + WalkState->ParserState.Aml++; + return_ACPI_STATUS (AE_CTRL_PARSE_CONTINUE); + + default: + + /* Found opcode info, this is a normal opcode */ + + WalkState->ParserState.Aml += AcpiPsGetOpcodeSize (WalkState->Opcode); + WalkState->ArgTypes = WalkState->OpInfo->ParseArgs; + break; + } + + return_ACPI_STATUS (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiPsBuildNamedOp + * + * PARAMETERS: WalkState - Current state + * AmlOpStart - Begin of named Op in AML + * UnnamedOp - Early Op (not a named Op) + * Op - Returned Op + * + * RETURN: Status + * + * DESCRIPTION: Parse a named Op + * + ******************************************************************************/ + +static ACPI_STATUS +AcpiPsBuildNamedOp ( + ACPI_WALK_STATE *WalkState, + UINT8 *AmlOpStart, + ACPI_PARSE_OBJECT *UnnamedOp, + ACPI_PARSE_OBJECT **Op) +{ + ACPI_STATUS Status = AE_OK; + ACPI_PARSE_OBJECT *Arg = NULL; + + + ACPI_FUNCTION_TRACE_PTR (PsBuildNamedOp, WalkState); + + + UnnamedOp->Common.Value.Arg = NULL; + UnnamedOp->Common.ArgListLength = 0; + UnnamedOp->Common.AmlOpcode = WalkState->Opcode; + + /* + * Get and append arguments until we find the node that contains + * the name (the type ARGP_NAME). + */ + while (GET_CURRENT_ARG_TYPE (WalkState->ArgTypes) && + (GET_CURRENT_ARG_TYPE (WalkState->ArgTypes) != ARGP_NAME)) + { + Status = AcpiPsGetNextArg (WalkState, &(WalkState->ParserState), + GET_CURRENT_ARG_TYPE (WalkState->ArgTypes), &Arg); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + AcpiPsAppendArg (UnnamedOp, Arg); + INCREMENT_ARG_LIST (WalkState->ArgTypes); + } + + /* + * Make sure that we found a NAME and didn't run out of arguments + */ + if (!GET_CURRENT_ARG_TYPE (WalkState->ArgTypes)) + { + return_ACPI_STATUS (AE_AML_NO_OPERAND); + } + + /* We know that this arg is a name, move to next arg */ + + INCREMENT_ARG_LIST (WalkState->ArgTypes); + + /* + * Find the object. This will either insert the object into + * the namespace or simply look it up + */ + WalkState->Op = NULL; + + Status = WalkState->DescendingCallback (WalkState, Op); + if (ACPI_FAILURE (Status)) + { + ACPI_EXCEPTION ((AE_INFO, Status, "During name lookup/catalog")); + return_ACPI_STATUS (Status); + } + + if (!*Op) + { + return_ACPI_STATUS (AE_CTRL_PARSE_CONTINUE); + } + + Status = AcpiPsNextParseState (WalkState, *Op, Status); + if (ACPI_FAILURE (Status)) + { + if (Status == AE_CTRL_PENDING) + { + return_ACPI_STATUS (AE_CTRL_PARSE_PENDING); + } + return_ACPI_STATUS (Status); + } + + AcpiPsAppendArg (*Op, UnnamedOp->Common.Value.Arg); + AcpiGbl_Depth++; + + if ((*Op)->Common.AmlOpcode == AML_REGION_OP || + (*Op)->Common.AmlOpcode == AML_DATA_REGION_OP) + { + /* + * Defer final parsing of an OperationRegion body, because we don't + * have enough info in the first pass to parse it correctly (i.e., + * there may be method calls within the TermArg elements of the body.) + * + * However, we must continue parsing because the opregion is not a + * standalone package -- we don't know where the end is at this point. + * + * (Length is unknown until parse of the body complete) + */ + (*Op)->Named.Data = AmlOpStart; + (*Op)->Named.Length = 0; + } + + return_ACPI_STATUS (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiPsCreateOp + * + * PARAMETERS: WalkState - Current state + * AmlOpStart - Op start in AML + * NewOp - Returned Op + * + * RETURN: Status + * + * DESCRIPTION: Get Op from AML + * + ******************************************************************************/ + +static ACPI_STATUS +AcpiPsCreateOp ( + ACPI_WALK_STATE *WalkState, + UINT8 *AmlOpStart, + ACPI_PARSE_OBJECT **NewOp) +{ + ACPI_STATUS Status = AE_OK; + ACPI_PARSE_OBJECT *Op; + ACPI_PARSE_OBJECT *NamedOp = NULL; + ACPI_PARSE_OBJECT *ParentScope; + UINT8 ArgumentCount; + const ACPI_OPCODE_INFO *OpInfo; + + + ACPI_FUNCTION_TRACE_PTR (PsCreateOp, WalkState); + + + Status = AcpiPsGetAmlOpcode (WalkState); + if (Status == AE_CTRL_PARSE_CONTINUE) + { + return_ACPI_STATUS (AE_CTRL_PARSE_CONTINUE); + } + + /* Create Op structure and append to parent's argument list */ + + WalkState->OpInfo = AcpiPsGetOpcodeInfo (WalkState->Opcode); + Op = AcpiPsAllocOp (WalkState->Opcode); + if (!Op) + { + return_ACPI_STATUS (AE_NO_MEMORY); + } + + if (WalkState->OpInfo->Flags & AML_NAMED) + { + Status = AcpiPsBuildNamedOp (WalkState, AmlOpStart, Op, &NamedOp); + AcpiPsFreeOp (Op); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + *NewOp = NamedOp; + return_ACPI_STATUS (AE_OK); + } + + /* Not a named opcode, just allocate Op and append to parent */ + + if (WalkState->OpInfo->Flags & AML_CREATE) + { + /* + * Backup to beginning of CreateXXXfield declaration + * BodyLength is unknown until we parse the body + */ + Op->Named.Data = AmlOpStart; + Op->Named.Length = 0; + } + + if (WalkState->Opcode == AML_BANK_FIELD_OP) + { + /* + * Backup to beginning of BankField declaration + * BodyLength is unknown until we parse the body + */ + Op->Named.Data = AmlOpStart; + Op->Named.Length = 0; + } + + ParentScope = AcpiPsGetParentScope (&(WalkState->ParserState)); + AcpiPsAppendArg (ParentScope, Op); + + if (ParentScope) + { + OpInfo = AcpiPsGetOpcodeInfo (ParentScope->Common.AmlOpcode); + if (OpInfo->Flags & AML_HAS_TARGET) + { + ArgumentCount = AcpiPsGetArgumentCount (OpInfo->Type); + if (ParentScope->Common.ArgListLength > ArgumentCount) + { + Op->Common.Flags |= ACPI_PARSEOP_TARGET; + } + } + else if (ParentScope->Common.AmlOpcode == AML_INCREMENT_OP) + { + Op->Common.Flags |= ACPI_PARSEOP_TARGET; + } + } + + if (WalkState->DescendingCallback != NULL) + { + /* + * Find the object. This will either insert the object into + * the namespace or simply look it up + */ + WalkState->Op = *NewOp = Op; + + Status = WalkState->DescendingCallback (WalkState, &Op); + Status = AcpiPsNextParseState (WalkState, Op, Status); + if (Status == AE_CTRL_PENDING) + { + Status = AE_CTRL_PARSE_PENDING; + } + } + + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiPsGetArguments + * + * PARAMETERS: WalkState - Current state + * AmlOpStart - Op start in AML + * Op - Current Op + * + * RETURN: Status + * + * DESCRIPTION: Get arguments for passed Op. + * + ******************************************************************************/ + +static ACPI_STATUS +AcpiPsGetArguments ( + ACPI_WALK_STATE *WalkState, + UINT8 *AmlOpStart, + ACPI_PARSE_OBJECT *Op) +{ + ACPI_STATUS Status = AE_OK; + ACPI_PARSE_OBJECT *Arg = NULL; + const ACPI_OPCODE_INFO *OpInfo; + + + ACPI_FUNCTION_TRACE_PTR (PsGetArguments, WalkState); + + + switch (Op->Common.AmlOpcode) + { + case AML_BYTE_OP: /* AML_BYTEDATA_ARG */ + case AML_WORD_OP: /* AML_WORDDATA_ARG */ + case AML_DWORD_OP: /* AML_DWORDATA_ARG */ + case AML_QWORD_OP: /* AML_QWORDATA_ARG */ + case AML_STRING_OP: /* AML_ASCIICHARLIST_ARG */ + + /* Fill in constant or string argument directly */ + + AcpiPsGetNextSimpleArg (&(WalkState->ParserState), + GET_CURRENT_ARG_TYPE (WalkState->ArgTypes), Op); + break; + + case AML_INT_NAMEPATH_OP: /* AML_NAMESTRING_ARG */ + + Status = AcpiPsGetNextNamepath (WalkState, &(WalkState->ParserState), Op, 1); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + WalkState->ArgTypes = 0; + break; + + default: + /* + * Op is not a constant or string, append each argument to the Op + */ + while (GET_CURRENT_ARG_TYPE (WalkState->ArgTypes) && !WalkState->ArgCount) + { + WalkState->AmlOffset = (UINT32) ACPI_PTR_DIFF (WalkState->ParserState.Aml, + WalkState->ParserState.AmlStart); + + Status = AcpiPsGetNextArg (WalkState, &(WalkState->ParserState), + GET_CURRENT_ARG_TYPE (WalkState->ArgTypes), &Arg); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + if (Arg) + { + Arg->Common.AmlOffset = WalkState->AmlOffset; + AcpiPsAppendArg (Op, Arg); + } + + INCREMENT_ARG_LIST (WalkState->ArgTypes); + } + + + /* + * Handle executable code at "module-level". This refers to + * executable opcodes that appear outside of any control method. + */ + if ((WalkState->PassNumber <= ACPI_IMODE_LOAD_PASS2) && + ((WalkState->ParseFlags & ACPI_PARSE_DISASSEMBLE) == 0)) + { + /* + * We want to skip If/Else/While constructs during Pass1 because we + * want to actually conditionally execute the code during Pass2. + * + * Except for disassembly, where we always want to walk the + * If/Else/While packages + */ + switch (Op->Common.AmlOpcode) + { + case AML_IF_OP: + case AML_ELSE_OP: + case AML_WHILE_OP: + + /* + * Currently supported module-level opcodes are: + * IF/ELSE/WHILE. These appear to be the most common, + * and easiest to support since they open an AML + * package. + */ + if (WalkState->PassNumber == ACPI_IMODE_LOAD_PASS1) + { + AcpiPsLinkModuleCode (Op->Common.Parent, AmlOpStart, + (UINT32) (WalkState->ParserState.PkgEnd - AmlOpStart), + WalkState->OwnerId); + } + + ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, + "Pass1: Skipping an If/Else/While body\n")); + + /* Skip body of if/else/while in pass 1 */ + + WalkState->ParserState.Aml = WalkState->ParserState.PkgEnd; + WalkState->ArgCount = 0; + break; + + default: + /* + * Check for an unsupported executable opcode at module + * level. We must be in PASS1, the parent must be a SCOPE, + * The opcode class must be EXECUTE, and the opcode must + * not be an argument to another opcode. + */ + if ((WalkState->PassNumber == ACPI_IMODE_LOAD_PASS1) && + (Op->Common.Parent->Common.AmlOpcode == AML_SCOPE_OP)) + { + OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode); + if ((OpInfo->Class == AML_CLASS_EXECUTE) && + (!Arg)) + { + ACPI_WARNING ((AE_INFO, + "Detected an unsupported executable opcode " + "at module-level: [0x%.4X] at table offset 0x%.4X", + Op->Common.AmlOpcode, + (UINT32) (ACPI_PTR_DIFF (AmlOpStart, + WalkState->ParserState.AmlStart) + + sizeof (ACPI_TABLE_HEADER)))); + } + } + break; + } + } + + /* Special processing for certain opcodes */ + + switch (Op->Common.AmlOpcode) + { + case AML_METHOD_OP: + /* + * Skip parsing of control method because we don't have enough + * info in the first pass to parse it correctly. + * + * Save the length and address of the body + */ + Op->Named.Data = WalkState->ParserState.Aml; + Op->Named.Length = (UINT32) + (WalkState->ParserState.PkgEnd - WalkState->ParserState.Aml); + + /* Skip body of method */ + + WalkState->ParserState.Aml = WalkState->ParserState.PkgEnd; + WalkState->ArgCount = 0; + break; + + case AML_BUFFER_OP: + case AML_PACKAGE_OP: + case AML_VAR_PACKAGE_OP: + + if ((Op->Common.Parent) && + (Op->Common.Parent->Common.AmlOpcode == AML_NAME_OP) && + (WalkState->PassNumber <= ACPI_IMODE_LOAD_PASS2)) + { + /* + * Skip parsing of Buffers and Packages because we don't have + * enough info in the first pass to parse them correctly. + */ + Op->Named.Data = AmlOpStart; + Op->Named.Length = (UINT32) + (WalkState->ParserState.PkgEnd - AmlOpStart); + + /* Skip body */ + + WalkState->ParserState.Aml = WalkState->ParserState.PkgEnd; + WalkState->ArgCount = 0; + } + break; + + case AML_WHILE_OP: + + if (WalkState->ControlState) + { + WalkState->ControlState->Control.PackageEnd = + WalkState->ParserState.PkgEnd; + } + break; + + default: + + /* No action for all other opcodes */ + break; + } + + break; + } + + return_ACPI_STATUS (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiPsLinkModuleCode + * + * PARAMETERS: ParentOp - Parent parser op + * AmlStart - Pointer to the AML + * AmlLength - Length of executable AML + * OwnerId - OwnerId of module level code + * + * RETURN: None. + * + * DESCRIPTION: Wrap the module-level code with a method object and link the + * object to the global list. Note, the mutex field of the method + * object is used to link multiple module-level code objects. + * + ******************************************************************************/ + +static void +AcpiPsLinkModuleCode ( + ACPI_PARSE_OBJECT *ParentOp, + UINT8 *AmlStart, + UINT32 AmlLength, + ACPI_OWNER_ID OwnerId) +{ + ACPI_OPERAND_OBJECT *Prev; + ACPI_OPERAND_OBJECT *Next; + ACPI_OPERAND_OBJECT *MethodObj; + ACPI_NAMESPACE_NODE *ParentNode; + + + /* Get the tail of the list */ + + Prev = Next = AcpiGbl_ModuleCodeList; + while (Next) + { + Prev = Next; + Next = Next->Method.Mutex; + } + + /* + * Insert the module level code into the list. Merge it if it is + * adjacent to the previous element. + */ + if (!Prev || + ((Prev->Method.AmlStart + Prev->Method.AmlLength) != AmlStart)) + { + /* Create, initialize, and link a new temporary method object */ + + MethodObj = AcpiUtCreateInternalObject (ACPI_TYPE_METHOD); + if (!MethodObj) + { + return; + } + + if (ParentOp->Common.Node) + { + ParentNode = ParentOp->Common.Node; + } + else + { + ParentNode = AcpiGbl_RootNode; + } + + MethodObj->Method.AmlStart = AmlStart; + MethodObj->Method.AmlLength = AmlLength; + MethodObj->Method.OwnerId = OwnerId; + MethodObj->Method.InfoFlags |= ACPI_METHOD_MODULE_LEVEL; + + /* + * Save the parent node in NextObject. This is cheating, but we + * don't want to expand the method object. + */ + MethodObj->Method.NextObject = + ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, ParentNode); + + if (!Prev) + { + AcpiGbl_ModuleCodeList = MethodObj; + } + else + { + Prev->Method.Mutex = MethodObj; + } + } + else + { + Prev->Method.AmlLength += AmlLength; + } +} + + +/******************************************************************************* + * + * FUNCTION: AcpiPsCompleteOp + * + * PARAMETERS: WalkState - Current state + * Op - Returned Op + * Status - Parse status before complete Op + * + * RETURN: Status + * + * DESCRIPTION: Complete Op + * + ******************************************************************************/ + +static ACPI_STATUS +AcpiPsCompleteOp ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT **Op, + ACPI_STATUS Status) +{ + ACPI_STATUS Status2; + + + ACPI_FUNCTION_TRACE_PTR (PsCompleteOp, WalkState); + + + /* + * Finished one argument of the containing scope + */ + WalkState->ParserState.Scope->ParseScope.ArgCount--; + + /* Close this Op (will result in parse subtree deletion) */ + + Status2 = AcpiPsCompleteThisOp (WalkState, *Op); + if (ACPI_FAILURE (Status2)) + { + return_ACPI_STATUS (Status2); + } + + *Op = NULL; + + switch (Status) + { + case AE_OK: + break; + + + case AE_CTRL_TRANSFER: + + /* We are about to transfer to a called method */ + + WalkState->PrevOp = NULL; + WalkState->PrevArgTypes = WalkState->ArgTypes; + return_ACPI_STATUS (Status); + + + case AE_CTRL_END: + + AcpiPsPopScope (&(WalkState->ParserState), Op, + &WalkState->ArgTypes, &WalkState->ArgCount); + + if (*Op) + { + WalkState->Op = *Op; + WalkState->OpInfo = AcpiPsGetOpcodeInfo ((*Op)->Common.AmlOpcode); + WalkState->Opcode = (*Op)->Common.AmlOpcode; + + Status = WalkState->AscendingCallback (WalkState); + Status = AcpiPsNextParseState (WalkState, *Op, Status); + + Status2 = AcpiPsCompleteThisOp (WalkState, *Op); + if (ACPI_FAILURE (Status2)) + { + return_ACPI_STATUS (Status2); + } + } + + Status = AE_OK; + break; + + + case AE_CTRL_BREAK: + case AE_CTRL_CONTINUE: + + /* Pop off scopes until we find the While */ + + while (!(*Op) || ((*Op)->Common.AmlOpcode != AML_WHILE_OP)) + { + AcpiPsPopScope (&(WalkState->ParserState), Op, + &WalkState->ArgTypes, &WalkState->ArgCount); + } + + /* Close this iteration of the While loop */ + + WalkState->Op = *Op; + WalkState->OpInfo = AcpiPsGetOpcodeInfo ((*Op)->Common.AmlOpcode); + WalkState->Opcode = (*Op)->Common.AmlOpcode; + + Status = WalkState->AscendingCallback (WalkState); + Status = AcpiPsNextParseState (WalkState, *Op, Status); + + Status2 = AcpiPsCompleteThisOp (WalkState, *Op); + if (ACPI_FAILURE (Status2)) + { + return_ACPI_STATUS (Status2); + } + + Status = AE_OK; + break; + + + case AE_CTRL_TERMINATE: + + /* Clean up */ + do + { + if (*Op) + { + Status2 = AcpiPsCompleteThisOp (WalkState, *Op); + if (ACPI_FAILURE (Status2)) + { + return_ACPI_STATUS (Status2); + } + + AcpiUtDeleteGenericState ( + AcpiUtPopGenericState (&WalkState->ControlState)); + } + + AcpiPsPopScope (&(WalkState->ParserState), Op, + &WalkState->ArgTypes, &WalkState->ArgCount); + + } while (*Op); + + return_ACPI_STATUS (AE_OK); + + + default: /* All other non-AE_OK status */ + + do + { + if (*Op) + { + Status2 = AcpiPsCompleteThisOp (WalkState, *Op); + if (ACPI_FAILURE (Status2)) + { + return_ACPI_STATUS (Status2); + } + } + + AcpiPsPopScope (&(WalkState->ParserState), Op, + &WalkState->ArgTypes, &WalkState->ArgCount); + + } while (*Op); + + +#if 0 + /* + * TBD: Cleanup parse ops on error + */ + if (*Op == NULL) + { + AcpiPsPopScope (ParserState, Op, + &WalkState->ArgTypes, &WalkState->ArgCount); + } +#endif + WalkState->PrevOp = NULL; + WalkState->PrevArgTypes = WalkState->ArgTypes; + return_ACPI_STATUS (Status); + } + + /* This scope complete? */ + + if (AcpiPsHasCompletedScope (&(WalkState->ParserState))) + { + AcpiPsPopScope (&(WalkState->ParserState), Op, + &WalkState->ArgTypes, &WalkState->ArgCount); + ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "Popped scope, Op=%p\n", *Op)); + } + else + { + *Op = NULL; + } + + return_ACPI_STATUS (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiPsCompleteFinalOp + * + * PARAMETERS: WalkState - Current state + * Op - Current Op + * Status - Current parse status before complete last + * Op + * + * RETURN: Status + * + * DESCRIPTION: Complete last Op. + * + ******************************************************************************/ + +static ACPI_STATUS +AcpiPsCompleteFinalOp ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Op, + ACPI_STATUS Status) +{ + ACPI_STATUS Status2; + + + ACPI_FUNCTION_TRACE_PTR (PsCompleteFinalOp, WalkState); + + + /* + * Complete the last Op (if not completed), and clear the scope stack. + * It is easily possible to end an AML "package" with an unbounded number + * of open scopes (such as when several ASL blocks are closed with + * sequential closing braces). We want to terminate each one cleanly. + */ + ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "AML package complete at Op %p\n", Op)); + do + { + if (Op) + { + if (WalkState->AscendingCallback != NULL) + { + WalkState->Op = Op; + WalkState->OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode); + WalkState->Opcode = Op->Common.AmlOpcode; + + Status = WalkState->AscendingCallback (WalkState); + Status = AcpiPsNextParseState (WalkState, Op, Status); + if (Status == AE_CTRL_PENDING) + { + Status = AcpiPsCompleteOp (WalkState, &Op, AE_OK); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + } + + if (Status == AE_CTRL_TERMINATE) + { + Status = AE_OK; + + /* Clean up */ + do + { + if (Op) + { + Status2 = AcpiPsCompleteThisOp (WalkState, Op); + if (ACPI_FAILURE (Status2)) + { + return_ACPI_STATUS (Status2); + } + } + + AcpiPsPopScope (&(WalkState->ParserState), &Op, + &WalkState->ArgTypes, &WalkState->ArgCount); + + } while (Op); + + return_ACPI_STATUS (Status); + } + + else if (ACPI_FAILURE (Status)) + { + /* First error is most important */ + + (void) AcpiPsCompleteThisOp (WalkState, Op); + return_ACPI_STATUS (Status); + } + } + + Status2 = AcpiPsCompleteThisOp (WalkState, Op); + if (ACPI_FAILURE (Status2)) + { + return_ACPI_STATUS (Status2); + } + } + + AcpiPsPopScope (&(WalkState->ParserState), &Op, &WalkState->ArgTypes, + &WalkState->ArgCount); + + } while (Op); + + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiPsParseLoop + * + * PARAMETERS: WalkState - Current state + * + * RETURN: Status + * + * DESCRIPTION: Parse AML (pointed to by the current parser state) and return + * a tree of ops. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiPsParseLoop ( + ACPI_WALK_STATE *WalkState) +{ + ACPI_STATUS Status = AE_OK; + ACPI_PARSE_OBJECT *Op = NULL; /* current op */ + ACPI_PARSE_STATE *ParserState; + UINT8 *AmlOpStart = NULL; + + + ACPI_FUNCTION_TRACE_PTR (PsParseLoop, WalkState); + + + if (WalkState->DescendingCallback == NULL) + { + return_ACPI_STATUS (AE_BAD_PARAMETER); + } + + ParserState = &WalkState->ParserState; + WalkState->ArgTypes = 0; + +#if (!defined (ACPI_NO_METHOD_EXECUTION) && !defined (ACPI_CONSTANT_EVAL_ONLY)) + + if (WalkState->WalkType & ACPI_WALK_METHOD_RESTART) + { + /* We are restarting a preempted control method */ + + if (AcpiPsHasCompletedScope (ParserState)) + { + /* + * We must check if a predicate to an IF or WHILE statement + * was just completed + */ + if ((ParserState->Scope->ParseScope.Op) && + ((ParserState->Scope->ParseScope.Op->Common.AmlOpcode == AML_IF_OP) || + (ParserState->Scope->ParseScope.Op->Common.AmlOpcode == AML_WHILE_OP)) && + (WalkState->ControlState) && + (WalkState->ControlState->Common.State == + ACPI_CONTROL_PREDICATE_EXECUTING)) + { + /* + * A predicate was just completed, get the value of the + * predicate and branch based on that value + */ + WalkState->Op = NULL; + Status = AcpiDsGetPredicateValue (WalkState, ACPI_TO_POINTER (TRUE)); + if (ACPI_FAILURE (Status) && + ((Status & AE_CODE_MASK) != AE_CODE_CONTROL)) + { + if (Status == AE_AML_NO_RETURN_VALUE) + { + ACPI_EXCEPTION ((AE_INFO, Status, + "Invoked method did not return a value")); + } + + ACPI_EXCEPTION ((AE_INFO, Status, "GetPredicate Failed")); + return_ACPI_STATUS (Status); + } + + Status = AcpiPsNextParseState (WalkState, Op, Status); + } + + AcpiPsPopScope (ParserState, &Op, + &WalkState->ArgTypes, &WalkState->ArgCount); + ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "Popped scope, Op=%p\n", Op)); + } + else if (WalkState->PrevOp) + { + /* We were in the middle of an op */ + + Op = WalkState->PrevOp; + WalkState->ArgTypes = WalkState->PrevArgTypes; + } + } +#endif + + /* Iterative parsing loop, while there is more AML to process: */ + + while ((ParserState->Aml < ParserState->AmlEnd) || (Op)) + { + AmlOpStart = ParserState->Aml; + if (!Op) + { + Status = AcpiPsCreateOp (WalkState, AmlOpStart, &Op); + if (ACPI_FAILURE (Status)) + { + if (Status == AE_CTRL_PARSE_CONTINUE) + { + continue; + } + + if (Status == AE_CTRL_PARSE_PENDING) + { + Status = AE_OK; + } + + Status = AcpiPsCompleteOp (WalkState, &Op, Status); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + continue; + } + + Op->Common.AmlOffset = WalkState->AmlOffset; + + if (WalkState->OpInfo) + { + ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, + "Opcode %4.4X [%s] Op %p Aml %p AmlOffset %5.5X\n", + (UINT32) Op->Common.AmlOpcode, WalkState->OpInfo->Name, + Op, ParserState->Aml, Op->Common.AmlOffset)); + } + } + + + /* + * Start ArgCount at zero because we don't know if there are + * any args yet + */ + WalkState->ArgCount = 0; + + /* Are there any arguments that must be processed? */ + + if (WalkState->ArgTypes) + { + /* Get arguments */ + + Status = AcpiPsGetArguments (WalkState, AmlOpStart, Op); + if (ACPI_FAILURE (Status)) + { + Status = AcpiPsCompleteOp (WalkState, &Op, Status); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + continue; + } + } + + /* Check for arguments that need to be processed */ + + if (WalkState->ArgCount) + { + /* + * There are arguments (complex ones), push Op and + * prepare for argument + */ + Status = AcpiPsPushScope (ParserState, Op, + WalkState->ArgTypes, WalkState->ArgCount); + if (ACPI_FAILURE (Status)) + { + Status = AcpiPsCompleteOp (WalkState, &Op, Status); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + continue; + } + + Op = NULL; + continue; + } + + /* + * All arguments have been processed -- Op is complete, + * prepare for next + */ + WalkState->OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode); + if (WalkState->OpInfo->Flags & AML_NAMED) + { + if (AcpiGbl_Depth) + { + AcpiGbl_Depth--; + } + + if (Op->Common.AmlOpcode == AML_REGION_OP || + Op->Common.AmlOpcode == AML_DATA_REGION_OP) + { + /* + * Skip parsing of control method or opregion body, + * because we don't have enough info in the first pass + * to parse them correctly. + * + * Completed parsing an OpRegion declaration, we now + * know the length. + */ + Op->Named.Length = (UINT32) (ParserState->Aml - Op->Named.Data); + } + } + + if (WalkState->OpInfo->Flags & AML_CREATE) + { + /* + * Backup to beginning of CreateXXXfield declaration (1 for + * Opcode) + * + * BodyLength is unknown until we parse the body + */ + Op->Named.Length = (UINT32) (ParserState->Aml - Op->Named.Data); + } + + if (Op->Common.AmlOpcode == AML_BANK_FIELD_OP) + { + /* + * Backup to beginning of BankField declaration + * + * BodyLength is unknown until we parse the body + */ + Op->Named.Length = (UINT32) (ParserState->Aml - Op->Named.Data); + } + + /* This op complete, notify the dispatcher */ + + if (WalkState->AscendingCallback != NULL) + { + WalkState->Op = Op; + WalkState->Opcode = Op->Common.AmlOpcode; + + Status = WalkState->AscendingCallback (WalkState); + Status = AcpiPsNextParseState (WalkState, Op, Status); + if (Status == AE_CTRL_PENDING) + { + Status = AE_OK; + } + } + + Status = AcpiPsCompleteOp (WalkState, &Op, Status); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + } /* while ParserState->Aml */ + + Status = AcpiPsCompleteFinalOp (WalkState, Op, Status); + return_ACPI_STATUS (Status); +} + |