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diff --git a/sys/contrib/dev/acpica/components/namespace/nsxfeval.c b/sys/contrib/dev/acpica/components/namespace/nsxfeval.c
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+/*******************************************************************************
+ *
+ * Module Name: nsxfeval - Public interfaces to the ACPI subsystem
+ * ACPI Object evaluation interfaces
+ *
+ ******************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+
+#define __NSXFEVAL_C__
+
+#include <contrib/dev/acpica/include/acpi.h>
+#include <contrib/dev/acpica/include/accommon.h>
+#include <contrib/dev/acpica/include/acnamesp.h>
+#include <contrib/dev/acpica/include/acinterp.h>
+
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nsxfeval")
+
+/* Local prototypes */
+
+static void
+AcpiNsResolveReferences (
+ ACPI_EVALUATE_INFO *Info);
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiEvaluateObjectTyped
+ *
+ * PARAMETERS: Handle - Object handle (optional)
+ * Pathname - Object pathname (optional)
+ * ExternalParams - List of parameters to pass to method,
+ * terminated by NULL. May be NULL
+ * if no parameters are being passed.
+ * ReturnBuffer - Where to put method's return value (if
+ * any). If NULL, no value is returned.
+ * ReturnType - Expected type of return object
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Find and evaluate the given object, passing the given
+ * parameters if necessary. One of "Handle" or "Pathname" must
+ * be valid (non-null)
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiEvaluateObjectTyped (
+ ACPI_HANDLE Handle,
+ ACPI_STRING Pathname,
+ ACPI_OBJECT_LIST *ExternalParams,
+ ACPI_BUFFER *ReturnBuffer,
+ ACPI_OBJECT_TYPE ReturnType)
+{
+ ACPI_STATUS Status;
+ BOOLEAN MustFree = FALSE;
+
+
+ ACPI_FUNCTION_TRACE (AcpiEvaluateObjectTyped);
+
+
+ /* Return buffer must be valid */
+
+ if (!ReturnBuffer)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ if (ReturnBuffer->Length == ACPI_ALLOCATE_BUFFER)
+ {
+ MustFree = TRUE;
+ }
+
+ /* Evaluate the object */
+
+ Status = AcpiEvaluateObject (Handle, Pathname, ExternalParams, ReturnBuffer);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Type ANY means "don't care" */
+
+ if (ReturnType == ACPI_TYPE_ANY)
+ {
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ if (ReturnBuffer->Length == 0)
+ {
+ /* Error because caller specifically asked for a return value */
+
+ ACPI_ERROR ((AE_INFO, "No return value"));
+ return_ACPI_STATUS (AE_NULL_OBJECT);
+ }
+
+ /* Examine the object type returned from EvaluateObject */
+
+ if (((ACPI_OBJECT *) ReturnBuffer->Pointer)->Type == ReturnType)
+ {
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* Return object type does not match requested type */
+
+ ACPI_ERROR ((AE_INFO,
+ "Incorrect return type [%s] requested [%s]",
+ AcpiUtGetTypeName (((ACPI_OBJECT *) ReturnBuffer->Pointer)->Type),
+ AcpiUtGetTypeName (ReturnType)));
+
+ if (MustFree)
+ {
+ /* Caller used ACPI_ALLOCATE_BUFFER, free the return buffer */
+
+ AcpiOsFree (ReturnBuffer->Pointer);
+ ReturnBuffer->Pointer = NULL;
+ }
+
+ ReturnBuffer->Length = 0;
+ return_ACPI_STATUS (AE_TYPE);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiEvaluateObjectTyped)
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiEvaluateObject
+ *
+ * PARAMETERS: Handle - Object handle (optional)
+ * Pathname - Object pathname (optional)
+ * ExternalParams - List of parameters to pass to method,
+ * terminated by NULL. May be NULL
+ * if no parameters are being passed.
+ * ReturnBuffer - Where to put method's return value (if
+ * any). If NULL, no value is returned.
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Find and evaluate the given object, passing the given
+ * parameters if necessary. One of "Handle" or "Pathname" must
+ * be valid (non-null)
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiEvaluateObject (
+ ACPI_HANDLE Handle,
+ ACPI_STRING Pathname,
+ ACPI_OBJECT_LIST *ExternalParams,
+ ACPI_BUFFER *ReturnBuffer)
+{
+ ACPI_STATUS Status;
+ ACPI_EVALUATE_INFO *Info;
+ ACPI_SIZE BufferSpaceNeeded;
+ UINT32 i;
+
+
+ ACPI_FUNCTION_TRACE (AcpiEvaluateObject);
+
+
+ /* Allocate and initialize the evaluation information block */
+
+ Info = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO));
+ if (!Info)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ Info->Pathname = Pathname;
+
+ /* Convert and validate the device handle */
+
+ Info->PrefixNode = AcpiNsValidateHandle (Handle);
+ if (!Info->PrefixNode)
+ {
+ Status = AE_BAD_PARAMETER;
+ goto Cleanup;
+ }
+
+ /*
+ * If there are parameters to be passed to a control method, the external
+ * objects must all be converted to internal objects
+ */
+ if (ExternalParams && ExternalParams->Count)
+ {
+ /*
+ * Allocate a new parameter block for the internal objects
+ * Add 1 to count to allow for null terminated internal list
+ */
+ Info->Parameters = ACPI_ALLOCATE_ZEROED (
+ ((ACPI_SIZE) ExternalParams->Count + 1) * sizeof (void *));
+ if (!Info->Parameters)
+ {
+ Status = AE_NO_MEMORY;
+ goto Cleanup;
+ }
+
+ /* Convert each external object in the list to an internal object */
+
+ for (i = 0; i < ExternalParams->Count; i++)
+ {
+ Status = AcpiUtCopyEobjectToIobject (
+ &ExternalParams->Pointer[i], &Info->Parameters[i]);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+ }
+ Info->Parameters[ExternalParams->Count] = NULL;
+ }
+
+ /*
+ * Three major cases:
+ * 1) Fully qualified pathname
+ * 2) No handle, not fully qualified pathname (error)
+ * 3) Valid handle
+ */
+ if ((Pathname) &&
+ (AcpiNsValidRootPrefix (Pathname[0])))
+ {
+ /* The path is fully qualified, just evaluate by name */
+
+ Info->PrefixNode = NULL;
+ Status = AcpiNsEvaluate (Info);
+ }
+ else if (!Handle)
+ {
+ /*
+ * A handle is optional iff a fully qualified pathname is specified.
+ * Since we've already handled fully qualified names above, this is
+ * an error
+ */
+ if (!Pathname)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
+ "Both Handle and Pathname are NULL"));
+ }
+ else
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
+ "Null Handle with relative pathname [%s]", Pathname));
+ }
+
+ Status = AE_BAD_PARAMETER;
+ }
+ else
+ {
+ /* We have a namespace a node and a possible relative path */
+
+ Status = AcpiNsEvaluate (Info);
+ }
+
+ /*
+ * If we are expecting a return value, and all went well above,
+ * copy the return value to an external object.
+ */
+ if (ReturnBuffer)
+ {
+ if (!Info->ReturnObject)
+ {
+ ReturnBuffer->Length = 0;
+ }
+ else
+ {
+ if (ACPI_GET_DESCRIPTOR_TYPE (Info->ReturnObject) ==
+ ACPI_DESC_TYPE_NAMED)
+ {
+ /*
+ * If we received a NS Node as a return object, this means that
+ * the object we are evaluating has nothing interesting to
+ * return (such as a mutex, etc.) We return an error because
+ * these types are essentially unsupported by this interface.
+ * We don't check up front because this makes it easier to add
+ * support for various types at a later date if necessary.
+ */
+ Status = AE_TYPE;
+ Info->ReturnObject = NULL; /* No need to delete a NS Node */
+ ReturnBuffer->Length = 0;
+ }
+
+ if (ACPI_SUCCESS (Status))
+ {
+ /* Dereference Index and RefOf references */
+
+ AcpiNsResolveReferences (Info);
+
+ /* Get the size of the returned object */
+
+ Status = AcpiUtGetObjectSize (Info->ReturnObject,
+ &BufferSpaceNeeded);
+ if (ACPI_SUCCESS (Status))
+ {
+ /* Validate/Allocate/Clear caller buffer */
+
+ Status = AcpiUtInitializeBuffer (ReturnBuffer,
+ BufferSpaceNeeded);
+ if (ACPI_FAILURE (Status))
+ {
+ /*
+ * Caller's buffer is too small or a new one can't
+ * be allocated
+ */
+ ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
+ "Needed buffer size %X, %s\n",
+ (UINT32) BufferSpaceNeeded,
+ AcpiFormatException (Status)));
+ }
+ else
+ {
+ /* We have enough space for the object, build it */
+
+ Status = AcpiUtCopyIobjectToEobject (Info->ReturnObject,
+ ReturnBuffer);
+ }
+ }
+ }
+ }
+ }
+
+ if (Info->ReturnObject)
+ {
+ /*
+ * Delete the internal return object. NOTE: Interpreter must be
+ * locked to avoid race condition.
+ */
+ AcpiExEnterInterpreter ();
+
+ /* Remove one reference on the return object (should delete it) */
+
+ AcpiUtRemoveReference (Info->ReturnObject);
+ AcpiExExitInterpreter ();
+ }
+
+
+Cleanup:
+
+ /* Free the input parameter list (if we created one) */
+
+ if (Info->Parameters)
+ {
+ /* Free the allocated parameter block */
+
+ AcpiUtDeleteInternalObjectList (Info->Parameters);
+ }
+
+ ACPI_FREE (Info);
+ return_ACPI_STATUS (Status);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiEvaluateObject)
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsResolveReferences
+ *
+ * PARAMETERS: Info - Evaluation info block
+ *
+ * RETURN: Info->ReturnObject is replaced with the dereferenced object
+ *
+ * DESCRIPTION: Dereference certain reference objects. Called before an
+ * internal return object is converted to an external ACPI_OBJECT.
+ *
+ * Performs an automatic dereference of Index and RefOf reference objects.
+ * These reference objects are not supported by the ACPI_OBJECT, so this is a
+ * last resort effort to return something useful. Also, provides compatibility
+ * with other ACPI implementations.
+ *
+ * NOTE: does not handle references within returned package objects or nested
+ * references, but this support could be added later if found to be necessary.
+ *
+ ******************************************************************************/
+
+static void
+AcpiNsResolveReferences (
+ ACPI_EVALUATE_INFO *Info)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc = NULL;
+ ACPI_NAMESPACE_NODE *Node;
+
+
+ /* We are interested in reference objects only */
+
+ if ((Info->ReturnObject)->Common.Type != ACPI_TYPE_LOCAL_REFERENCE)
+ {
+ return;
+ }
+
+ /*
+ * Two types of references are supported - those created by Index and
+ * RefOf operators. A name reference (AML_NAMEPATH_OP) can be converted
+ * to an ACPI_OBJECT, so it is not dereferenced here. A DdbHandle
+ * (AML_LOAD_OP) cannot be dereferenced, nor can it be converted to
+ * an ACPI_OBJECT.
+ */
+ switch (Info->ReturnObject->Reference.Class)
+ {
+ case ACPI_REFCLASS_INDEX:
+
+ ObjDesc = *(Info->ReturnObject->Reference.Where);
+ break;
+
+ case ACPI_REFCLASS_REFOF:
+
+ Node = Info->ReturnObject->Reference.Object;
+ if (Node)
+ {
+ ObjDesc = Node->Object;
+ }
+ break;
+
+ default:
+ return;
+ }
+
+ /* Replace the existing reference object */
+
+ if (ObjDesc)
+ {
+ AcpiUtAddReference (ObjDesc);
+ AcpiUtRemoveReference (Info->ReturnObject);
+ Info->ReturnObject = ObjDesc;
+ }
+
+ return;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiWalkNamespace
+ *
+ * PARAMETERS: Type - ACPI_OBJECT_TYPE to search for
+ * StartObject - Handle in namespace where search begins
+ * MaxDepth - Depth to which search is to reach
+ * PreOrderVisit - Called during tree pre-order visit
+ * when an object of "Type" is found
+ * PostOrderVisit - Called during tree post-order visit
+ * when an object of "Type" is found
+ * Context - Passed to user function(s) above
+ * ReturnValue - Location where return value of
+ * UserFunction is put if terminated early
+ *
+ * RETURNS Return value from the UserFunction if terminated early.
+ * Otherwise, returns NULL.
+ *
+ * DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
+ * starting (and ending) at the object specified by StartHandle.
+ * The callback function is called whenever an object that matches
+ * the type parameter is found. If the callback function returns
+ * a non-zero value, the search is terminated immediately and this
+ * value is returned to the caller.
+ *
+ * The point of this procedure is to provide a generic namespace
+ * walk routine that can be called from multiple places to
+ * provide multiple services; the callback function(s) can be
+ * tailored to each task, whether it is a print function,
+ * a compare function, etc.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiWalkNamespace (
+ ACPI_OBJECT_TYPE Type,
+ ACPI_HANDLE StartObject,
+ UINT32 MaxDepth,
+ ACPI_WALK_CALLBACK PreOrderVisit,
+ ACPI_WALK_CALLBACK PostOrderVisit,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE (AcpiWalkNamespace);
+
+
+ /* Parameter validation */
+
+ if ((Type > ACPI_TYPE_LOCAL_MAX) ||
+ (!MaxDepth) ||
+ (!PreOrderVisit && !PostOrderVisit))
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /*
+ * Need to acquire the namespace reader lock to prevent interference
+ * with any concurrent table unloads (which causes the deletion of
+ * namespace objects). We cannot allow the deletion of a namespace node
+ * while the user function is using it. The exception to this are the
+ * nodes created and deleted during control method execution -- these
+ * nodes are marked as temporary nodes and are ignored by the namespace
+ * walk. Thus, control methods can be executed while holding the
+ * namespace deletion lock (and the user function can execute control
+ * methods.)
+ */
+ Status = AcpiUtAcquireReadLock (&AcpiGbl_NamespaceRwLock);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ /*
+ * Lock the namespace around the walk. The namespace will be
+ * unlocked/locked around each call to the user function - since the user
+ * function must be allowed to make ACPICA calls itself (for example, it
+ * will typically execute control methods during device enumeration.)
+ */
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ goto UnlockAndExit;
+ }
+
+ Status = AcpiNsWalkNamespace (Type, StartObject, MaxDepth,
+ ACPI_NS_WALK_UNLOCK, PreOrderVisit,
+ PostOrderVisit, Context, ReturnValue);
+
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+
+UnlockAndExit:
+ (void) AcpiUtReleaseReadLock (&AcpiGbl_NamespaceRwLock);
+ return_ACPI_STATUS (Status);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiWalkNamespace)
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetDeviceCallback
+ *
+ * PARAMETERS: Callback from AcpiGetDevice
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Takes callbacks from WalkNamespace and filters out all non-
+ * present devices, or if they specified a HID, it filters based
+ * on that.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiNsGetDeviceCallback (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_GET_DEVICES_INFO *Info = Context;
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node;
+ UINT32 Flags;
+ ACPI_DEVICE_ID *Hid;
+ ACPI_DEVICE_ID_LIST *Cid;
+ UINT32 i;
+ BOOLEAN Found;
+ int NoMatch;
+
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ Node = AcpiNsValidateHandle (ObjHandle);
+ Status = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ if (!Node)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ /*
+ * First, filter based on the device HID and CID.
+ *
+ * 01/2010: For this case where a specific HID is requested, we don't
+ * want to run _STA until we have an actual HID match. Thus, we will
+ * not unnecessarily execute _STA on devices for which the caller
+ * doesn't care about. Previously, _STA was executed unconditionally
+ * on all devices found here.
+ *
+ * A side-effect of this change is that now we will continue to search
+ * for a matching HID even under device trees where the parent device
+ * would have returned a _STA that indicates it is not present or
+ * not functioning (thus aborting the search on that branch).
+ */
+ if (Info->Hid != NULL)
+ {
+ Status = AcpiUtExecute_HID (Node, &Hid);
+ if (Status == AE_NOT_FOUND)
+ {
+ return (AE_OK);
+ }
+ else if (ACPI_FAILURE (Status))
+ {
+ return (AE_CTRL_DEPTH);
+ }
+
+ NoMatch = ACPI_STRCMP (Hid->String, Info->Hid);
+ ACPI_FREE (Hid);
+
+ if (NoMatch)
+ {
+ /*
+ * HID does not match, attempt match within the
+ * list of Compatible IDs (CIDs)
+ */
+ Status = AcpiUtExecute_CID (Node, &Cid);
+ if (Status == AE_NOT_FOUND)
+ {
+ return (AE_OK);
+ }
+ else if (ACPI_FAILURE (Status))
+ {
+ return (AE_CTRL_DEPTH);
+ }
+
+ /* Walk the CID list */
+
+ Found = FALSE;
+ for (i = 0; i < Cid->Count; i++)
+ {
+ if (ACPI_STRCMP (Cid->Ids[i].String, Info->Hid) == 0)
+ {
+ /* Found a matching CID */
+
+ Found = TRUE;
+ break;
+ }
+ }
+
+ ACPI_FREE (Cid);
+ if (!Found)
+ {
+ return (AE_OK);
+ }
+ }
+ }
+
+ /* Run _STA to determine if device is present */
+
+ Status = AcpiUtExecute_STA (Node, &Flags);
+ if (ACPI_FAILURE (Status))
+ {
+ return (AE_CTRL_DEPTH);
+ }
+
+ if (!(Flags & ACPI_STA_DEVICE_PRESENT) &&
+ !(Flags & ACPI_STA_DEVICE_FUNCTIONING))
+ {
+ /*
+ * Don't examine the children of the device only when the
+ * device is neither present nor functional. See ACPI spec,
+ * description of _STA for more information.
+ */
+ return (AE_CTRL_DEPTH);
+ }
+
+ /* We have a valid device, invoke the user function */
+
+ Status = Info->UserFunction (ObjHandle, NestingLevel, Info->Context,
+ ReturnValue);
+ return (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiGetDevices
+ *
+ * PARAMETERS: HID - HID to search for. Can be NULL.
+ * UserFunction - Called when a matching object is found
+ * Context - Passed to user function
+ * ReturnValue - Location where return value of
+ * UserFunction is put if terminated early
+ *
+ * RETURNS Return value from the UserFunction if terminated early.
+ * Otherwise, returns NULL.
+ *
+ * DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
+ * starting (and ending) at the object specified by StartHandle.
+ * The UserFunction is called whenever an object of type
+ * Device is found. If the user function returns
+ * a non-zero value, the search is terminated immediately and this
+ * value is returned to the caller.
+ *
+ * This is a wrapper for WalkNamespace, but the callback performs
+ * additional filtering. Please see AcpiNsGetDeviceCallback.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiGetDevices (
+ char *HID,
+ ACPI_WALK_CALLBACK UserFunction,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_STATUS Status;
+ ACPI_GET_DEVICES_INFO Info;
+
+
+ ACPI_FUNCTION_TRACE (AcpiGetDevices);
+
+
+ /* Parameter validation */
+
+ if (!UserFunction)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /*
+ * We're going to call their callback from OUR callback, so we need
+ * to know what it is, and their context parameter.
+ */
+ Info.Hid = HID;
+ Info.Context = Context;
+ Info.UserFunction = UserFunction;
+
+ /*
+ * Lock the namespace around the walk.
+ * The namespace will be unlocked/locked around each call
+ * to the user function - since this function
+ * must be allowed to make Acpi calls itself.
+ */
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ Status = AcpiNsWalkNamespace (ACPI_TYPE_DEVICE, ACPI_ROOT_OBJECT,
+ ACPI_UINT32_MAX, ACPI_NS_WALK_UNLOCK,
+ AcpiNsGetDeviceCallback, NULL, &Info, ReturnValue);
+
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ return_ACPI_STATUS (Status);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiGetDevices)
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiAttachData
+ *
+ * PARAMETERS: ObjHandle - Namespace node
+ * Handler - Handler for this attachment
+ * Data - Pointer to data to be attached
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Attach arbitrary data and handler to a namespace node.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiAttachData (
+ ACPI_HANDLE ObjHandle,
+ ACPI_OBJECT_HANDLER Handler,
+ void *Data)
+{
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status;
+
+
+ /* Parameter validation */
+
+ if (!ObjHandle ||
+ !Handler ||
+ !Data)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ /* Convert and validate the handle */
+
+ Node = AcpiNsValidateHandle (ObjHandle);
+ if (!Node)
+ {
+ Status = AE_BAD_PARAMETER;
+ goto UnlockAndExit;
+ }
+
+ Status = AcpiNsAttachData (Node, Handler, Data);
+
+UnlockAndExit:
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (Status);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiAttachData)
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDetachData
+ *
+ * PARAMETERS: ObjHandle - Namespace node handle
+ * Handler - Handler used in call to AcpiAttachData
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Remove data that was previously attached to a node.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDetachData (
+ ACPI_HANDLE ObjHandle,
+ ACPI_OBJECT_HANDLER Handler)
+{
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status;
+
+
+ /* Parameter validation */
+
+ if (!ObjHandle ||
+ !Handler)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ /* Convert and validate the handle */
+
+ Node = AcpiNsValidateHandle (ObjHandle);
+ if (!Node)
+ {
+ Status = AE_BAD_PARAMETER;
+ goto UnlockAndExit;
+ }
+
+ Status = AcpiNsDetachData (Node, Handler);
+
+UnlockAndExit:
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (Status);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiDetachData)
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiGetData
+ *
+ * PARAMETERS: ObjHandle - Namespace node
+ * Handler - Handler used in call to AttachData
+ * Data - Where the data is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Retrieve data that was previously attached to a namespace node.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiGetData (
+ ACPI_HANDLE ObjHandle,
+ ACPI_OBJECT_HANDLER Handler,
+ void **Data)
+{
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status;
+
+
+ /* Parameter validation */
+
+ if (!ObjHandle ||
+ !Handler ||
+ !Data)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ /* Convert and validate the handle */
+
+ Node = AcpiNsValidateHandle (ObjHandle);
+ if (!Node)
+ {
+ Status = AE_BAD_PARAMETER;
+ goto UnlockAndExit;
+ }
+
+ Status = AcpiNsGetAttachedData (Node, Handler, Data);
+
+UnlockAndExit:
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (Status);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiGetData)
+
+
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