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+/*******************************************************************************
+ *
+ * Module Name: nssearch - Namespace search
+ *
+ ******************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+#define __NSSEARCH_C__
+
+#include <contrib/dev/acpica/include/acpi.h>
+#include <contrib/dev/acpica/include/accommon.h>
+#include <contrib/dev/acpica/include/acnamesp.h>
+
+#ifdef ACPI_ASL_COMPILER
+#include <contrib/dev/acpica/include/amlcode.h>
+#endif
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nssearch")
+
+/* Local prototypes */
+
+static ACPI_STATUS
+AcpiNsSearchParentTree (
+ UINT32 TargetName,
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_OBJECT_TYPE Type,
+ ACPI_NAMESPACE_NODE **ReturnNode);
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsSearchOneScope
+ *
+ * PARAMETERS: TargetName - Ascii ACPI name to search for
+ * ParentNode - Starting node where search will begin
+ * Type - Object type to match
+ * ReturnNode - Where the matched Named obj is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Search a single level of the namespace. Performs a
+ * simple search of the specified level, and does not add
+ * entries or search parents.
+ *
+ *
+ * Named object lists are built (and subsequently dumped) in the
+ * order in which the names are encountered during the namespace load;
+ *
+ * All namespace searching is linear in this implementation, but
+ * could be easily modified to support any improved search
+ * algorithm. However, the linear search was chosen for simplicity
+ * and because the trees are small and the other interpreter
+ * execution overhead is relatively high.
+ *
+ * Note: CPU execution analysis has shown that the AML interpreter spends
+ * a very small percentage of its time searching the namespace. Therefore,
+ * the linear search seems to be sufficient, as there would seem to be
+ * little value in improving the search.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsSearchOneScope (
+ UINT32 TargetName,
+ ACPI_NAMESPACE_NODE *ParentNode,
+ ACPI_OBJECT_TYPE Type,
+ ACPI_NAMESPACE_NODE **ReturnNode)
+{
+ ACPI_NAMESPACE_NODE *Node;
+
+
+ ACPI_FUNCTION_TRACE (NsSearchOneScope);
+
+
+#ifdef ACPI_DEBUG_OUTPUT
+ if (ACPI_LV_NAMES & AcpiDbgLevel)
+ {
+ char *ScopeName;
+
+ ScopeName = AcpiNsGetExternalPathname (ParentNode);
+ if (ScopeName)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "Searching %s (%p) For [%4.4s] (%s)\n",
+ ScopeName, ParentNode, ACPI_CAST_PTR (char, &TargetName),
+ AcpiUtGetTypeName (Type)));
+
+ ACPI_FREE (ScopeName);
+ }
+ }
+#endif
+
+ /*
+ * Search for name at this namespace level, which is to say that we
+ * must search for the name among the children of this object
+ */
+ Node = ParentNode->Child;
+ while (Node)
+ {
+ /* Check for match against the name */
+
+ if (Node->Name.Integer == TargetName)
+ {
+ /* Resolve a control method alias if any */
+
+ if (AcpiNsGetType (Node) == ACPI_TYPE_LOCAL_METHOD_ALIAS)
+ {
+ Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Node->Object);
+ }
+
+ /* Found matching entry */
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "Name [%4.4s] (%s) %p found in scope [%4.4s] %p\n",
+ ACPI_CAST_PTR (char, &TargetName),
+ AcpiUtGetTypeName (Node->Type),
+ Node, AcpiUtGetNodeName (ParentNode), ParentNode));
+
+ *ReturnNode = Node;
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* Didn't match name, move on to the next peer object */
+
+ Node = Node->Peer;
+ }
+
+ /* Searched entire namespace level, not found */
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "Name [%4.4s] (%s) not found in search in scope [%4.4s] "
+ "%p first child %p\n",
+ ACPI_CAST_PTR (char, &TargetName), AcpiUtGetTypeName (Type),
+ AcpiUtGetNodeName (ParentNode), ParentNode, ParentNode->Child));
+
+ return_ACPI_STATUS (AE_NOT_FOUND);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsSearchParentTree
+ *
+ * PARAMETERS: TargetName - Ascii ACPI name to search for
+ * Node - Starting node where search will begin
+ * Type - Object type to match
+ * ReturnNode - Where the matched Node is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Called when a name has not been found in the current namespace
+ * level. Before adding it or giving up, ACPI scope rules require
+ * searching enclosing scopes in cases identified by AcpiNsLocal().
+ *
+ * "A name is located by finding the matching name in the current
+ * name space, and then in the parent name space. If the parent
+ * name space does not contain the name, the search continues
+ * recursively until either the name is found or the name space
+ * does not have a parent (the root of the name space). This
+ * indicates that the name is not found" (From ACPI Specification,
+ * section 5.3)
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiNsSearchParentTree (
+ UINT32 TargetName,
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_OBJECT_TYPE Type,
+ ACPI_NAMESPACE_NODE **ReturnNode)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *ParentNode;
+
+
+ ACPI_FUNCTION_TRACE (NsSearchParentTree);
+
+
+ ParentNode = Node->Parent;
+
+ /*
+ * If there is no parent (i.e., we are at the root) or type is "local",
+ * we won't be searching the parent tree.
+ */
+ if (!ParentNode)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "[%4.4s] has no parent\n",
+ ACPI_CAST_PTR (char, &TargetName)));
+ return_ACPI_STATUS (AE_NOT_FOUND);
+ }
+
+ if (AcpiNsLocal (Type))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "[%4.4s] type [%s] must be local to this scope (no parent search)\n",
+ ACPI_CAST_PTR (char, &TargetName), AcpiUtGetTypeName (Type)));
+ return_ACPI_STATUS (AE_NOT_FOUND);
+ }
+
+ /* Search the parent tree */
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "Searching parent [%4.4s] for [%4.4s]\n",
+ AcpiUtGetNodeName (ParentNode), ACPI_CAST_PTR (char, &TargetName)));
+
+ /* Search parents until target is found or we have backed up to the root */
+
+ while (ParentNode)
+ {
+ /*
+ * Search parent scope. Use TYPE_ANY because we don't care about the
+ * object type at this point, we only care about the existence of
+ * the actual name we are searching for. Typechecking comes later.
+ */
+ Status = AcpiNsSearchOneScope (
+ TargetName, ParentNode, ACPI_TYPE_ANY, ReturnNode);
+ if (ACPI_SUCCESS (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Not found here, go up another level (until we reach the root) */
+
+ ParentNode = ParentNode->Parent;
+ }
+
+ /* Not found in parent tree */
+
+ return_ACPI_STATUS (AE_NOT_FOUND);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsSearchAndEnter
+ *
+ * PARAMETERS: TargetName - Ascii ACPI name to search for (4 chars)
+ * WalkState - Current state of the walk
+ * Node - Starting node where search will begin
+ * InterpreterMode - Add names only in ACPI_MODE_LOAD_PASS_x.
+ * Otherwise,search only.
+ * Type - Object type to match
+ * Flags - Flags describing the search restrictions
+ * ReturnNode - Where the Node is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Search for a name segment in a single namespace level,
+ * optionally adding it if it is not found. If the passed
+ * Type is not Any and the type previously stored in the
+ * entry was Any (i.e. unknown), update the stored type.
+ *
+ * In ACPI_IMODE_EXECUTE, search only.
+ * In other modes, search and add if not found.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsSearchAndEnter (
+ UINT32 TargetName,
+ ACPI_WALK_STATE *WalkState,
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_INTERPRETER_MODE InterpreterMode,
+ ACPI_OBJECT_TYPE Type,
+ UINT32 Flags,
+ ACPI_NAMESPACE_NODE **ReturnNode)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *NewNode;
+
+
+ ACPI_FUNCTION_TRACE (NsSearchAndEnter);
+
+
+ /* Parameter validation */
+
+ if (!Node || !TargetName || !ReturnNode)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Null parameter: Node %p Name 0x%X ReturnNode %p",
+ Node, TargetName, ReturnNode));
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /*
+ * Name must consist of valid ACPI characters. We will repair the name if
+ * necessary because we don't want to abort because of this, but we want
+ * all namespace names to be printable. A warning message is appropriate.
+ *
+ * This issue came up because there are in fact machines that exhibit
+ * this problem, and we want to be able to enable ACPI support for them,
+ * even though there are a few bad names.
+ */
+ AcpiUtRepairName (ACPI_CAST_PTR (char, &TargetName));
+
+ /* Try to find the name in the namespace level specified by the caller */
+
+ *ReturnNode = ACPI_ENTRY_NOT_FOUND;
+ Status = AcpiNsSearchOneScope (TargetName, Node, Type, ReturnNode);
+ if (Status != AE_NOT_FOUND)
+ {
+ /*
+ * If we found it AND the request specifies that a find is an error,
+ * return the error
+ */
+ if ((Status == AE_OK) &&
+ (Flags & ACPI_NS_ERROR_IF_FOUND))
+ {
+ Status = AE_ALREADY_EXISTS;
+ }
+
+#ifdef ACPI_ASL_COMPILER
+ if (*ReturnNode && (*ReturnNode)->Type == ACPI_TYPE_ANY)
+ {
+ (*ReturnNode)->Flags |= ANOBJ_IS_EXTERNAL;
+ }
+#endif
+
+ /* Either found it or there was an error: finished either way */
+
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * The name was not found. If we are NOT performing the first pass
+ * (name entry) of loading the namespace, search the parent tree (all the
+ * way to the root if necessary.) We don't want to perform the parent
+ * search when the namespace is actually being loaded. We want to perform
+ * the search when namespace references are being resolved (load pass 2)
+ * and during the execution phase.
+ */
+ if ((InterpreterMode != ACPI_IMODE_LOAD_PASS1) &&
+ (Flags & ACPI_NS_SEARCH_PARENT))
+ {
+ /*
+ * Not found at this level - search parent tree according to the
+ * ACPI specification
+ */
+ Status = AcpiNsSearchParentTree (TargetName, Node, Type, ReturnNode);
+ if (ACPI_SUCCESS (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ /* In execute mode, just search, never add names. Exit now */
+
+ if (InterpreterMode == ACPI_IMODE_EXECUTE)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "%4.4s Not found in %p [Not adding]\n",
+ ACPI_CAST_PTR (char, &TargetName), Node));
+
+ return_ACPI_STATUS (AE_NOT_FOUND);
+ }
+
+ /* Create the new named object */
+
+ NewNode = AcpiNsCreateNode (TargetName);
+ if (!NewNode)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+#ifdef ACPI_ASL_COMPILER
+
+ /* Node is an object defined by an External() statement */
+
+ if (Flags & ACPI_NS_EXTERNAL ||
+ (WalkState && WalkState->Opcode == AML_SCOPE_OP))
+ {
+ NewNode->Flags |= ANOBJ_IS_EXTERNAL;
+ }
+#endif
+
+ if (Flags & ACPI_NS_TEMPORARY)
+ {
+ NewNode->Flags |= ANOBJ_TEMPORARY;
+ }
+
+ /* Install the new object into the parent's list of children */
+
+ AcpiNsInstallNode (WalkState, Node, NewNode, Type);
+ *ReturnNode = NewNode;
+ return_ACPI_STATUS (AE_OK);
+}
+
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