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-rw-r--r--sys/contrib/dev/acpica/components/namespace/nsobject.c505
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diff --git a/sys/contrib/dev/acpica/components/namespace/nsobject.c b/sys/contrib/dev/acpica/components/namespace/nsobject.c
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+/*******************************************************************************
+ *
+ * Module Name: nsobject - Utilities for objects attached to namespace
+ * table entries
+ *
+ ******************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+
+#define __NSOBJECT_C__
+
+#include <contrib/dev/acpica/include/acpi.h>
+#include <contrib/dev/acpica/include/accommon.h>
+#include <contrib/dev/acpica/include/acnamesp.h>
+
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nsobject")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsAttachObject
+ *
+ * PARAMETERS: Node - Parent Node
+ * Object - Object to be attached
+ * Type - Type of object, or ACPI_TYPE_ANY if not
+ * known
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Record the given object as the value associated with the
+ * name whose ACPI_HANDLE is passed. If Object is NULL
+ * and Type is ACPI_TYPE_ANY, set the name as having no value.
+ * Note: Future may require that the Node->Flags field be passed
+ * as a parameter.
+ *
+ * MUTEX: Assumes namespace is locked
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsAttachObject (
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_OPERAND_OBJECT *Object,
+ ACPI_OBJECT_TYPE Type)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_OPERAND_OBJECT *LastObjDesc;
+ ACPI_OBJECT_TYPE ObjectType = ACPI_TYPE_ANY;
+
+
+ ACPI_FUNCTION_TRACE (NsAttachObject);
+
+
+ /*
+ * Parameter validation
+ */
+ if (!Node)
+ {
+ /* Invalid handle */
+
+ ACPI_ERROR ((AE_INFO, "Null NamedObj handle"));
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ if (!Object && (ACPI_TYPE_ANY != Type))
+ {
+ /* Null object */
+
+ ACPI_ERROR ((AE_INFO,
+ "Null object, but type not ACPI_TYPE_ANY"));
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ if (ACPI_GET_DESCRIPTOR_TYPE (Node) != ACPI_DESC_TYPE_NAMED)
+ {
+ /* Not a name handle */
+
+ ACPI_ERROR ((AE_INFO, "Invalid handle %p [%s]",
+ Node, AcpiUtGetDescriptorName (Node)));
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /* Check if this object is already attached */
+
+ if (Node->Object == Object)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
+ "Obj %p already installed in NameObj %p\n",
+ Object, Node));
+
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* If null object, we will just install it */
+
+ if (!Object)
+ {
+ ObjDesc = NULL;
+ ObjectType = ACPI_TYPE_ANY;
+ }
+
+ /*
+ * If the source object is a namespace Node with an attached object,
+ * we will use that (attached) object
+ */
+ else if ((ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED) &&
+ ((ACPI_NAMESPACE_NODE *) Object)->Object)
+ {
+ /*
+ * Value passed is a name handle and that name has a
+ * non-null value. Use that name's value and type.
+ */
+ ObjDesc = ((ACPI_NAMESPACE_NODE *) Object)->Object;
+ ObjectType = ((ACPI_NAMESPACE_NODE *) Object)->Type;
+ }
+
+ /*
+ * Otherwise, we will use the parameter object, but we must type
+ * it first
+ */
+ else
+ {
+ ObjDesc = (ACPI_OPERAND_OBJECT *) Object;
+
+ /* Use the given type */
+
+ ObjectType = Type;
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Installing %p into Node %p [%4.4s]\n",
+ ObjDesc, Node, AcpiUtGetNodeName (Node)));
+
+ /* Detach an existing attached object if present */
+
+ if (Node->Object)
+ {
+ AcpiNsDetachObject (Node);
+ }
+
+ if (ObjDesc)
+ {
+ /*
+ * Must increment the new value's reference count
+ * (if it is an internal object)
+ */
+ AcpiUtAddReference (ObjDesc);
+
+ /*
+ * Handle objects with multiple descriptors - walk
+ * to the end of the descriptor list
+ */
+ LastObjDesc = ObjDesc;
+ while (LastObjDesc->Common.NextObject)
+ {
+ LastObjDesc = LastObjDesc->Common.NextObject;
+ }
+
+ /* Install the object at the front of the object list */
+
+ LastObjDesc->Common.NextObject = Node->Object;
+ }
+
+ Node->Type = (UINT8) ObjectType;
+ Node->Object = ObjDesc;
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDetachObject
+ *
+ * PARAMETERS: Node - A Namespace node whose object will be detached
+ *
+ * RETURN: None.
+ *
+ * DESCRIPTION: Detach/delete an object associated with a namespace node.
+ * if the object is an allocated object, it is freed.
+ * Otherwise, the field is simply cleared.
+ *
+ ******************************************************************************/
+
+void
+AcpiNsDetachObject (
+ ACPI_NAMESPACE_NODE *Node)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+
+
+ ACPI_FUNCTION_TRACE (NsDetachObject);
+
+
+ ObjDesc = Node->Object;
+
+ if (!ObjDesc ||
+ (ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
+ {
+ return_VOID;
+ }
+
+ if (Node->Flags & ANOBJ_ALLOCATED_BUFFER)
+ {
+ /* Free the dynamic aml buffer */
+
+ if (ObjDesc->Common.Type == ACPI_TYPE_METHOD)
+ {
+ ACPI_FREE (ObjDesc->Method.AmlStart);
+ }
+ }
+
+ /* Clear the entry in all cases */
+
+ Node->Object = NULL;
+ if (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc) == ACPI_DESC_TYPE_OPERAND)
+ {
+ Node->Object = ObjDesc->Common.NextObject;
+ if (Node->Object &&
+ ((Node->Object)->Common.Type != ACPI_TYPE_LOCAL_DATA))
+ {
+ Node->Object = Node->Object->Common.NextObject;
+ }
+ }
+
+ /* Reset the node type to untyped */
+
+ Node->Type = ACPI_TYPE_ANY;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Node %p [%4.4s] Object %p\n",
+ Node, AcpiUtGetNodeName (Node), ObjDesc));
+
+ /* Remove one reference on the object (and all subobjects) */
+
+ AcpiUtRemoveReference (ObjDesc);
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetAttachedObject
+ *
+ * PARAMETERS: Node - Namespace node
+ *
+ * RETURN: Current value of the object field from the Node whose
+ * handle is passed
+ *
+ * DESCRIPTION: Obtain the object attached to a namespace node.
+ *
+ ******************************************************************************/
+
+ACPI_OPERAND_OBJECT *
+AcpiNsGetAttachedObject (
+ ACPI_NAMESPACE_NODE *Node)
+{
+ ACPI_FUNCTION_TRACE_PTR (NsGetAttachedObject, Node);
+
+
+ if (!Node)
+ {
+ ACPI_WARNING ((AE_INFO, "Null Node ptr"));
+ return_PTR (NULL);
+ }
+
+ if (!Node->Object ||
+ ((ACPI_GET_DESCRIPTOR_TYPE (Node->Object) != ACPI_DESC_TYPE_OPERAND) &&
+ (ACPI_GET_DESCRIPTOR_TYPE (Node->Object) != ACPI_DESC_TYPE_NAMED)) ||
+ ((Node->Object)->Common.Type == ACPI_TYPE_LOCAL_DATA))
+ {
+ return_PTR (NULL);
+ }
+
+ return_PTR (Node->Object);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetSecondaryObject
+ *
+ * PARAMETERS: Node - Namespace node
+ *
+ * RETURN: Current value of the object field from the Node whose
+ * handle is passed.
+ *
+ * DESCRIPTION: Obtain a secondary object associated with a namespace node.
+ *
+ ******************************************************************************/
+
+ACPI_OPERAND_OBJECT *
+AcpiNsGetSecondaryObject (
+ ACPI_OPERAND_OBJECT *ObjDesc)
+{
+ ACPI_FUNCTION_TRACE_PTR (NsGetSecondaryObject, ObjDesc);
+
+
+ if ((!ObjDesc) ||
+ (ObjDesc->Common.Type== ACPI_TYPE_LOCAL_DATA) ||
+ (!ObjDesc->Common.NextObject) ||
+ ((ObjDesc->Common.NextObject)->Common.Type == ACPI_TYPE_LOCAL_DATA))
+ {
+ return_PTR (NULL);
+ }
+
+ return_PTR (ObjDesc->Common.NextObject);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsAttachData
+ *
+ * PARAMETERS: Node - Namespace node
+ * Handler - Handler to be associated with the data
+ * Data - Data to be attached
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Low-level attach data. Create and attach a Data object.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsAttachData (
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_OBJECT_HANDLER Handler,
+ void *Data)
+{
+ ACPI_OPERAND_OBJECT *PrevObjDesc;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_OPERAND_OBJECT *DataDesc;
+
+
+ /* We only allow one attachment per handler */
+
+ PrevObjDesc = NULL;
+ ObjDesc = Node->Object;
+ while (ObjDesc)
+ {
+ if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
+ (ObjDesc->Data.Handler == Handler))
+ {
+ return (AE_ALREADY_EXISTS);
+ }
+
+ PrevObjDesc = ObjDesc;
+ ObjDesc = ObjDesc->Common.NextObject;
+ }
+
+ /* Create an internal object for the data */
+
+ DataDesc = AcpiUtCreateInternalObject (ACPI_TYPE_LOCAL_DATA);
+ if (!DataDesc)
+ {
+ return (AE_NO_MEMORY);
+ }
+
+ DataDesc->Data.Handler = Handler;
+ DataDesc->Data.Pointer = Data;
+
+ /* Install the data object */
+
+ if (PrevObjDesc)
+ {
+ PrevObjDesc->Common.NextObject = DataDesc;
+ }
+ else
+ {
+ Node->Object = DataDesc;
+ }
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDetachData
+ *
+ * PARAMETERS: Node - Namespace node
+ * Handler - Handler associated with the data
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Low-level detach data. Delete the data node, but the caller
+ * is responsible for the actual data.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsDetachData (
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_OBJECT_HANDLER Handler)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_OPERAND_OBJECT *PrevObjDesc;
+
+
+ PrevObjDesc = NULL;
+ ObjDesc = Node->Object;
+ while (ObjDesc)
+ {
+ if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
+ (ObjDesc->Data.Handler == Handler))
+ {
+ if (PrevObjDesc)
+ {
+ PrevObjDesc->Common.NextObject = ObjDesc->Common.NextObject;
+ }
+ else
+ {
+ Node->Object = ObjDesc->Common.NextObject;
+ }
+
+ AcpiUtRemoveReference (ObjDesc);
+ return (AE_OK);
+ }
+
+ PrevObjDesc = ObjDesc;
+ ObjDesc = ObjDesc->Common.NextObject;
+ }
+
+ return (AE_NOT_FOUND);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetAttachedData
+ *
+ * PARAMETERS: Node - Namespace node
+ * Handler - Handler associated with the data
+ * Data - Where the data is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Low level interface to obtain data previously associated with
+ * a namespace node.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsGetAttachedData (
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_OBJECT_HANDLER Handler,
+ void **Data)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+
+
+ ObjDesc = Node->Object;
+ while (ObjDesc)
+ {
+ if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
+ (ObjDesc->Data.Handler == Handler))
+ {
+ *Data = ObjDesc->Data.Pointer;
+ return (AE_OK);
+ }
+
+ ObjDesc = ObjDesc->Common.NextObject;
+ }
+
+ return (AE_NOT_FOUND);
+}
+
+
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