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-rw-r--r--sys/contrib/dev/acpica/components/dispatcher/dswload2.c747
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diff --git a/sys/contrib/dev/acpica/components/dispatcher/dswload2.c b/sys/contrib/dev/acpica/components/dispatcher/dswload2.c
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index 0000000..9bc8b31
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+++ b/sys/contrib/dev/acpica/components/dispatcher/dswload2.c
@@ -0,0 +1,747 @@
+/******************************************************************************
+ *
+ * Module Name: dswload2 - Dispatcher second pass namespace load callbacks
+ *
+ *****************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+#define __DSWLOAD2_C__
+
+#include <contrib/dev/acpica/include/acpi.h>
+#include <contrib/dev/acpica/include/accommon.h>
+#include <contrib/dev/acpica/include/acparser.h>
+#include <contrib/dev/acpica/include/amlcode.h>
+#include <contrib/dev/acpica/include/acdispat.h>
+#include <contrib/dev/acpica/include/acinterp.h>
+#include <contrib/dev/acpica/include/acnamesp.h>
+#include <contrib/dev/acpica/include/acevents.h>
+
+#define _COMPONENT ACPI_DISPATCHER
+ ACPI_MODULE_NAME ("dswload2")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsLoad2BeginOp
+ *
+ * PARAMETERS: WalkState - Current state of the parse tree walk
+ * OutOp - Wher to return op if a new one is created
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Descending callback used during the loading of ACPI tables.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsLoad2BeginOp (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT **OutOp)
+{
+ ACPI_PARSE_OBJECT *Op;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status;
+ ACPI_OBJECT_TYPE ObjectType;
+ char *BufferPtr;
+ UINT32 Flags;
+
+
+ ACPI_FUNCTION_TRACE (DsLoad2BeginOp);
+
+
+ Op = WalkState->Op;
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));
+
+ if (Op)
+ {
+ if ((WalkState->ControlState) &&
+ (WalkState->ControlState->Common.State ==
+ ACPI_CONTROL_CONDITIONAL_EXECUTING))
+ {
+ /* We are executing a while loop outside of a method */
+
+ Status = AcpiDsExecBeginOp (WalkState, OutOp);
+ return_ACPI_STATUS (Status);
+ }
+
+ /* We only care about Namespace opcodes here */
+
+ if ((!(WalkState->OpInfo->Flags & AML_NSOPCODE) &&
+ (WalkState->Opcode != AML_INT_NAMEPATH_OP)) ||
+ (!(WalkState->OpInfo->Flags & AML_NAMED)))
+ {
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* Get the name we are going to enter or lookup in the namespace */
+
+ if (WalkState->Opcode == AML_INT_NAMEPATH_OP)
+ {
+ /* For Namepath op, get the path string */
+
+ BufferPtr = Op->Common.Value.String;
+ if (!BufferPtr)
+ {
+ /* No name, just exit */
+
+ return_ACPI_STATUS (AE_OK);
+ }
+ }
+ else
+ {
+ /* Get name from the op */
+
+ BufferPtr = ACPI_CAST_PTR (char, &Op->Named.Name);
+ }
+ }
+ else
+ {
+ /* Get the namestring from the raw AML */
+
+ BufferPtr = AcpiPsGetNextNamestring (&WalkState->ParserState);
+ }
+
+ /* Map the opcode into an internal object type */
+
+ ObjectType = WalkState->OpInfo->ObjectType;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "State=%p Op=%p Type=%X\n", WalkState, Op, ObjectType));
+
+ switch (WalkState->Opcode)
+ {
+ case AML_FIELD_OP:
+ case AML_BANK_FIELD_OP:
+ case AML_INDEX_FIELD_OP:
+
+ Node = NULL;
+ Status = AE_OK;
+ break;
+
+ case AML_INT_NAMEPATH_OP:
+ /*
+ * The NamePath is an object reference to an existing object.
+ * Don't enter the name into the namespace, but look it up
+ * for use later.
+ */
+ Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
+ ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
+ WalkState, &(Node));
+ break;
+
+ case AML_SCOPE_OP:
+
+ /* Special case for Scope(\) -> refers to the Root node */
+
+ if (Op && (Op->Named.Node == AcpiGbl_RootNode))
+ {
+ Node = Op->Named.Node;
+
+ Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+ else
+ {
+ /*
+ * The Path is an object reference to an existing object.
+ * Don't enter the name into the namespace, but look it up
+ * for use later.
+ */
+ Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
+ ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
+ WalkState, &(Node));
+ if (ACPI_FAILURE (Status))
+ {
+#ifdef ACPI_ASL_COMPILER
+ if (Status == AE_NOT_FOUND)
+ {
+ Status = AE_OK;
+ }
+ else
+ {
+ ACPI_ERROR_NAMESPACE (BufferPtr, Status);
+ }
+#else
+ ACPI_ERROR_NAMESPACE (BufferPtr, Status);
+#endif
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ /*
+ * We must check to make sure that the target is
+ * one of the opcodes that actually opens a scope
+ */
+ switch (Node->Type)
+ {
+ case ACPI_TYPE_ANY:
+ case ACPI_TYPE_LOCAL_SCOPE: /* Scope */
+ case ACPI_TYPE_DEVICE:
+ case ACPI_TYPE_POWER:
+ case ACPI_TYPE_PROCESSOR:
+ case ACPI_TYPE_THERMAL:
+
+ /* These are acceptable types */
+ break;
+
+ case ACPI_TYPE_INTEGER:
+ case ACPI_TYPE_STRING:
+ case ACPI_TYPE_BUFFER:
+
+ /*
+ * These types we will allow, but we will change the type.
+ * This enables some existing code of the form:
+ *
+ * Name (DEB, 0)
+ * Scope (DEB) { ... }
+ */
+ ACPI_WARNING ((AE_INFO,
+ "Type override - [%4.4s] had invalid type (%s) "
+ "for Scope operator, changed to type ANY\n",
+ AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type)));
+
+ Node->Type = ACPI_TYPE_ANY;
+ WalkState->ScopeInfo->Common.Value = ACPI_TYPE_ANY;
+ break;
+
+ default:
+
+ /* All other types are an error */
+
+ ACPI_ERROR ((AE_INFO,
+ "Invalid type (%s) for target of "
+ "Scope operator [%4.4s] (Cannot override)",
+ AcpiUtGetTypeName (Node->Type), AcpiUtGetNodeName (Node)));
+
+ return (AE_AML_OPERAND_TYPE);
+ }
+ break;
+
+ default:
+
+ /* All other opcodes */
+
+ if (Op && Op->Common.Node)
+ {
+ /* This op/node was previously entered into the namespace */
+
+ Node = Op->Common.Node;
+
+ if (AcpiNsOpensScope (ObjectType))
+ {
+ Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /*
+ * Enter the named type into the internal namespace. We enter the name
+ * as we go downward in the parse tree. Any necessary subobjects that
+ * involve arguments to the opcode must be created as we go back up the
+ * parse tree later.
+ *
+ * Note: Name may already exist if we are executing a deferred opcode.
+ */
+ if (WalkState->DeferredNode)
+ {
+ /* This name is already in the namespace, get the node */
+
+ Node = WalkState->DeferredNode;
+ Status = AE_OK;
+ break;
+ }
+
+ Flags = ACPI_NS_NO_UPSEARCH;
+ if (WalkState->PassNumber == ACPI_IMODE_EXECUTE)
+ {
+ /* Execution mode, node cannot already exist, node is temporary */
+
+ Flags |= ACPI_NS_ERROR_IF_FOUND;
+
+ if (!(WalkState->ParseFlags & ACPI_PARSE_MODULE_LEVEL))
+ {
+ Flags |= ACPI_NS_TEMPORARY;
+ }
+ }
+
+ /* Add new entry or lookup existing entry */
+
+ Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
+ ACPI_IMODE_LOAD_PASS2, Flags, WalkState, &Node);
+
+ if (ACPI_SUCCESS (Status) && (Flags & ACPI_NS_TEMPORARY))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "***New Node [%4.4s] %p is temporary\n",
+ AcpiUtGetNodeName (Node), Node));
+ }
+ break;
+ }
+
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_ERROR_NAMESPACE (BufferPtr, Status);
+ return_ACPI_STATUS (Status);
+ }
+
+ if (!Op)
+ {
+ /* Create a new op */
+
+ Op = AcpiPsAllocOp (WalkState->Opcode);
+ if (!Op)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ /* Initialize the new op */
+
+ if (Node)
+ {
+ Op->Named.Name = Node->Name.Integer;
+ }
+ *OutOp = Op;
+ }
+
+ /*
+ * Put the Node in the "op" object that the parser uses, so we
+ * can get it again quickly when this scope is closed
+ */
+ Op->Common.Node = Node;
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsLoad2EndOp
+ *
+ * PARAMETERS: WalkState - Current state of the parse tree walk
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Ascending callback used during the loading of the namespace,
+ * both control methods and everything else.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsLoad2EndOp (
+ ACPI_WALK_STATE *WalkState)
+{
+ ACPI_PARSE_OBJECT *Op;
+ ACPI_STATUS Status = AE_OK;
+ ACPI_OBJECT_TYPE ObjectType;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_PARSE_OBJECT *Arg;
+ ACPI_NAMESPACE_NODE *NewNode;
+#ifndef ACPI_NO_METHOD_EXECUTION
+ UINT32 i;
+ UINT8 RegionSpace;
+#endif
+
+
+ ACPI_FUNCTION_TRACE (DsLoad2EndOp);
+
+ Op = WalkState->Op;
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Opcode [%s] Op %p State %p\n",
+ WalkState->OpInfo->Name, Op, WalkState));
+
+ /* Check if opcode had an associated namespace object */
+
+ if (!(WalkState->OpInfo->Flags & AML_NSOBJECT))
+ {
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ if (Op->Common.AmlOpcode == AML_SCOPE_OP)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "Ending scope Op=%p State=%p\n", Op, WalkState));
+ }
+
+ ObjectType = WalkState->OpInfo->ObjectType;
+
+ /*
+ * Get the Node/name from the earlier lookup
+ * (It was saved in the *op structure)
+ */
+ Node = Op->Common.Node;
+
+ /*
+ * Put the Node on the object stack (Contains the ACPI Name of
+ * this object)
+ */
+ WalkState->Operands[0] = (void *) Node;
+ WalkState->NumOperands = 1;
+
+ /* Pop the scope stack */
+
+ if (AcpiNsOpensScope (ObjectType) &&
+ (Op->Common.AmlOpcode != AML_INT_METHODCALL_OP))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "(%s) Popping scope for Op %p\n",
+ AcpiUtGetTypeName (ObjectType), Op));
+
+ Status = AcpiDsScopeStackPop (WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+ }
+
+ /*
+ * Named operations are as follows:
+ *
+ * AML_ALIAS
+ * AML_BANKFIELD
+ * AML_CREATEBITFIELD
+ * AML_CREATEBYTEFIELD
+ * AML_CREATEDWORDFIELD
+ * AML_CREATEFIELD
+ * AML_CREATEQWORDFIELD
+ * AML_CREATEWORDFIELD
+ * AML_DATA_REGION
+ * AML_DEVICE
+ * AML_EVENT
+ * AML_FIELD
+ * AML_INDEXFIELD
+ * AML_METHOD
+ * AML_METHODCALL
+ * AML_MUTEX
+ * AML_NAME
+ * AML_NAMEDFIELD
+ * AML_OPREGION
+ * AML_POWERRES
+ * AML_PROCESSOR
+ * AML_SCOPE
+ * AML_THERMALZONE
+ */
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "Create-Load [%s] State=%p Op=%p NamedObj=%p\n",
+ AcpiPsGetOpcodeName (Op->Common.AmlOpcode), WalkState, Op, Node));
+
+ /* Decode the opcode */
+
+ Arg = Op->Common.Value.Arg;
+
+ switch (WalkState->OpInfo->Type)
+ {
+#ifndef ACPI_NO_METHOD_EXECUTION
+
+ case AML_TYPE_CREATE_FIELD:
+ /*
+ * Create the field object, but the field buffer and index must
+ * be evaluated later during the execution phase
+ */
+ Status = AcpiDsCreateBufferField (Op, WalkState);
+ break;
+
+
+ case AML_TYPE_NAMED_FIELD:
+ /*
+ * If we are executing a method, initialize the field
+ */
+ if (WalkState->MethodNode)
+ {
+ Status = AcpiDsInitFieldObjects (Op, WalkState);
+ }
+
+ switch (Op->Common.AmlOpcode)
+ {
+ case AML_INDEX_FIELD_OP:
+
+ Status = AcpiDsCreateIndexField (Op, (ACPI_HANDLE) Arg->Common.Node,
+ WalkState);
+ break;
+
+ case AML_BANK_FIELD_OP:
+
+ Status = AcpiDsCreateBankField (Op, Arg->Common.Node, WalkState);
+ break;
+
+ case AML_FIELD_OP:
+
+ Status = AcpiDsCreateField (Op, Arg->Common.Node, WalkState);
+ break;
+
+ default:
+ /* All NAMED_FIELD opcodes must be handled above */
+ break;
+ }
+ break;
+
+
+ case AML_TYPE_NAMED_SIMPLE:
+
+ Status = AcpiDsCreateOperands (WalkState, Arg);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+
+ switch (Op->Common.AmlOpcode)
+ {
+ case AML_PROCESSOR_OP:
+
+ Status = AcpiExCreateProcessor (WalkState);
+ break;
+
+ case AML_POWER_RES_OP:
+
+ Status = AcpiExCreatePowerResource (WalkState);
+ break;
+
+ case AML_MUTEX_OP:
+
+ Status = AcpiExCreateMutex (WalkState);
+ break;
+
+ case AML_EVENT_OP:
+
+ Status = AcpiExCreateEvent (WalkState);
+ break;
+
+
+ case AML_ALIAS_OP:
+
+ Status = AcpiExCreateAlias (WalkState);
+ break;
+
+ default:
+ /* Unknown opcode */
+
+ Status = AE_OK;
+ goto Cleanup;
+ }
+
+ /* Delete operands */
+
+ for (i = 1; i < WalkState->NumOperands; i++)
+ {
+ AcpiUtRemoveReference (WalkState->Operands[i]);
+ WalkState->Operands[i] = NULL;
+ }
+
+ break;
+#endif /* ACPI_NO_METHOD_EXECUTION */
+
+ case AML_TYPE_NAMED_COMPLEX:
+
+ switch (Op->Common.AmlOpcode)
+ {
+#ifndef ACPI_NO_METHOD_EXECUTION
+ case AML_REGION_OP:
+ case AML_DATA_REGION_OP:
+
+ if (Op->Common.AmlOpcode == AML_REGION_OP)
+ {
+ RegionSpace = (ACPI_ADR_SPACE_TYPE)
+ ((Op->Common.Value.Arg)->Common.Value.Integer);
+ }
+ else
+ {
+ RegionSpace = ACPI_ADR_SPACE_DATA_TABLE;
+ }
+
+ /*
+ * The OpRegion is not fully parsed at this time. The only valid
+ * argument is the SpaceId. (We must save the address of the
+ * AML of the address and length operands)
+ *
+ * If we have a valid region, initialize it. The namespace is
+ * unlocked at this point.
+ *
+ * Need to unlock interpreter if it is locked (if we are running
+ * a control method), in order to allow _REG methods to be run
+ * during AcpiEvInitializeRegion.
+ */
+ if (WalkState->MethodNode)
+ {
+ /*
+ * Executing a method: initialize the region and unlock
+ * the interpreter
+ */
+ Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length,
+ RegionSpace, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ AcpiExExitInterpreter ();
+ }
+
+ Status = AcpiEvInitializeRegion (AcpiNsGetAttachedObject (Node),
+ FALSE);
+ if (WalkState->MethodNode)
+ {
+ AcpiExEnterInterpreter ();
+ }
+
+ if (ACPI_FAILURE (Status))
+ {
+ /*
+ * If AE_NOT_EXIST is returned, it is not fatal
+ * because many regions get created before a handler
+ * is installed for said region.
+ */
+ if (AE_NOT_EXIST == Status)
+ {
+ Status = AE_OK;
+ }
+ }
+ break;
+
+
+ case AML_NAME_OP:
+
+ Status = AcpiDsCreateNode (WalkState, Node, Op);
+ break;
+
+
+ case AML_METHOD_OP:
+ /*
+ * MethodOp PkgLength NameString MethodFlags TermList
+ *
+ * Note: We must create the method node/object pair as soon as we
+ * see the method declaration. This allows later pass1 parsing
+ * of invocations of the method (need to know the number of
+ * arguments.)
+ */
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "LOADING-Method: State=%p Op=%p NamedObj=%p\n",
+ WalkState, Op, Op->Named.Node));
+
+ if (!AcpiNsGetAttachedObject (Op->Named.Node))
+ {
+ WalkState->Operands[0] = ACPI_CAST_PTR (void, Op->Named.Node);
+ WalkState->NumOperands = 1;
+
+ Status = AcpiDsCreateOperands (WalkState, Op->Common.Value.Arg);
+ if (ACPI_SUCCESS (Status))
+ {
+ Status = AcpiExCreateMethod (Op->Named.Data,
+ Op->Named.Length, WalkState);
+ }
+ WalkState->Operands[0] = NULL;
+ WalkState->NumOperands = 0;
+
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+ break;
+
+#endif /* ACPI_NO_METHOD_EXECUTION */
+
+ default:
+ /* All NAMED_COMPLEX opcodes must be handled above */
+ break;
+ }
+ break;
+
+
+ case AML_CLASS_INTERNAL:
+
+ /* case AML_INT_NAMEPATH_OP: */
+ break;
+
+
+ case AML_CLASS_METHOD_CALL:
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "RESOLVING-MethodCall: State=%p Op=%p NamedObj=%p\n",
+ WalkState, Op, Node));
+
+ /*
+ * Lookup the method name and save the Node
+ */
+ Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Common.Value.String,
+ ACPI_TYPE_ANY, ACPI_IMODE_LOAD_PASS2,
+ ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
+ WalkState, &(NewNode));
+ if (ACPI_SUCCESS (Status))
+ {
+ /*
+ * Make sure that what we found is indeed a method
+ * We didn't search for a method on purpose, to see if the name
+ * would resolve
+ */
+ if (NewNode->Type != ACPI_TYPE_METHOD)
+ {
+ Status = AE_AML_OPERAND_TYPE;
+ }
+
+ /* We could put the returned object (Node) on the object stack for
+ * later, but for now, we will put it in the "op" object that the
+ * parser uses, so we can get it again at the end of this scope
+ */
+ Op->Common.Node = NewNode;
+ }
+ else
+ {
+ ACPI_ERROR_NAMESPACE (Arg->Common.Value.String, Status);
+ }
+ break;
+
+
+ default:
+ break;
+ }
+
+Cleanup:
+
+ /* Remove the Node pushed at the very beginning */
+
+ WalkState->Operands[0] = NULL;
+ WalkState->NumOperands = 0;
+ return_ACPI_STATUS (Status);
+}
+
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