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+/******************************************************************************
+ *
+ * Module Name: aslwalks.c - Miscellaneous analytical parse tree walks
+ *
+ *****************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2013, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+
+#include <contrib/dev/acpica/compiler/aslcompiler.h>
+#include "aslcompiler.y.h"
+#include <contrib/dev/acpica/include/acparser.h>
+#include <contrib/dev/acpica/include/amlcode.h>
+
+
+#define _COMPONENT ACPI_COMPILER
+ ACPI_MODULE_NAME ("aslwalks")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AnMethodTypingWalkEnd
+ *
+ * PARAMETERS: ASL_WALK_CALLBACK
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Ascending callback for typing walk. Complete the method
+ * return analysis. Check methods for:
+ * 1) Initialized local variables
+ * 2) Valid arguments
+ * 3) Return types
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AnMethodTypingWalkEnd (
+ ACPI_PARSE_OBJECT *Op,
+ UINT32 Level,
+ void *Context)
+{
+ UINT32 ThisNodeBtype;
+
+
+ switch (Op->Asl.ParseOpcode)
+ {
+ case PARSEOP_METHOD:
+
+ Op->Asl.CompileFlags |= NODE_METHOD_TYPED;
+ break;
+
+ case PARSEOP_RETURN:
+
+ if ((Op->Asl.Child) &&
+ (Op->Asl.Child->Asl.ParseOpcode != PARSEOP_DEFAULT_ARG))
+ {
+ ThisNodeBtype = AnGetBtype (Op->Asl.Child);
+
+ if ((Op->Asl.Child->Asl.ParseOpcode == PARSEOP_METHODCALL) &&
+ (ThisNodeBtype == (ACPI_UINT32_MAX -1)))
+ {
+ /*
+ * The called method is untyped at this time (typically a
+ * forward reference).
+ *
+ * Check for a recursive method call first.
+ */
+ if (Op->Asl.ParentMethod != Op->Asl.Child->Asl.Node->Op)
+ {
+ /* We must type the method here */
+
+ TrWalkParseTree (Op->Asl.Child->Asl.Node->Op,
+ ASL_WALK_VISIT_UPWARD, NULL,
+ AnMethodTypingWalkEnd, NULL);
+
+ ThisNodeBtype = AnGetBtype (Op->Asl.Child);
+ }
+ }
+
+ /* Returns a value, save the value type */
+
+ if (Op->Asl.ParentMethod)
+ {
+ Op->Asl.ParentMethod->Asl.AcpiBtype |= ThisNodeBtype;
+ }
+ }
+ break;
+
+ default:
+
+ break;
+ }
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AnOperandTypecheckWalkEnd
+ *
+ * PARAMETERS: ASL_WALK_CALLBACK
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Ascending callback for analysis walk. Complete method
+ * return analysis.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AnOperandTypecheckWalkEnd (
+ ACPI_PARSE_OBJECT *Op,
+ UINT32 Level,
+ void *Context)
+{
+ const ACPI_OPCODE_INFO *OpInfo;
+ UINT32 RuntimeArgTypes;
+ UINT32 RuntimeArgTypes2;
+ UINT32 RequiredBtypes;
+ UINT32 ThisNodeBtype;
+ UINT32 CommonBtypes;
+ UINT32 OpcodeClass;
+ ACPI_PARSE_OBJECT *ArgOp;
+ UINT32 ArgType;
+
+
+ switch (Op->Asl.AmlOpcode)
+ {
+ case AML_RAW_DATA_BYTE:
+ case AML_RAW_DATA_WORD:
+ case AML_RAW_DATA_DWORD:
+ case AML_RAW_DATA_QWORD:
+ case AML_RAW_DATA_BUFFER:
+ case AML_RAW_DATA_CHAIN:
+ case AML_PACKAGE_LENGTH:
+ case AML_UNASSIGNED_OPCODE:
+ case AML_DEFAULT_ARG_OP:
+
+ /* Ignore the internal (compiler-only) AML opcodes */
+
+ return (AE_OK);
+
+ default:
+
+ break;
+ }
+
+ OpInfo = AcpiPsGetOpcodeInfo (Op->Asl.AmlOpcode);
+ if (!OpInfo)
+ {
+ return (AE_OK);
+ }
+
+ ArgOp = Op->Asl.Child;
+ RuntimeArgTypes = OpInfo->RuntimeArgs;
+ OpcodeClass = OpInfo->Class;
+
+#ifdef ASL_ERROR_NAMED_OBJECT_IN_WHILE
+ /*
+ * Update 11/2008: In practice, we can't perform this check. A simple
+ * analysis is not sufficient. Also, it can cause errors when compiling
+ * disassembled code because of the way Switch operators are implemented
+ * (a While(One) loop with a named temp variable created within.)
+ */
+
+ /*
+ * If we are creating a named object, check if we are within a while loop
+ * by checking if the parent is a WHILE op. This is a simple analysis, but
+ * probably sufficient for many cases.
+ *
+ * Allow Scope(), Buffer(), and Package().
+ */
+ if (((OpcodeClass == AML_CLASS_NAMED_OBJECT) && (Op->Asl.AmlOpcode != AML_SCOPE_OP)) ||
+ ((OpcodeClass == AML_CLASS_CREATE) && (OpInfo->Flags & AML_NSNODE)))
+ {
+ if (Op->Asl.Parent->Asl.AmlOpcode == AML_WHILE_OP)
+ {
+ AslError (ASL_ERROR, ASL_MSG_NAMED_OBJECT_IN_WHILE, Op, NULL);
+ }
+ }
+#endif
+
+ /*
+ * Special case for control opcodes IF/RETURN/WHILE since they
+ * have no runtime arg list (at this time)
+ */
+ switch (Op->Asl.AmlOpcode)
+ {
+ case AML_IF_OP:
+ case AML_WHILE_OP:
+ case AML_RETURN_OP:
+
+ if (ArgOp->Asl.ParseOpcode == PARSEOP_METHODCALL)
+ {
+ /* Check for an internal method */
+
+ if (AnIsInternalMethod (ArgOp))
+ {
+ return (AE_OK);
+ }
+
+ /* The lone arg is a method call, check it */
+
+ RequiredBtypes = AnMapArgTypeToBtype (ARGI_INTEGER);
+ if (Op->Asl.AmlOpcode == AML_RETURN_OP)
+ {
+ RequiredBtypes = 0xFFFFFFFF;
+ }
+
+ ThisNodeBtype = AnGetBtype (ArgOp);
+ if (ThisNodeBtype == ACPI_UINT32_MAX)
+ {
+ return (AE_OK);
+ }
+ AnCheckMethodReturnValue (Op, OpInfo, ArgOp,
+ RequiredBtypes, ThisNodeBtype);
+ }
+ return (AE_OK);
+
+ default:
+
+ break;
+ }
+
+ /* Ignore the non-executable opcodes */
+
+ if (RuntimeArgTypes == ARGI_INVALID_OPCODE)
+ {
+ return (AE_OK);
+ }
+
+ switch (OpcodeClass)
+ {
+ case AML_CLASS_EXECUTE:
+ case AML_CLASS_CREATE:
+ case AML_CLASS_CONTROL:
+ case AML_CLASS_RETURN_VALUE:
+
+ /* TBD: Change class or fix typechecking for these */
+
+ if ((Op->Asl.AmlOpcode == AML_BUFFER_OP) ||
+ (Op->Asl.AmlOpcode == AML_PACKAGE_OP) ||
+ (Op->Asl.AmlOpcode == AML_VAR_PACKAGE_OP))
+ {
+ break;
+ }
+
+ /* Reverse the runtime argument list */
+
+ RuntimeArgTypes2 = 0;
+ while ((ArgType = GET_CURRENT_ARG_TYPE (RuntimeArgTypes)))
+ {
+ RuntimeArgTypes2 <<= ARG_TYPE_WIDTH;
+ RuntimeArgTypes2 |= ArgType;
+ INCREMENT_ARG_LIST (RuntimeArgTypes);
+ }
+
+ while ((ArgType = GET_CURRENT_ARG_TYPE (RuntimeArgTypes2)))
+ {
+ RequiredBtypes = AnMapArgTypeToBtype (ArgType);
+
+ ThisNodeBtype = AnGetBtype (ArgOp);
+ if (ThisNodeBtype == ACPI_UINT32_MAX)
+ {
+ goto NextArgument;
+ }
+
+ /* Examine the arg based on the required type of the arg */
+
+ switch (ArgType)
+ {
+ case ARGI_TARGETREF:
+
+ if (ArgOp->Asl.ParseOpcode == PARSEOP_ZERO)
+ {
+ /* ZERO is the placeholder for "don't store result" */
+
+ ThisNodeBtype = RequiredBtypes;
+ break;
+ }
+
+ if (ArgOp->Asl.ParseOpcode == PARSEOP_INTEGER)
+ {
+ /*
+ * This is the case where an original reference to a resource
+ * descriptor field has been replaced by an (Integer) offset.
+ * These named fields are supported at compile-time only;
+ * the names are not passed to the interpreter (via the AML).
+ */
+ if ((ArgOp->Asl.Node->Type == ACPI_TYPE_LOCAL_RESOURCE_FIELD) ||
+ (ArgOp->Asl.Node->Type == ACPI_TYPE_LOCAL_RESOURCE))
+ {
+ AslError (ASL_ERROR, ASL_MSG_RESOURCE_FIELD, ArgOp, NULL);
+ }
+ else
+ {
+ AslError (ASL_ERROR, ASL_MSG_INVALID_TYPE, ArgOp, NULL);
+ }
+ break;
+ }
+
+ if ((ArgOp->Asl.ParseOpcode == PARSEOP_METHODCALL) ||
+ (ArgOp->Asl.ParseOpcode == PARSEOP_DEREFOF))
+ {
+ break;
+ }
+
+ ThisNodeBtype = RequiredBtypes;
+ break;
+
+
+ case ARGI_REFERENCE: /* References */
+ case ARGI_INTEGER_REF:
+ case ARGI_OBJECT_REF:
+ case ARGI_DEVICE_REF:
+
+ switch (ArgOp->Asl.ParseOpcode)
+ {
+ case PARSEOP_LOCAL0:
+ case PARSEOP_LOCAL1:
+ case PARSEOP_LOCAL2:
+ case PARSEOP_LOCAL3:
+ case PARSEOP_LOCAL4:
+ case PARSEOP_LOCAL5:
+ case PARSEOP_LOCAL6:
+ case PARSEOP_LOCAL7:
+
+ /* TBD: implement analysis of current value (type) of the local */
+ /* For now, just treat any local as a typematch */
+
+ /*ThisNodeBtype = RequiredBtypes;*/
+ break;
+
+ case PARSEOP_ARG0:
+ case PARSEOP_ARG1:
+ case PARSEOP_ARG2:
+ case PARSEOP_ARG3:
+ case PARSEOP_ARG4:
+ case PARSEOP_ARG5:
+ case PARSEOP_ARG6:
+
+ /* Hard to analyze argument types, sow we won't */
+ /* For now, just treat any arg as a typematch */
+
+ /* ThisNodeBtype = RequiredBtypes; */
+ break;
+
+ case PARSEOP_DEBUG:
+
+ break;
+
+ case PARSEOP_REFOF:
+ case PARSEOP_INDEX:
+ default:
+
+ break;
+
+ }
+ break;
+
+ case ARGI_INTEGER:
+ default:
+
+ break;
+ }
+
+
+ CommonBtypes = ThisNodeBtype & RequiredBtypes;
+
+ if (ArgOp->Asl.ParseOpcode == PARSEOP_METHODCALL)
+ {
+ if (AnIsInternalMethod (ArgOp))
+ {
+ return (AE_OK);
+ }
+
+ /* Check a method call for a valid return value */
+
+ AnCheckMethodReturnValue (Op, OpInfo, ArgOp,
+ RequiredBtypes, ThisNodeBtype);
+ }
+
+ /*
+ * Now check if the actual type(s) match at least one
+ * bit to the required type
+ */
+ else if (!CommonBtypes)
+ {
+ /* No match -- this is a type mismatch error */
+
+ AnFormatBtype (StringBuffer, ThisNodeBtype);
+ AnFormatBtype (StringBuffer2, RequiredBtypes);
+
+ sprintf (MsgBuffer, "[%s] found, %s operator requires [%s]",
+ StringBuffer, OpInfo->Name, StringBuffer2);
+
+ AslError (ASL_ERROR, ASL_MSG_INVALID_TYPE, ArgOp, MsgBuffer);
+ }
+
+ NextArgument:
+ ArgOp = ArgOp->Asl.Next;
+ INCREMENT_ARG_LIST (RuntimeArgTypes2);
+ }
+ break;
+
+ default:
+
+ break;
+ }
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AnOtherSemanticAnalysisWalkBegin
+ *
+ * PARAMETERS: ASL_WALK_CALLBACK
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Descending callback for the analysis walk. Checks for
+ * miscellaneous issues in the code.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AnOtherSemanticAnalysisWalkBegin (
+ ACPI_PARSE_OBJECT *Op,
+ UINT32 Level,
+ void *Context)
+{
+ ACPI_PARSE_OBJECT *ArgNode;
+ ACPI_PARSE_OBJECT *PrevArgNode = NULL;
+ const ACPI_OPCODE_INFO *OpInfo;
+ ACPI_NAMESPACE_NODE *Node;
+
+
+ OpInfo = AcpiPsGetOpcodeInfo (Op->Asl.AmlOpcode);
+
+ /*
+ * Determine if an execution class operator actually does something by
+ * checking if it has a target and/or the function return value is used.
+ * (Target is optional, so a standalone statement can actually do nothing.)
+ */
+ if ((OpInfo->Class == AML_CLASS_EXECUTE) &&
+ (OpInfo->Flags & AML_HAS_RETVAL) &&
+ (!AnIsResultUsed (Op)))
+ {
+ if (OpInfo->Flags & AML_HAS_TARGET)
+ {
+ /*
+ * Find the target node, it is always the last child. If the traget
+ * is not specified in the ASL, a default node of type Zero was
+ * created by the parser.
+ */
+ ArgNode = Op->Asl.Child;
+ while (ArgNode->Asl.Next)
+ {
+ PrevArgNode = ArgNode;
+ ArgNode = ArgNode->Asl.Next;
+ }
+
+ /* Divide() is the only weird case, it has two targets */
+
+ if (Op->Asl.AmlOpcode == AML_DIVIDE_OP)
+ {
+ if ((ArgNode->Asl.ParseOpcode == PARSEOP_ZERO) &&
+ (PrevArgNode) &&
+ (PrevArgNode->Asl.ParseOpcode == PARSEOP_ZERO))
+ {
+ AslError (ASL_ERROR, ASL_MSG_RESULT_NOT_USED,
+ Op, Op->Asl.ExternalName);
+ }
+ }
+ else if (ArgNode->Asl.ParseOpcode == PARSEOP_ZERO)
+ {
+ AslError (ASL_ERROR, ASL_MSG_RESULT_NOT_USED,
+ Op, Op->Asl.ExternalName);
+ }
+ }
+ else
+ {
+ /*
+ * Has no target and the result is not used. Only a couple opcodes
+ * can have this combination.
+ */
+ switch (Op->Asl.ParseOpcode)
+ {
+ case PARSEOP_ACQUIRE:
+ case PARSEOP_WAIT:
+ case PARSEOP_LOADTABLE:
+
+ break;
+
+ default:
+
+ AslError (ASL_ERROR, ASL_MSG_RESULT_NOT_USED,
+ Op, Op->Asl.ExternalName);
+ break;
+ }
+ }
+ }
+
+
+ /*
+ * Semantic checks for individual ASL operators
+ */
+ switch (Op->Asl.ParseOpcode)
+ {
+ case PARSEOP_ACQUIRE:
+ case PARSEOP_WAIT:
+ /*
+ * Emit a warning if the timeout parameter for these operators is not
+ * ACPI_WAIT_FOREVER, and the result value from the operator is not
+ * checked, meaning that a timeout could happen, but the code
+ * would not know about it.
+ */
+
+ /* First child is the namepath, 2nd child is timeout */
+
+ ArgNode = Op->Asl.Child;
+ ArgNode = ArgNode->Asl.Next;
+
+ /*
+ * Check for the WAIT_FOREVER case - defined by the ACPI spec to be
+ * 0xFFFF or greater
+ */
+ if (((ArgNode->Asl.ParseOpcode == PARSEOP_WORDCONST) ||
+ (ArgNode->Asl.ParseOpcode == PARSEOP_INTEGER)) &&
+ (ArgNode->Asl.Value.Integer >= (UINT64) ACPI_WAIT_FOREVER))
+ {
+ break;
+ }
+
+ /*
+ * The operation could timeout. If the return value is not used
+ * (indicates timeout occurred), issue a warning
+ */
+ if (!AnIsResultUsed (Op))
+ {
+ AslError (ASL_WARNING, ASL_MSG_TIMEOUT, ArgNode,
+ Op->Asl.ExternalName);
+ }
+ break;
+
+ case PARSEOP_CREATEFIELD:
+ /*
+ * Check for a zero Length (NumBits) operand. NumBits is the 3rd operand
+ */
+ ArgNode = Op->Asl.Child;
+ ArgNode = ArgNode->Asl.Next;
+ ArgNode = ArgNode->Asl.Next;
+
+ if ((ArgNode->Asl.ParseOpcode == PARSEOP_ZERO) ||
+ ((ArgNode->Asl.ParseOpcode == PARSEOP_INTEGER) &&
+ (ArgNode->Asl.Value.Integer == 0)))
+ {
+ AslError (ASL_ERROR, ASL_MSG_NON_ZERO, ArgNode, NULL);
+ }
+ break;
+
+ case PARSEOP_CONNECTION:
+ /*
+ * Ensure that the referenced operation region has the correct SPACE_ID.
+ * From the grammar/parser, we know the parent is a FIELD definition.
+ */
+ ArgNode = Op->Asl.Parent; /* Field definition */
+ ArgNode = ArgNode->Asl.Child; /* First child is the OpRegion Name */
+ Node = ArgNode->Asl.Node; /* OpRegion namespace node */
+
+ ArgNode = Node->Op; /* OpRegion definition */
+ ArgNode = ArgNode->Asl.Child; /* First child is the OpRegion Name */
+ ArgNode = ArgNode->Asl.Next; /* Next peer is the SPACE_ID (what we want) */
+
+ /*
+ * The Connection() operator is only valid for the following operation
+ * region SpaceIds: GeneralPurposeIo and GenericSerialBus.
+ */
+ if ((ArgNode->Asl.Value.Integer != ACPI_ADR_SPACE_GPIO) &&
+ (ArgNode->Asl.Value.Integer != ACPI_ADR_SPACE_GSBUS))
+ {
+ AslError (ASL_ERROR, ASL_MSG_CONNECTION_INVALID, Op, NULL);
+ }
+ break;
+
+ case PARSEOP_FIELD:
+ /*
+ * Ensure that fields for GeneralPurposeIo and GenericSerialBus
+ * contain at least one Connection() operator
+ */
+ ArgNode = Op->Asl.Child; /* 1st child is the OpRegion Name */
+ Node = ArgNode->Asl.Node; /* OpRegion namespace node */
+ if (!Node)
+ {
+ break;
+ }
+
+ ArgNode = Node->Op; /* OpRegion definition */
+ ArgNode = ArgNode->Asl.Child; /* First child is the OpRegion Name */
+ ArgNode = ArgNode->Asl.Next; /* Next peer is the SPACE_ID (what we want) */
+
+ /* We are only interested in GeneralPurposeIo and GenericSerialBus */
+
+ if ((ArgNode->Asl.Value.Integer != ACPI_ADR_SPACE_GPIO) &&
+ (ArgNode->Asl.Value.Integer != ACPI_ADR_SPACE_GSBUS))
+ {
+ break;
+ }
+
+ ArgNode = Op->Asl.Child; /* 1st child is the OpRegion Name */
+ ArgNode = ArgNode->Asl.Next; /* AccessType */
+ ArgNode = ArgNode->Asl.Next; /* LockRule */
+ ArgNode = ArgNode->Asl.Next; /* UpdateRule */
+ ArgNode = ArgNode->Asl.Next; /* Start of FieldUnitList */
+
+ /* Walk the FieldUnitList */
+
+ while (ArgNode)
+ {
+ if (ArgNode->Asl.ParseOpcode == PARSEOP_CONNECTION)
+ {
+ break;
+ }
+ else if (ArgNode->Asl.ParseOpcode == PARSEOP_NAMESEG)
+ {
+ AslError (ASL_ERROR, ASL_MSG_CONNECTION_MISSING, ArgNode, NULL);
+ break;
+ }
+
+ ArgNode = ArgNode->Asl.Next;
+ }
+ break;
+
+ default:
+
+ break;
+ }
+
+ return (AE_OK);
+}
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