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+/******************************************************************************
+ *
+ * Module Name: asllookup- Namespace lookup
+ * $Revision: 1.103 $
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999 - 2007, Intel Corp.
+ * All rights reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+
+#include <contrib/dev/acpica/compiler/aslcompiler.h>
+#include "aslcompiler.y.h"
+
+#include <contrib/dev/acpica/acparser.h>
+#include <contrib/dev/acpica/amlcode.h>
+#include <contrib/dev/acpica/acnamesp.h>
+#include <contrib/dev/acpica/acdispat.h>
+
+
+#define _COMPONENT ACPI_COMPILER
+ ACPI_MODULE_NAME ("asllookup")
+
+/* Local prototypes */
+
+static ACPI_STATUS
+LsCompareOneNamespaceObject (
+ ACPI_HANDLE ObjHandle,
+ UINT32 Level,
+ void *Context,
+ void **ReturnValue);
+
+static ACPI_STATUS
+LsDoOneNamespaceObject (
+ ACPI_HANDLE ObjHandle,
+ UINT32 Level,
+ void *Context,
+ void **ReturnValue);
+
+static BOOLEAN
+LkObjectExists (
+ char *Name);
+
+static void
+LkCheckFieldRange (
+ ACPI_PARSE_OBJECT *Op,
+ UINT32 RegionBitLength,
+ UINT32 FieldBitOffset,
+ UINT32 FieldBitLength,
+ UINT32 AccessBitWidth);
+
+static ACPI_STATUS
+LkNamespaceLocateBegin (
+ ACPI_PARSE_OBJECT *Op,
+ UINT32 Level,
+ void *Context);
+
+static ACPI_STATUS
+LkNamespaceLocateEnd (
+ ACPI_PARSE_OBJECT *Op,
+ UINT32 Level,
+ void *Context);
+
+static ACPI_STATUS
+LkIsObjectUsed (
+ ACPI_HANDLE ObjHandle,
+ UINT32 Level,
+ void *Context,
+ void **ReturnValue);
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: LsDoOneNamespaceObject
+ *
+ * PARAMETERS: ACPI_WALK_CALLBACK
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Dump a namespace object to the namespace output file.
+ * Called during the walk of the namespace to dump all objects.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+LsDoOneNamespaceObject (
+ ACPI_HANDLE ObjHandle,
+ UINT32 Level,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_PARSE_OBJECT *Op;
+
+
+ Gbl_NumNamespaceObjects++;
+
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT, "%5d [%d] %*s %4.4s - %s",
+ Gbl_NumNamespaceObjects, Level, (Level * 3), " ",
+ &Node->Name,
+ AcpiUtGetTypeName (Node->Type));
+
+ Op = Node->Op;
+ ObjDesc = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, Node->Object);
+
+ if (!Op)
+ {
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT, "\n");
+ return (AE_OK);
+ }
+
+
+ if ((ObjDesc) &&
+ (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc) == ACPI_DESC_TYPE_OPERAND))
+ {
+ switch (Node->Type)
+ {
+ case ACPI_TYPE_INTEGER:
+
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT,
+ " [Initial Value 0x%8.8X%8.8X]",
+ ACPI_FORMAT_UINT64 (ObjDesc->Integer.Value));
+ break;
+
+
+ case ACPI_TYPE_STRING:
+
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT,
+ " [Initial Value \"%s\"]",
+ ObjDesc->String.Pointer);
+ break;
+
+ default:
+ /* Nothing to do for other types */
+ break;
+ }
+
+ }
+ else
+ {
+ switch (Node->Type)
+ {
+ case ACPI_TYPE_INTEGER:
+
+ if (Op->Asl.ParseOpcode == PARSEOP_NAME)
+ {
+ Op = Op->Asl.Child;
+ }
+ if ((Op->Asl.ParseOpcode == PARSEOP_NAMESEG) ||
+ (Op->Asl.ParseOpcode == PARSEOP_NAMESTRING))
+ {
+ Op = Op->Asl.Next;
+ }
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT,
+ " [Initial Value 0x%8.8X%8.8X]",
+ ACPI_FORMAT_UINT64 (Op->Asl.Value.Integer));
+ break;
+
+
+ case ACPI_TYPE_STRING:
+
+ if (Op->Asl.ParseOpcode == PARSEOP_NAME)
+ {
+ Op = Op->Asl.Child;
+ }
+ if ((Op->Asl.ParseOpcode == PARSEOP_NAMESEG) ||
+ (Op->Asl.ParseOpcode == PARSEOP_NAMESTRING))
+ {
+ Op = Op->Asl.Next;
+ }
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT,
+ " [Initial Value \"%s\"]",
+ Op->Asl.Value.String);
+ break;
+
+
+ case ACPI_TYPE_LOCAL_REGION_FIELD:
+
+ if ((Op->Asl.ParseOpcode == PARSEOP_NAMESEG) ||
+ (Op->Asl.ParseOpcode == PARSEOP_NAMESTRING))
+ {
+ Op = Op->Asl.Child;
+ }
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT,
+ " [Offset 0x%04X Length 0x%04X bits]",
+ Op->Asl.Parent->Asl.ExtraValue, (UINT32) Op->Asl.Value.Integer);
+ break;
+
+
+ case ACPI_TYPE_BUFFER_FIELD:
+
+ switch (Op->Asl.ParseOpcode)
+ {
+ case PARSEOP_CREATEBYTEFIELD:
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT, " [BYTE ( 8 bit)]");
+ break;
+
+ case PARSEOP_CREATEDWORDFIELD:
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT, " [DWORD (32 bit)]");
+ break;
+
+ case PARSEOP_CREATEQWORDFIELD:
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT, " [QWORD (64 bit)]");
+ break;
+
+ case PARSEOP_CREATEWORDFIELD:
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT, " [WORD (16 bit)]");
+ break;
+
+ case PARSEOP_CREATEBITFIELD:
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT, " [BIT ( 1 bit)]");
+ break;
+
+ case PARSEOP_CREATEFIELD:
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT, " [Arbitrary Bit Field]");
+ break;
+
+ default:
+ break;
+
+ }
+ break;
+
+
+ case ACPI_TYPE_PACKAGE:
+
+ if (Op->Asl.ParseOpcode == PARSEOP_NAME)
+ {
+ Op = Op->Asl.Child;
+ }
+ if ((Op->Asl.ParseOpcode == PARSEOP_NAMESEG) ||
+ (Op->Asl.ParseOpcode == PARSEOP_NAMESTRING))
+ {
+ Op = Op->Asl.Next;
+ }
+ Op = Op->Asl.Child;
+
+ if ((Op->Asl.ParseOpcode == PARSEOP_BYTECONST) ||
+ (Op->Asl.ParseOpcode == PARSEOP_RAW_DATA))
+ {
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT,
+ " [Initial Length 0x%.2X elements]",
+ Op->Asl.Value.Integer);
+ }
+ break;
+
+
+ case ACPI_TYPE_BUFFER:
+
+ if (Op->Asl.ParseOpcode == PARSEOP_NAME)
+ {
+ Op = Op->Asl.Child;
+ }
+ if ((Op->Asl.ParseOpcode == PARSEOP_NAMESEG) ||
+ (Op->Asl.ParseOpcode == PARSEOP_NAMESTRING))
+ {
+ Op = Op->Asl.Next;
+ }
+ Op = Op->Asl.Child;
+
+ if (Op && (Op->Asl.ParseOpcode == PARSEOP_INTEGER))
+ {
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT,
+ " [Initial Length 0x%.2X bytes]",
+ Op->Asl.Value.Integer);
+ }
+ break;
+
+
+ case ACPI_TYPE_METHOD:
+
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT,
+ " [Code Length 0x%.4X bytes]",
+ Op->Asl.AmlSubtreeLength);
+ break;
+
+
+ case ACPI_TYPE_LOCAL_RESOURCE:
+
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT,
+ " [Desc Offset 0x%.4X Bytes]", Node->Value);
+ break;
+
+
+ case ACPI_TYPE_LOCAL_RESOURCE_FIELD:
+
+ if (Node->Flags & 0x80)
+ {
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT,
+ " [Field Offset 0x%.4X Bits 0x%.4X Bytes]",
+ Node->Value, Node->Value / 8);
+ }
+ else
+ {
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT,
+ " [Field Offset 0x%.4X Bytes]", Node->Value);
+ }
+ break;
+
+
+ default:
+ /* Nothing to do for other types */
+ break;
+ }
+ }
+
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT, "\n");
+ return (AE_OK);
+}
+
+
+void
+LsSetupNsList (void * Handle)
+{
+
+ Gbl_NsOutputFlag = TRUE;
+ Gbl_Files[ASL_FILE_NAMESPACE_OUTPUT].Handle = Handle;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: LsDisplayNamespace
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Walk the namespace an display information about each node
+ * in the tree. Information is written to the optional
+ * namespace output file.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+LsDisplayNamespace (
+ void)
+{
+ ACPI_STATUS Status;
+
+
+ if (!Gbl_NsOutputFlag)
+ {
+ return (AE_OK);
+ }
+
+ Gbl_NumNamespaceObjects = 0;
+
+ /* File header */
+
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT, "Contents of ACPI Namespace\n\n");
+ FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT, "Count Depth Name - Type\n\n");
+
+ /* Walk entire namespace from the root */
+
+ Status = AcpiNsWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT,
+ ACPI_UINT32_MAX, FALSE, LsDoOneNamespaceObject,
+ NULL, NULL);
+ return (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: LsCompareOneNamespaceObject
+ *
+ * PARAMETERS: ACPI_WALK_CALLBACK
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Compare name of one object.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+LsCompareOneNamespaceObject (
+ ACPI_HANDLE ObjHandle,
+ UINT32 Level,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
+
+
+ /* Simply check the name */
+
+ if (*((UINT32 *) (Context)) == Node->Name.Integer)
+ {
+ /* Abort walk if we found one instance */
+
+ return (AE_CTRL_TRUE);
+ }
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: LkObjectExists
+ *
+ * PARAMETERS: Name - 4 char ACPI name
+ *
+ * RETURN: TRUE if name exists in namespace
+ *
+ * DESCRIPTION: Walk the namespace to find an object
+ *
+ ******************************************************************************/
+
+static BOOLEAN
+LkObjectExists (
+ char *Name)
+{
+ ACPI_STATUS Status;
+
+
+ /* Walk entire namespace from the supplied root */
+
+ Status = AcpiNsWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT,
+ ACPI_UINT32_MAX, FALSE, LsCompareOneNamespaceObject,
+ Name, NULL);
+ if (Status == AE_CTRL_TRUE)
+ {
+ /* At least one instance of the name was found */
+
+ return (TRUE);
+ }
+
+ return (FALSE);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: LkGetNameOp
+ *
+ * PARAMETERS: Op - Current Op
+ *
+ * RETURN: NameOp associated with the input op
+ *
+ * DESCRIPTION: Find the name declaration op associated with the operator
+ *
+ ******************************************************************************/
+
+ACPI_PARSE_OBJECT *
+LkGetNameOp (
+ ACPI_PARSE_OBJECT *Op)
+{
+ const ACPI_OPCODE_INFO *OpInfo;
+ ACPI_PARSE_OBJECT *NameOp = Op;
+
+
+ OpInfo = AcpiPsGetOpcodeInfo (Op->Asl.AmlOpcode);
+
+
+ /* Get the NamePath from the appropriate place */
+
+ if (OpInfo->Flags & AML_NAMED)
+ {
+ /* For nearly all NAMED operators, the name reference is the first child */
+
+ NameOp = Op->Asl.Child;
+ if (Op->Asl.AmlOpcode == AML_ALIAS_OP)
+ {
+ /*
+ * ALIAS is the only oddball opcode, the name declaration
+ * (alias name) is the second operand
+ */
+ NameOp = Op->Asl.Child->Asl.Next;
+ }
+ }
+ else if (OpInfo->Flags & AML_CREATE)
+ {
+ /* Name must appear as the last parameter */
+
+ NameOp = Op->Asl.Child;
+ while (!(NameOp->Asl.CompileFlags & NODE_IS_NAME_DECLARATION))
+ {
+ NameOp = NameOp->Asl.Next;
+ }
+ }
+
+ return (NameOp);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: LkIsObjectUsed
+ *
+ * PARAMETERS: ACPI_WALK_CALLBACK
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Check for an unreferenced namespace object and emit a warning.
+ * We have to be careful, because some types and names are
+ * typically or always unreferenced, we don't want to issue
+ * excessive warnings.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+LkIsObjectUsed (
+ ACPI_HANDLE ObjHandle,
+ UINT32 Level,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_NAMESPACE_NODE *Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, ObjHandle);
+
+
+ /* Referenced flag is set during the namespace xref */
+
+ if (Node->Flags & ANOBJ_IS_REFERENCED)
+ {
+ return (AE_OK);
+ }
+
+ /*
+ * Ignore names that start with an underscore,
+ * these are the reserved ACPI names and are typically not referenced,
+ * they are called by the host OS.
+ */
+ if (Node->Name.Ascii[0] == '_')
+ {
+ return (AE_OK);
+ }
+
+ /* There are some types that are typically not referenced, ignore them */
+
+ switch (Node->Type)
+ {
+ case ACPI_TYPE_DEVICE:
+ case ACPI_TYPE_PROCESSOR:
+ case ACPI_TYPE_POWER:
+ case ACPI_TYPE_LOCAL_RESOURCE:
+ return (AE_OK);
+
+ default:
+ break;
+ }
+
+ /* All others are valid unreferenced namespace objects */
+
+ if (Node->Op)
+ {
+ AslError (ASL_WARNING2, ASL_MSG_NOT_REFERENCED, LkGetNameOp (Node->Op), NULL);
+ }
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: LkFindUnreferencedObjects
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Namespace walk to find objects that are not referenced in any
+ * way. Must be called after the namespace has been cross
+ * referenced.
+ *
+ ******************************************************************************/
+
+void
+LkFindUnreferencedObjects (
+ void)
+{
+
+ /* Walk entire namespace from the supplied root */
+
+ (void) AcpiNsWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT,
+ ACPI_UINT32_MAX, FALSE, LkIsObjectUsed,
+ NULL, NULL);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: LkCrossReferenceNamespace
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Perform a cross reference check of the parse tree against the
+ * namespace. Every named referenced within the parse tree
+ * should be get resolved with a namespace lookup. If not, the
+ * original reference in the ASL code is invalid -- i.e., refers
+ * to a non-existent object.
+ *
+ * NOTE: The ASL "External" operator causes the name to be inserted into the
+ * namespace so that references to the external name will be resolved
+ * correctly here.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+LkCrossReferenceNamespace (
+ void)
+{
+ ACPI_WALK_STATE *WalkState;
+
+
+ DbgPrint (ASL_DEBUG_OUTPUT, "\nCross referencing namespace\n\n");
+
+ /*
+ * Create a new walk state for use when looking up names
+ * within the namespace (Passed as context to the callbacks)
+ */
+ WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL);
+ if (!WalkState)
+ {
+ return AE_NO_MEMORY;
+ }
+
+ /* Walk the entire parse tree */
+
+ TrWalkParseTree (RootNode, ASL_WALK_VISIT_TWICE, LkNamespaceLocateBegin,
+ LkNamespaceLocateEnd, WalkState);
+ return AE_OK;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: LkCheckFieldRange
+ *
+ * PARAMETERS: RegionBitLength - Length of entire parent region
+ * FieldBitOffset - Start of the field unit (within region)
+ * FieldBitLength - Entire length of field unit
+ * AccessBitWidth - Access width of the field unit
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Check one field unit to make sure it fits in the parent
+ * op region.
+ *
+ * Note: AccessBitWidth must be either 8,16,32, or 64
+ *
+ ******************************************************************************/
+
+static void
+LkCheckFieldRange (
+ ACPI_PARSE_OBJECT *Op,
+ UINT32 RegionBitLength,
+ UINT32 FieldBitOffset,
+ UINT32 FieldBitLength,
+ UINT32 AccessBitWidth)
+{
+ UINT32 FieldEndBitOffset;
+
+
+ /*
+ * Check each field unit against the region size. The entire
+ * field unit (start offset plus length) must fit within the
+ * region.
+ */
+ FieldEndBitOffset = FieldBitOffset + FieldBitLength;
+
+ if (FieldEndBitOffset > RegionBitLength)
+ {
+ /* Field definition itself is beyond the end-of-region */
+
+ AslError (ASL_ERROR, ASL_MSG_FIELD_UNIT_OFFSET, Op, NULL);
+ return;
+ }
+
+ /*
+ * Now check that the field plus AccessWidth doesn't go beyond
+ * the end-of-region. Assumes AccessBitWidth is a power of 2
+ */
+ FieldEndBitOffset = ACPI_ROUND_UP (FieldEndBitOffset, AccessBitWidth);
+
+ if (FieldEndBitOffset > RegionBitLength)
+ {
+ /* Field definition combined with the access is beyond EOR */
+
+ AslError (ASL_ERROR, ASL_MSG_FIELD_UNIT_ACCESS_WIDTH, Op, NULL);
+ }
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION: LkNamespaceLocateBegin
+ *
+ * PARAMETERS: ASL_WALK_CALLBACK
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Descending callback used during cross-reference. For named
+ * object references, attempt to locate the name in the
+ * namespace.
+ *
+ * NOTE: ASL references to named fields within resource descriptors are
+ * resolved to integer values here. Therefore, this step is an
+ * important part of the code generation. We don't know that the
+ * name refers to a resource descriptor until now.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+LkNamespaceLocateBegin (
+ ACPI_PARSE_OBJECT *Op,
+ UINT32 Level,
+ void *Context)
+{
+ ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status;
+ ACPI_OBJECT_TYPE ObjectType;
+ char *Path;
+ UINT8 PassedArgs;
+ ACPI_PARSE_OBJECT *NextOp;
+ ACPI_PARSE_OBJECT *OwningOp;
+ ACPI_PARSE_OBJECT *SpaceIdOp;
+ UINT32 MinimumLength;
+ UINT32 Temp;
+ const ACPI_OPCODE_INFO *OpInfo;
+ UINT32 Flags;
+
+
+ ACPI_FUNCTION_TRACE_PTR (LkNamespaceLocateBegin, Op);
+
+ /*
+ * If this node is the actual declaration of a name
+ * [such as the XXXX name in "Method (XXXX)"],
+ * we are not interested in it here. We only care about names that are
+ * references to other objects within the namespace and the parent objects
+ * of name declarations
+ */
+ if (Op->Asl.CompileFlags & NODE_IS_NAME_DECLARATION)
+ {
+ return (AE_OK);
+ }
+
+ /* We are only interested in opcodes that have an associated name */
+
+ OpInfo = AcpiPsGetOpcodeInfo (Op->Asl.AmlOpcode);
+
+ if ((!(OpInfo->Flags & AML_NAMED)) &&
+ (!(OpInfo->Flags & AML_CREATE)) &&
+ (Op->Asl.ParseOpcode != PARSEOP_NAMESTRING) &&
+ (Op->Asl.ParseOpcode != PARSEOP_NAMESEG) &&
+ (Op->Asl.ParseOpcode != PARSEOP_METHODCALL))
+ {
+ return (AE_OK);
+ }
+
+ /*
+ * We must enable the "search-to-root" for single NameSegs, but
+ * we have to be very careful about opening up scopes
+ */
+ Flags = ACPI_NS_SEARCH_PARENT;
+ if ((Op->Asl.ParseOpcode == PARSEOP_NAMESTRING) ||
+ (Op->Asl.ParseOpcode == PARSEOP_NAMESEG) ||
+ (Op->Asl.ParseOpcode == PARSEOP_METHODCALL))
+ {
+ /*
+ * These are name references, do not push the scope stack
+ * for them.
+ */
+ Flags |= ACPI_NS_DONT_OPEN_SCOPE;
+ }
+
+ /* Get the NamePath from the appropriate place */
+
+ if (OpInfo->Flags & AML_NAMED)
+ {
+ /* For nearly all NAMED operators, the name reference is the first child */
+
+ Path = Op->Asl.Child->Asl.Value.String;
+ if (Op->Asl.AmlOpcode == AML_ALIAS_OP)
+ {
+ /*
+ * ALIAS is the only oddball opcode, the name declaration
+ * (alias name) is the second operand
+ */
+ Path = Op->Asl.Child->Asl.Next->Asl.Value.String;
+ }
+ }
+ else if (OpInfo->Flags & AML_CREATE)
+ {
+ /* Name must appear as the last parameter */
+
+ NextOp = Op->Asl.Child;
+ while (!(NextOp->Asl.CompileFlags & NODE_IS_NAME_DECLARATION))
+ {
+ NextOp = NextOp->Asl.Next;
+ }
+ Path = NextOp->Asl.Value.String;
+ }
+ else
+ {
+ Path = Op->Asl.Value.String;
+ }
+
+ ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "Type=%s\n", AcpiUtGetTypeName (ObjectType)));
+
+ /*
+ * Lookup the name in the namespace. Name must exist at this point, or it
+ * is an invalid reference.
+ *
+ * The namespace is also used as a lookup table for references to resource
+ * descriptors and the fields within them.
+ */
+ Gbl_NsLookupCount++;
+
+ Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
+ ACPI_IMODE_EXECUTE, Flags, WalkState, &(Node));
+ if (ACPI_FAILURE (Status))
+ {
+ if (Status == AE_NOT_FOUND)
+ {
+ /*
+ * We didn't find the name reference by path -- we can qualify this
+ * a little better before we print an error message
+ */
+ if (strlen (Path) == ACPI_NAME_SIZE)
+ {
+ /* A simple, one-segment ACPI name */
+
+ if (LkObjectExists (Path))
+ {
+ /*
+ * There exists such a name, but we couldn't get to it
+ * from this scope
+ */
+ AslError (ASL_ERROR, ASL_MSG_NOT_REACHABLE, Op,
+ Op->Asl.ExternalName);
+ }
+ else
+ {
+ /* The name doesn't exist, period */
+
+ if ((Op->Asl.Parent) &&
+ (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_CONDREFOF))
+ {
+ /* Ignore not found if parent is CondRefOf */
+
+ return (AE_OK);
+ }
+
+ AslError (ASL_ERROR, ASL_MSG_NOT_EXIST,
+ Op, Op->Asl.ExternalName);
+ }
+ }
+ else
+ {
+ /* Check for a fully qualified path */
+
+ if (Path[0] == AML_ROOT_PREFIX)
+ {
+ /* Gave full path, the object does not exist */
+
+ if ((Op->Asl.Parent) &&
+ (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_CONDREFOF))
+ {
+ /* Ignore not found if parent is CondRefOf */
+
+ return (AE_OK);
+ }
+
+ AslError (ASL_ERROR, ASL_MSG_NOT_EXIST, Op,
+ Op->Asl.ExternalName);
+ }
+ else
+ {
+ /*
+ * We can't tell whether it doesn't exist or just
+ * can't be reached.
+ */
+ AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op,
+ Op->Asl.ExternalName);
+ }
+ }
+
+ Status = AE_OK;
+ }
+ return (Status);
+ }
+
+ /* Check for a reference vs. name declaration */
+
+ if (!(OpInfo->Flags & AML_NAMED) &&
+ !(OpInfo->Flags & AML_CREATE))
+ {
+ /* This node has been referenced, mark it for reference check */
+
+ Node->Flags |= ANOBJ_IS_REFERENCED;
+ }
+
+ /* Attempt to optimize the NamePath */
+
+ OptOptimizeNamePath (Op, OpInfo->Flags, WalkState, Path, Node);
+
+ /*
+ * 1) Dereference an alias (A name reference that is an alias)
+ * Aliases are not nested, the alias always points to the final object
+ */
+ if ((Op->Asl.ParseOpcode != PARSEOP_ALIAS) &&
+ (Node->Type == ACPI_TYPE_LOCAL_ALIAS))
+ {
+ /* This node points back to the original PARSEOP_ALIAS */
+
+ NextOp = Node->Op;
+
+ /* The first child is the alias target op */
+
+ NextOp = NextOp->Asl.Child;
+
+ /* That in turn points back to original target alias node */
+
+ if (NextOp->Asl.Node)
+ {
+ Node = NextOp->Asl.Node;
+ }
+
+ /* Else - forward reference to alias, will be resolved later */
+ }
+
+ /* 2) Check for a reference to a resource descriptor */
+
+ if ((Node->Type == ACPI_TYPE_LOCAL_RESOURCE_FIELD) ||
+ (Node->Type == ACPI_TYPE_LOCAL_RESOURCE))
+ {
+ /*
+ * This was a reference to a field within a resource descriptor. Extract
+ * the associated field offset (either a bit or byte offset depending on
+ * the field type) and change the named reference into an integer for
+ * AML code generation
+ */
+ Temp = Node->Value;
+ if (Node->Flags & ANOBJ_IS_BIT_OFFSET)
+ {
+ Op->Asl.CompileFlags |= NODE_IS_BIT_OFFSET;
+ }
+
+ /* Perform BitOffset <--> ByteOffset conversion if necessary */
+
+ switch (Op->Asl.Parent->Asl.AmlOpcode)
+ {
+ case AML_CREATE_FIELD_OP:
+
+ /* We allow a Byte offset to Bit Offset conversion for this op */
+
+ if (!(Op->Asl.CompileFlags & NODE_IS_BIT_OFFSET))
+ {
+ /* Simply multiply byte offset times 8 to get bit offset */
+
+ Temp = ACPI_MUL_8 (Temp);
+ }
+ break;
+
+
+ case AML_CREATE_BIT_FIELD_OP:
+
+ /* This op requires a Bit Offset */
+
+ if (!(Op->Asl.CompileFlags & NODE_IS_BIT_OFFSET))
+ {
+ AslError (ASL_ERROR, ASL_MSG_BYTES_TO_BITS, Op, NULL);
+ }
+ break;
+
+
+ case AML_CREATE_BYTE_FIELD_OP:
+ case AML_CREATE_WORD_FIELD_OP:
+ case AML_CREATE_DWORD_FIELD_OP:
+ case AML_CREATE_QWORD_FIELD_OP:
+ case AML_INDEX_OP:
+
+ /* These Ops require Byte offsets */
+
+ if (Op->Asl.CompileFlags & NODE_IS_BIT_OFFSET)
+ {
+ AslError (ASL_ERROR, ASL_MSG_BITS_TO_BYTES, Op, NULL);
+ }
+ break;
+
+
+ default:
+ /* Nothing to do for other opcodes */
+ break;
+ }
+
+ /* Now convert this node to an integer whose value is the field offset */
+
+ Op->Asl.AmlLength = 0;
+ Op->Asl.ParseOpcode = PARSEOP_INTEGER;
+ Op->Asl.Value.Integer = (UINT64) Temp;
+ Op->Asl.CompileFlags |= NODE_IS_RESOURCE_FIELD;
+
+ OpcGenerateAmlOpcode (Op);
+ }
+
+ /* 3) Check for a method invocation */
+
+ else if ((((Op->Asl.ParseOpcode == PARSEOP_NAMESTRING) || (Op->Asl.ParseOpcode == PARSEOP_NAMESEG)) &&
+ (Node->Type == ACPI_TYPE_METHOD) &&
+ (Op->Asl.Parent) &&
+ (Op->Asl.Parent->Asl.ParseOpcode != PARSEOP_METHOD)) ||
+
+ (Op->Asl.ParseOpcode == PARSEOP_METHODCALL))
+ {
+
+ /*
+ * A reference to a method within one of these opcodes is not an
+ * invocation of the method, it is simply a reference to the method.
+ */
+ if ((Op->Asl.Parent) &&
+ ((Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_REFOF) ||
+ (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_DEREFOF) ||
+ (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_OBJECTTYPE)))
+ {
+ return (AE_OK);
+ }
+ /*
+ * There are two types of method invocation:
+ * 1) Invocation with arguments -- the parser recognizes this
+ * as a METHODCALL.
+ * 2) Invocation with no arguments --the parser cannot determine that
+ * this is a method invocation, therefore we have to figure it out
+ * here.
+ */
+ if (Node->Type != ACPI_TYPE_METHOD)
+ {
+ sprintf (MsgBuffer, "%s is a %s",
+ Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type));
+
+ AslError (ASL_ERROR, ASL_MSG_NOT_METHOD, Op, MsgBuffer);
+ return (AE_OK);
+ }
+
+ /* Save the method node in the caller's op */
+
+ Op->Asl.Node = Node;
+ if (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_CONDREFOF)
+ {
+ return (AE_OK);
+ }
+
+ /*
+ * This is a method invocation, with or without arguments.
+ * Count the number of arguments, each appears as a child
+ * under the parent node
+ */
+ Op->Asl.ParseOpcode = PARSEOP_METHODCALL;
+ UtSetParseOpName (Op);
+
+ PassedArgs = 0;
+ NextOp = Op->Asl.Child;
+
+ while (NextOp)
+ {
+ PassedArgs++;
+ NextOp = NextOp->Asl.Next;
+ }
+
+ if (Node->Value != ASL_EXTERNAL_METHOD)
+ {
+ /*
+ * Check the parsed arguments with the number expected by the
+ * method declaration itself
+ */
+ if (PassedArgs != Node->Value)
+ {
+ sprintf (MsgBuffer, "%s requires %d", Op->Asl.ExternalName,
+ Node->Value);
+
+ if (PassedArgs < Node->Value)
+ {
+ AslError (ASL_ERROR, ASL_MSG_ARG_COUNT_LO, Op, MsgBuffer);
+ }
+ else
+ {
+ AslError (ASL_ERROR, ASL_MSG_ARG_COUNT_HI, Op, MsgBuffer);
+ }
+ }
+ }
+ }
+
+ /* 4) Check for an ASL Field definition */
+
+ else if ((Op->Asl.Parent) &&
+ ((Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_FIELD) ||
+ (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_BANKFIELD)))
+ {
+ /*
+ * Offset checking for fields. If the parent operation region has a
+ * constant length (known at compile time), we can check fields
+ * defined in that region against the region length. This will catch
+ * fields and field units that cannot possibly fit within the region.
+ *
+ * Note: Index fields do not directly reference an operation region,
+ * thus they are not included in this check.
+ */
+ if (Op == Op->Asl.Parent->Asl.Child)
+ {
+ /*
+ * This is the first child of the field node, which is
+ * the name of the region. Get the parse node for the
+ * region -- which contains the length of the region.
+ */
+ OwningOp = Node->Op;
+ Op->Asl.Parent->Asl.ExtraValue =
+ ACPI_MUL_8 ((UINT32) OwningOp->Asl.Value.Integer);
+
+ /* Examine the field access width */
+
+ switch ((UINT8) Op->Asl.Parent->Asl.Value.Integer)
+ {
+ case AML_FIELD_ACCESS_ANY:
+ case AML_FIELD_ACCESS_BYTE:
+ case AML_FIELD_ACCESS_BUFFER:
+ default:
+ MinimumLength = 1;
+ break;
+
+ case AML_FIELD_ACCESS_WORD:
+ MinimumLength = 2;
+ break;
+
+ case AML_FIELD_ACCESS_DWORD:
+ MinimumLength = 4;
+ break;
+
+ case AML_FIELD_ACCESS_QWORD:
+ MinimumLength = 8;
+ break;
+ }
+
+ /*
+ * Is the region at least as big as the access width?
+ * Note: DataTableRegions have 0 length
+ */
+ if (((UINT32) OwningOp->Asl.Value.Integer) &&
+ ((UINT32) OwningOp->Asl.Value.Integer < MinimumLength))
+ {
+ AslError (ASL_ERROR, ASL_MSG_FIELD_ACCESS_WIDTH, Op, NULL);
+ }
+
+ /*
+ * Check EC/CMOS/SMBUS fields to make sure that the correct
+ * access type is used (BYTE for EC/CMOS, BUFFER for SMBUS)
+ */
+ SpaceIdOp = OwningOp->Asl.Child->Asl.Next;
+ switch ((UINT32) SpaceIdOp->Asl.Value.Integer)
+ {
+ case REGION_EC:
+ case REGION_CMOS:
+
+ if ((UINT8) Op->Asl.Parent->Asl.Value.Integer != AML_FIELD_ACCESS_BYTE)
+ {
+ AslError (ASL_ERROR, ASL_MSG_REGION_BYTE_ACCESS, Op, NULL);
+ }
+ break;
+
+ case REGION_SMBUS:
+
+ if ((UINT8) Op->Asl.Parent->Asl.Value.Integer != AML_FIELD_ACCESS_BUFFER)
+ {
+ AslError (ASL_ERROR, ASL_MSG_REGION_BUFFER_ACCESS, Op, NULL);
+ }
+ break;
+
+ default:
+
+ /* Nothing to do for other address spaces */
+ break;
+ }
+ }
+ else
+ {
+ /*
+ * This is one element of the field list. Check to make sure
+ * that it does not go beyond the end of the parent operation region.
+ *
+ * In the code below:
+ * Op->Asl.Parent->Asl.ExtraValue - Region Length (bits)
+ * Op->Asl.ExtraValue - Field start offset (bits)
+ * Op->Asl.Child->Asl.Value.Integer32 - Field length (bits)
+ * Op->Asl.Child->Asl.ExtraValue - Field access width (bits)
+ */
+ if (Op->Asl.Parent->Asl.ExtraValue && Op->Asl.Child)
+ {
+ LkCheckFieldRange (Op,
+ Op->Asl.Parent->Asl.ExtraValue,
+ Op->Asl.ExtraValue,
+ (UINT32) Op->Asl.Child->Asl.Value.Integer,
+ Op->Asl.Child->Asl.ExtraValue);
+ }
+ }
+ }
+
+ Op->Asl.Node = Node;
+ return (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: LkNamespaceLocateEnd
+ *
+ * PARAMETERS: ASL_WALK_CALLBACK
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Ascending callback used during cross reference. We only
+ * need to worry about scope management here.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+LkNamespaceLocateEnd (
+ ACPI_PARSE_OBJECT *Op,
+ UINT32 Level,
+ void *Context)
+{
+ ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context;
+ const ACPI_OPCODE_INFO *OpInfo;
+
+
+ ACPI_FUNCTION_TRACE (LkNamespaceLocateEnd);
+
+
+ /* We are only interested in opcodes that have an associated name */
+
+ OpInfo = AcpiPsGetOpcodeInfo (Op->Asl.AmlOpcode);
+ if (!(OpInfo->Flags & AML_NAMED))
+ {
+ return (AE_OK);
+ }
+
+ /* Not interested in name references, we did not open a scope for them */
+
+ if ((Op->Asl.ParseOpcode == PARSEOP_NAMESTRING) ||
+ (Op->Asl.ParseOpcode == PARSEOP_NAMESEG) ||
+ (Op->Asl.ParseOpcode == PARSEOP_METHODCALL))
+ {
+ return (AE_OK);
+ }
+
+ /* Pop the scope stack if necessary */
+
+ if (AcpiNsOpensScope (AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode)))
+ {
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "%s: Popping scope for Op %p\n",
+ AcpiUtGetTypeName (OpInfo->ObjectType), Op));
+
+ (void) AcpiDsScopeStackPop (WalkState);
+ }
+
+ return (AE_OK);
+}
+
+
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