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-rw-r--r--sys/contrib/dev/acpica/Subsystem/Namespace/nsaccess.c737
-rw-r--r--sys/contrib/dev/acpica/Subsystem/Namespace/nsalloc.c728
-rw-r--r--sys/contrib/dev/acpica/Subsystem/Namespace/nsdump.c677
-rw-r--r--sys/contrib/dev/acpica/Subsystem/Namespace/nseval.c670
-rw-r--r--sys/contrib/dev/acpica/Subsystem/Namespace/nsinit.c514
-rw-r--r--sys/contrib/dev/acpica/Subsystem/Namespace/nsload.c712
-rw-r--r--sys/contrib/dev/acpica/Subsystem/Namespace/nsnames.c334
-rw-r--r--sys/contrib/dev/acpica/Subsystem/Namespace/nsobject.c523
-rw-r--r--sys/contrib/dev/acpica/Subsystem/Namespace/nssearch.c505
-rw-r--r--sys/contrib/dev/acpica/Subsystem/Namespace/nsutils.c1001
-rw-r--r--sys/contrib/dev/acpica/Subsystem/Namespace/nswalk.c384
-rw-r--r--sys/contrib/dev/acpica/Subsystem/Namespace/nsxfname.c410
-rw-r--r--sys/contrib/dev/acpica/Subsystem/Namespace/nsxfobj.c853
13 files changed, 8048 insertions, 0 deletions
diff --git a/sys/contrib/dev/acpica/Subsystem/Namespace/nsaccess.c b/sys/contrib/dev/acpica/Subsystem/Namespace/nsaccess.c
new file mode 100644
index 0000000..78bd747
--- /dev/null
+++ b/sys/contrib/dev/acpica/Subsystem/Namespace/nsaccess.c
@@ -0,0 +1,737 @@
+/*******************************************************************************
+ *
+ * Module Name: nsaccess - Top-level functions for accessing ACPI namespace
+ * $Revision: 111 $
+ *
+ ******************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
+ * reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __NSACCESS_C__
+
+#include "acpi.h"
+#include "amlcode.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+#include "acdispat.h"
+
+
+#define _COMPONENT NAMESPACE
+ MODULE_NAME ("nsaccess")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsRootInitialize
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Allocate and initialize the default root named objects
+ *
+ * MUTEX: Locks namespace for entire execution
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsRootInitialize (void)
+{
+ ACPI_STATUS Status = AE_OK;
+ PREDEFINED_NAMES *InitVal = NULL;
+ ACPI_NAMESPACE_NODE *NewNode;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+
+
+ FUNCTION_TRACE ("NsRootInitialize");
+
+
+ AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
+
+ /*
+ * The global root ptr is initially NULL, so a non-NULL value indicates
+ * that AcpiNsRootInitialize() has already been called; just return.
+ */
+
+ if (AcpiGbl_RootNode)
+ {
+ Status = AE_OK;
+ goto UnlockAndExit;
+ }
+
+
+ /*
+ * Tell the rest of the subsystem that the root is initialized
+ * (This is OK because the namespace is locked)
+ */
+
+ AcpiGbl_RootNode = &AcpiGbl_RootNodeStruct;
+
+
+ /* Enter the pre-defined names in the name table */
+
+ DEBUG_PRINT (ACPI_INFO,
+ ("Entering predefined name table entries into namespace\n"));
+
+ for (InitVal = AcpiGbl_PreDefinedNames; InitVal->Name; InitVal++)
+ {
+ Status = AcpiNsLookup (NULL, InitVal->Name,
+ (OBJECT_TYPE_INTERNAL) InitVal->Type,
+ IMODE_LOAD_PASS2, NS_NO_UPSEARCH,
+ NULL, &NewNode);
+
+ if (ACPI_FAILURE (Status) ||
+ (!NewNode))
+ {
+ DEBUG_PRINT (ACPI_ERROR,
+ ("Could not create predefined name %s, %s\n",
+ InitVal->Name, AcpiCmFormatException (Status)));
+ }
+
+ /*
+ * Name entered successfully.
+ * If entry in PreDefinedNames[] specifies an
+ * initial value, create the initial value.
+ */
+
+ if (InitVal->Val)
+ {
+ /*
+ * Entry requests an initial value, allocate a
+ * descriptor for it.
+ */
+
+ ObjDesc = AcpiCmCreateInternalObject (
+ (OBJECT_TYPE_INTERNAL) InitVal->Type);
+
+ if (!ObjDesc)
+ {
+ Status = AE_NO_MEMORY;
+ goto UnlockAndExit;
+ }
+
+ /*
+ * Convert value string from table entry to
+ * internal representation. Only types actually
+ * used for initial values are implemented here.
+ */
+
+ switch (InitVal->Type)
+ {
+
+ case ACPI_TYPE_NUMBER:
+
+ ObjDesc->Number.Value =
+ (ACPI_INTEGER) STRTOUL (InitVal->Val, NULL, 10);
+ break;
+
+
+ case ACPI_TYPE_STRING:
+
+ ObjDesc->String.Length =
+ (UINT16) STRLEN (InitVal->Val);
+
+ /*
+ * Allocate a buffer for the string. All
+ * String.Pointers must be allocated buffers!
+ * (makes deletion simpler)
+ */
+ ObjDesc->String.Pointer = AcpiCmAllocate (
+ (ObjDesc->String.Length + 1));
+ if (!ObjDesc->String.Pointer)
+ {
+ AcpiCmRemoveReference (ObjDesc);
+ Status = AE_NO_MEMORY;
+ goto UnlockAndExit;
+ }
+
+ STRCPY (ObjDesc->String.Pointer, InitVal->Val);
+ break;
+
+
+ case ACPI_TYPE_MUTEX:
+
+ ObjDesc->Mutex.SyncLevel =
+ (UINT16) STRTOUL (InitVal->Val, NULL, 10);
+
+ if (STRCMP (InitVal->Name, "_GL_") == 0)
+ {
+ /*
+ * Create a counting semaphore for the
+ * global lock
+ */
+ Status = AcpiOsCreateSemaphore (ACPI_NO_UNIT_LIMIT,
+ 1, &ObjDesc->Mutex.Semaphore);
+
+ if (ACPI_FAILURE (Status))
+ {
+ goto UnlockAndExit;
+ }
+ /*
+ * We just created the mutex for the
+ * global lock, save it
+ */
+
+ AcpiGbl_GlobalLockSemaphore = ObjDesc->Mutex.Semaphore;
+ }
+
+ else
+ {
+ /* Create a mutex */
+
+ Status = AcpiOsCreateSemaphore (1, 1,
+ &ObjDesc->Mutex.Semaphore);
+
+ if (ACPI_FAILURE (Status))
+ {
+ goto UnlockAndExit;
+ }
+ }
+ break;
+
+
+ default:
+ REPORT_ERROR (("Unsupported initial type value %X\n",
+ InitVal->Type));
+ AcpiCmRemoveReference (ObjDesc);
+ ObjDesc = NULL;
+ continue;
+ }
+
+ /* Store pointer to value descriptor in the Node */
+
+ AcpiNsAttachObject (NewNode, ObjDesc,
+ ObjDesc->Common.Type);
+ }
+ }
+
+
+UnlockAndExit:
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsLookup
+ *
+ * PARAMETERS: PrefixNode - Search scope if name is not fully qualified
+ * Pathname - Search pathname, in internal format
+ * (as represented in the AML stream)
+ * Type - Type associated with name
+ * InterpreterMode - IMODE_LOAD_PASS2 => add name if not found
+ * Flags - Flags describing the search restrictions
+ * WalkState - Current state of the walk
+ * ReturnNode - Where the Node is placed (if found
+ * or created successfully)
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Find or enter the passed name in the name space.
+ * Log an error if name not found in Exec mode.
+ *
+ * MUTEX: Assumes namespace is locked.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsLookup (
+ ACPI_GENERIC_STATE *ScopeInfo,
+ NATIVE_CHAR *Pathname,
+ OBJECT_TYPE_INTERNAL Type,
+ OPERATING_MODE InterpreterMode,
+ UINT32 Flags,
+ ACPI_WALK_STATE *WalkState,
+ ACPI_NAMESPACE_NODE **ReturnNode)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *PrefixNode;
+ ACPI_NAMESPACE_NODE *CurrentNode = NULL;
+ ACPI_NAMESPACE_NODE *ScopeToPush = NULL;
+ ACPI_NAMESPACE_NODE *ThisNode = NULL;
+ UINT32 NumSegments;
+ ACPI_NAME SimpleName;
+ BOOLEAN NullNamePath = FALSE;
+ OBJECT_TYPE_INTERNAL TypeToCheckFor;
+ OBJECT_TYPE_INTERNAL ThisSearchType;
+ DEBUG_EXEC (UINT32 i)
+
+
+ FUNCTION_TRACE ("NsLookup");
+
+
+ if (!ReturnNode)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+
+ AcpiGbl_NsLookupCount++;
+
+ *ReturnNode = ENTRY_NOT_FOUND;
+
+
+ if (!AcpiGbl_RootNode)
+ {
+ return (AE_NO_NAMESPACE);
+ }
+
+ /*
+ * Get the prefix scope.
+ * A null scope means use the root scope
+ */
+
+ if ((!ScopeInfo) ||
+ (!ScopeInfo->Scope.Node))
+ {
+ PrefixNode = AcpiGbl_RootNode;
+ }
+ else
+ {
+ PrefixNode = ScopeInfo->Scope.Node;
+ }
+
+
+ /*
+ * This check is explicitly split provide relax the TypeToCheckFor
+ * conditions for BankFieldDefn. Originally, both BankFieldDefn and
+ * DefFieldDefn caused TypeToCheckFor to be set to ACPI_TYPE_REGION,
+ * but the BankFieldDefn may also check for a Field definition as well
+ * as an OperationRegion.
+ */
+
+ if (INTERNAL_TYPE_DEF_FIELD_DEFN == Type)
+ {
+ /* DefFieldDefn defines fields in a Region */
+
+ TypeToCheckFor = ACPI_TYPE_REGION;
+ }
+
+ else if (INTERNAL_TYPE_BANK_FIELD_DEFN == Type)
+ {
+ /* BankFieldDefn defines data fields in a Field Object */
+
+ TypeToCheckFor = ACPI_TYPE_ANY;
+ }
+
+ else
+ {
+ TypeToCheckFor = Type;
+ }
+
+
+ /* TBD: [Restructure] - Move the pathname stuff into a new procedure */
+
+ /* Examine the name pointer */
+
+ if (!Pathname)
+ {
+ /* 8-12-98 ASL Grammar Update supports null NamePath */
+
+ NullNamePath = TRUE;
+ NumSegments = 0;
+ ThisNode = AcpiGbl_RootNode;
+
+ DEBUG_PRINT (TRACE_NAMES,
+ ("NsLookup: Null Pathname (Zero segments), Flags=%x\n", Flags));
+ }
+
+ else
+ {
+ /*
+ * Valid name pointer (Internal name format)
+ *
+ * Check for prefixes. As represented in the AML stream, a
+ * Pathname consists of an optional scope prefix followed by
+ * a segment part.
+ *
+ * If present, the scope prefix is either a RootPrefix (in
+ * which case the name is fully qualified), or zero or more
+ * ParentPrefixes (in which case the name's scope is relative
+ * to the current scope).
+ *
+ * The segment part consists of either:
+ * - A single 4-byte name segment, or
+ * - A DualNamePrefix followed by two 4-byte name segments, or
+ * - A MultiNamePrefixOp, followed by a byte indicating the
+ * number of segments and the segments themselves.
+ */
+
+ if (*Pathname == AML_ROOT_PREFIX)
+ {
+ /* Pathname is fully qualified, look in root name table */
+
+ CurrentNode = AcpiGbl_RootNode;
+
+ /* point to segment part */
+
+ Pathname++;
+
+ DEBUG_PRINT (TRACE_NAMES,
+ ("NsLookup: Searching from root [%p]\n",
+ CurrentNode));
+
+ /* Direct reference to root, "\" */
+
+ if (!(*Pathname))
+ {
+ ThisNode = AcpiGbl_RootNode;
+ goto CheckForNewScopeAndExit;
+ }
+ }
+
+ else
+ {
+ /* Pathname is relative to current scope, start there */
+
+ CurrentNode = PrefixNode;
+
+ DEBUG_PRINT (TRACE_NAMES,
+ ("NsLookup: Searching relative to pfx scope [%p]\n",
+ PrefixNode));
+
+ /*
+ * Handle up-prefix (carat). More than one prefix
+ * is supported
+ */
+
+ while (*Pathname == AML_PARENT_PREFIX)
+ {
+ /* Point to segment part or next ParentPrefix */
+
+ Pathname++;
+
+ /* Backup to the parent's scope */
+
+ ThisNode = AcpiNsGetParentObject (CurrentNode);
+ if (!ThisNode)
+ {
+ /* Current scope has no parent scope */
+
+ REPORT_ERROR (("Too many parent prefixes (^) - reached root\n"));
+ return_ACPI_STATUS (AE_NOT_FOUND);
+ }
+
+ CurrentNode = ThisNode;
+ }
+ }
+
+
+ /*
+ * Examine the name prefix opcode, if any,
+ * to determine the number of segments
+ */
+
+ if (*Pathname == AML_DUAL_NAME_PREFIX)
+ {
+ NumSegments = 2;
+
+ /* point to first segment */
+
+ Pathname++;
+
+ DEBUG_PRINT (TRACE_NAMES,
+ ("NsLookup: Dual Pathname (2 segments, Flags=%X)\n", Flags));
+ }
+
+ else if (*Pathname == AML_MULTI_NAME_PREFIX_OP)
+ {
+ NumSegments = (UINT32)* (UINT8 *) ++Pathname;
+
+ /* point to first segment */
+
+ Pathname++;
+
+ DEBUG_PRINT (TRACE_NAMES,
+ ("NsLookup: Multi Pathname (%d Segments, Flags=%X) \n",
+ NumSegments, Flags));
+ }
+
+ else
+ {
+ /*
+ * No Dual or Multi prefix, hence there is only one
+ * segment and Pathname is already pointing to it.
+ */
+ NumSegments = 1;
+
+ DEBUG_PRINT (TRACE_NAMES,
+ ("NsLookup: Simple Pathname (1 segment, Flags=%X)\n", Flags));
+ }
+
+#ifdef ACPI_DEBUG
+
+ /* TBD: [Restructure] Make this a procedure */
+
+ /* Debug only: print the entire name that we are about to lookup */
+
+ DEBUG_PRINT (TRACE_NAMES, ("NsLookup: ["));
+
+ for (i = 0; i < NumSegments; i++)
+ {
+ DEBUG_PRINT_RAW (TRACE_NAMES, ("%4.4s/", &Pathname[i * 4]));
+ }
+ DEBUG_PRINT_RAW (TRACE_NAMES, ("]\n"));
+#endif
+ }
+
+
+ /*
+ * Search namespace for each segment of the name.
+ * Loop through and verify/add each name segment.
+ */
+
+
+ while (NumSegments-- && CurrentNode)
+ {
+ /*
+ * Search for the current name segment under the current
+ * named object. The Type is significant only at the last (topmost)
+ * level. (We don't care about the types along the path, only
+ * the type of the final target object.)
+ */
+ ThisSearchType = ACPI_TYPE_ANY;
+ if (!NumSegments)
+ {
+ ThisSearchType = Type;
+ }
+
+ /* Pluck and ACPI name from the front of the pathname */
+
+ MOVE_UNALIGNED32_TO_32 (&SimpleName, Pathname);
+
+ /* Try to find the ACPI name */
+
+ Status = AcpiNsSearchAndEnter (SimpleName, WalkState,
+ CurrentNode, InterpreterMode,
+ ThisSearchType, Flags,
+ &ThisNode);
+
+ if (ACPI_FAILURE (Status))
+ {
+ if (Status == AE_NOT_FOUND)
+ {
+ /* Name not found in ACPI namespace */
+
+ DEBUG_PRINT (TRACE_NAMES,
+ ("NsLookup: Name [%4.4s] not found in scope %X\n",
+ &SimpleName, CurrentNode));
+ }
+
+ return_ACPI_STATUS (Status);
+ }
+
+
+ /*
+ * If 1) This is the last segment (NumSegments == 0)
+ * 2) and looking for a specific type
+ * (Not checking for TYPE_ANY)
+ * 3) Which is not an alias
+ * 4) which is not a local type (TYPE_DEF_ANY)
+ * 5) which is not a local type (TYPE_SCOPE)
+ * 6) which is not a local type (TYPE_INDEX_FIELD_DEFN)
+ * 7) and type of object is known (not TYPE_ANY)
+ * 8) and object does not match request
+ *
+ * Then we have a type mismatch. Just warn and ignore it.
+ */
+ if ((NumSegments == 0) &&
+ (TypeToCheckFor != ACPI_TYPE_ANY) &&
+ (TypeToCheckFor != INTERNAL_TYPE_ALIAS) &&
+ (TypeToCheckFor != INTERNAL_TYPE_DEF_ANY) &&
+ (TypeToCheckFor != INTERNAL_TYPE_SCOPE) &&
+ (TypeToCheckFor != INTERNAL_TYPE_INDEX_FIELD_DEFN) &&
+ (ThisNode->Type != ACPI_TYPE_ANY) &&
+ (ThisNode->Type != TypeToCheckFor))
+ {
+ /* Complain about a type mismatch */
+
+ REPORT_WARNING (
+ ("NsLookup: %4.4s, type 0x%X, checking for type 0x%X\n",
+ &SimpleName, ThisNode->Type, TypeToCheckFor));
+ }
+
+ /*
+ * If this is the last name segment and we are not looking for a
+ * specific type, but the type of found object is known, use that type
+ * to see if it opens a scope.
+ */
+
+ if ((0 == NumSegments) && (ACPI_TYPE_ANY == Type))
+ {
+ Type = ThisNode->Type;
+ }
+
+ if ((NumSegments || AcpiNsOpensScope (Type)) &&
+ (ThisNode->Child == NULL))
+ {
+ /*
+ * More segments or the type implies enclosed scope,
+ * and the next scope has not been allocated.
+ */
+
+ DEBUG_PRINT (ACPI_INFO,
+ ("NsLookup: Load mode=%d ThisNode=%x\n",
+ InterpreterMode, ThisNode));
+ }
+
+ CurrentNode = ThisNode;
+
+ /* point to next name segment */
+
+ Pathname += ACPI_NAME_SIZE;
+ }
+
+
+ /*
+ * Always check if we need to open a new scope
+ */
+
+CheckForNewScopeAndExit:
+
+ if (!(Flags & NS_DONT_OPEN_SCOPE) && (WalkState))
+ {
+ /*
+ * If entry is a type which opens a scope,
+ * push the new scope on the scope stack.
+ */
+
+ if (AcpiNsOpensScope (TypeToCheckFor))
+ {
+ /* 8-12-98 ASL Grammar Update supports null NamePath */
+
+ if (NullNamePath)
+ {
+ /* TBD: [Investigate] - is this the correct thing to do? */
+
+ ScopeToPush = NULL;
+ }
+ else
+ {
+ ScopeToPush = ThisNode;
+ }
+
+ Status = AcpiDsScopeStackPush (ScopeToPush, Type,
+ WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ DEBUG_PRINT (ACPI_INFO,
+ ("NsLookup: Set global scope to %p\n", ScopeToPush));
+ }
+ }
+
+ *ReturnNode = ThisNode;
+ return_ACPI_STATUS (AE_OK);
+}
+
diff --git a/sys/contrib/dev/acpica/Subsystem/Namespace/nsalloc.c b/sys/contrib/dev/acpica/Subsystem/Namespace/nsalloc.c
new file mode 100644
index 0000000..881a083
--- /dev/null
+++ b/sys/contrib/dev/acpica/Subsystem/Namespace/nsalloc.c
@@ -0,0 +1,728 @@
+/*******************************************************************************
+ *
+ * Module Name: nsalloc - Namespace allocation and deletion utilities
+ * $Revision: 41 $
+ *
+ ******************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
+ * reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+
+#define __NSALLOC_C__
+
+#include "acpi.h"
+#include "acnamesp.h"
+#include "acinterp.h"
+
+
+#define _COMPONENT NAMESPACE
+ MODULE_NAME ("nsalloc")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsCreateNode
+ *
+ * PARAMETERS:
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION:
+ *
+ ******************************************************************************/
+
+ACPI_NAMESPACE_NODE *
+AcpiNsCreateNode (
+ UINT32 AcpiName)
+{
+ ACPI_NAMESPACE_NODE *Node;
+
+ FUNCTION_TRACE ("NsCreateNode");
+
+
+ Node = AcpiCmCallocate (sizeof (ACPI_NAMESPACE_NODE));
+ if (!Node)
+ {
+ return_PTR (NULL);
+ }
+
+ INCREMENT_NAME_TABLE_METRICS (sizeof (ACPI_NAMESPACE_NODE));
+
+ Node->DataType = ACPI_DESC_TYPE_NAMED;
+ Node->Name = AcpiName;
+ Node->ReferenceCount = 1;
+
+ return_PTR (Node);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDeleteNode
+ *
+ * PARAMETERS:
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION:
+ *
+ ******************************************************************************/
+
+void
+AcpiNsDeleteNode (
+ ACPI_NAMESPACE_NODE *Node)
+{
+ ACPI_NAMESPACE_NODE *ParentNode;
+ ACPI_NAMESPACE_NODE *PrevNode;
+ ACPI_NAMESPACE_NODE *NextNode;
+
+
+ FUNCTION_TRACE_PTR ("NsDeleteNode", Node);
+
+ ParentNode = AcpiNsGetParentObject (Node);
+
+ PrevNode = NULL;
+ NextNode = ParentNode->Child;
+
+ while (NextNode != Node)
+ {
+ PrevNode = NextNode;
+ NextNode = PrevNode->Peer;
+ }
+
+ if (PrevNode)
+ {
+ PrevNode->Peer = NextNode->Peer;
+ if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
+ {
+ PrevNode->Flags |= ANOBJ_END_OF_PEER_LIST;
+ }
+ }
+ else
+ {
+ ParentNode->Child = NextNode->Peer;
+ }
+
+
+ DECREMENT_NAME_TABLE_METRICS (sizeof (ACPI_NAMESPACE_NODE));
+
+ /*
+ * Detach an object if there is one
+ */
+
+ if (Node->Object)
+ {
+ AcpiNsDetachObject (Node);
+ }
+
+ AcpiCmFree (Node);
+
+
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsInstallNode
+ *
+ * PARAMETERS: WalkState - Current state of the walk
+ * ParentNode - The parent of the new Node
+ * Node - The new Node to install
+ * Type - ACPI object type of the new Node
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Initialize a new entry within a namespace table.
+ *
+ ******************************************************************************/
+
+void
+AcpiNsInstallNode (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_NAMESPACE_NODE *ParentNode, /* Parent */
+ ACPI_NAMESPACE_NODE *Node, /* New Child*/
+ OBJECT_TYPE_INTERNAL Type)
+{
+ UINT16 OwnerId = TABLE_ID_DSDT;
+ ACPI_NAMESPACE_NODE *ChildNode;
+
+
+ FUNCTION_TRACE ("NsInstallNode");
+
+
+ /*
+ * Get the owner ID from the Walk state
+ * The owner ID is used to track table deletion and
+ * deletion of objects created by methods
+ */
+ if (WalkState)
+ {
+ OwnerId = WalkState->OwnerId;
+ }
+
+
+ /* link the new entry into the parent and existing children */
+
+ /* TBD: Could be first, last, or alphabetic */
+
+ ChildNode = ParentNode->Child;
+ if (!ChildNode)
+ {
+ ParentNode->Child = Node;
+ }
+
+ else
+ {
+ while (!(ChildNode->Flags & ANOBJ_END_OF_PEER_LIST))
+ {
+ ChildNode = ChildNode->Peer;
+ }
+
+ ChildNode->Peer = Node;
+
+ /* Clear end-of-list flag */
+
+ ChildNode->Flags &= ~ANOBJ_END_OF_PEER_LIST;
+ }
+
+ /* Init the new entry */
+
+ Node->OwnerId = OwnerId;
+ Node->Flags |= ANOBJ_END_OF_PEER_LIST;
+ Node->Peer = ParentNode;
+
+
+ /*
+ * If adding a name with unknown type, or having to
+ * add the region in order to define fields in it, we
+ * have a forward reference.
+ */
+
+ if ((ACPI_TYPE_ANY == Type) ||
+ (INTERNAL_TYPE_DEF_FIELD_DEFN == Type) ||
+ (INTERNAL_TYPE_BANK_FIELD_DEFN == Type))
+ {
+ /*
+ * We don't want to abort here, however!
+ * We will fill in the actual type when the
+ * real definition is found later.
+ */
+
+ DEBUG_PRINT (ACPI_INFO,
+ ("NsInstallNode: [%4.4s] is a forward reference\n",
+ &Node->Name));
+
+ }
+
+ /*
+ * The DefFieldDefn and BankFieldDefn cases are actually
+ * looking up the Region in which the field will be defined
+ */
+
+ if ((INTERNAL_TYPE_DEF_FIELD_DEFN == Type) ||
+ (INTERNAL_TYPE_BANK_FIELD_DEFN == Type))
+ {
+ Type = ACPI_TYPE_REGION;
+ }
+
+ /*
+ * Scope, DefAny, and IndexFieldDefn are bogus "types" which do
+ * not actually have anything to do with the type of the name
+ * being looked up. Save any other value of Type as the type of
+ * the entry.
+ */
+
+ if ((Type != INTERNAL_TYPE_SCOPE) &&
+ (Type != INTERNAL_TYPE_DEF_ANY) &&
+ (Type != INTERNAL_TYPE_INDEX_FIELD_DEFN))
+ {
+ Node->Type = (UINT8) Type;
+ }
+
+ DEBUG_PRINT (TRACE_NAMES,
+ ("NsInstallNode: %4.4s added to %p at %p\n",
+ &Node->Name, ParentNode, Node));
+
+ /*
+ * Increment the reference count(s) of all parents up to
+ * the root!
+ */
+
+ while ((Node = AcpiNsGetParentObject (Node)) != NULL)
+ {
+ Node->ReferenceCount++;
+ }
+
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDeleteChildren
+ *
+ * PARAMETERS: ParentNode - Delete this objects children
+ *
+ * RETURN: None.
+ *
+ * DESCRIPTION: Delete all children of the parent object. Deletes a
+ * "scope".
+ *
+ ******************************************************************************/
+
+void
+AcpiNsDeleteChildren (
+ ACPI_NAMESPACE_NODE *ParentNode)
+{
+ ACPI_NAMESPACE_NODE *ChildNode;
+ ACPI_NAMESPACE_NODE *NextNode;
+ UINT8 Flags;
+
+
+ FUNCTION_TRACE_PTR ("AcpiNsDeleteChildren", ParentNode);
+
+
+ if (!ParentNode)
+ {
+ return_VOID;
+ }
+
+ /* If no children, all done! */
+
+ ChildNode = ParentNode->Child;
+ if (!ChildNode)
+ {
+ return_VOID;
+ }
+
+ /*
+ * Deallocate all children at this level
+ */
+ do
+ {
+ /* Get the things we need */
+
+ NextNode = ChildNode->Peer;
+ Flags = ChildNode->Flags;
+
+ /* Grandchildren should have all been deleted already */
+
+ if (ChildNode->Child)
+ {
+ DEBUG_PRINT (ACPI_ERROR,
+ ("NsDeleteChildren: Found a grandchild! P=%X C=%X\n",
+ ParentNode, ChildNode));
+ }
+
+ /* Now we can free this child object */
+
+ DECREMENT_NAME_TABLE_METRICS (sizeof (ACPI_NAMESPACE_NODE));
+
+ DEBUG_PRINT (ACPI_INFO,
+ ("AcpiNsDeleteChildren: Object %p, Remaining %d\n",
+ ChildNode, AcpiGbl_CurrentNodeCount));
+
+ /*
+ * Detach an object if there is one
+ */
+
+ if (ChildNode->Object)
+ {
+ AcpiNsDetachObject (ChildNode);
+ }
+
+ AcpiCmFree (ChildNode);
+
+ /* And move on to the next child in the list */
+
+ ChildNode = NextNode;
+
+ } while (!(Flags & ANOBJ_END_OF_PEER_LIST));
+
+
+ /* Clear the parent's child pointer */
+
+ ParentNode->Child = NULL;
+
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDeleteNamespaceSubtree
+ *
+ * PARAMETERS: None.
+ *
+ * RETURN: None.
+ *
+ * DESCRIPTION: Delete a subtree of the namespace. This includes all objects
+ * stored within the subtree. Scope tables are deleted also
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsDeleteNamespaceSubtree (
+ ACPI_NAMESPACE_NODE *ParentNode)
+{
+ ACPI_NAMESPACE_NODE *ChildNode;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ UINT32 Level;
+
+
+ FUNCTION_TRACE ("NsDeleteNamespaceSubtree");
+
+
+ if (!ParentNode)
+ {
+ return_ACPI_STATUS (AE_OK);
+ }
+
+
+ ChildNode = 0;
+ Level = 1;
+
+ /*
+ * Traverse the tree of objects until we bubble back up
+ * to where we started.
+ */
+
+ while (Level > 0)
+ {
+ /*
+ * Get the next typed object in this scope.
+ * Null returned if not found
+ */
+
+ ChildNode = AcpiNsGetNextObject (ACPI_TYPE_ANY, ParentNode,
+ ChildNode);
+ if (ChildNode)
+ {
+ /*
+ * Found an object - delete the object within
+ * the Value field
+ */
+
+ ObjDesc = AcpiNsGetAttachedObject (ChildNode);
+ if (ObjDesc)
+ {
+ AcpiNsDetachObject (ChildNode);
+ AcpiCmRemoveReference (ObjDesc);
+ }
+
+
+ /* Check if this object has any children */
+
+ if (AcpiNsGetNextObject (ACPI_TYPE_ANY, ChildNode, 0))
+ {
+ /*
+ * There is at least one child of this object,
+ * visit the object
+ */
+
+ Level++;
+ ParentNode = ChildNode;
+ ChildNode = 0;
+ }
+ }
+
+ else
+ {
+ /*
+ * No more children in this object.
+ * We will move up to the grandparent.
+ */
+ Level--;
+
+ /*
+ * Now delete all of the children of this parent
+ * all at the same time.
+ */
+ AcpiNsDeleteChildren (ParentNode);
+
+ /* New "last child" is this parent object */
+
+ ChildNode = ParentNode;
+
+ /* Now we can move up the tree to the grandparent */
+
+ ParentNode = AcpiNsGetParentObject (ParentNode);
+ }
+ }
+
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsRemoveReference
+ *
+ * PARAMETERS: Node - Named object whose reference count is to be
+ * decremented
+ *
+ * RETURN: None.
+ *
+ * DESCRIPTION: Remove a Node reference. Decrements the reference count
+ * of all parent Nodes up to the root. Any object along
+ * the way that reaches zero references is freed.
+ *
+ ******************************************************************************/
+
+void
+AcpiNsRemoveReference (
+ ACPI_NAMESPACE_NODE *Node)
+{
+ ACPI_NAMESPACE_NODE *NextNode;
+
+
+ /*
+ * Decrement the reference count(s) of this object and all
+ * objects up to the root, Delete anything with zero remaining references.
+ */
+ NextNode = Node;
+ while (NextNode)
+ {
+ /* Decrement the reference count on this object*/
+
+ NextNode->ReferenceCount--;
+
+ /* Delete the object if no more references */
+
+ if (!NextNode->ReferenceCount)
+ {
+ /* Delete all children and delete the object */
+
+ AcpiNsDeleteChildren (NextNode);
+ AcpiNsDeleteNode (NextNode);
+ }
+
+ /* Move up to parent */
+
+ NextNode = AcpiNsGetParentObject (NextNode);
+ }
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDeleteNamespaceByOwner
+ *
+ * PARAMETERS: None.
+ *
+ * RETURN: None.
+ *
+ * DESCRIPTION: Delete entries within the namespace that are owned by a
+ * specific ID. Used to delete entire ACPI tables. All
+ * reference counts are updated.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsDeleteNamespaceByOwner (
+ UINT16 OwnerId)
+{
+ ACPI_NAMESPACE_NODE *ChildNode;
+ UINT32 Level;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_NAMESPACE_NODE *ParentNode;
+
+
+ FUNCTION_TRACE ("NsDeleteNamespaceSubtree");
+
+
+ ParentNode = AcpiGbl_RootNode;
+ ChildNode = 0;
+ Level = 1;
+
+ /*
+ * Traverse the tree of objects until we bubble back up
+ * to where we started.
+ */
+
+ while (Level > 0)
+ {
+ /*
+ * Get the next typed object in this scope.
+ * Null returned if not found
+ */
+
+ ChildNode = AcpiNsGetNextObject (ACPI_TYPE_ANY, ParentNode,
+ ChildNode);
+
+ if (ChildNode)
+ {
+ if (ChildNode->OwnerId == OwnerId)
+ {
+ /*
+ * Found an object - delete the object within
+ * the Value field
+ */
+
+ ObjDesc = AcpiNsGetAttachedObject (ChildNode);
+ if (ObjDesc)
+ {
+ AcpiNsDetachObject (ChildNode);
+ AcpiCmRemoveReference (ObjDesc);
+ }
+ }
+
+ /* Check if this object has any children */
+
+ if (AcpiNsGetNextObject (ACPI_TYPE_ANY, ChildNode, 0))
+ {
+ /*
+ * There is at least one child of this object,
+ * visit the object
+ */
+
+ Level++;
+ ParentNode = ChildNode;
+ ChildNode = 0;
+ }
+
+ else if (ChildNode->OwnerId == OwnerId)
+ {
+ AcpiNsRemoveReference (ChildNode);
+ }
+ }
+
+ else
+ {
+ /*
+ * No more children in this object. Move up to grandparent.
+ */
+ Level--;
+
+ if (Level != 0)
+ {
+ if (ParentNode->OwnerId == OwnerId)
+ {
+ AcpiNsRemoveReference (ParentNode);
+ }
+ }
+
+ /* New "last child" is this parent object */
+
+ ChildNode = ParentNode;
+
+ /* Now we can move up the tree to the grandparent */
+
+ ParentNode = AcpiNsGetParentObject (ParentNode);
+ }
+ }
+
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
diff --git a/sys/contrib/dev/acpica/Subsystem/Namespace/nsdump.c b/sys/contrib/dev/acpica/Subsystem/Namespace/nsdump.c
new file mode 100644
index 0000000..365638d
--- /dev/null
+++ b/sys/contrib/dev/acpica/Subsystem/Namespace/nsdump.c
@@ -0,0 +1,677 @@
+/******************************************************************************
+ *
+ * Module Name: nsdump - table dumping routines for debug
+ * $Revision: 80 $
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
+ * reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __NSDUMP_C__
+
+#include "acpi.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+#include "actables.h"
+
+
+#define _COMPONENT NAMESPACE
+ MODULE_NAME ("nsdump")
+
+
+#ifdef ACPI_DEBUG
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsDumpPathname
+ *
+ * PARAMETERS: Handle - Object
+ * Msg - Prefix message
+ * Level - Desired debug level
+ * Component - Caller's component ID
+ *
+ * DESCRIPTION: Print an object's full namespace pathname
+ * Manages allocation/freeing of a pathname buffer
+ *
+ ***************************************************************************/
+
+ACPI_STATUS
+AcpiNsDumpPathname (
+ ACPI_HANDLE Handle,
+ NATIVE_CHAR *Msg,
+ UINT32 Level,
+ UINT32 Component)
+{
+ NATIVE_CHAR *Buffer;
+ UINT32 Length;
+
+
+ FUNCTION_TRACE ("NsDumpPathname");
+
+ /* Do this only if the requested debug level and component are enabled */
+
+ if (!(AcpiDbgLevel & Level) || !(AcpiDbgLayer & Component))
+ {
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ Buffer = AcpiCmAllocate (PATHNAME_MAX);
+ if (!Buffer)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ /* Convert handle to a full pathname and print it (with supplied message) */
+
+ Length = PATHNAME_MAX;
+ if (ACPI_SUCCESS (AcpiNsHandleToPathname (Handle, &Length, Buffer)))
+ {
+ AcpiOsPrintf ("%s %s (%p)\n", Msg, Buffer, Handle);
+ }
+
+ AcpiCmFree (Buffer);
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsDumpOneObject
+ *
+ * PARAMETERS: Handle - Node to be dumped
+ * Level - Nesting level of the handle
+ * Context - Passed into WalkNamespace
+ *
+ * DESCRIPTION: Dump a single Node
+ * This procedure is a UserFunction called by AcpiNsWalkNamespace.
+ *
+ ***************************************************************************/
+
+ACPI_STATUS
+AcpiNsDumpOneObject (
+ ACPI_HANDLE ObjHandle,
+ UINT32 Level,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_WALK_INFO *Info = (ACPI_WALK_INFO *) Context;
+ ACPI_NAMESPACE_NODE *ThisNode;
+ UINT8 *Value;
+ ACPI_OPERAND_OBJECT *ObjDesc = NULL;
+ OBJECT_TYPE_INTERNAL ObjType;
+ OBJECT_TYPE_INTERNAL Type;
+ UINT32 BytesToDump;
+ UINT32 DownstreamSiblingMask = 0;
+ UINT32 LevelTmp;
+ UINT32 WhichBit;
+
+
+ ThisNode = AcpiNsConvertHandleToEntry (ObjHandle);
+
+ LevelTmp = Level;
+ Type = ThisNode->Type;
+ WhichBit = 1;
+
+
+ if (!(AcpiDbgLevel & Info->DebugLevel))
+ {
+ return (AE_OK);
+ }
+
+ if (!ObjHandle)
+ {
+ DEBUG_PRINT (ACPI_INFO, ("Null object handle\n"));
+ return (AE_OK);
+ }
+
+ /* Check if the owner matches */
+
+ if ((Info->OwnerId != ACPI_UINT32_MAX) &&
+ (Info->OwnerId != ThisNode->OwnerId))
+ {
+ return (AE_OK);
+ }
+
+
+ /* Indent the object according to the level */
+
+ while (LevelTmp--)
+ {
+
+ /* Print appropriate characters to form tree structure */
+
+ if (LevelTmp)
+ {
+ if (DownstreamSiblingMask & WhichBit)
+ {
+ DEBUG_PRINT_RAW (TRACE_TABLES, ("|"));
+ }
+
+ else
+ {
+ DEBUG_PRINT_RAW (TRACE_TABLES, (" "));
+ }
+
+ WhichBit <<= 1;
+ }
+
+ else
+ {
+ if (AcpiNsExistDownstreamSibling (ThisNode + 1))
+ {
+ DownstreamSiblingMask |= (1 << (Level - 1));
+ DEBUG_PRINT_RAW (TRACE_TABLES, ("+"));
+ }
+
+ else
+ {
+ DownstreamSiblingMask &= ACPI_UINT32_MAX ^ (1 << (Level - 1));
+ DEBUG_PRINT_RAW (TRACE_TABLES, ("+"));
+ }
+
+ if (ThisNode->Child == NULL)
+ {
+ DEBUG_PRINT_RAW (TRACE_TABLES, ("-"));
+ }
+
+ else if (AcpiNsExistDownstreamSibling (ThisNode->Child))
+ {
+ DEBUG_PRINT_RAW (TRACE_TABLES, ("+"));
+ }
+
+ else
+ {
+ DEBUG_PRINT_RAW (TRACE_TABLES, ("-"));
+ }
+ }
+ }
+
+
+ /* Check the integrity of our data */
+
+ if (Type > INTERNAL_TYPE_MAX)
+ {
+ Type = INTERNAL_TYPE_DEF_ANY; /* prints as *ERROR* */
+ }
+
+ if (!AcpiCmValidAcpiName (ThisNode->Name))
+ {
+ REPORT_WARNING (("Invalid ACPI Name 0x%X\n", ThisNode->Name));
+ }
+
+ /*
+ * Now we can print out the pertinent information
+ */
+
+ DEBUG_PRINT_RAW (TRACE_TABLES, (" %4.4s %-9s ", &ThisNode->Name, AcpiCmGetTypeName (Type)));
+ DEBUG_PRINT_RAW (TRACE_TABLES, ("%p S:%p O:%p", ThisNode, ThisNode->Child, ThisNode->Object));
+
+
+ if (!ThisNode->Object)
+ {
+ /* No attached object, we are done */
+
+ DEBUG_PRINT_RAW (TRACE_TABLES, ("\n"));
+ return (AE_OK);
+ }
+
+ switch (Type)
+ {
+
+ case ACPI_TYPE_METHOD:
+
+ /* Name is a Method and its AML offset/length are set */
+
+ DEBUG_PRINT_RAW (TRACE_TABLES, (" M:%p-%X\n",
+ ((ACPI_OPERAND_OBJECT *) ThisNode->Object)->Method.Pcode,
+ ((ACPI_OPERAND_OBJECT *) ThisNode->Object)->Method.PcodeLength));
+
+ break;
+
+
+ case ACPI_TYPE_NUMBER:
+
+ DEBUG_PRINT_RAW (TRACE_TABLES, (" N:%X\n",
+ ((ACPI_OPERAND_OBJECT *) ThisNode->Object)->Number.Value));
+ break;
+
+
+ case ACPI_TYPE_STRING:
+
+ DEBUG_PRINT_RAW (TRACE_TABLES, (" S:%p-%X\n",
+ ((ACPI_OPERAND_OBJECT *) ThisNode->Object)->String.Pointer,
+ ((ACPI_OPERAND_OBJECT *) ThisNode->Object)->String.Length));
+ break;
+
+
+ case ACPI_TYPE_BUFFER:
+
+ DEBUG_PRINT_RAW (TRACE_TABLES, (" B:%p-%X\n",
+ ((ACPI_OPERAND_OBJECT *) ThisNode->Object)->Buffer.Pointer,
+ ((ACPI_OPERAND_OBJECT *) ThisNode->Object)->Buffer.Length));
+ break;
+
+
+ default:
+
+ DEBUG_PRINT_RAW (TRACE_TABLES, ("\n"));
+ break;
+ }
+
+ /* If debug turned off, done */
+
+ if (!(AcpiDbgLevel & TRACE_VALUES))
+ {
+ return (AE_OK);
+ }
+
+
+ /* If there is an attached object, display it */
+
+ Value = ThisNode->Object;
+
+ /* Dump attached objects */
+
+ while (Value)
+ {
+ ObjType = INTERNAL_TYPE_INVALID;
+
+ /* Decode the type of attached object and dump the contents */
+
+ DEBUG_PRINT_RAW (TRACE_TABLES, (" Attached Object %p: ", Value));
+
+ if (AcpiTbSystemTablePointer (Value))
+ {
+ DEBUG_PRINT_RAW (TRACE_TABLES, ("(Ptr to AML Code)\n"));
+ BytesToDump = 16;
+ }
+
+ else if (VALID_DESCRIPTOR_TYPE (Value, ACPI_DESC_TYPE_NAMED))
+ {
+ DEBUG_PRINT_RAW (TRACE_TABLES, ("(Ptr to Node)\n"));
+ BytesToDump = sizeof (ACPI_NAMESPACE_NODE);
+ }
+
+
+ else if (VALID_DESCRIPTOR_TYPE (Value, ACPI_DESC_TYPE_INTERNAL))
+ {
+ ObjDesc = (ACPI_OPERAND_OBJECT *) Value;
+ ObjType = ObjDesc->Common.Type;
+
+ if (ObjType > INTERNAL_TYPE_MAX)
+ {
+ DEBUG_PRINT_RAW (TRACE_TABLES, ("(Ptr to ACPI Object type 0x%X [UNKNOWN])\n", ObjType));
+ BytesToDump = 32;
+ }
+
+ else
+ {
+ DEBUG_PRINT_RAW (TRACE_TABLES, ("(Ptr to ACPI Object type 0x%X [%s])\n",
+ ObjType, AcpiCmGetTypeName (ObjType)));
+ BytesToDump = sizeof (ACPI_OPERAND_OBJECT);
+ }
+ }
+
+ else
+ {
+ DEBUG_PRINT_RAW (TRACE_TABLES, ("(String or Buffer - not descriptor)\n", Value));
+ BytesToDump = 16;
+ }
+
+ DUMP_BUFFER (Value, BytesToDump);
+
+ /* If value is NOT an internal object, we are done */
+
+ if ((AcpiTbSystemTablePointer (Value)) ||
+ (VALID_DESCRIPTOR_TYPE (Value, ACPI_DESC_TYPE_NAMED)))
+ {
+ goto Cleanup;
+ }
+
+ /*
+ * Valid object, get the pointer to next level, if any
+ */
+ switch (ObjType)
+ {
+ case ACPI_TYPE_STRING:
+ Value = (UINT8 *) ObjDesc->String.Pointer;
+ break;
+
+ case ACPI_TYPE_BUFFER:
+ Value = (UINT8 *) ObjDesc->Buffer.Pointer;
+ break;
+
+ case ACPI_TYPE_PACKAGE:
+ Value = (UINT8 *) ObjDesc->Package.Elements;
+ break;
+
+ case ACPI_TYPE_METHOD:
+ Value = (UINT8 *) ObjDesc->Method.Pcode;
+ break;
+
+ case ACPI_TYPE_FIELD_UNIT:
+ Value = (UINT8 *) ObjDesc->FieldUnit.Container;
+ break;
+
+ case INTERNAL_TYPE_DEF_FIELD:
+ Value = (UINT8 *) ObjDesc->Field.Container;
+ break;
+
+ case INTERNAL_TYPE_BANK_FIELD:
+ Value = (UINT8 *) ObjDesc->BankField.Container;
+ break;
+
+ case INTERNAL_TYPE_INDEX_FIELD:
+ Value = (UINT8 *) ObjDesc->IndexField.Index;
+ break;
+
+ default:
+ goto Cleanup;
+ }
+
+ ObjType = INTERNAL_TYPE_INVALID; /* Terminate loop after next pass */
+ }
+
+Cleanup:
+ DEBUG_PRINT_RAW (TRACE_TABLES, ("\n"));
+ return (AE_OK);
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsDumpObjects
+ *
+ * PARAMETERS: Type - Object type to be dumped
+ * MaxDepth - Maximum depth of dump. Use ACPI_UINT32_MAX
+ * for an effectively unlimited depth.
+ * OwnerId - Dump only objects owned by this ID. Use
+ * ACPI_UINT32_MAX to match all owners.
+ * StartHandle - Where in namespace to start/end search
+ *
+ * DESCRIPTION: Dump typed objects within the loaded namespace.
+ * Uses AcpiNsWalkNamespace in conjunction with AcpiNsDumpOneObject.
+ *
+ ***************************************************************************/
+
+void
+AcpiNsDumpObjects (
+ OBJECT_TYPE_INTERNAL Type,
+ UINT32 MaxDepth,
+ UINT32 OwnerId,
+ ACPI_HANDLE StartHandle)
+{
+ ACPI_WALK_INFO Info;
+
+
+ Info.DebugLevel = TRACE_TABLES;
+ Info.OwnerId = OwnerId;
+
+ AcpiNsWalkNamespace (Type, StartHandle, MaxDepth, NS_WALK_NO_UNLOCK, AcpiNsDumpOneObject,
+ (void *) &Info, NULL);
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsDumpOneDevice
+ *
+ * PARAMETERS: Handle - Node to be dumped
+ * Level - Nesting level of the handle
+ * Context - Passed into WalkNamespace
+ *
+ * DESCRIPTION: Dump a single Node that represents a device
+ * This procedure is a UserFunction called by AcpiNsWalkNamespace.
+ *
+ ***************************************************************************/
+
+ACPI_STATUS
+AcpiNsDumpOneDevice (
+ ACPI_HANDLE ObjHandle,
+ UINT32 Level,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_DEVICE_INFO Info;
+ ACPI_STATUS Status;
+ UINT32 i;
+
+
+ Status = AcpiNsDumpOneObject (ObjHandle, Level, Context, ReturnValue);
+
+ Status = AcpiGetObjectInfo (ObjHandle, &Info);
+ if (ACPI_SUCCESS (Status))
+ {
+ for (i = 0; i < Level; i++)
+ {
+ DEBUG_PRINT_RAW (TRACE_TABLES, (" "));
+ }
+
+ DEBUG_PRINT_RAW (TRACE_TABLES, (" HID: %.8X, ADR: %.8X, Status: %x\n",
+ Info.HardwareId, Info.Address, Info.CurrentStatus));
+ }
+
+ return (Status);
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsDumpRootDevices
+ *
+ * PARAMETERS: None
+ *
+ * DESCRIPTION: Dump all objects of type "device"
+ *
+ ***************************************************************************/
+
+void
+AcpiNsDumpRootDevices (void)
+{
+ ACPI_HANDLE SysBusHandle;
+
+
+ /* Only dump the table if tracing is enabled */
+
+ if (!(TRACE_TABLES & AcpiDbgLevel))
+ {
+ return;
+ }
+
+ AcpiGetHandle (0, NS_SYSTEM_BUS, &SysBusHandle);
+
+ DEBUG_PRINT (TRACE_TABLES, ("Display of all devices in the namespace:\n"));
+ AcpiNsWalkNamespace (ACPI_TYPE_DEVICE, SysBusHandle, ACPI_UINT32_MAX, NS_WALK_NO_UNLOCK,
+ AcpiNsDumpOneDevice, NULL, NULL);
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsDumpTables
+ *
+ * PARAMETERS: SearchBase - Root of subtree to be dumped, or
+ * NS_ALL to dump the entire namespace
+ * MaxDepth - Maximum depth of dump. Use INT_MAX
+ * for an effectively unlimited depth.
+ *
+ * DESCRIPTION: Dump the name space, or a portion of it.
+ *
+ ***************************************************************************/
+
+void
+AcpiNsDumpTables (
+ ACPI_HANDLE SearchBase,
+ UINT32 MaxDepth)
+{
+ ACPI_HANDLE SearchHandle = SearchBase;
+
+
+ FUNCTION_TRACE ("NsDumpTables");
+
+
+ if (!AcpiGbl_RootNode)
+ {
+ /*
+ * If the name space has not been initialized,
+ * there is nothing to dump.
+ */
+ DEBUG_PRINT (TRACE_TABLES, ("NsDumpTables: name space not initialized!\n"));
+ return_VOID;
+ }
+
+ if (NS_ALL == SearchBase)
+ {
+ /* entire namespace */
+
+ SearchHandle = AcpiGbl_RootNode;
+ DEBUG_PRINT (TRACE_TABLES, ("\\\n"));
+ }
+
+
+ AcpiNsDumpObjects (ACPI_TYPE_ANY, MaxDepth, ACPI_UINT32_MAX, SearchHandle);
+ return_VOID;
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsDumpEntry
+ *
+ * PARAMETERS: Handle - Node to be dumped
+ * DebugLevel - Output level
+ *
+ * DESCRIPTION: Dump a single Node
+ *
+ ***************************************************************************/
+
+void
+AcpiNsDumpEntry (
+ ACPI_HANDLE Handle,
+ UINT32 DebugLevel)
+{
+ ACPI_WALK_INFO Info;
+
+
+ FUNCTION_TRACE_PTR ("NsDumpEntry", Handle);
+
+ Info.DebugLevel = DebugLevel;
+ Info.OwnerId = ACPI_UINT32_MAX;
+
+ AcpiNsDumpOneObject (Handle, 1, &Info, NULL);
+
+ DEBUG_PRINT (TRACE_EXEC, ("leave AcpiNsDumpEntry %p\n", Handle));
+ return_VOID;
+}
+
+#endif
+
diff --git a/sys/contrib/dev/acpica/Subsystem/Namespace/nseval.c b/sys/contrib/dev/acpica/Subsystem/Namespace/nseval.c
new file mode 100644
index 0000000..e7a587f
--- /dev/null
+++ b/sys/contrib/dev/acpica/Subsystem/Namespace/nseval.c
@@ -0,0 +1,670 @@
+/*******************************************************************************
+ *
+ * Module Name: nseval - Object evaluation interfaces -- includes control
+ * method lookup and execution.
+ * $Revision: 79 $
+ *
+ ******************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
+ * reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __NSEVAL_C__
+
+#include "acpi.h"
+#include "amlcode.h"
+#include "acparser.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+
+
+#define _COMPONENT NAMESPACE
+ MODULE_NAME ("nseval")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsEvaluateRelative
+ *
+ * PARAMETERS: Handle - The relative containing object
+ * *Pathname - Name of method to execute, If NULL, the
+ * handle is the object to execute
+ * **Params - List of parameters to pass to the method,
+ * terminated by NULL. Params itself may be
+ * NULL if no parameters are being passed.
+ * *ReturnObject - Where to put method's return value (if
+ * any). If NULL, no value is returned.
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Find and execute the requested method using the handle as a
+ * scope
+ *
+ * MUTEX: Locks Namespace
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsEvaluateRelative (
+ ACPI_NAMESPACE_NODE *Handle,
+ NATIVE_CHAR *Pathname,
+ ACPI_OPERAND_OBJECT **Params,
+ ACPI_OPERAND_OBJECT **ReturnObject)
+{
+ ACPI_NAMESPACE_NODE *PrefixNode;
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node = NULL;
+ NATIVE_CHAR *InternalPath = NULL;
+ ACPI_GENERIC_STATE ScopeInfo;
+
+
+ FUNCTION_TRACE ("NsEvaluateRelative");
+
+
+ /*
+ * Must have a valid object handle
+ */
+ if (!Handle)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /* Build an internal name string for the method */
+
+ Status = AcpiNsInternalizeName (Pathname, &InternalPath);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Get the prefix handle and Node */
+
+ AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
+
+ PrefixNode = AcpiNsConvertHandleToEntry (Handle);
+ if (!PrefixNode)
+ {
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+ Status = AE_BAD_PARAMETER;
+ goto Cleanup;
+ }
+
+ /* Lookup the name in the namespace */
+
+ ScopeInfo.Scope.Node = PrefixNode;
+ Status = AcpiNsLookup (&ScopeInfo, InternalPath, ACPI_TYPE_ANY,
+ IMODE_EXECUTE, NS_NO_UPSEARCH, NULL,
+ &Node);
+
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+
+ if (ACPI_FAILURE (Status))
+ {
+ DEBUG_PRINT (ACPI_INFO,
+ ("NsEvaluateRelative: Object [%s] not found [%.4X]\n",
+ Pathname, AcpiCmFormatException (Status)));
+ goto Cleanup;
+ }
+
+ /*
+ * Now that we have a handle to the object, we can attempt
+ * to evaluate it.
+ */
+
+ DEBUG_PRINT (ACPI_INFO,
+ ("NsEvaluateRelative: %s [%p] Value %p\n",
+ Pathname, Node, Node->Object));
+
+ Status = AcpiNsEvaluateByHandle (Node, Params, ReturnObject);
+
+ DEBUG_PRINT (ACPI_INFO,
+ ("NsEvaluateRelative: *** Completed eval of object %s ***\n",
+ Pathname));
+
+Cleanup:
+
+ /* Cleanup */
+
+ AcpiCmFree (InternalPath);
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsEvaluateByName
+ *
+ * PARAMETERS: Pathname - Fully qualified pathname to the object
+ * *ReturnObject - Where to put method's return value (if
+ * any). If NULL, no value is returned.
+ * **Params - List of parameters to pass to the method,
+ * terminated by NULL. Params itself may be
+ * NULL if no parameters are being passed.
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Find and execute the requested method passing the given
+ * parameters
+ *
+ * MUTEX: Locks Namespace
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsEvaluateByName (
+ NATIVE_CHAR *Pathname,
+ ACPI_OPERAND_OBJECT **Params,
+ ACPI_OPERAND_OBJECT **ReturnObject)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node = NULL;
+ NATIVE_CHAR *InternalPath = NULL;
+
+
+ FUNCTION_TRACE ("NsEvaluateByName");
+
+
+ /* Build an internal name string for the method */
+
+ Status = AcpiNsInternalizeName (Pathname, &InternalPath);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
+
+ /* Lookup the name in the namespace */
+
+ Status = AcpiNsLookup (NULL, InternalPath, ACPI_TYPE_ANY,
+ IMODE_EXECUTE, NS_NO_UPSEARCH, NULL,
+ &Node);
+
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+
+ if (ACPI_FAILURE (Status))
+ {
+ DEBUG_PRINT (ACPI_INFO,
+ ("NsEvaluateByName: Object at [%s] was not found, status=%.4X\n",
+ Pathname, Status));
+ goto Cleanup;
+ }
+
+ /*
+ * Now that we have a handle to the object, we can attempt
+ * to evaluate it.
+ */
+
+ DEBUG_PRINT (ACPI_INFO,
+ ("NsEvaluateByName: %s [%p] Value %p\n",
+ Pathname, Node, Node->Object));
+
+ Status = AcpiNsEvaluateByHandle (Node, Params, ReturnObject);
+
+ DEBUG_PRINT (ACPI_INFO,
+ ("NsEvaluateByName: *** Completed eval of object %s ***\n",
+ Pathname));
+
+
+Cleanup:
+
+ /* Cleanup */
+
+ if (InternalPath)
+ {
+ AcpiCmFree (InternalPath);
+ }
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsEvaluateByHandle
+ *
+ * PARAMETERS: Handle - Method Node to execute
+ * **Params - List of parameters to pass to the method,
+ * terminated by NULL. Params itself may be
+ * NULL if no parameters are being passed.
+ * *ReturnObject - Where to put method's return value (if
+ * any). If NULL, no value is returned.
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Execute the requested method passing the given parameters
+ *
+ * MUTEX: Locks Namespace
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsEvaluateByHandle (
+ ACPI_NAMESPACE_NODE *Handle,
+ ACPI_OPERAND_OBJECT **Params,
+ ACPI_OPERAND_OBJECT **ReturnObject)
+{
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status;
+ ACPI_OPERAND_OBJECT *LocalReturnObject;
+
+
+ FUNCTION_TRACE ("NsEvaluateByHandle");
+
+
+ /* Check if namespace has been initialized */
+
+ if (!AcpiGbl_RootNode)
+ {
+ return_ACPI_STATUS (AE_NO_NAMESPACE);
+ }
+
+ /* Parameter Validation */
+
+ if (!Handle)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ if (ReturnObject)
+ {
+ /* Initialize the return value to an invalid object */
+
+ *ReturnObject = NULL;
+ }
+
+ /* Get the prefix handle and Node */
+
+ AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
+
+ Node = AcpiNsConvertHandleToEntry (Handle);
+ if (!Node)
+ {
+ Status = AE_BAD_PARAMETER;
+ goto UnlockAndExit;
+ }
+
+
+ /*
+ * Two major cases here:
+ * 1) The object is an actual control method -- execute it.
+ * 2) The object is not a method -- just return it's current
+ * value
+ *
+ * In both cases, the namespace is unlocked by the
+ * AcpiNs* procedure
+ */
+ if (AcpiNsGetType (Node) == ACPI_TYPE_METHOD)
+ {
+ /*
+ * Case 1) We have an actual control method to execute
+ */
+ Status = AcpiNsExecuteControlMethod (Node, Params,
+ &LocalReturnObject);
+ }
+
+ else
+ {
+ /*
+ * Case 2) Object is NOT a method, just return its
+ * current value
+ */
+ Status = AcpiNsGetObjectValue (Node, &LocalReturnObject);
+ }
+
+
+ /*
+ * Check if there is a return value on the stack that must
+ * be dealt with
+ */
+ if (Status == AE_CTRL_RETURN_VALUE)
+ {
+ /*
+ * If the Method returned a value and the caller
+ * provided a place to store a returned value, Copy
+ * the returned value to the object descriptor provided
+ * by the caller.
+ */
+ if (ReturnObject)
+ {
+ /*
+ * Valid return object, copy the pointer to
+ * the returned object
+ */
+ *ReturnObject = LocalReturnObject;
+ }
+
+
+ /* Map AE_RETURN_VALUE to AE_OK, we are done with it */
+
+ if (Status == AE_CTRL_RETURN_VALUE)
+ {
+ Status = AE_OK;
+ }
+ }
+
+ /*
+ * Namespace was unlocked by the handling AcpiNs* function,
+ * so we just return
+ */
+ return_ACPI_STATUS (Status);
+
+
+UnlockAndExit:
+
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsExecuteControlMethod
+ *
+ * PARAMETERS: MethodNode - The object/method
+ * **Params - List of parameters to pass to the method,
+ * terminated by NULL. Params itself may be
+ * NULL if no parameters are being passed.
+ * **ReturnObjDesc - List of result objects to be returned
+ * from the method.
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Execute the requested method passing the given parameters
+ *
+ * MUTEX: Assumes namespace is locked
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsExecuteControlMethod (
+ ACPI_NAMESPACE_NODE *MethodNode,
+ ACPI_OPERAND_OBJECT **Params,
+ ACPI_OPERAND_OBJECT **ReturnObjDesc)
+{
+ ACPI_STATUS Status;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+
+
+ FUNCTION_TRACE ("NsExecuteControlMethod");
+
+
+ /* Verify that there is a method associated with this object */
+
+ ObjDesc = AcpiNsGetAttachedObject ((ACPI_HANDLE) MethodNode);
+ if (!ObjDesc)
+ {
+ DEBUG_PRINT (ACPI_ERROR,
+ ("Control method is undefined (nil value)\n"));
+ return_ACPI_STATUS (AE_ERROR);
+ }
+
+
+ DEBUG_PRINT (ACPI_INFO, ("Control method at Offset %x Length %lx]\n",
+ ObjDesc->Method.Pcode + 1,
+ ObjDesc->Method.PcodeLength - 1));
+
+ DUMP_PATHNAME (MethodNode, "NsExecuteControlMethod: Executing",
+ TRACE_NAMES, _COMPONENT);
+
+ DEBUG_PRINT (TRACE_NAMES,
+ ("At offset %8XH\n", ObjDesc->Method.Pcode + 1));
+
+
+ /*
+ * Unlock the namespace before execution. This allows namespace access
+ * via the external Acpi* interfaces while a method is being executed.
+ * However, any namespace deletion must acquire both the namespace and
+ * interpreter locks to ensure that no thread is using the portion of the
+ * namespace that is being deleted.
+ */
+
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+
+ /*
+ * Excecute the method via the interpreter
+ */
+ Status = AcpiAmlExecuteMethod (MethodNode, Params, ReturnObjDesc);
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetObjectValue
+ *
+ * PARAMETERS: Node - The object
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Return the current value of the object
+ *
+ * MUTEX: Assumes namespace is locked
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsGetObjectValue (
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_OPERAND_OBJECT **ReturnObjDesc)
+{
+ ACPI_STATUS Status = AE_OK;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_OPERAND_OBJECT *ValDesc;
+
+
+ FUNCTION_TRACE ("NsGetObjectValue");
+
+
+ /*
+ * We take the value from certain objects directly
+ */
+
+ if ((Node->Type == ACPI_TYPE_PROCESSOR) ||
+ (Node->Type == ACPI_TYPE_POWER))
+ {
+ /*
+ * Create a Reference object to contain the object
+ */
+ ObjDesc = AcpiCmCreateInternalObject (Node->Type);
+ if (!ObjDesc)
+ {
+ Status = AE_NO_MEMORY;
+ goto UnlockAndExit;
+ }
+
+ /*
+ * Get the attached object
+ */
+
+ ValDesc = AcpiNsGetAttachedObject (Node);
+ if (!ValDesc)
+ {
+ Status = AE_NULL_OBJECT;
+ goto UnlockAndExit;
+ }
+
+ /*
+ * Just copy from the original to the return object
+ *
+ * TBD: [Future] - need a low-level object copy that handles
+ * the reference count automatically. (Don't want to copy it)
+ */
+
+ MEMCPY (ObjDesc, ValDesc, sizeof (ACPI_OPERAND_OBJECT));
+ ObjDesc->Common.ReferenceCount = 1;
+ }
+
+
+ /*
+ * Other objects require a reference object wrapper which we
+ * then attempt to resolve.
+ */
+ else
+ {
+ /* Create an Reference object to contain the object */
+
+ ObjDesc = AcpiCmCreateInternalObject (INTERNAL_TYPE_REFERENCE);
+ if (!ObjDesc)
+ {
+ Status = AE_NO_MEMORY;
+ goto UnlockAndExit;
+ }
+
+ /* Construct a descriptor pointing to the name */
+
+ ObjDesc->Reference.OpCode = (UINT8) AML_NAME_OP;
+ ObjDesc->Reference.Object = (void *) Node;
+
+ /*
+ * Use AcpiAmlResolveToValue() to get the associated value.
+ * The call to AcpiAmlResolveToValue causes
+ * ObjDesc (allocated above) to always be deleted.
+ *
+ * NOTE: we can get away with passing in NULL for a walk state
+ * because ObjDesc is guaranteed to not be a reference to either
+ * a method local or a method argument
+ *
+ * Even though we do not technically need to use the interpreter
+ * for this, we must enter it because we could hit an opregion.
+ * The opregion access code assumes it is in the interpreter.
+ */
+
+ AcpiAmlEnterInterpreter();
+
+ Status = AcpiAmlResolveToValue (&ObjDesc, NULL);
+
+ AcpiAmlExitInterpreter();
+ }
+
+ /*
+ * If AcpiAmlResolveToValue() succeeded, the return value was
+ * placed in ObjDesc.
+ */
+
+ if (ACPI_SUCCESS (Status))
+ {
+ Status = AE_CTRL_RETURN_VALUE;
+
+ *ReturnObjDesc = ObjDesc;
+ DEBUG_PRINT (ACPI_INFO,
+ ("NsGetObjectValue: Returning obj %p\n", *ReturnObjDesc));
+ }
+
+
+UnlockAndExit:
+
+ /* Unlock the namespace */
+
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+ return_ACPI_STATUS (Status);
+}
diff --git a/sys/contrib/dev/acpica/Subsystem/Namespace/nsinit.c b/sys/contrib/dev/acpica/Subsystem/Namespace/nsinit.c
new file mode 100644
index 0000000..6be2d04
--- /dev/null
+++ b/sys/contrib/dev/acpica/Subsystem/Namespace/nsinit.c
@@ -0,0 +1,514 @@
+/******************************************************************************
+ *
+ * Module Name: nsinit - namespace initialization
+ * $Revision: 4 $
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
+ * reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+
+#define __NSXFINIT_C__
+
+#include "acpi.h"
+#include "acnamesp.h"
+#include "acdispat.h"
+
+#define _COMPONENT NAMESPACE
+ MODULE_NAME ("nsinit")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsInitializeObjects
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Walk the entire namespace and perform any necessary
+ * initialization on the objects found therein
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsInitializeObjects (
+ void)
+{
+ ACPI_STATUS Status;
+ ACPI_INIT_WALK_INFO Info;
+
+
+ FUNCTION_TRACE ("NsInitializeObjects");
+
+
+ DEBUG_PRINT (TRACE_DISPATCH,
+ ("NsInitializeObjects: **** Starting initialization of namespace objects ****\n"));
+ DEBUG_PRINT_RAW (ACPI_OK, ("Completing Region and Field initialization:"));
+
+
+ Info.FieldCount = 0;
+ Info.FieldInit = 0;
+ Info.OpRegionCount = 0;
+ Info.OpRegionInit = 0;
+ Info.ObjectCount = 0;
+
+
+ /* Walk entire namespace from the supplied root */
+
+ Status = AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT,
+ ACPI_UINT32_MAX, AcpiNsInitOneObject,
+ &Info, NULL);
+ if (ACPI_FAILURE (Status))
+ {
+ DEBUG_PRINT (ACPI_ERROR,
+ ("NsInitializeObjects: WalkNamespace failed! %x\n", Status));
+ }
+
+ DEBUG_PRINT_RAW (ACPI_OK,
+ ("\n%d/%d Regions, %d/%d Fields initialized (%d nodes total)\n",
+ Info.OpRegionInit, Info.OpRegionCount, Info.FieldInit, Info.FieldCount, Info.ObjectCount));
+ DEBUG_PRINT (TRACE_DISPATCH,
+ ("NsInitializeObjects: %d Control Methods found\n", Info.MethodCount));
+ DEBUG_PRINT (TRACE_DISPATCH,
+ ("NsInitializeObjects: %d Op Regions found\n", Info.OpRegionCount));
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiNsInitializeDevices
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: ACPI_STATUS
+ *
+ * DESCRIPTION: Walk the entire namespace and initialize all ACPI devices.
+ * This means running _INI on all present devices.
+ *
+ * Also: Install PCI config space handler for all PCI root bridges.
+ * A PCI root bridge is found by searching for devices containing
+ * a HID with the value EISAID("PNP0A03")
+ *
+ *****************************************************************************/
+
+ACPI_STATUS
+AcpiNsInitializeDevices (
+ UINT32 Flags)
+{
+ ACPI_STATUS Status;
+ ACPI_DEVICE_WALK_INFO Info;
+
+
+ FUNCTION_TRACE ("NsInitializeDevices");
+
+
+ Info.Flags = Flags;
+ Info.DeviceCount = 0;
+ Info.Num_STA = 0;
+ Info.Num_INI = 0;
+ Info.Num_HID = 0;
+ Info.Num_PCI = 0;
+
+
+ DEBUG_PRINT_RAW (ACPI_OK, ("Executing device _INI methods:"));
+
+ Status = AcpiNsWalkNamespace (ACPI_TYPE_DEVICE, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
+ FALSE, AcpiNsInitOneDevice, &Info, NULL);
+
+ if (ACPI_FAILURE (Status))
+ {
+ DEBUG_PRINT (ACPI_ERROR,
+ ("NsInitializeDevices: WalkNamespace failed! %x\n", Status));
+ }
+
+
+ DEBUG_PRINT_RAW (ACPI_OK,
+ ("\n%d Devices found: %d _STA, %d _INI, %d _HID, %d PCIRoot\n",
+ Info.DeviceCount, Info.Num_STA, Info.Num_INI,
+ Info.Num_HID, Info.Num_PCI));
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsInitOneObject
+ *
+ * PARAMETERS: ObjHandle - Node
+ * Level - Current nesting level
+ * Context - Points to a init info struct
+ * ReturnValue - Not used
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Callback from AcpiWalkNamespace. Invoked for every object
+ * within the namespace.
+ *
+ * Currently, the only objects that require initialization are:
+ * 1) Methods
+ * 2) Op Regions
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsInitOneObject (
+ ACPI_HANDLE ObjHandle,
+ UINT32 Level,
+ void *Context,
+ void **ReturnValue)
+{
+ OBJECT_TYPE_INTERNAL Type;
+ ACPI_STATUS Status;
+ ACPI_INIT_WALK_INFO *Info = (ACPI_INIT_WALK_INFO *) Context;
+ ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+
+
+ Info->ObjectCount++;
+
+
+ /* And even then, we are only interested in a few object types */
+
+ Type = AcpiNsGetType (ObjHandle);
+ ObjDesc = Node->Object;
+ if (!ObjDesc)
+ {
+ return (AE_OK);
+ }
+
+ switch (Type)
+ {
+
+ case ACPI_TYPE_REGION:
+
+ Info->OpRegionCount++;
+ if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
+ {
+ break;
+ }
+
+ Info->OpRegionInit++;
+ Status = AcpiDsGetRegionArguments (ObjDesc);
+ DEBUG_PRINT_RAW (ACPI_OK, ("."));
+ break;
+
+
+ case ACPI_TYPE_FIELD_UNIT:
+
+ Info->FieldCount++;
+ if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
+ {
+ break;
+ }
+
+ Info->FieldInit++;
+ Status = AcpiDsGetFieldUnitArguments (ObjDesc);
+ DEBUG_PRINT_RAW (ACPI_OK, ("."));
+
+ break;
+
+ default:
+ break;
+ }
+
+ /*
+ * We ignore errors from above, and always return OK, since
+ * we don't want to abort the walk on a single error.
+ */
+ return (AE_OK);
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiNsInitOneDevice
+ *
+ * PARAMETERS: The usual "I'm a namespace callback" stuff
+ *
+ * RETURN: ACPI_STATUS
+ *
+ * DESCRIPTION: This is called once per device soon after ACPI is enabled
+ * to initialize each device. It determines if the device is
+ * present, and if so, calls _INI.
+ *
+ *****************************************************************************/
+
+ACPI_STATUS
+AcpiNsInitOneDevice (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_STATUS Status;
+ ACPI_OPERAND_OBJECT *RetObj = NULL;
+ ACPI_NAMESPACE_NODE *Node;
+ UINT32 Flags;
+ ACPI_DEVICE_WALK_INFO *Info = (ACPI_DEVICE_WALK_INFO *) Context;
+
+
+ FUNCTION_TRACE ("AcpiNsInitOneDevice");
+
+
+ DEBUG_PRINT_RAW (ACPI_OK, ("."));
+ Info->DeviceCount++;
+
+ AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
+
+ Node = AcpiNsConvertHandleToEntry (ObjHandle);
+ if (!Node)
+ {
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (AE_BAD_PARAMETER);
+ }
+
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+
+ /*
+ * Run _STA to determine if we can run _INI on the device.
+ */
+
+ Status = AcpiCmExecute_STA (Node, &Flags);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ Info->Num_STA++;
+
+ if (!(Flags & 0x01))
+ {
+ /* don't look at children of a not present device */
+ return_ACPI_STATUS(AE_CTRL_DEPTH);
+ }
+
+ /*
+ * The device is present. Run _INI.
+ */
+
+ Status = AcpiNsEvaluateRelative (ObjHandle, "_INI", NULL, NULL);
+ if (AE_NOT_FOUND == Status)
+ {
+ /* No _INI means device requires no initialization */
+ }
+
+ else if (ACPI_FAILURE (Status))
+ {
+#ifdef ACPI_DEBUG
+ NATIVE_CHAR *ScopeName = AcpiNsGetTablePathname (ObjHandle);
+
+ DEBUG_PRINT (ACPI_ERROR, ("%s._INI failed: %s\n",
+ ScopeName, AcpiCmFormatException (Status)));
+
+ AcpiCmFree (ScopeName);
+#endif
+ return_ACPI_STATUS (Status);
+ }
+
+ else
+ {
+ Info->Num_INI++;
+ }
+
+
+ /*
+ * Examine the HID of the device. _HID can be an executable
+ * control method -- it simply has to return a string or number
+ * containing the HID.
+ */
+
+ if (RetObj)
+ {
+ AcpiCmRemoveReference (RetObj);
+ }
+
+ RetObj = NULL;
+ Status = AcpiNsEvaluateRelative (ObjHandle, "_HID", NULL, &RetObj);
+ if (AE_NOT_FOUND == Status)
+ {
+ /* No _HID --> Can't be a PCI root bridge */
+
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ Info->Num_HID++;
+
+
+ /*
+ * Found an _HID object.
+ * Check for a PCI Root Bridge. We need to install the PCI_CONFIG space
+ * handler on all PCI Root Bridges found within the namespace
+ *
+ * A PCI Root Bridge has an HID with the value EISAID("PNP0A03")
+ * The HID can be either a number or a string.
+ */
+
+ switch (RetObj->Common.Type)
+ {
+ case ACPI_TYPE_NUMBER:
+
+ if (RetObj->Number.Value != PCI_ROOT_HID_VALUE)
+ {
+ goto Cleanup;
+ }
+
+ break;
+
+ case ACPI_TYPE_STRING:
+
+ if (STRNCMP (RetObj->String.Pointer, PCI_ROOT_HID_STRING,
+ sizeof (PCI_ROOT_HID_STRING)))
+ {
+ goto Cleanup;
+ }
+
+ break;
+
+ default:
+
+ goto Cleanup;
+ }
+
+
+ /*
+ * We found a valid PCI_ROOT_HID.
+ * The parent of the HID entry is the PCI device; Install the default PCI
+ * handler for this PCI device.
+ */
+
+ Info->Num_PCI++;
+
+ if (!(Info->Flags & ACPI_NO_PCI_INIT))
+ {
+ Status = AcpiInstallAddressSpaceHandler (ObjHandle,
+ ADDRESS_SPACE_PCI_CONFIG,
+ ACPI_DEFAULT_HANDLER, NULL, NULL);
+ }
+
+Cleanup:
+
+ if (RetObj)
+ {
+ AcpiCmRemoveReference (RetObj);
+ }
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
diff --git a/sys/contrib/dev/acpica/Subsystem/Namespace/nsload.c b/sys/contrib/dev/acpica/Subsystem/Namespace/nsload.c
new file mode 100644
index 0000000..e006ccf
--- /dev/null
+++ b/sys/contrib/dev/acpica/Subsystem/Namespace/nsload.c
@@ -0,0 +1,712 @@
+/******************************************************************************
+ *
+ * Module Name: nsload - namespace loading/expanding/contracting procedures
+ * $Revision: 31 $
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
+ * reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __NSLOAD_C__
+
+#include "acpi.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+#include "amlcode.h"
+#include "acparser.h"
+#include "acdispat.h"
+#include "acdebug.h"
+
+
+#define _COMPONENT NAMESPACE
+ MODULE_NAME ("nsload")
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiLoadNamespace
+ *
+ * PARAMETERS: DisplayAmlDuringLoad
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Load the name space from what ever is pointed to by DSDT.
+ * (DSDT points to either the BIOS or a buffer.)
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsLoadNamespace (
+ void)
+{
+ ACPI_STATUS Status;
+
+
+ FUNCTION_TRACE ("AcpiLoadNameSpace");
+
+
+ /* There must be at least a DSDT installed */
+
+ if (AcpiGbl_DSDT == NULL)
+ {
+ DEBUG_PRINT (ACPI_ERROR, ("DSDT is not in memory\n"));
+ return_ACPI_STATUS (AE_NO_ACPI_TABLES);
+ }
+
+
+ /*
+ * Load the namespace. The DSDT is required,
+ * but the SSDT and PSDT tables are optional.
+ */
+
+ Status = AcpiNsLoadTableByType (ACPI_TABLE_DSDT);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Ignore exceptions from these */
+
+ AcpiNsLoadTableByType (ACPI_TABLE_SSDT);
+ AcpiNsLoadTableByType (ACPI_TABLE_PSDT);
+
+
+ DEBUG_PRINT_RAW (ACPI_OK,
+ ("ACPI Namespace successfully loaded at root 0x%p\n",
+ AcpiGbl_RootNode));
+
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsOneParsePass
+ *
+ * PARAMETERS:
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION:
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsOneCompleteParse (
+ UINT32 PassNumber,
+ ACPI_TABLE_DESC *TableDesc)
+{
+ ACPI_PARSE_DOWNWARDS DescendingCallback;
+ ACPI_PARSE_UPWARDS AscendingCallback;
+ ACPI_PARSE_OBJECT *ParseRoot;
+ ACPI_STATUS Status;
+
+
+ FUNCTION_TRACE ("NsOneCompleteParse");
+
+
+ switch (PassNumber)
+ {
+ case 1:
+ DescendingCallback = AcpiDsLoad1BeginOp;
+ AscendingCallback = AcpiDsLoad1EndOp;
+ break;
+
+ case 2:
+ DescendingCallback = AcpiDsLoad2BeginOp;
+ AscendingCallback = AcpiDsLoad2EndOp;
+ break;
+
+ case 3:
+ DescendingCallback = AcpiDsExecBeginOp;
+ AscendingCallback = AcpiDsExecEndOp;
+ break;
+
+ default:
+ return (AE_BAD_PARAMETER);
+ }
+
+ /* Create and init a Root Node */
+
+ ParseRoot = AcpiPsAllocOp (AML_SCOPE_OP);
+ if (!ParseRoot)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ ((ACPI_PARSE2_OBJECT *) ParseRoot)->Name = ACPI_ROOT_NAME;
+
+
+ /* Pass 1: Parse everything except control method bodies */
+
+ DEBUG_PRINT (TRACE_PARSE,
+ ("NsParseTable: *PARSE* pass %d parse\n", PassNumber));
+
+ Status = AcpiPsParseAml (ParseRoot,
+ TableDesc->AmlPointer,
+ TableDesc->AmlLength,
+ ACPI_PARSE_LOAD_PASS1 | ACPI_PARSE_DELETE_TREE,
+ NULL, NULL, NULL,
+ DescendingCallback,
+ AscendingCallback);
+
+ AcpiPsDeleteParseTree (ParseRoot);
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsParseTable
+ *
+ * PARAMETERS: TableDesc - An ACPI table descriptor for table to parse
+ * StartNode - Where to enter the table into the namespace
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Parse AML within an ACPI table and return a tree of ops
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsParseTable (
+ ACPI_TABLE_DESC *TableDesc,
+ ACPI_NAMESPACE_NODE *StartNode)
+{
+ ACPI_STATUS Status;
+
+
+ FUNCTION_TRACE ("NsParseTable");
+
+
+ /*
+ * AML Parse, pass 1
+ *
+ * In this pass, we load most of the namespace. Control methods
+ * are not parsed until later. A parse tree is not created. Instead,
+ * each Parser Op subtree is deleted when it is finished. This saves
+ * a great deal of memory, and allows a small cache of parse objects
+ * to service the entire parse. The second pass of the parse then
+ * performs another complete parse of the AML..
+ */
+
+ Status = AcpiNsOneCompleteParse (1, TableDesc);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+
+ /*
+ * AML Parse, pass 2
+ *
+ * In this pass, we resolve forward references and other things
+ * that could not be completed during the first pass.
+ * Another complete parse of the AML is performed, but the
+ * overhead of this is compensated for by the fact that the
+ * parse objects are all cached.
+ */
+
+ Status = AcpiNsOneCompleteParse (2, TableDesc);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+
+ /* TBD: no longer needed, remove */
+
+ AcpiGbl_ParsedNamespaceRoot = NULL;
+
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*****************************************************************************
+ *
+ * FUNCTION: AcpiNsLoadTable
+ *
+ * PARAMETERS: *PcodeAddr - Address of pcode block
+ * PcodeLength - Length of pcode block
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Load one ACPI table into the namespace
+ *
+ ****************************************************************************/
+
+ACPI_STATUS
+AcpiNsLoadTable (
+ ACPI_TABLE_DESC *TableDesc,
+ ACPI_NAMESPACE_NODE *Node)
+{
+ ACPI_STATUS Status;
+
+
+ FUNCTION_TRACE ("NsLoadTable");
+
+
+ if (!TableDesc->AmlPointer)
+ {
+ DEBUG_PRINT (ACPI_ERROR, ("NsLoadTable: Null AML pointer\n"));
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ DEBUG_PRINT (ACPI_INFO,
+ ("NsLoadTable: AML block at %p\n", TableDesc->AmlPointer));
+
+
+ if (!TableDesc->AmlLength)
+ {
+ DEBUG_PRINT (ACPI_ERROR,
+ ("NsLoadTable: Zero-length AML block\n"));
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+
+ /*
+ * Parse the table and load the namespace with all named
+ * objects found within. Control methods are NOT parsed
+ * at this time. In fact, the control methods cannot be
+ * parsed until the entire namespace is loaded, because
+ * if a control method makes a forward reference (call)
+ * to another control method, we can't continue parsing
+ * because we don't know how many arguments to parse next!
+ */
+
+ DEBUG_PRINT (ACPI_INFO,
+ ("NsLoadTable: **** Loading table into namespace ****\n"));
+
+ AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
+ Status = AcpiNsParseTable (TableDesc, Node->Child);
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * Now we can parse the control methods. We always parse
+ * them here for a sanity check, and if configured for
+ * just-in-time parsing, we delete the control method
+ * parse trees.
+ */
+
+ DEBUG_PRINT (ACPI_INFO,
+ ("NsLoadTable: **** Begin Table Method Parsing and Object Initialization ****\n"));
+
+ Status = AcpiDsInitializeObjects (TableDesc, Node);
+
+ DEBUG_PRINT (ACPI_INFO,
+ ("NsLoadTable: **** Completed Table Method Parsing and Object Initialization ****\n"));
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiNsLoadTableByType
+ *
+ * PARAMETERS: TableType - Id of the table type to load
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Load an ACPI table or tables into the namespace. All tables
+ * of the given type are loaded. The mechanism allows this
+ * routine to be called repeatedly.
+ *
+ *****************************************************************************/
+
+ACPI_STATUS
+AcpiNsLoadTableByType (
+ ACPI_TABLE_TYPE TableType)
+{
+ UINT32 i;
+ ACPI_STATUS Status = AE_OK;
+ ACPI_TABLE_HEADER *TablePtr;
+ ACPI_TABLE_DESC *TableDesc;
+
+
+ FUNCTION_TRACE ("NsLoadTableByType");
+
+
+ AcpiCmAcquireMutex (ACPI_MTX_TABLES);
+
+
+ /*
+ * Table types supported are:
+ * DSDT (one), SSDT/PSDT (multiple)
+ */
+
+ switch (TableType)
+ {
+
+ case ACPI_TABLE_DSDT:
+
+ DEBUG_PRINT (ACPI_INFO, ("NsLoadTableByType: Loading DSDT\n"));
+
+ TableDesc = &AcpiGbl_AcpiTables[ACPI_TABLE_DSDT];
+
+ /* If table already loaded into namespace, just return */
+
+ if (TableDesc->LoadedIntoNamespace)
+ {
+ goto UnlockAndExit;
+ }
+
+ TableDesc->TableId = TABLE_ID_DSDT;
+
+ /* Now load the single DSDT */
+
+ Status = AcpiNsLoadTable (TableDesc, AcpiGbl_RootNode);
+ if (ACPI_SUCCESS (Status))
+ {
+ TableDesc->LoadedIntoNamespace = TRUE;
+ }
+
+ break;
+
+
+ case ACPI_TABLE_SSDT:
+
+ DEBUG_PRINT (ACPI_INFO,
+ ("NsLoadTableByType: Loading %d SSDTs\n",
+ AcpiGbl_AcpiTables[ACPI_TABLE_SSDT].Count));
+
+ /*
+ * Traverse list of SSDT tables
+ */
+
+ TableDesc = &AcpiGbl_AcpiTables[ACPI_TABLE_SSDT];
+ for (i = 0; i < AcpiGbl_AcpiTables[ACPI_TABLE_SSDT].Count; i++)
+ {
+ TablePtr = TableDesc->Pointer;
+
+ /*
+ * Only attempt to load table if it is not
+ * already loaded!
+ */
+
+ if (!TableDesc->LoadedIntoNamespace)
+ {
+ Status = AcpiNsLoadTable (TableDesc,
+ AcpiGbl_RootNode);
+ if (ACPI_FAILURE (Status))
+ {
+ break;
+ }
+
+ TableDesc->LoadedIntoNamespace = TRUE;
+ }
+
+ TableDesc = TableDesc->Next;
+ }
+
+ break;
+
+
+ case ACPI_TABLE_PSDT:
+
+ DEBUG_PRINT (ACPI_INFO,
+ ("NsLoadTableByType: Loading %d PSDTs\n",
+ AcpiGbl_AcpiTables[ACPI_TABLE_PSDT].Count));
+
+ /*
+ * Traverse list of PSDT tables
+ */
+
+ TableDesc = &AcpiGbl_AcpiTables[ACPI_TABLE_PSDT];
+
+ for (i = 0; i < AcpiGbl_AcpiTables[ACPI_TABLE_PSDT].Count; i++)
+ {
+ TablePtr = TableDesc->Pointer;
+
+ /* Only attempt to load table if it is not already loaded! */
+
+ if (!TableDesc->LoadedIntoNamespace)
+ {
+ Status = AcpiNsLoadTable (TableDesc,
+ AcpiGbl_RootNode);
+ if (ACPI_FAILURE (Status))
+ {
+ break;
+ }
+
+ TableDesc->LoadedIntoNamespace = TRUE;
+ }
+
+ TableDesc = TableDesc->Next;
+ }
+
+ break;
+
+
+ default:
+ Status = AE_SUPPORT;
+ }
+
+
+UnlockAndExit:
+
+ AcpiCmReleaseMutex (ACPI_MTX_TABLES);
+
+ return_ACPI_STATUS (Status);
+
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiNsDeleteSubtree
+ *
+ * PARAMETERS: StartHandle - Handle in namespace where search begins
+ *
+ * RETURNS Status
+ *
+ * DESCRIPTION: Walks the namespace starting at the given handle and deletes
+ * all objects, entries, and scopes in the entire subtree.
+ *
+ * TBD: [Investigate] What if any part of this subtree is in use?
+ * (i.e. on one of the object stacks?)
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsDeleteSubtree (
+ ACPI_HANDLE StartHandle)
+{
+ ACPI_STATUS Status;
+ ACPI_HANDLE ChildHandle;
+ ACPI_HANDLE ParentHandle;
+ ACPI_HANDLE NextChildHandle;
+ ACPI_HANDLE Dummy;
+ UINT32 Level;
+
+
+ FUNCTION_TRACE ("NsDeleteSubtree");
+
+
+ ParentHandle = StartHandle;
+ ChildHandle = 0;
+ Level = 1;
+
+ /*
+ * Traverse the tree of objects until we bubble back up
+ * to where we started.
+ */
+
+ while (Level > 0)
+ {
+ /* Attempt to get the next object in this scope */
+
+ Status = AcpiGetNextObject (ACPI_TYPE_ANY, ParentHandle,
+ ChildHandle,
+ &NextChildHandle);
+
+ ChildHandle = NextChildHandle;
+
+
+ /* Did we get a new object? */
+
+ if (ACPI_SUCCESS (Status))
+ {
+ /* Check if this object has any children */
+
+ if (ACPI_SUCCESS (AcpiGetNextObject (ACPI_TYPE_ANY,
+ ChildHandle, 0,
+ &Dummy)))
+ {
+ /*
+ * There is at least one child of this object,
+ * visit the object
+ */
+
+ Level++;
+ ParentHandle = ChildHandle;
+ ChildHandle = 0;
+ }
+ }
+
+ else
+ {
+ /*
+ * No more children in this object, go back up to
+ * the object's parent
+ */
+ Level--;
+
+ /* Delete all children now */
+
+ AcpiNsDeleteChildren (ChildHandle);
+
+ ChildHandle = ParentHandle;
+ AcpiGetParent (ParentHandle, &ParentHandle);
+ }
+ }
+
+ /* Now delete the starting object, and we are done */
+
+ AcpiNsDeleteNode (ChildHandle);
+
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsUnloadNameSpace
+ *
+ * PARAMETERS: Handle - Root of namespace subtree to be deleted
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Shrinks the namespace, typically in response to an undocking
+ * event. Deletes an entire subtree starting from (and
+ * including) the given handle.
+ *
+ ****************************************************************************/
+
+ACPI_STATUS
+AcpiNsUnloadNamespace (
+ ACPI_HANDLE Handle)
+{
+ ACPI_STATUS Status;
+
+
+ FUNCTION_TRACE ("NsUnloadNameSpace");
+
+
+ /* Parameter validation */
+
+ if (!AcpiGbl_RootNode)
+ {
+ return_ACPI_STATUS (AE_NO_NAMESPACE);
+ }
+
+ if (!Handle)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+
+ /* This function does the real work */
+
+ Status = AcpiNsDeleteSubtree (Handle);
+
+ return_ACPI_STATUS (Status);
+}
+
+
diff --git a/sys/contrib/dev/acpica/Subsystem/Namespace/nsnames.c b/sys/contrib/dev/acpica/Subsystem/Namespace/nsnames.c
new file mode 100644
index 0000000..795c811
--- /dev/null
+++ b/sys/contrib/dev/acpica/Subsystem/Namespace/nsnames.c
@@ -0,0 +1,334 @@
+/*******************************************************************************
+ *
+ * Module Name: nsnames - Name manipulation and search
+ * $Revision: 49 $
+ *
+ ******************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
+ * reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __NSNAMES_C__
+
+#include "acpi.h"
+#include "amlcode.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+
+
+#define _COMPONENT NAMESPACE
+ MODULE_NAME ("nsnames")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetTablePathname
+ *
+ * PARAMETERS: Node - Scope whose name is needed
+ *
+ * RETURN: Pointer to storage containing the fully qualified name of
+ * the scope, in Label format (all segments strung together
+ * with no separators)
+ *
+ * DESCRIPTION: Used for debug printing in AcpiNsSearchTable().
+ *
+ ******************************************************************************/
+
+NATIVE_CHAR *
+AcpiNsGetTablePathname (
+ ACPI_NAMESPACE_NODE *Node)
+{
+ NATIVE_CHAR *NameBuffer;
+ UINT32 Size;
+ ACPI_NAME Name;
+ ACPI_NAMESPACE_NODE *ChildNode;
+ ACPI_NAMESPACE_NODE *ParentNode;
+
+
+ FUNCTION_TRACE_PTR ("AcpiNsGetTablePathname", Node);
+
+
+ if (!AcpiGbl_RootNode || !Node)
+ {
+ /*
+ * If the name space has not been initialized,
+ * this function should not have been called.
+ */
+ return_PTR (NULL);
+ }
+
+ ChildNode = Node->Child;
+
+
+ /* Calculate required buffer size based on depth below root */
+
+ Size = 1;
+ ParentNode = ChildNode;
+ while (ParentNode)
+ {
+ ParentNode = AcpiNsGetParentObject (ParentNode);
+ if (ParentNode)
+ {
+ Size += ACPI_NAME_SIZE;
+ }
+ }
+
+
+ /* Allocate a buffer to be returned to caller */
+
+ NameBuffer = AcpiCmCallocate (Size + 1);
+ if (!NameBuffer)
+ {
+ REPORT_ERROR (("NsGetTablePathname: allocation failure\n"));
+ return_PTR (NULL);
+ }
+
+
+ /* Store terminator byte, then build name backwards */
+
+ NameBuffer[Size] = '\0';
+ while ((Size > ACPI_NAME_SIZE) &&
+ AcpiNsGetParentObject (ChildNode))
+ {
+ Size -= ACPI_NAME_SIZE;
+ Name = AcpiNsFindParentName (ChildNode);
+
+ /* Put the name into the buffer */
+
+ MOVE_UNALIGNED32_TO_32 ((NameBuffer + Size), &Name);
+ ChildNode = AcpiNsGetParentObject (ChildNode);
+ }
+
+ NameBuffer[--Size] = AML_ROOT_PREFIX;
+
+ if (Size != 0)
+ {
+ DEBUG_PRINT (ACPI_ERROR,
+ ("NsGetTablePathname: Bad pointer returned; size = %d\n", Size));
+ }
+
+ return_PTR (NameBuffer);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsHandleToPathname
+ *
+ * PARAMETERS: TargetHandle - Handle of named object whose name is
+ * to be found
+ * BufSize - Size of the buffer provided
+ * UserBuffer - Where the pathname is returned
+ *
+ * RETURN: Status, Buffer is filled with pathname if status is AE_OK
+ *
+ * DESCRIPTION: Build and return a full namespace pathname
+ *
+ * MUTEX: Locks Namespace
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsHandleToPathname (
+ ACPI_HANDLE TargetHandle,
+ UINT32 *BufSize,
+ NATIVE_CHAR *UserBuffer)
+{
+ ACPI_STATUS Status = AE_OK;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_NAMESPACE_NODE *NextNode;
+ UINT32 PathLength;
+ UINT32 Size;
+ UINT32 UserBufSize;
+ ACPI_NAME Name;
+
+ FUNCTION_TRACE_PTR ("NsHandleToPathname", TargetHandle);
+
+
+ if (!AcpiGbl_RootNode || !TargetHandle)
+ {
+ /*
+ * If the name space has not been initialized,
+ * this function should not have been called.
+ */
+
+ return_ACPI_STATUS (AE_NO_NAMESPACE);
+ }
+
+ Node = AcpiNsConvertHandleToEntry (TargetHandle);
+ if (!Node)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /*
+ * Compute length of pathname as 5 * number of name segments.
+ * Go back up the parent tree to the root
+ */
+ for (Size = 0, NextNode = Node;
+ AcpiNsGetParentObject (NextNode);
+ NextNode = AcpiNsGetParentObject (NextNode))
+ {
+ Size += PATH_SEGMENT_LENGTH;
+ }
+
+ /* Set return length to the required path length */
+
+ PathLength = Size + 1;
+ UserBufSize = *BufSize;
+ *BufSize = PathLength;
+
+ /* Check if the user buffer is sufficiently large */
+
+ if (PathLength > UserBufSize)
+ {
+ Status = AE_BUFFER_OVERFLOW;
+ goto Exit;
+ }
+
+ /* Store null terminator */
+
+ UserBuffer[Size] = 0;
+ Size -= ACPI_NAME_SIZE;
+
+ /* Put the original ACPI name at the end of the path */
+
+ MOVE_UNALIGNED32_TO_32 ((UserBuffer + Size),
+ &Node->Name);
+
+ UserBuffer[--Size] = PATH_SEPARATOR;
+
+ /* Build name backwards, putting "." between segments */
+
+ while ((Size > ACPI_NAME_SIZE) && Node)
+ {
+ Size -= ACPI_NAME_SIZE;
+ Name = AcpiNsFindParentName (Node);
+ MOVE_UNALIGNED32_TO_32 ((UserBuffer + Size), &Name);
+
+ UserBuffer[--Size] = PATH_SEPARATOR;
+ Node = AcpiNsGetParentObject (Node);
+ }
+
+ /*
+ * Overlay the "." preceding the first segment with
+ * the root name "\"
+ */
+
+ UserBuffer[Size] = '\\';
+
+ DEBUG_PRINT (TRACE_EXEC,
+ ("NsHandleToPathname: Len=%d, %s \n",
+ PathLength, UserBuffer));
+
+Exit:
+ return_ACPI_STATUS (Status);
+}
+
+
diff --git a/sys/contrib/dev/acpica/Subsystem/Namespace/nsobject.c b/sys/contrib/dev/acpica/Subsystem/Namespace/nsobject.c
new file mode 100644
index 0000000..6dd5fe3
--- /dev/null
+++ b/sys/contrib/dev/acpica/Subsystem/Namespace/nsobject.c
@@ -0,0 +1,523 @@
+/*******************************************************************************
+ *
+ * Module Name: nsobject - Utilities for objects attached to namespace
+ * table entries
+ * $Revision: 46 $
+ *
+ ******************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
+ * reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+
+#define __NSOBJECT_C__
+
+#include "acpi.h"
+#include "amlcode.h"
+#include "acnamesp.h"
+#include "acinterp.h"
+#include "actables.h"
+
+
+#define _COMPONENT NAMESPACE
+ MODULE_NAME ("nsobject")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsAttachObject
+ *
+ * PARAMETERS: Node - Parent Node
+ * Object - Object to be attached
+ * Type - Type of object, or ACPI_TYPE_ANY if not
+ * known
+ *
+ * DESCRIPTION: Record the given object as the value associated with the
+ * name whose ACPI_HANDLE is passed. If Object is NULL
+ * and Type is ACPI_TYPE_ANY, set the name as having no value.
+ *
+ * MUTEX: Assumes namespace is locked
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsAttachObject (
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_OPERAND_OBJECT *Object,
+ OBJECT_TYPE_INTERNAL Type)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_OPERAND_OBJECT *PreviousObjDesc;
+ OBJECT_TYPE_INTERNAL ObjType = ACPI_TYPE_ANY;
+ UINT8 Flags;
+ UINT16 Opcode;
+
+
+ FUNCTION_TRACE ("NsAttachObject");
+
+
+ /*
+ * Parameter validation
+ */
+
+ if (!AcpiGbl_RootNode)
+ {
+ /* Name space not initialized */
+
+ REPORT_ERROR (("NsAttachObject: Namespace not initialized\n"));
+ return_ACPI_STATUS (AE_NO_NAMESPACE);
+ }
+
+ if (!Node)
+ {
+ /* Invalid handle */
+
+ REPORT_ERROR (("NsAttachObject: Null NamedObj handle\n"));
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ if (!Object && (ACPI_TYPE_ANY != Type))
+ {
+ /* Null object */
+
+ REPORT_ERROR (("NsAttachObject: Null object, but type not ACPI_TYPE_ANY\n"));
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ if (!VALID_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED))
+ {
+ /* Not a name handle */
+
+ REPORT_ERROR (("NsAttachObject: Invalid handle\n"));
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /* Check if this object is already attached */
+
+ if (Node->Object == Object)
+ {
+ DEBUG_PRINT (TRACE_EXEC,
+ ("NsAttachObject: Obj %p already installed in NameObj %p\n",
+ Object, Node));
+
+ return_ACPI_STATUS (AE_OK);
+ }
+
+
+ /* Get the current flags field of the Node */
+
+ Flags = Node->Flags;
+ Flags &= ~ANOBJ_AML_ATTACHMENT;
+
+
+ /* If null object, we will just install it */
+
+ if (!Object)
+ {
+ ObjDesc = NULL;
+ ObjType = ACPI_TYPE_ANY;
+ }
+
+ /*
+ * If the object is an Node with an attached object,
+ * we will use that (attached) object
+ */
+
+ else if (VALID_DESCRIPTOR_TYPE (Object, ACPI_DESC_TYPE_NAMED) &&
+ ((ACPI_NAMESPACE_NODE *) Object)->Object)
+ {
+ /*
+ * Value passed is a name handle and that name has a
+ * non-null value. Use that name's value and type.
+ */
+
+ ObjDesc = ((ACPI_NAMESPACE_NODE *) Object)->Object;
+ ObjType = ((ACPI_NAMESPACE_NODE *) Object)->Type;
+
+ /*
+ * Copy appropriate flags
+ */
+
+ if (((ACPI_NAMESPACE_NODE *) Object)->Flags & ANOBJ_AML_ATTACHMENT)
+ {
+ Flags |= ANOBJ_AML_ATTACHMENT;
+ }
+ }
+
+
+ /*
+ * Otherwise, we will use the parameter object, but we must type
+ * it first
+ */
+
+ else
+ {
+ ObjDesc = (ACPI_OPERAND_OBJECT *) Object;
+
+
+ /* If a valid type (non-ANY) was given, just use it */
+
+ if (ACPI_TYPE_ANY != Type)
+ {
+ ObjType = Type;
+ }
+
+
+ /*
+ * Type is TYPE_Any, we must try to determinte the
+ * actual type of the object
+ */
+
+ /*
+ * Check if value points into the AML code
+ */
+ else if (AcpiTbSystemTablePointer (Object))
+ {
+ /*
+ * Object points into the AML stream.
+ * Set a flag bit in the Node to indicate this
+ */
+
+ Flags |= ANOBJ_AML_ATTACHMENT;
+
+ /*
+ * The next byte (perhaps the next two bytes)
+ * will be the AML opcode
+ */
+
+ MOVE_UNALIGNED16_TO_16 (&Opcode, Object);
+
+ /* Check for a recognized OpCode */
+
+ switch ((UINT8) Opcode)
+ {
+
+ case AML_OP_PREFIX:
+
+ if (Opcode != AML_REVISION_OP)
+ {
+ /*
+ * OpPrefix is unrecognized unless part
+ * of RevisionOp
+ */
+
+ break;
+ }
+
+ /* Else fall through to set type as Number */
+
+
+ case AML_ZERO_OP: case AML_ONES_OP: case AML_ONE_OP:
+ case AML_BYTE_OP: case AML_WORD_OP: case AML_DWORD_OP:
+
+ ObjType = ACPI_TYPE_NUMBER;
+ break;
+
+
+ case AML_STRING_OP:
+
+ ObjType = ACPI_TYPE_STRING;
+ break;
+
+
+ case AML_BUFFER_OP:
+
+ ObjType = ACPI_TYPE_BUFFER;
+ break;
+
+
+ case AML_MUTEX_OP:
+
+ ObjType = ACPI_TYPE_MUTEX;
+ break;
+
+
+ case AML_PACKAGE_OP:
+
+ ObjType = ACPI_TYPE_PACKAGE;
+ break;
+
+
+ default:
+
+ DEBUG_PRINT (ACPI_ERROR,
+ ("AML Opcode/Type [%x] not supported in attach\n",
+ (UINT8) Opcode));
+
+ return_ACPI_STATUS (AE_TYPE);
+ break;
+ }
+ }
+
+ else
+ {
+ /*
+ * Cannot figure out the type -- set to DefAny which
+ * will print as an error in the name table dump
+ */
+
+ if (GetDebugLevel () > 0)
+ {
+ DUMP_PATHNAME (Node,
+ "NsAttachObject confused: setting bogus type for ",
+ ACPI_INFO, _COMPONENT);
+
+ if (AcpiTbSystemTablePointer (Object))
+ {
+ DEBUG_PRINT (ACPI_INFO,
+ ("AML-stream code %02x\n", *(UINT8 *) Object));
+ }
+
+ else if (VALID_DESCRIPTOR_TYPE (Object, ACPI_DESC_TYPE_NAMED))
+ {
+ DUMP_PATHNAME (Object,
+ "name ", ACPI_INFO,
+ _COMPONENT);
+ }
+
+ else
+ {
+ DUMP_PATHNAME (Object, "object ",
+ ACPI_INFO, _COMPONENT);
+ DUMP_STACK_ENTRY (Object);
+ }
+ }
+
+ ObjType = INTERNAL_TYPE_DEF_ANY;
+ }
+ }
+
+
+ DEBUG_PRINT (TRACE_EXEC,
+ ("NsAttachObject: Installing obj %p into NameObj %p [%4.4s]\n",
+ ObjDesc, Node, &Node->Name));
+
+
+ /*
+ * Must increment the new value's reference count
+ * (if it is an internal object)
+ */
+
+ AcpiCmAddReference (ObjDesc);
+
+ /* Save the existing object (if any) for deletion later */
+
+ PreviousObjDesc = Node->Object;
+
+ /* Install the object and set the type, flags */
+
+ Node->Object = ObjDesc;
+ Node->Type = (UINT8) ObjType;
+ Node->Flags |= Flags;
+
+
+ /*
+ * Delete an existing attached object.
+ */
+
+ if (PreviousObjDesc)
+ {
+ /* One for the attach to the Node */
+
+ AcpiCmRemoveReference (PreviousObjDesc);
+
+ /* Now delete */
+
+ AcpiCmRemoveReference (PreviousObjDesc);
+ }
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDetachObject
+ *
+ * PARAMETERS: Node - An object whose Value will be deleted
+ *
+ * RETURN: None.
+ *
+ * DESCRIPTION: Delete the Value associated with a namespace object. If the
+ * Value is an allocated object, it is freed. Otherwise, the
+ * field is simply cleared.
+ *
+ ******************************************************************************/
+
+void
+AcpiNsDetachObject (
+ ACPI_NAMESPACE_NODE *Node)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+
+
+ FUNCTION_TRACE ("NsDetachObject");
+
+ ObjDesc = Node->Object;
+ if (!ObjDesc)
+ {
+ return_VOID;
+ }
+
+ /* Clear the entry in all cases */
+
+ Node->Object = NULL;
+
+ /* Found a valid value */
+
+ DEBUG_PRINT (ACPI_INFO,
+ ("NsDetachObject: Object=%p Value=%p Name %4.4s\n",
+ Node, ObjDesc, &Node->Name));
+
+ /*
+ * Not every value is an object allocated via AcpiCmCallocate,
+ * - must check
+ */
+
+ if (!AcpiTbSystemTablePointer (ObjDesc))
+ {
+ /* Attempt to delete the object (and all subobjects) */
+
+ AcpiCmRemoveReference (ObjDesc);
+ }
+
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetAttachedObject
+ *
+ * PARAMETERS: Handle - Parent Node to be examined
+ *
+ * RETURN: Current value of the object field from the Node whose
+ * handle is passed
+ *
+ ******************************************************************************/
+
+void *
+AcpiNsGetAttachedObject (
+ ACPI_HANDLE Handle)
+{
+ FUNCTION_TRACE_PTR ("NsGetAttachedObject", Handle);
+
+
+ if (!Handle)
+ {
+ /* handle invalid */
+
+ REPORT_WARNING (("NsGetAttachedObject: Null handle\n"));
+ return_PTR (NULL);
+ }
+
+ return_PTR (((ACPI_NAMESPACE_NODE *) Handle)->Object);
+}
+
+
diff --git a/sys/contrib/dev/acpica/Subsystem/Namespace/nssearch.c b/sys/contrib/dev/acpica/Subsystem/Namespace/nssearch.c
new file mode 100644
index 0000000..e8e26af
--- /dev/null
+++ b/sys/contrib/dev/acpica/Subsystem/Namespace/nssearch.c
@@ -0,0 +1,505 @@
+/*******************************************************************************
+ *
+ * Module Name: nssearch - Namespace search
+ * $Revision: 58 $
+ *
+ ******************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
+ * reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __NSSEARCH_C__
+
+#include "acpi.h"
+#include "amlcode.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+
+
+#define _COMPONENT NAMESPACE
+ MODULE_NAME ("nssearch")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsSearchNode
+ *
+ * PARAMETERS: *TargetName - Ascii ACPI name to search for
+ * *Node - Starting table where search will begin
+ * Type - Object type to match
+ * **ReturnNode - Where the matched Named obj is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Search a single namespace table. Performs a simple search,
+ * does not add entries or search parents.
+ *
+ *
+ * Named object lists are built (and subsequently dumped) in the
+ * order in which the names are encountered during the namespace load;
+ *
+ * All namespace searching is linear in this implementation, but
+ * could be easily modified to support any improved search
+ * algorithm. However, the linear search was chosen for simplicity
+ * and because the trees are small and the other interpreter
+ * execution overhead is relatively high.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsSearchNode (
+ UINT32 TargetName,
+ ACPI_NAMESPACE_NODE *Node,
+ OBJECT_TYPE_INTERNAL Type,
+ ACPI_NAMESPACE_NODE **ReturnNode)
+{
+ ACPI_NAMESPACE_NODE *NextNode;
+
+
+ FUNCTION_TRACE ("NsSearchNode");
+
+ {
+ DEBUG_EXEC (NATIVE_CHAR *ScopeName = AcpiNsGetTablePathname (Node));
+ DEBUG_PRINT (TRACE_NAMES,
+ ("NsSearchNode: Searching %s [%p]\n",
+ ScopeName, Node));
+ DEBUG_PRINT (TRACE_NAMES,
+ ("NsSearchNode: For %4.4s (type 0x%X)\n",
+ &TargetName, Type));
+ DEBUG_EXEC (AcpiCmFree (ScopeName));
+ }
+
+
+ /*
+ * Search for name in this table, which is to say that we must search
+ * for the name among the children of this object
+ */
+
+ NextNode = Node->Child;
+ while (NextNode)
+ {
+ /* Check for match against the name */
+
+ if (NextNode->Name == TargetName)
+ {
+ /*
+ * Found matching entry. Capture type if
+ * appropriate before returning the entry.
+ */
+
+ /*
+ * The DefFieldDefn and BankFieldDefn cases
+ * are actually looking up the Region in which
+ * the field will be defined
+ */
+
+ if ((INTERNAL_TYPE_DEF_FIELD_DEFN == Type) ||
+ (INTERNAL_TYPE_BANK_FIELD_DEFN == Type))
+ {
+ Type = ACPI_TYPE_REGION;
+ }
+
+ /*
+ * Scope, DefAny, and IndexFieldDefn are bogus
+ * "types" which do not actually have anything
+ * to do with the type of the name being looked
+ * up. For any other value of Type, if the type
+ * stored in the entry is Any (i.e. unknown),
+ * save the actual type.
+ */
+
+ if (Type != INTERNAL_TYPE_SCOPE &&
+ Type != INTERNAL_TYPE_DEF_ANY &&
+ Type != INTERNAL_TYPE_INDEX_FIELD_DEFN &&
+ NextNode->Type == ACPI_TYPE_ANY)
+ {
+ NextNode->Type = (UINT8) Type;
+ }
+
+ DEBUG_PRINT (TRACE_NAMES,
+ ("NsSearchNode: Name %4.4s (actual type 0x%X) found at %p\n",
+ &TargetName, NextNode->Type, NextNode));
+
+ *ReturnNode = NextNode;
+ return_ACPI_STATUS (AE_OK);
+ }
+
+
+ /*
+ * The last entry in the list points back to the parent,
+ * so a flag is used to indicate the end-of-list
+ */
+ if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
+ {
+ /* Searched entire list, we are done */
+
+ break;
+ }
+
+ /* Didn't match name, move on to the next peer object */
+
+ NextNode = NextNode->Peer;
+ }
+
+
+ /* Searched entire table, not found */
+
+ DEBUG_PRINT (TRACE_NAMES,
+ ("NsSearchNode: Name %4.4s (type 0x%X) not found at %p\n",
+ &TargetName, Type, NextNode));
+
+
+ return_ACPI_STATUS (AE_NOT_FOUND);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsSearchParentTree
+ *
+ * PARAMETERS: *TargetName - Ascii ACPI name to search for
+ * *Node - Starting table where search will begin
+ * Type - Object type to match
+ * **ReturnNode - Where the matched Named Obj is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Called when a name has not been found in the current namespace
+ * table. Before adding it or giving up, ACPI scope rules require
+ * searching enclosing scopes in cases identified by AcpiNsLocal().
+ *
+ * "A name is located by finding the matching name in the current
+ * name space, and then in the parent name space. If the parent
+ * name space does not contain the name, the search continues
+ * recursively until either the name is found or the name space
+ * does not have a parent (the root of the name space). This
+ * indicates that the name is not found" (From ACPI Specification,
+ * section 5.3)
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsSearchParentTree (
+ UINT32 TargetName,
+ ACPI_NAMESPACE_NODE *Node,
+ OBJECT_TYPE_INTERNAL Type,
+ ACPI_NAMESPACE_NODE **ReturnNode)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *ParentNode;
+
+
+ FUNCTION_TRACE ("NsSearchParentTree");
+
+
+ ParentNode = AcpiNsGetParentObject (Node);
+
+ /*
+ * If there is no parent (at the root) or type is "local", we won't be
+ * searching the parent tree.
+ */
+ if ((AcpiNsLocal (Type)) ||
+ (!ParentNode))
+ {
+ if (!ParentNode)
+ {
+ DEBUG_PRINT (TRACE_NAMES,
+ ("NsSearchParentTree: [%4.4s] has no parent\n",
+ &TargetName));
+ }
+
+ if (AcpiNsLocal (Type))
+ {
+ DEBUG_PRINT (TRACE_NAMES,
+ ("NsSearchParentTree: [%4.4s] (type 0x%X) is local (no search)\n",
+ &TargetName, Type));
+ }
+
+ return_ACPI_STATUS (AE_NOT_FOUND);
+ }
+
+
+ /* Search the parent tree */
+
+ DEBUG_PRINT (TRACE_NAMES,
+ ("NsSearchParentTree: Searching parent for %4.4s\n",
+ &TargetName));
+
+ /*
+ * Search parents until found the target or we have backed up to
+ * the root
+ */
+
+ while (ParentNode)
+ {
+ /* Search parent scope */
+ /* TBD: [Investigate] Why ACPI_TYPE_ANY? */
+
+ Status = AcpiNsSearchNode (TargetName, ParentNode,
+ ACPI_TYPE_ANY, ReturnNode);
+
+ if (ACPI_SUCCESS (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * Not found here, go up another level
+ * (until we reach the root)
+ */
+
+ ParentNode = AcpiNsGetParentObject (ParentNode);
+ }
+
+
+ /* Not found in parent tree */
+
+ return_ACPI_STATUS (AE_NOT_FOUND);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsSearchAndEnter
+ *
+ * PARAMETERS: TargetName - Ascii ACPI name to search for (4 chars)
+ * WalkState - Current state of the walk
+ * *Node - Starting table where search will begin
+ * InterpreterMode - Add names only in MODE_LoadPassX.
+ * Otherwise,search only.
+ * Type - Object type to match
+ * Flags - Flags describing the search restrictions
+ * **ReturnNode - Where the Node is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Search for a name segment in a single name table,
+ * optionally adding it if it is not found. If the passed
+ * Type is not Any and the type previously stored in the
+ * entry was Any (i.e. unknown), update the stored type.
+ *
+ * In IMODE_EXECUTE, search only.
+ * In other modes, search and add if not found.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsSearchAndEnter (
+ UINT32 TargetName,
+ ACPI_WALK_STATE *WalkState,
+ ACPI_NAMESPACE_NODE *Node,
+ OPERATING_MODE InterpreterMode,
+ OBJECT_TYPE_INTERNAL Type,
+ UINT32 Flags,
+ ACPI_NAMESPACE_NODE **ReturnNode)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *NewNode;
+
+
+ FUNCTION_TRACE ("NsSearchAndEnter");
+
+
+ /* Parameter validation */
+
+ if (!Node || !TargetName || !ReturnNode)
+ {
+ DEBUG_PRINT (ACPI_ERROR,
+ ("NsSearchAndEnter: Null param: Table %p Name %p Return %p\n",
+ Node, TargetName, ReturnNode));
+
+ REPORT_ERROR (("NsSearchAndEnter: bad (null) parameter\n"));
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+
+ /* Name must consist of printable characters */
+
+ if (!AcpiCmValidAcpiName (TargetName))
+ {
+ DEBUG_PRINT (ACPI_ERROR,
+ ("NsSearchAndEnter: *** Bad character in name: %08lx *** \n",
+ TargetName));
+
+ REPORT_ERROR (("NsSearchAndEnter: Bad character in ACPI Name\n"));
+ return_ACPI_STATUS (AE_BAD_CHARACTER);
+ }
+
+
+ /* Try to find the name in the table specified by the caller */
+
+ *ReturnNode = ENTRY_NOT_FOUND;
+ Status = AcpiNsSearchNode (TargetName, Node,
+ Type, ReturnNode);
+ if (Status != AE_NOT_FOUND)
+ {
+ /*
+ * Either found it or there was an error
+ * -- finished either way
+ */
+ return_ACPI_STATUS (Status);
+ }
+
+
+ /*
+ * Not found in the table. If we are NOT performing the
+ * first pass (name entry) of loading the namespace, search
+ * the parent tree (all the way to the root if necessary.)
+ * We don't want to perform the parent search when the
+ * namespace is actually being loaded. We want to perform
+ * the search when namespace references are being resolved
+ * (load pass 2) and during the execution phase.
+ */
+
+ if ((InterpreterMode != IMODE_LOAD_PASS1) &&
+ (Flags & NS_SEARCH_PARENT))
+ {
+ /*
+ * Not found in table - search parent tree according
+ * to ACPI specification
+ */
+
+ Status = AcpiNsSearchParentTree (TargetName, Node,
+ Type, ReturnNode);
+ if (ACPI_SUCCESS (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+
+ /*
+ * In execute mode, just search, never add names. Exit now.
+ */
+ if (InterpreterMode == IMODE_EXECUTE)
+ {
+ DEBUG_PRINT (TRACE_NAMES,
+ ("NsSearchAndEnter: %4.4s Not found in %p [Not adding]\n",
+ &TargetName, Node));
+
+ return_ACPI_STATUS (AE_NOT_FOUND);
+ }
+
+
+ /* Create the new named object */
+
+ NewNode = AcpiNsCreateNode (TargetName);
+ if (!NewNode)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ /* Install the new object into the parent's list of children */
+
+ AcpiNsInstallNode (WalkState, Node, NewNode, Type);
+ *ReturnNode = NewNode;
+
+ return_ACPI_STATUS (AE_OK);
+}
+
diff --git a/sys/contrib/dev/acpica/Subsystem/Namespace/nsutils.c b/sys/contrib/dev/acpica/Subsystem/Namespace/nsutils.c
new file mode 100644
index 0000000..1a259b1
--- /dev/null
+++ b/sys/contrib/dev/acpica/Subsystem/Namespace/nsutils.c
@@ -0,0 +1,1001 @@
+/******************************************************************************
+ *
+ * Module Name: nsutils - Utilities for accessing ACPI namespace, accessing
+ * parents and siblings and Scope manipulation
+ * $Revision: 71 $
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
+ * reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __NSUTILS_C__
+
+#include "acpi.h"
+#include "acnamesp.h"
+#include "acinterp.h"
+#include "amlcode.h"
+#include "actables.h"
+
+#define _COMPONENT NAMESPACE
+ MODULE_NAME ("nsutils")
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsValidRootPrefix
+ *
+ * PARAMETERS: Prefix - Character to be checked
+ *
+ * RETURN: TRUE if a valid prefix
+ *
+ * DESCRIPTION: Check if a character is a valid ACPI Root prefix
+ *
+ ***************************************************************************/
+
+BOOLEAN
+AcpiNsValidRootPrefix (
+ NATIVE_CHAR Prefix)
+{
+
+ return ((BOOLEAN) (Prefix == '\\'));
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsValidPathSeparator
+ *
+ * PARAMETERS: Sep - Character to be checked
+ *
+ * RETURN: TRUE if a valid path separator
+ *
+ * DESCRIPTION: Check if a character is a valid ACPI path separator
+ *
+ ***************************************************************************/
+
+BOOLEAN
+AcpiNsValidPathSeparator (
+ NATIVE_CHAR Sep)
+{
+
+ return ((BOOLEAN) (Sep == '.'));
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsGetType
+ *
+ * PARAMETERS: Handle - Parent Node to be examined
+ *
+ * RETURN: Type field from Node whose handle is passed
+ *
+ ***************************************************************************/
+
+OBJECT_TYPE_INTERNAL
+AcpiNsGetType (
+ ACPI_HANDLE handle)
+{
+ FUNCTION_TRACE ("NsGetType");
+
+
+ if (!handle)
+ {
+ REPORT_WARNING (("NsGetType: Null handle\n"));
+ return_VALUE (ACPI_TYPE_ANY);
+ }
+
+ return_VALUE (((ACPI_NAMESPACE_NODE *) handle)->Type);
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsLocal
+ *
+ * PARAMETERS: Type - A namespace object type
+ *
+ * RETURN: LOCAL if names must be found locally in objects of the
+ * passed type, 0 if enclosing scopes should be searched
+ *
+ ***************************************************************************/
+
+UINT32
+AcpiNsLocal (
+ OBJECT_TYPE_INTERNAL Type)
+{
+ FUNCTION_TRACE ("NsLocal");
+
+
+ if (!AcpiCmValidObjectType (Type))
+ {
+ /* Type code out of range */
+
+ REPORT_WARNING (("NsLocal: Invalid Object Type\n"));
+ return_VALUE (NSP_NORMAL);
+ }
+
+ return_VALUE ((UINT32) AcpiGbl_NsProperties[Type] & NSP_LOCAL);
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsInternalizeName
+ *
+ * PARAMETERS: *ExternalName - External representation of name
+ * **Converted Name - Where to return the resulting
+ * internal represention of the name
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Convert an external representation (e.g. "\_PR_.CPU0")
+ * to internal form (e.g. 5c 2f 02 5f 50 52 5f 43 50 55 30)
+ *
+ ****************************************************************************/
+
+ACPI_STATUS
+AcpiNsInternalizeName (
+ NATIVE_CHAR *ExternalName,
+ NATIVE_CHAR **ConvertedName)
+{
+ NATIVE_CHAR *Result = NULL;
+ NATIVE_CHAR *InternalName;
+ UINT32 NumSegments;
+ BOOLEAN FullyQualified = FALSE;
+ UINT32 i;
+
+
+ FUNCTION_TRACE ("NsInternalizeName");
+
+
+ if ((!ExternalName) ||
+ (*ExternalName == 0) ||
+ (!ConvertedName))
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+
+ /*
+ * For the internal name, the required length is 4 bytes
+ * per segment, plus 1 each for RootPrefix, MultiNamePrefixOp,
+ * segment count, trailing null (which is not really needed,
+ * but no there's harm in putting it there)
+ *
+ * strlen() + 1 covers the first NameSeg, which has no
+ * path separator
+ */
+
+ if (AcpiNsValidRootPrefix (ExternalName[0]))
+ {
+ FullyQualified = TRUE;
+ ExternalName++;
+ }
+
+
+ /*
+ * Determine the number of ACPI name "segments" by counting
+ * the number of path separators within the string. Start
+ * with one segment since the segment count is (# separators)
+ * + 1, and zero separators is ok.
+ */
+
+ NumSegments = 1;
+ for (i = 0; ExternalName[i]; i++)
+ {
+ if (AcpiNsValidPathSeparator (ExternalName[i]))
+ {
+ NumSegments++;
+ }
+ }
+
+
+ /* We need a segment to store the internal version of the name */
+
+ InternalName = AcpiCmCallocate ((ACPI_NAME_SIZE * NumSegments) + 4);
+ if (!InternalName)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+
+ /* Setup the correct prefixes, counts, and pointers */
+
+ if (FullyQualified)
+ {
+ InternalName[0] = '\\';
+ InternalName[1] = AML_MULTI_NAME_PREFIX_OP;
+ InternalName[2] = (char) NumSegments;
+ Result = &InternalName[3];
+ }
+ else
+ {
+ InternalName[0] = AML_MULTI_NAME_PREFIX_OP;
+ InternalName[1] = (char) NumSegments;
+ Result = &InternalName[2];
+ }
+
+
+ /* Build the name (minus path separators) */
+
+ for (; NumSegments; NumSegments--)
+ {
+ for (i = 0; i < ACPI_NAME_SIZE; i++)
+ {
+ if (AcpiNsValidPathSeparator (*ExternalName) ||
+ (*ExternalName == 0))
+ {
+ /*
+ * Pad the segment with underscore(s) if
+ * segment is short
+ */
+
+ Result[i] = '_';
+ }
+
+ else
+ {
+ /* Convert INT8 to uppercase and save it */
+
+ Result[i] = (char) TOUPPER (*ExternalName);
+ ExternalName++;
+ }
+
+ }
+
+ /* Now we must have a path separator, or the pathname is bad */
+
+ if (!AcpiNsValidPathSeparator (*ExternalName) &&
+ (*ExternalName != 0))
+ {
+ AcpiCmFree (InternalName);
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /* Move on the next segment */
+
+ ExternalName++;
+ Result += ACPI_NAME_SIZE;
+ }
+
+
+ /* Return the completed name */
+
+ /* Terminate the string! */
+ *Result = 0;
+ *ConvertedName = InternalName;
+
+
+ if (FullyQualified)
+ {
+ DEBUG_PRINT (TRACE_EXEC,
+ ("NsInternalizeName: returning [%p] (abs) \"\\%s\"\n",
+ InternalName, &InternalName[3]));
+ }
+ else
+ {
+ DEBUG_PRINT (TRACE_EXEC,
+ ("NsInternalizeName: returning [%p] (rel) \"%s\"\n",
+ InternalName, &InternalName[2]));
+ }
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsExternalizeName
+ *
+ * PARAMETERS: *InternalName - Internal representation of name
+ * **ConvertedName - Where to return the resulting
+ * external representation of name
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Convert internal name (e.g. 5c 2f 02 5f 50 52 5f 43 50 55 30)
+ * to its external form (e.g. "\_PR_.CPU0")
+ *
+ ****************************************************************************/
+
+ACPI_STATUS
+AcpiNsExternalizeName (
+ UINT32 InternalNameLength,
+ char *InternalName,
+ UINT32 *ConvertedNameLength,
+ char **ConvertedName)
+{
+ UINT32 PrefixLength = 0;
+ UINT32 NamesIndex = 0;
+ UINT32 NamesCount = 0;
+ UINT32 i = 0;
+ UINT32 j = 0;
+
+
+ FUNCTION_TRACE ("NsExternalizeName");
+
+
+ if (!InternalNameLength ||
+ !InternalName ||
+ !ConvertedNameLength ||
+ !ConvertedName)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+
+ /*
+ * Check for a prefix (one '\' | one or more '^').
+ */
+ switch (InternalName[0])
+ {
+ case '\\':
+ PrefixLength = 1;
+ break;
+
+ case '^':
+ for (i = 0; i < InternalNameLength; i++)
+ {
+ if (InternalName[i] != '^')
+ {
+ PrefixLength = i + 1;
+ }
+ }
+
+ if (i == InternalNameLength)
+ {
+ PrefixLength = i;
+ }
+
+ break;
+ }
+
+ /*
+ * Check for object names. Note that there could be 0-255 of these
+ * 4-byte elements.
+ */
+ if (PrefixLength < InternalNameLength)
+ {
+ switch (InternalName[PrefixLength])
+ {
+
+ /* <count> 4-byte names */
+
+ case AML_MULTI_NAME_PREFIX_OP:
+ NamesIndex = PrefixLength + 2;
+ NamesCount = (UINT32) InternalName[PrefixLength + 1];
+ break;
+
+
+ /* two 4-byte names */
+
+ case AML_DUAL_NAME_PREFIX:
+ NamesIndex = PrefixLength + 1;
+ NamesCount = 2;
+ break;
+
+
+ /* NullName */
+
+ case 0:
+ NamesIndex = 0;
+ NamesCount = 0;
+ break;
+
+
+ /* one 4-byte name */
+
+ default:
+ NamesIndex = PrefixLength;
+ NamesCount = 1;
+ break;
+ }
+ }
+
+ /*
+ * Calculate the length of ConvertedName, which equals the length
+ * of the prefix, length of all object names, length of any required
+ * punctuation ('.') between object names, plus the NULL terminator.
+ */
+ *ConvertedNameLength = PrefixLength + (4 * NamesCount) +
+ ((NamesCount > 0) ? (NamesCount - 1) : 0) + 1;
+
+ /*
+ * Check to see if we're still in bounds. If not, there's a problem
+ * with InternalName (invalid format).
+ */
+ if (*ConvertedNameLength > InternalNameLength)
+ {
+ REPORT_ERROR (("NsExternalizeName: Invalid internal name\n"));
+ return_ACPI_STATUS (AE_BAD_PATHNAME);
+ }
+
+ /*
+ * Build ConvertedName...
+ */
+
+ (*ConvertedName) = AcpiCmCallocate (*ConvertedNameLength);
+ if (!(*ConvertedName))
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ j = 0;
+
+ for (i = 0; i < PrefixLength; i++)
+ {
+ (*ConvertedName)[j++] = InternalName[i];
+ }
+
+ if (NamesCount > 0)
+ {
+ for (i = 0; i < NamesCount; i++)
+ {
+ if (i > 0)
+ {
+ (*ConvertedName)[j++] = '.';
+ }
+
+ (*ConvertedName)[j++] = InternalName[NamesIndex++];
+ (*ConvertedName)[j++] = InternalName[NamesIndex++];
+ (*ConvertedName)[j++] = InternalName[NamesIndex++];
+ (*ConvertedName)[j++] = InternalName[NamesIndex++];
+ }
+ }
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsConvertHandleToEntry
+ *
+ * PARAMETERS: Handle - Handle to be converted to an Node
+ *
+ * RETURN: A Name table entry pointer
+ *
+ * DESCRIPTION: Convert a namespace handle to a real Node
+ *
+ ****************************************************************************/
+
+ACPI_NAMESPACE_NODE *
+AcpiNsConvertHandleToEntry (
+ ACPI_HANDLE Handle)
+{
+
+ /*
+ * Simple implementation for now;
+ * TBD: [Future] Real integer handles allow for more verification
+ * and keep all pointers within this subsystem!
+ */
+
+ if (!Handle)
+ {
+ return (NULL);
+ }
+
+ if (Handle == ACPI_ROOT_OBJECT)
+ {
+ return (AcpiGbl_RootNode);
+ }
+
+
+ /* We can at least attempt to verify the handle */
+
+ if (!VALID_DESCRIPTOR_TYPE (Handle, ACPI_DESC_TYPE_NAMED))
+ {
+ return (NULL);
+ }
+
+ return ((ACPI_NAMESPACE_NODE *) Handle);
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsConvertEntryToHandle
+ *
+ * PARAMETERS: Node - Node to be converted to a Handle
+ *
+ * RETURN: An USER ACPI_HANDLE
+ *
+ * DESCRIPTION: Convert a real Node to a namespace handle
+ *
+ ****************************************************************************/
+
+ACPI_HANDLE
+AcpiNsConvertEntryToHandle (
+ ACPI_NAMESPACE_NODE *Node)
+{
+
+
+ /*
+ * Simple implementation for now;
+ * TBD: [Future] Real integer handles allow for more verification
+ * and keep all pointers within this subsystem!
+ */
+
+ return ((ACPI_HANDLE) Node);
+
+
+/* ---------------------------------------------------
+
+ if (!Node)
+ {
+ return (NULL);
+ }
+
+ if (Node == AcpiGbl_RootNode)
+ {
+ return (ACPI_ROOT_OBJECT);
+ }
+
+
+ return ((ACPI_HANDLE) Node);
+------------------------------------------------------*/
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiNsTerminate
+ *
+ * PARAMETERS: none
+ *
+ * RETURN: none
+ *
+ * DESCRIPTION: free memory allocated for table storage.
+ *
+ ******************************************************************************/
+
+void
+AcpiNsTerminate (void)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_NAMESPACE_NODE *ThisNode;
+
+
+ FUNCTION_TRACE ("NsTerminate");
+
+
+ ThisNode = AcpiGbl_RootNode;
+
+ /*
+ * 1) Free the entire namespace -- all objects, tables, and stacks
+ */
+ /*
+ * Delete all objects linked to the root
+ * (additional table descriptors)
+ */
+
+ AcpiNsDeleteNamespaceSubtree (ThisNode);
+
+ /* Detach any object(s) attached to the root */
+
+ ObjDesc = AcpiNsGetAttachedObject (ThisNode);
+ if (ObjDesc)
+ {
+ AcpiNsDetachObject (ThisNode);
+ AcpiCmRemoveReference (ObjDesc);
+ }
+
+ AcpiNsDeleteChildren (ThisNode);
+
+ DEBUG_PRINT (ACPI_INFO, ("NsTerminate: Namespace freed\n"));
+
+
+ /*
+ * 2) Now we can delete the ACPI tables
+ */
+
+ AcpiTbDeleteAcpiTables ();
+
+ DEBUG_PRINT (ACPI_INFO, ("NsTerminate: ACPI Tables freed\n"));
+
+ return_VOID;
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsOpensScope
+ *
+ * PARAMETERS: Type - A valid namespace type
+ *
+ * RETURN: NEWSCOPE if the passed type "opens a name scope" according
+ * to the ACPI specification, else 0
+ *
+ ***************************************************************************/
+
+UINT32
+AcpiNsOpensScope (
+ OBJECT_TYPE_INTERNAL Type)
+{
+ FUNCTION_TRACE_U32 ("NsOpensScope", Type);
+
+
+ if (!AcpiCmValidObjectType (Type))
+ {
+ /* type code out of range */
+
+ REPORT_WARNING (("NsOpensScope: Invalid Object Type\n"));
+ return_VALUE (NSP_NORMAL);
+ }
+
+ return_VALUE (((UINT32) AcpiGbl_NsProperties[Type]) & NSP_NEWSCOPE);
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsGetNode
+ *
+ * PARAMETERS: *Pathname - Name to be found, in external (ASL) format. The
+ * \ (backslash) and ^ (carat) prefixes, and the
+ * . (period) to separate segments are supported.
+ * StartNode - Root of subtree to be searched, or NS_ALL for the
+ * root of the name space. If Name is fully
+ * qualified (first INT8 is '\'), the passed value
+ * of Scope will not be accessed.
+ * ReturnNode - Where the Node is returned
+ *
+ * DESCRIPTION: Look up a name relative to a given scope and return the
+ * corresponding Node. NOTE: Scope can be null.
+ *
+ * MUTEX: Locks namespace
+ *
+ ***************************************************************************/
+
+ACPI_STATUS
+AcpiNsGetNode (
+ NATIVE_CHAR *Pathname,
+ ACPI_NAMESPACE_NODE *StartNode,
+ ACPI_NAMESPACE_NODE **ReturnNode)
+{
+ ACPI_GENERIC_STATE ScopeInfo;
+ ACPI_STATUS Status;
+ NATIVE_CHAR *InternalPath = NULL;
+
+
+ FUNCTION_TRACE_PTR ("NsGetNte", Pathname);
+
+
+ ScopeInfo.Scope.Node = StartNode;
+
+ /* Ensure that the namespace has been initialized */
+
+ if (!AcpiGbl_RootNode)
+ {
+ return_ACPI_STATUS (AE_NO_NAMESPACE);
+ }
+
+ if (!Pathname)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+
+ /* Convert path to internal representation */
+
+ Status = AcpiNsInternalizeName (Pathname, &InternalPath);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+
+ AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
+
+ /* NS_ALL means start from the root */
+
+ if (NS_ALL == ScopeInfo.Scope.Node)
+ {
+ ScopeInfo.Scope.Node = AcpiGbl_RootNode;
+ }
+
+ else
+ {
+ ScopeInfo.Scope.Node = StartNode;
+ if (!ScopeInfo.Scope.Node)
+ {
+ Status = AE_BAD_PARAMETER;
+ goto UnlockAndExit;
+ }
+ }
+
+ /* Lookup the name in the namespace */
+
+ Status = AcpiNsLookup (&ScopeInfo, InternalPath,
+ ACPI_TYPE_ANY, IMODE_EXECUTE,
+ NS_NO_UPSEARCH | NS_DONT_OPEN_SCOPE,
+ NULL, ReturnNode);
+
+ if (ACPI_FAILURE (Status))
+ {
+ DEBUG_PRINT (ACPI_INFO, ("NsGetNte: %s, %s\n",
+ InternalPath, AcpiCmFormatException (Status)));
+ }
+
+
+UnlockAndExit:
+
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+
+ /* Cleanup */
+
+ AcpiCmFree (InternalPath);
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsFindParentName
+ *
+ * PARAMETERS: *ChildNode - Named Obj whose name is to be found
+ *
+ * RETURN: The ACPI name
+ *
+ * DESCRIPTION: Search for the given obj in its parent scope and return the
+ * name segment, or "????" if the parent name can't be found
+ * (which "should not happen").
+ *
+ ***************************************************************************/
+
+ACPI_NAME
+AcpiNsFindParentName (
+ ACPI_NAMESPACE_NODE *ChildNode)
+{
+ ACPI_NAMESPACE_NODE *ParentNode;
+
+
+ FUNCTION_TRACE ("FindParentName");
+
+
+ if (ChildNode)
+ {
+ /* Valid entry. Get the parent Node */
+
+ ParentNode = AcpiNsGetParentObject (ChildNode);
+ if (ParentNode)
+ {
+ DEBUG_PRINT (TRACE_EXEC,
+ ("Parent of %p [%4.4s] is %p [%4.4s]\n",
+ ChildNode, &ChildNode->Name, ParentNode,
+ &ParentNode->Name));
+
+ if (ParentNode->Name)
+ {
+ return_VALUE (ParentNode->Name);
+ }
+ }
+
+ DEBUG_PRINT (TRACE_EXEC,
+ ("FindParentName: unable to find parent of %p (%4.4s)\n",
+ ChildNode, &ChildNode->Name));
+ }
+
+
+ return_VALUE (ACPI_UNKNOWN_NAME);
+}
+
+
+#ifdef ACPI_DEBUG
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsExistDownstreamSibling
+ *
+ * PARAMETERS: *Node - pointer to first Node to examine
+ *
+ * RETURN: TRUE if sibling is found, FALSE otherwise
+ *
+ * DESCRIPTION: Searches remainder of scope being processed to determine
+ * whether there is a downstream sibling to the current
+ * object. This function is used to determine what type of
+ * line drawing character to use when displaying namespace
+ * trees.
+ *
+ ***************************************************************************/
+
+BOOLEAN
+AcpiNsExistDownstreamSibling (
+ ACPI_NAMESPACE_NODE *Node)
+{
+
+ if (!Node)
+ {
+ return (FALSE);
+ }
+
+ if (Node->Name)
+ {
+ return (TRUE);
+ }
+
+ return (FALSE);
+}
+
+#endif /* ACPI_DEBUG */
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsGetParentObject
+ *
+ * PARAMETERS: Node - Current table entry
+ *
+ * RETURN: Parent entry of the given entry
+ *
+ * DESCRIPTION: Obtain the parent entry for a given entry in the namespace.
+ *
+ ***************************************************************************/
+
+
+ACPI_NAMESPACE_NODE *
+AcpiNsGetParentObject (
+ ACPI_NAMESPACE_NODE *Node)
+{
+
+
+ /*
+ * Walk to the end of this peer list.
+ * The last entry is marked with a flag and the peer
+ * pointer is really a pointer back to the parent.
+ * This saves putting a parent back pointer in each and
+ * every named object!
+ */
+
+ while (!(Node->Flags & ANOBJ_END_OF_PEER_LIST))
+ {
+ Node = Node->Peer;
+ }
+
+
+ return (Node->Peer);
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiNsGetNextValidObject
+ *
+ * PARAMETERS: Node - Current table entry
+ *
+ * RETURN: Next valid object in the table. NULL if no more valid
+ * objects
+ *
+ * DESCRIPTION: Find the next valid object within a name table.
+ * Useful for implementing NULL-end-of-list loops.
+ *
+ ***************************************************************************/
+
+
+ACPI_NAMESPACE_NODE *
+AcpiNsGetNextValidObject (
+ ACPI_NAMESPACE_NODE *Node)
+{
+
+ /* If we are at the end of this peer list, return NULL */
+
+ if (Node->Flags & ANOBJ_END_OF_PEER_LIST)
+ {
+ return NULL;
+ }
+
+ /* Otherwise just return the next peer */
+
+ return (Node->Peer);
+}
+
+
diff --git a/sys/contrib/dev/acpica/Subsystem/Namespace/nswalk.c b/sys/contrib/dev/acpica/Subsystem/Namespace/nswalk.c
new file mode 100644
index 0000000..9b37c32
--- /dev/null
+++ b/sys/contrib/dev/acpica/Subsystem/Namespace/nswalk.c
@@ -0,0 +1,384 @@
+/******************************************************************************
+ *
+ * Module Name: nswalk - Functions for walking the APCI namespace
+ * $Revision: 17 $
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
+ * reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+
+#define __NSWALK_C__
+
+#include "acpi.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+
+
+#define _COMPONENT NAMESPACE
+ MODULE_NAME ("nswalk")
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiGetNextObject
+ *
+ * PARAMETERS: Type - Type of object to be searched for
+ * Parent - Parent object whose children we are
+ * getting
+ * LastChild - Previous child that was found.
+ * The NEXT child will be returned
+ *
+ * RETURN: ACPI_NAMESPACE_NODE - Pointer to the NEXT child or NULL if
+ * none is found.
+ *
+ * DESCRIPTION: Return the next peer object within the namespace. If Handle
+ * is valid, Scope is ignored. Otherwise, the first object
+ * within Scope is returned.
+ *
+ ****************************************************************************/
+
+ACPI_NAMESPACE_NODE *
+AcpiNsGetNextObject (
+ OBJECT_TYPE_INTERNAL Type,
+ ACPI_NAMESPACE_NODE *ParentNode,
+ ACPI_NAMESPACE_NODE *ChildNode)
+{
+ ACPI_NAMESPACE_NODE *NextNode = NULL;
+
+
+ if (!ChildNode)
+ {
+
+ /* It's really the parent's _scope_ that we want */
+
+ if (ParentNode->Child)
+ {
+ NextNode = ParentNode->Child;
+ }
+ }
+
+ else
+ {
+ /* Start search at the NEXT object */
+
+ NextNode = AcpiNsGetNextValidObject (ChildNode);
+ }
+
+
+ /* If any type is OK, we are done */
+
+ if (Type == ACPI_TYPE_ANY)
+ {
+ /* NextNode is NULL if we are at the end-of-list */
+
+ return (NextNode);
+ }
+
+
+ /* Must search for the object -- but within this scope only */
+
+ while (NextNode)
+ {
+ /* If type matches, we are done */
+
+ if (NextNode->Type == Type)
+ {
+ return (NextNode);
+ }
+
+ /* Otherwise, move on to the next object */
+
+ NextNode = AcpiNsGetNextValidObject (NextNode);
+ }
+
+
+ /* Not found */
+
+ return (NULL);
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiNsWalkNamespace
+ *
+ * PARAMETERS: Type - ACPI_OBJECT_TYPE to search for
+ * StartNode - Handle in namespace where search begins
+ * MaxDepth - Depth to which search is to reach
+ * UnlockBeforeCallback- Whether to unlock the NS before invoking
+ * the callback routine
+ * UserFunction - Called when an object of "Type" is found
+ * Context - Passed to user function
+ *
+ * RETURNS Return value from the UserFunction if terminated early.
+ * Otherwise, returns NULL.
+ *
+ * DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
+ * starting (and ending) at the object specified by StartHandle.
+ * The UserFunction is called whenever an object that matches
+ * the type parameter is found. If the user function returns
+ * a non-zero value, the search is terminated immediately and this
+ * value is returned to the caller.
+ *
+ * The point of this procedure is to provide a generic namespace
+ * walk routine that can be called from multiple places to
+ * provide multiple services; the User Function can be tailored
+ * to each task, whether it is a print function, a compare
+ * function, etc.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsWalkNamespace (
+ OBJECT_TYPE_INTERNAL Type,
+ ACPI_HANDLE StartNode,
+ UINT32 MaxDepth,
+ BOOLEAN UnlockBeforeCallback,
+ WALK_CALLBACK UserFunction,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *ChildNode;
+ ACPI_NAMESPACE_NODE *ParentNode;
+ OBJECT_TYPE_INTERNAL ChildType;
+ UINT32 Level;
+
+
+ FUNCTION_TRACE ("NsWalkNamespace");
+
+ /* Special case for the namespace Root Node */
+
+ if (StartNode == ACPI_ROOT_OBJECT)
+ {
+ StartNode = AcpiGbl_RootNode;
+ }
+
+
+ /* Null child means "get first object" */
+
+ ParentNode = StartNode;
+ ChildNode = 0;
+ ChildType = ACPI_TYPE_ANY;
+ Level = 1;
+
+ /*
+ * Traverse the tree of objects until we bubble back up to where we
+ * started. When Level is zero, the loop is done because we have
+ * bubbled up to (and passed) the original parent handle (StartEntry)
+ */
+
+ while (Level > 0)
+ {
+ /*
+ * Get the next typed object in this scope. Null returned
+ * if not found
+ */
+
+ Status = AE_OK;
+ ChildNode = AcpiNsGetNextObject (ACPI_TYPE_ANY,
+ ParentNode,
+ ChildNode);
+
+ if (ChildNode)
+ {
+ /*
+ * Found an object, Get the type if we are not
+ * searching for ANY
+ */
+
+ if (Type != ACPI_TYPE_ANY)
+ {
+ ChildType = ChildNode->Type;
+ }
+
+ if (ChildType == Type)
+ {
+ /*
+ * Found a matching object, invoke the user
+ * callback function
+ */
+
+ if (UnlockBeforeCallback)
+ {
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+ }
+
+ Status = UserFunction (ChildNode, Level,
+ Context, ReturnValue);
+
+ if (UnlockBeforeCallback)
+ {
+ AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
+ }
+
+ switch (Status)
+ {
+ case AE_OK:
+ case AE_CTRL_DEPTH:
+ /* Just keep going */
+ break;
+
+ case AE_CTRL_TERMINATE:
+ /* Exit now, with OK status */
+ return_ACPI_STATUS (AE_OK);
+ break;
+
+ default:
+ /* All others are valid exceptions */
+ return_ACPI_STATUS (Status);
+ break;
+ }
+ }
+
+ /*
+ * Depth first search:
+ * Attempt to go down another level in the namespace
+ * if we are allowed to. Don't go any further if we
+ * have reached the caller specified maximum depth
+ * or if the user function has specified that the
+ * maximum depth has been reached.
+ */
+
+ if ((Level < MaxDepth) && (Status != AE_CTRL_DEPTH))
+ {
+ if (AcpiNsGetNextObject (ACPI_TYPE_ANY,
+ ChildNode, 0))
+ {
+ /*
+ * There is at least one child of this
+ * object, visit the object
+ */
+ Level++;
+ ParentNode = ChildNode;
+ ChildNode = 0;
+ }
+ }
+ }
+
+ else
+ {
+ /*
+ * No more children in this object (AcpiNsGetNextObject
+ * failed), go back upwards in the namespace tree to
+ * the object's parent.
+ */
+ Level--;
+ ChildNode = ParentNode;
+ ParentNode = AcpiNsGetParentObject (ParentNode);
+ }
+ }
+
+ /* Complete walk, not terminated by user function */
+ return_ACPI_STATUS (AE_OK);
+}
+
+
diff --git a/sys/contrib/dev/acpica/Subsystem/Namespace/nsxfname.c b/sys/contrib/dev/acpica/Subsystem/Namespace/nsxfname.c
new file mode 100644
index 0000000..7133b9f
--- /dev/null
+++ b/sys/contrib/dev/acpica/Subsystem/Namespace/nsxfname.c
@@ -0,0 +1,410 @@
+/******************************************************************************
+ *
+ * Module Name: nsxfname - Public interfaces to the ACPI subsystem
+ * ACPI Namespace oriented interfaces
+ * $Revision: 71 $
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
+ * reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __NSXFNAME_C__
+
+#include "acpi.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+#include "amlcode.h"
+#include "acparser.h"
+#include "acdispat.h"
+#include "acevents.h"
+
+
+#define _COMPONENT NAMESPACE
+ MODULE_NAME ("nsxfname")
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiGetHandle
+ *
+ * PARAMETERS: Parent - Object to search under (search scope).
+ * PathName - Pointer to an asciiz string containing the
+ * name
+ * RetHandle - Where the return handle is placed
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: This routine will search for a caller specified name in the
+ * name space. The caller can restrict the search region by
+ * specifying a non NULL parent. The parent value is itself a
+ * namespace handle.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiGetHandle (
+ ACPI_HANDLE Parent,
+ ACPI_STRING Pathname,
+ ACPI_HANDLE *RetHandle)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_NAMESPACE_NODE *PrefixNode = NULL;
+
+
+ if (!RetHandle || !Pathname)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ if (Parent)
+ {
+ AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
+
+ Node = AcpiNsConvertHandleToEntry (Parent);
+ if (!Node)
+ {
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (AE_BAD_PARAMETER);
+ }
+
+ PrefixNode = Node->Child;
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+ }
+
+ /* Special case for root, since we can't search for it */
+ /* TBD: [Investigate] Check for both forward and backslash?? */
+
+ if (STRCMP (Pathname, NS_ROOT_PATH) == 0)
+ {
+ *RetHandle = AcpiNsConvertEntryToHandle (AcpiGbl_RootNode);
+ return (AE_OK);
+ }
+
+ /*
+ * Find the Node and convert to the user format
+ */
+ Node = NULL;
+ Status = AcpiNsGetNode (Pathname, PrefixNode, &Node);
+
+ *RetHandle = NULL;
+ if(ACPI_SUCCESS(Status))
+ {
+ *RetHandle = AcpiNsConvertEntryToHandle (Node);
+ }
+
+ return (Status);
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiGetPathname
+ *
+ * PARAMETERS: Handle - Handle to be converted to a pathname
+ * NameType - Full pathname or single segment
+ * RetPathPtr - Buffer for returned path
+ *
+ * RETURN: Pointer to a string containing the fully qualified Name.
+ *
+ * DESCRIPTION: This routine returns the fully qualified name associated with
+ * the Handle parameter. This and the AcpiPathnameToHandle are
+ * complementary functions.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiGetName (
+ ACPI_HANDLE Handle,
+ UINT32 NameType,
+ ACPI_BUFFER *RetPathPtr)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node;
+
+
+ /* Buffer pointer must be valid always */
+
+ if (!RetPathPtr || (NameType > ACPI_NAME_TYPE_MAX))
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ /* Allow length to be zero and ignore the pointer */
+
+ if ((RetPathPtr->Length) &&
+ (!RetPathPtr->Pointer))
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ if (NameType == ACPI_FULL_PATHNAME)
+ {
+ /* Get the full pathname (From the namespace root) */
+
+ Status = AcpiNsHandleToPathname (Handle, &RetPathPtr->Length,
+ RetPathPtr->Pointer);
+ return (Status);
+ }
+
+ /*
+ * Wants the single segment ACPI name.
+ * Validate handle and convert to an Node
+ */
+
+ AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
+ Node = AcpiNsConvertHandleToEntry (Handle);
+ if (!Node)
+ {
+ Status = AE_BAD_PARAMETER;
+ goto UnlockAndExit;
+ }
+
+ /* Check if name will fit in buffer */
+
+ if (RetPathPtr->Length < PATH_SEGMENT_LENGTH)
+ {
+ RetPathPtr->Length = PATH_SEGMENT_LENGTH;
+ Status = AE_BUFFER_OVERFLOW;
+ goto UnlockAndExit;
+ }
+
+ /* Just copy the ACPI name from the Node and zero terminate it */
+
+ STRNCPY (RetPathPtr->Pointer, (NATIVE_CHAR *) &Node->Name,
+ ACPI_NAME_SIZE);
+ ((NATIVE_CHAR *) RetPathPtr->Pointer) [ACPI_NAME_SIZE] = 0;
+ Status = AE_OK;
+
+
+UnlockAndExit:
+
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (Status);
+}
+
+
+/****************************************************************************
+ *
+ * FUNCTION: AcpiGetObjectInfo
+ *
+ * PARAMETERS: Handle - Object Handle
+ * Info - Where the info is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Returns information about an object as gleaned from the
+ * namespace node and possibly by running several standard
+ * control methods (Such as in the case of a device.)
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiGetObjectInfo (
+ ACPI_HANDLE Handle,
+ ACPI_DEVICE_INFO *Info)
+{
+ DEVICE_ID Hid;
+ DEVICE_ID Uid;
+ ACPI_STATUS Status;
+ UINT32 DeviceStatus = 0;
+ ACPI_INTEGER Address = 0;
+ ACPI_NAMESPACE_NODE *Node;
+
+
+ /* Parameter validation */
+
+ if (!Handle || !Info)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
+
+ Node = AcpiNsConvertHandleToEntry (Handle);
+ if (!Node)
+ {
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (AE_BAD_PARAMETER);
+ }
+
+ Info->Type = Node->Type;
+ Info->Name = Node->Name;
+
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+
+ /*
+ * If not a device, we are all done.
+ */
+ if (Info->Type != ACPI_TYPE_DEVICE)
+ {
+ return (AE_OK);
+ }
+
+
+ /*
+ * Get extra info for ACPI devices only. Run the
+ * _HID, _UID, _STA, and _ADR methods. Note: none
+ * of these methods are required, so they may or may
+ * not be present. The Info->Valid bits are used
+ * to indicate which methods ran successfully.
+ */
+
+ Info->Valid = 0;
+
+ /* Execute the _HID method and save the result */
+
+ Status = AcpiCmExecute_HID (Node, &Hid);
+ if (ACPI_SUCCESS (Status))
+ {
+ STRNCPY (Info->HardwareId, Hid.Buffer, sizeof(Info->HardwareId));
+
+ Info->Valid |= ACPI_VALID_HID;
+ }
+
+ /* Execute the _UID method and save the result */
+
+ Status = AcpiCmExecute_UID (Node, &Uid);
+ if (ACPI_SUCCESS (Status))
+ {
+ STRCPY (Info->UniqueId, Uid.Buffer);
+
+ Info->Valid |= ACPI_VALID_UID;
+ }
+
+ /*
+ * Execute the _STA method and save the result
+ * _STA is not always present
+ */
+
+ Status = AcpiCmExecute_STA (Node, &DeviceStatus);
+ if (ACPI_SUCCESS (Status))
+ {
+ Info->CurrentStatus = DeviceStatus;
+ Info->Valid |= ACPI_VALID_STA;
+ }
+
+ /*
+ * Execute the _ADR method and save result if successful
+ * _ADR is not always present
+ */
+
+ Status = AcpiCmEvaluateNumericObject (METHOD_NAME__ADR,
+ Node, &Address);
+
+ if (ACPI_SUCCESS (Status))
+ {
+ Info->Address = Address;
+ Info->Valid |= ACPI_VALID_ADR;
+ }
+
+ return (AE_OK);
+}
+
diff --git a/sys/contrib/dev/acpica/Subsystem/Namespace/nsxfobj.c b/sys/contrib/dev/acpica/Subsystem/Namespace/nsxfobj.c
new file mode 100644
index 0000000..8092758
--- /dev/null
+++ b/sys/contrib/dev/acpica/Subsystem/Namespace/nsxfobj.c
@@ -0,0 +1,853 @@
+/*******************************************************************************
+ *
+ * Module Name: nsxfobj - Public interfaces to the ACPI subsystem
+ * ACPI Object oriented interfaces
+ * $Revision: 74 $
+ *
+ ******************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
+ * reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+
+#define __NSXFOBJ_C__
+
+#include "acpi.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+#include "acdispat.h"
+
+
+#define _COMPONENT NAMESPACE
+ MODULE_NAME ("nsxfobj")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiEvaluateObject
+ *
+ * PARAMETERS: Handle - Object handle (optional)
+ * *Pathname - Object pathname (optional)
+ * **Params - List of parameters to pass to
+ * method, terminated by NULL.
+ * Params itself may be NULL
+ * if no parameters are being
+ * passed.
+ * *ReturnObject - Where to put method's return value (if
+ * any). If NULL, no value is returned.
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Find and evaluate the given object, passing the given
+ * parameters if necessary. One of "Handle" or "Pathname" must
+ * be valid (non-null)
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiEvaluateObject (
+ ACPI_HANDLE Handle,
+ ACPI_STRING Pathname,
+ ACPI_OBJECT_LIST *ParamObjects,
+ ACPI_BUFFER *ReturnBuffer)
+{
+ ACPI_STATUS Status;
+ ACPI_OPERAND_OBJECT **ParamPtr = NULL;
+ ACPI_OPERAND_OBJECT *ReturnObj = NULL;
+ ACPI_OPERAND_OBJECT *ObjectPtr = NULL;
+ UINT32 BufferSpaceNeeded;
+ UINT32 UserBufferLength;
+ UINT32 Count;
+ UINT32 i;
+ UINT32 ParamLength;
+ UINT32 ObjectLength;
+
+
+ FUNCTION_TRACE ("AcpiEvaluateObject");
+
+
+ /*
+ * If there are parameters to be passed to the object
+ * (which must be a control method), the external objects
+ * must be converted to internal objects
+ */
+
+ if (ParamObjects && ParamObjects->Count)
+ {
+ /*
+ * Allocate a new parameter block for the internal objects
+ * Add 1 to count to allow for null terminated internal list
+ */
+
+ Count = ParamObjects->Count;
+ ParamLength = (Count + 1) * sizeof (void *);
+ ObjectLength = Count * sizeof (ACPI_OPERAND_OBJECT);
+
+ ParamPtr = AcpiCmCallocate (ParamLength + /* Parameter List part */
+ ObjectLength); /* Actual objects */
+ if (!ParamPtr)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ ObjectPtr = (ACPI_OPERAND_OBJECT *) ((UINT8 *) ParamPtr +
+ ParamLength);
+
+ /*
+ * Init the param array of pointers and NULL terminate
+ * the list
+ */
+
+ for (i = 0; i < Count; i++)
+ {
+ ParamPtr[i] = &ObjectPtr[i];
+ AcpiCmInitStaticObject (&ObjectPtr[i]);
+ }
+ ParamPtr[Count] = NULL;
+
+ /*
+ * Convert each external object in the list to an
+ * internal object
+ */
+ for (i = 0; i < Count; i++)
+ {
+ Status =
+ AcpiCmBuildInternalObject (&ParamObjects->Pointer[i],
+ ParamPtr[i]);
+
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiCmDeleteInternalObjectList (ParamPtr);
+ return_ACPI_STATUS (Status);
+ }
+ }
+ }
+
+
+ /*
+ * Three major cases:
+ * 1) Fully qualified pathname
+ * 2) No handle, not fully qualified pathname (error)
+ * 3) Valid handle
+ */
+
+ if ((Pathname) &&
+ (AcpiNsValidRootPrefix (Pathname[0])))
+ {
+ /*
+ * The path is fully qualified, just evaluate by name
+ */
+ Status = AcpiNsEvaluateByName (Pathname, ParamPtr, &ReturnObj);
+ }
+
+ else if (!Handle)
+ {
+ /*
+ * A handle is optional iff a fully qualified pathname
+ * is specified. Since we've already handled fully
+ * qualified names above, this is an error
+ */
+
+ if (!Pathname)
+ {
+ DEBUG_PRINT (ACPI_ERROR,
+ ("AcpiEvaluateObject: Both Handle and Pathname are NULL\n"));
+ }
+
+ else
+ {
+ DEBUG_PRINT (ACPI_ERROR,
+ ("AcpiEvaluateObject: Handle is NULL and Pathname is relative\n"));
+ }
+
+ Status = AE_BAD_PARAMETER;
+ }
+
+ else
+ {
+ /*
+ * We get here if we have a handle -- and if we have a
+ * pathname it is relative. The handle will be validated
+ * in the lower procedures
+ */
+
+ if (!Pathname)
+ {
+ /*
+ * The null pathname case means the handle is for
+ * the actual object to be evaluated
+ */
+ Status = AcpiNsEvaluateByHandle (Handle, ParamPtr, &ReturnObj);
+ }
+
+ else
+ {
+ /*
+ * Both a Handle and a relative Pathname
+ */
+ Status = AcpiNsEvaluateRelative (Handle, Pathname, ParamPtr,
+ &ReturnObj);
+ }
+ }
+
+
+ /*
+ * If we are expecting a return value, and all went well above,
+ * copy the return value to an external object.
+ */
+
+ if (ReturnBuffer)
+ {
+ UserBufferLength = ReturnBuffer->Length;
+ ReturnBuffer->Length = 0;
+
+ if (ReturnObj)
+ {
+ if (VALID_DESCRIPTOR_TYPE (ReturnObj, ACPI_DESC_TYPE_NAMED))
+ {
+ /*
+ * If we got an Node as a return object,
+ * this means the object we are evaluating
+ * has nothing interesting to return (such
+ * as a mutex, etc.) We return an error
+ * because these types are essentially
+ * unsupported by this interface. We
+ * don't check up front because this makes
+ * it easier to add support for various
+ * types at a later date if necessary.
+ */
+ Status = AE_TYPE;
+ ReturnObj = NULL; /* No need to delete an Node */
+ }
+
+ if (ACPI_SUCCESS (Status))
+ {
+ /*
+ * Find out how large a buffer is needed
+ * to contain the returned object
+ */
+ Status = AcpiCmGetObjectSize (ReturnObj,
+ &BufferSpaceNeeded);
+ if (ACPI_SUCCESS (Status))
+ {
+ /*
+ * Check if there is enough room in the
+ * caller's buffer
+ */
+
+ if (UserBufferLength < BufferSpaceNeeded)
+ {
+ /*
+ * Caller's buffer is too small, can't
+ * give him partial results fail the call
+ * but return the buffer size needed
+ */
+
+ DEBUG_PRINT (ACPI_INFO,
+ ("AcpiEvaluateObject: Needed buffer size %d, received %d\n",
+ BufferSpaceNeeded, UserBufferLength));
+
+ ReturnBuffer->Length = BufferSpaceNeeded;
+ Status = AE_BUFFER_OVERFLOW;
+ }
+
+ else
+ {
+ /*
+ * We have enough space for the object, build it
+ */
+ Status = AcpiCmBuildExternalObject (ReturnObj,
+ ReturnBuffer);
+ ReturnBuffer->Length = BufferSpaceNeeded;
+ }
+ }
+ }
+ }
+ }
+
+
+ /* Delete the return and parameter objects */
+
+ if (ReturnObj)
+ {
+ /*
+ * Delete the internal return object. (Or at least
+ * decrement the reference count by one)
+ */
+ AcpiCmRemoveReference (ReturnObj);
+ }
+
+ /*
+ * Free the input parameter list (if we created one),
+ */
+
+ if (ParamPtr)
+ {
+ /* Free the allocated parameter block */
+
+ AcpiCmDeleteInternalObjectList (ParamPtr);
+ }
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiGetNextObject
+ *
+ * PARAMETERS: Type - Type of object to be searched for
+ * Parent - Parent object whose children we are getting
+ * LastChild - Previous child that was found.
+ * The NEXT child will be returned
+ * RetHandle - Where handle to the next object is placed
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Return the next peer object within the namespace. If Handle is
+ * valid, Scope is ignored. Otherwise, the first object within
+ * Scope is returned.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiGetNextObject (
+ ACPI_OBJECT_TYPE Type,
+ ACPI_HANDLE Parent,
+ ACPI_HANDLE Child,
+ ACPI_HANDLE *RetHandle)
+{
+ ACPI_STATUS Status = AE_OK;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_NAMESPACE_NODE *ParentNode = NULL;
+ ACPI_NAMESPACE_NODE *ChildNode = NULL;
+
+
+ /* Parameter validation */
+
+ if (Type > ACPI_TYPE_MAX)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
+
+ /* If null handle, use the parent */
+
+ if (!Child)
+ {
+ /* Start search at the beginning of the specified scope */
+
+ ParentNode = AcpiNsConvertHandleToEntry (Parent);
+ if (!ParentNode)
+ {
+ Status = AE_BAD_PARAMETER;
+ goto UnlockAndExit;
+ }
+ }
+
+ /* Non-null handle, ignore the parent */
+
+ else
+ {
+ /* Convert and validate the handle */
+
+ ChildNode = AcpiNsConvertHandleToEntry (Child);
+ if (!ChildNode)
+ {
+ Status = AE_BAD_PARAMETER;
+ goto UnlockAndExit;
+ }
+ }
+
+
+ /* Internal function does the real work */
+
+ Node = AcpiNsGetNextObject ((OBJECT_TYPE_INTERNAL) Type,
+ ParentNode, ChildNode);
+ if (!Node)
+ {
+ Status = AE_NOT_FOUND;
+ goto UnlockAndExit;
+ }
+
+ if (RetHandle)
+ {
+ *RetHandle = AcpiNsConvertEntryToHandle (Node);
+ }
+
+
+UnlockAndExit:
+
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiGetType
+ *
+ * PARAMETERS: Handle - Handle of object whose type is desired
+ * *RetType - Where the type will be placed
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: This routine returns the type associatd with a particular handle
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiGetType (
+ ACPI_HANDLE Handle,
+ ACPI_OBJECT_TYPE *RetType)
+{
+ ACPI_NAMESPACE_NODE *Node;
+
+
+ /* Parameter Validation */
+
+ if (!RetType)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ /*
+ * Special case for the predefined Root Node
+ * (return type ANY)
+ */
+ if (Handle == ACPI_ROOT_OBJECT)
+ {
+ *RetType = ACPI_TYPE_ANY;
+ return (AE_OK);
+ }
+
+ AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
+
+ /* Convert and validate the handle */
+
+ Node = AcpiNsConvertHandleToEntry (Handle);
+ if (!Node)
+ {
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (AE_BAD_PARAMETER);
+ }
+
+ *RetType = Node->Type;
+
+
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiGetParent
+ *
+ * PARAMETERS: Handle - Handle of object whose parent is desired
+ * RetHandle - Where the parent handle will be placed
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Returns a handle to the parent of the object represented by
+ * Handle.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiGetParent (
+ ACPI_HANDLE Handle,
+ ACPI_HANDLE *RetHandle)
+{
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status = AE_OK;
+
+
+ /* No trace macro, too verbose */
+
+
+ if (!RetHandle)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ /* Special case for the predefined Root Node (no parent) */
+
+ if (Handle == ACPI_ROOT_OBJECT)
+ {
+ return (AE_NULL_ENTRY);
+ }
+
+
+ AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
+
+ /* Convert and validate the handle */
+
+ Node = AcpiNsConvertHandleToEntry (Handle);
+ if (!Node)
+ {
+ Status = AE_BAD_PARAMETER;
+ goto UnlockAndExit;
+ }
+
+
+ /* Get the parent entry */
+
+ *RetHandle =
+ AcpiNsConvertEntryToHandle (AcpiNsGetParentObject (Node));
+
+ /* Return exeption if parent is null */
+
+ if (!AcpiNsGetParentObject (Node))
+ {
+ Status = AE_NULL_ENTRY;
+ }
+
+
+UnlockAndExit:
+
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiWalkNamespace
+ *
+ * PARAMETERS: Type - ACPI_OBJECT_TYPE to search for
+ * StartObject - Handle in namespace where search begins
+ * MaxDepth - Depth to which search is to reach
+ * UserFunction - Called when an object of "Type" is found
+ * Context - Passed to user function
+ * ReturnValue - Location where return value of
+ * UserFunction is put if terminated early
+ *
+ * RETURNS Return value from the UserFunction if terminated early.
+ * Otherwise, returns NULL.
+ *
+ * DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
+ * starting (and ending) at the object specified by StartHandle.
+ * The UserFunction is called whenever an object that matches
+ * the type parameter is found. If the user function returns
+ * a non-zero value, the search is terminated immediately and this
+ * value is returned to the caller.
+ *
+ * The point of this procedure is to provide a generic namespace
+ * walk routine that can be called from multiple places to
+ * provide multiple services; the User Function can be tailored
+ * to each task, whether it is a print function, a compare
+ * function, etc.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiWalkNamespace (
+ ACPI_OBJECT_TYPE Type,
+ ACPI_HANDLE StartObject,
+ UINT32 MaxDepth,
+ WALK_CALLBACK UserFunction,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_STATUS Status;
+
+
+ FUNCTION_TRACE ("AcpiWalkNamespace");
+
+
+ /* Parameter validation */
+
+ if ((Type > ACPI_TYPE_MAX) ||
+ (!MaxDepth) ||
+ (!UserFunction))
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /*
+ * Lock the namespace around the walk.
+ * The namespace will be unlocked/locked around each call
+ * to the user function - since this function
+ * must be allowed to make Acpi calls itself.
+ */
+
+ AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
+ Status = AcpiNsWalkNamespace ((OBJECT_TYPE_INTERNAL) Type,
+ StartObject, MaxDepth,
+ NS_WALK_UNLOCK,
+ UserFunction, Context,
+ ReturnValue);
+
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetDeviceCallback
+ *
+ * PARAMETERS: Callback from AcpiGetDevice
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Takes callbacks from WalkNamespace and filters out all non-
+ * present devices, or if they specified a HID, it filters based
+ * on that.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiNsGetDeviceCallback (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node;
+ UINT32 Flags;
+ DEVICE_ID DeviceId;
+ ACPI_GET_DEVICES_INFO *Info;
+
+
+ Info = Context;
+
+ AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
+
+ Node = AcpiNsConvertHandleToEntry (ObjHandle);
+ if (!Node)
+ {
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (AE_BAD_PARAMETER);
+ }
+
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+
+ /*
+ * Run _STA to determine if device is present
+ */
+
+ Status = AcpiCmExecute_STA (Node, &Flags);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ if (!(Flags & 0x01))
+ {
+ /* don't return at the device or children of the device if not there */
+
+ return (AE_CTRL_DEPTH);
+ }
+
+ /*
+ * Filter based on device HID
+ */
+ if (Info->Hid != NULL)
+ {
+ Status = AcpiCmExecute_HID (Node, &DeviceId);
+
+ if (Status == AE_NOT_FOUND)
+ {
+ return (AE_OK);
+ }
+
+ else if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ if (STRNCMP (DeviceId.Buffer, Info->Hid, sizeof (DeviceId.Buffer)) != 0)
+ {
+ return (AE_OK);
+ }
+ }
+
+ Info->UserFunction (ObjHandle, NestingLevel, Info->Context, ReturnValue);
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiGetDevices
+ *
+ * PARAMETERS: HID - HID to search for. Can be NULL.
+ * UserFunction - Called when a matching object is found
+ * Context - Passed to user function
+ * ReturnValue - Location where return value of
+ * UserFunction is put if terminated early
+ *
+ * RETURNS Return value from the UserFunction if terminated early.
+ * Otherwise, returns NULL.
+ *
+ * DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
+ * starting (and ending) at the object specified by StartHandle.
+ * The UserFunction is called whenever an object that matches
+ * the type parameter is found. If the user function returns
+ * a non-zero value, the search is terminated immediately and this
+ * value is returned to the caller.
+ *
+ * This is a wrapper for WalkNamespace, but the callback performs
+ * additional filtering. Please see AcpiGetDeviceCallback.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiGetDevices (
+ NATIVE_CHAR *HID,
+ WALK_CALLBACK UserFunction,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_STATUS Status;
+ ACPI_GET_DEVICES_INFO Info;
+
+
+ FUNCTION_TRACE ("AcpiGetDevices");
+
+
+ /* Parameter validation */
+
+ if (!UserFunction)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /*
+ * We're going to call their callback from OUR callback, so we need
+ * to know what it is, and their context parameter.
+ */
+ Info.Context = Context;
+ Info.UserFunction = UserFunction;
+ Info.Hid = HID;
+
+ /*
+ * Lock the namespace around the walk.
+ * The namespace will be unlocked/locked around each call
+ * to the user function - since this function
+ * must be allowed to make Acpi calls itself.
+ */
+
+ AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
+ Status = AcpiNsWalkNamespace (ACPI_TYPE_DEVICE,
+ ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
+ NS_WALK_UNLOCK,
+ AcpiNsGetDeviceCallback, &Info,
+ ReturnValue);
+
+ AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
+
+ return_ACPI_STATUS (Status);
+} \ No newline at end of file
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