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-rw-r--r--source/Core/ValueObjectDynamicValue.cpp372
1 files changed, 372 insertions, 0 deletions
diff --git a/source/Core/ValueObjectDynamicValue.cpp b/source/Core/ValueObjectDynamicValue.cpp
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+//===-- ValueObjectDynamicValue.cpp ---------------------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+
+#include "lldb/Core/ValueObjectDynamicValue.h"
+
+// C Includes
+// C++ Includes
+// Other libraries and framework includes
+// Project includes
+#include "lldb/Core/Log.h"
+#include "lldb/Core/Module.h"
+#include "lldb/Core/ValueObjectList.h"
+#include "lldb/Core/Value.h"
+#include "lldb/Core/ValueObject.h"
+
+#include "lldb/Symbol/ClangASTType.h"
+#include "lldb/Symbol/ObjectFile.h"
+#include "lldb/Symbol/SymbolContext.h"
+#include "lldb/Symbol/Type.h"
+#include "lldb/Symbol/Variable.h"
+
+#include "lldb/Target/ExecutionContext.h"
+#include "lldb/Target/LanguageRuntime.h"
+#include "lldb/Target/Process.h"
+#include "lldb/Target/RegisterContext.h"
+#include "lldb/Target/Target.h"
+#include "lldb/Target/Thread.h"
+
+using namespace lldb_private;
+
+ValueObjectDynamicValue::ValueObjectDynamicValue (ValueObject &parent, lldb::DynamicValueType use_dynamic) :
+ ValueObject(parent),
+ m_address (),
+ m_dynamic_type_info(),
+ m_use_dynamic (use_dynamic)
+{
+ SetName (parent.GetName());
+}
+
+ValueObjectDynamicValue::~ValueObjectDynamicValue()
+{
+ m_owning_valobj_sp.reset();
+}
+
+ClangASTType
+ValueObjectDynamicValue::GetClangTypeImpl ()
+{
+ if (m_dynamic_type_info.HasTypeSP())
+ return m_value.GetClangType();
+ else
+ return m_parent->GetClangType();
+}
+
+ConstString
+ValueObjectDynamicValue::GetTypeName()
+{
+ const bool success = UpdateValueIfNeeded(false);
+ if (success)
+ {
+ if (m_dynamic_type_info.HasTypeSP())
+ return GetClangType().GetConstTypeName();
+ if (m_dynamic_type_info.HasName())
+ return m_dynamic_type_info.GetName();
+ }
+ return m_parent->GetTypeName();
+}
+
+ConstString
+ValueObjectDynamicValue::GetQualifiedTypeName()
+{
+ const bool success = UpdateValueIfNeeded(false);
+ if (success)
+ {
+ if (m_dynamic_type_info.HasTypeSP())
+ return GetClangType().GetConstQualifiedTypeName ();
+ if (m_dynamic_type_info.HasName())
+ return m_dynamic_type_info.GetName();
+ }
+ return m_parent->GetTypeName();
+}
+
+size_t
+ValueObjectDynamicValue::CalculateNumChildren()
+{
+ const bool success = UpdateValueIfNeeded(false);
+ if (success && m_dynamic_type_info.HasTypeSP())
+ return GetClangType().GetNumChildren (true);
+ else
+ return m_parent->GetNumChildren();
+}
+
+uint64_t
+ValueObjectDynamicValue::GetByteSize()
+{
+ const bool success = UpdateValueIfNeeded(false);
+ if (success && m_dynamic_type_info.HasTypeSP())
+ return m_value.GetValueByteSize(NULL);
+ else
+ return m_parent->GetByteSize();
+}
+
+lldb::ValueType
+ValueObjectDynamicValue::GetValueType() const
+{
+ return m_parent->GetValueType();
+}
+
+bool
+ValueObjectDynamicValue::UpdateValue ()
+{
+ SetValueIsValid (false);
+ m_error.Clear();
+
+ if (!m_parent->UpdateValueIfNeeded(false))
+ {
+ // The dynamic value failed to get an error, pass the error along
+ if (m_error.Success() && m_parent->GetError().Fail())
+ m_error = m_parent->GetError();
+ return false;
+ }
+
+ // Setting our type_sp to NULL will route everything back through our
+ // parent which is equivalent to not using dynamic values.
+ if (m_use_dynamic == lldb::eNoDynamicValues)
+ {
+ m_dynamic_type_info.Clear();
+ return true;
+ }
+
+ ExecutionContext exe_ctx (GetExecutionContextRef());
+ Target *target = exe_ctx.GetTargetPtr();
+ if (target)
+ {
+ m_data.SetByteOrder(target->GetArchitecture().GetByteOrder());
+ m_data.SetAddressByteSize(target->GetArchitecture().GetAddressByteSize());
+ }
+
+ // First make sure our Type and/or Address haven't changed:
+ Process *process = exe_ctx.GetProcessPtr();
+ if (!process)
+ return false;
+
+ TypeAndOrName class_type_or_name;
+ Address dynamic_address;
+ bool found_dynamic_type = false;
+
+ lldb::LanguageType known_type = m_parent->GetObjectRuntimeLanguage();
+ if (known_type != lldb::eLanguageTypeUnknown && known_type != lldb::eLanguageTypeC)
+ {
+ LanguageRuntime *runtime = process->GetLanguageRuntime (known_type);
+ if (runtime)
+ found_dynamic_type = runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address);
+ }
+ else
+ {
+ LanguageRuntime *cpp_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeC_plus_plus);
+ if (cpp_runtime)
+ found_dynamic_type = cpp_runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address);
+
+ if (!found_dynamic_type)
+ {
+ LanguageRuntime *objc_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeObjC);
+ if (objc_runtime)
+ found_dynamic_type = objc_runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address);
+ }
+ }
+
+ // Getting the dynamic value may have run the program a bit, and so marked us as needing updating, but we really
+ // don't...
+
+ m_update_point.SetUpdated();
+
+ // If we don't have a dynamic type, then make ourselves just a echo of our parent.
+ // Or we could return false, and make ourselves an echo of our parent?
+ if (!found_dynamic_type)
+ {
+ if (m_dynamic_type_info)
+ SetValueDidChange(true);
+ ClearDynamicTypeInformation();
+ m_dynamic_type_info.Clear();
+ m_value = m_parent->GetValue();
+ m_error = m_value.GetValueAsData (&exe_ctx, m_data, 0, GetModule().get());
+ return m_error.Success();
+ }
+
+ Value old_value(m_value);
+
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_TYPES));
+
+ bool has_changed_type = false;
+
+ if (!m_dynamic_type_info)
+ {
+ m_dynamic_type_info = class_type_or_name;
+ has_changed_type = true;
+ }
+ else if (class_type_or_name != m_dynamic_type_info)
+ {
+ // We are another type, we need to tear down our children...
+ m_dynamic_type_info = class_type_or_name;
+ SetValueDidChange (true);
+ has_changed_type = true;
+ }
+
+ if (has_changed_type)
+ ClearDynamicTypeInformation ();
+
+ if (!m_address.IsValid() || m_address != dynamic_address)
+ {
+ if (m_address.IsValid())
+ SetValueDidChange (true);
+
+ // We've moved, so we should be fine...
+ m_address = dynamic_address;
+ lldb::TargetSP target_sp (GetTargetSP());
+ lldb::addr_t load_address = m_address.GetLoadAddress(target_sp.get());
+ m_value.GetScalar() = load_address;
+ }
+
+ ClangASTType corrected_type;
+ if (m_dynamic_type_info.HasTypeSP())
+ {
+ // The type will always be the type of the dynamic object. If our parent's type was a pointer,
+ // then our type should be a pointer to the type of the dynamic object. If a reference, then the original type
+ // should be okay...
+ ClangASTType orig_type = m_dynamic_type_info.GetTypeSP()->GetClangForwardType();
+ corrected_type = orig_type;
+ if (m_parent->IsPointerType())
+ corrected_type = orig_type.GetPointerType ();
+ else if (m_parent->IsPointerOrReferenceType())
+ corrected_type = orig_type.GetLValueReferenceType ();
+ }
+ else /*if (m_dynamic_type_info.HasName())*/
+ {
+ // If we are here we need to adjust our dynamic type name to include the correct & or * symbol
+ std::string type_name_buf (m_dynamic_type_info.GetName().GetCString());
+ if (m_parent->IsPointerType())
+ type_name_buf.append(" *");
+ else if (m_parent->IsPointerOrReferenceType())
+ type_name_buf.append(" &");
+ corrected_type = m_parent->GetClangType();
+ m_dynamic_type_info.SetName(type_name_buf.c_str());
+ }
+
+ //m_value.SetContext (Value::eContextTypeClangType, corrected_type);
+ m_value.SetClangType (corrected_type);
+
+ // Our address is the location of the dynamic type stored in memory. It isn't a load address,
+ // because we aren't pointing to the LOCATION that stores the pointer to us, we're pointing to us...
+ m_value.SetValueType(Value::eValueTypeScalar);
+
+ if (has_changed_type && log)
+ log->Printf("[%s %p] has a new dynamic type %s",
+ GetName().GetCString(),
+ this,
+ GetTypeName().GetCString());
+
+ if (m_address.IsValid() && m_dynamic_type_info)
+ {
+ // The variable value is in the Scalar value inside the m_value.
+ // We can point our m_data right to it.
+ m_error = m_value.GetValueAsData (&exe_ctx, m_data, 0, GetModule().get());
+ if (m_error.Success())
+ {
+ if (GetClangType().IsAggregateType ())
+ {
+ // this value object represents an aggregate type whose
+ // children have values, but this object does not. So we
+ // say we are changed if our location has changed.
+ SetValueDidChange (m_value.GetValueType() != old_value.GetValueType() || m_value.GetScalar() != old_value.GetScalar());
+ }
+
+ SetValueIsValid (true);
+ return true;
+ }
+ }
+
+ // We get here if we've failed above...
+ SetValueIsValid (false);
+ return false;
+}
+
+
+
+bool
+ValueObjectDynamicValue::IsInScope ()
+{
+ return m_parent->IsInScope();
+}
+
+bool
+ValueObjectDynamicValue::SetValueFromCString (const char *value_str, Error& error)
+{
+ if (!UpdateValueIfNeeded(false))
+ {
+ error.SetErrorString("unable to read value");
+ return false;
+ }
+
+ uint64_t my_value = GetValueAsUnsigned(UINT64_MAX);
+ uint64_t parent_value = m_parent->GetValueAsUnsigned(UINT64_MAX);
+
+ if (my_value == UINT64_MAX || parent_value == UINT64_MAX)
+ {
+ error.SetErrorString("unable to read value");
+ return false;
+ }
+
+ // if we are at an offset from our parent, in order to set ourselves correctly we would need
+ // to change the new value so that it refers to the correct dynamic type. we choose not to deal
+ // with that - if anything more than a value overwrite is required, you should be using the
+ // expression parser instead of the value editing facility
+ if (my_value != parent_value)
+ {
+ // but NULL'ing out a value should always be allowed
+ if (strcmp(value_str,"0"))
+ {
+ error.SetErrorString("unable to modify dynamic value, use 'expression' command");
+ return false;
+ }
+ }
+
+ bool ret_val = m_parent->SetValueFromCString(value_str,error);
+ SetNeedsUpdate();
+ return ret_val;
+}
+
+bool
+ValueObjectDynamicValue::SetData (DataExtractor &data, Error &error)
+{
+ if (!UpdateValueIfNeeded(false))
+ {
+ error.SetErrorString("unable to read value");
+ return false;
+ }
+
+ uint64_t my_value = GetValueAsUnsigned(UINT64_MAX);
+ uint64_t parent_value = m_parent->GetValueAsUnsigned(UINT64_MAX);
+
+ if (my_value == UINT64_MAX || parent_value == UINT64_MAX)
+ {
+ error.SetErrorString("unable to read value");
+ return false;
+ }
+
+ // if we are at an offset from our parent, in order to set ourselves correctly we would need
+ // to change the new value so that it refers to the correct dynamic type. we choose not to deal
+ // with that - if anything more than a value overwrite is required, you should be using the
+ // expression parser instead of the value editing facility
+ if (my_value != parent_value)
+ {
+ // but NULL'ing out a value should always be allowed
+ lldb::offset_t offset = 0;
+
+ if (data.GetPointer(&offset) != 0)
+ {
+ error.SetErrorString("unable to modify dynamic value, use 'expression' command");
+ return false;
+ }
+ }
+
+ bool ret_val = m_parent->SetData(data, error);
+ SetNeedsUpdate();
+ return ret_val;
+}
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