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Diffstat (limited to 'share/i18n/csmapper/APPLE/UCS%DINGBATS.src')
-rw-r--r-- | share/i18n/csmapper/APPLE/UCS%DINGBATS.src | 341 |
1 files changed, 341 insertions, 0 deletions
diff --git a/share/i18n/csmapper/APPLE/UCS%DINGBATS.src b/share/i18n/csmapper/APPLE/UCS%DINGBATS.src new file mode 100644 index 0000000..75ceb25 --- /dev/null +++ b/share/i18n/csmapper/APPLE/UCS%DINGBATS.src @@ -0,0 +1,341 @@ +# $FreeBSD$ +# $NetBSD: UCS%DINGBATS.src,v 1.2 2006/04/08 15:47:39 tnozaki Exp $ + +TYPE ROWCOL +NAME UCS/DINGBATS +SRC_ZONE 0x0000-0x27BE +OOB_MODE INVALID +DST_INVALID 0x100 +DST_UNIT_BITS 16 + +BEGIN_MAP +# +# This mapping data is made from the mapping data provided by Unicode, Inc. +# Original notice: +# +#======================================================================= +# File name: DINGBATS.TXT +# +# Contents: Map (external version) from Mac OS Dingbats +# character set to Unicode 3.2 and later. +# +# Copyright: (c) 1994-2002, 2005 by Apple Computer, Inc., all rights +# reserved. +# +# Contact: charsets@apple.com +# +# Changes: +# +# c02 2005-Apr-05 Update header comments. Matches internal xml +# <c1.1> and Text Encoding Converter 2.0. +# b3,c1 2002-Dec-19 Update mappings for 0x80-0x8D to use new +# Unicode 3.2 characters. Update URLs, notes. +# Matches internal utom<b2>. +# b02 1999-Sep-22 Update contact e-mail address. Matches +# internal utom<b1>, ufrm<b1>, and Text +# Encoding Converter version 1.5. +# n05 1998-Feb-05 Update to match internal utom<n4>, ufrm<n14>, +# and Text Encoding Converter version 1.3: +# Change all mappings to single corporate-zone +# Unicodes to either use standard Unicodes +# or standard Unicodes plus transcoding hints; +# see details below. Also update header +# comments to new format. +# n03 1995-Apr-15 First version (after fixing some typos). +# Matches internal ufrm<n4>. +# +# Standard header: +# ---------------- +# +# Apple, the Apple logo, and Macintosh are trademarks of Apple +# Computer, Inc., registered in the United States and other countries. +# Unicode is a trademark of Unicode Inc. For the sake of brevity, +# throughout this document, "Macintosh" can be used to refer to +# Macintosh computers and "Unicode" can be used to refer to the +# Unicode standard. +# +# Apple Computer, Inc. ("Apple") makes no warranty or representation, +# either express or implied, with respect to this document and the +# included data, its quality, accuracy, or fitness for a particular +# purpose. In no event will Apple be liable for direct, indirect, +# special, incidental, or consequential damages resulting from any +# defect or inaccuracy in this document or the included data. +# +# These mapping tables and character lists are subject to change. +# The latest tables should be available from the following: +# +# <http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/> +# +# For general information about Mac OS encodings and these mapping +# tables, see the file "README.TXT". +# +# Format: +# ------- +# +# Three tab-separated columns; +# '#' begins a comment which continues to the end of the line. +# Column #1 is the Mac OS Dingbats code (in hex as 0xNN) +# Column #2 is the corresponding Unicode or Unicode sequence +# (in hex as 0xNNNN). +# Column #3 is a comment containing the Unicode name. +# In some cases an additional comment follows the Unicode name. +# +# The entries are in Mac OS Dingbats code order. +# +# Some of these mappings require the use of corporate characters. +# See the file "CORPCHAR.TXT" and notes below. +# +# Control character mappings are not shown in this table, following +# the conventions of the standard UTC mapping tables. However, the +# Mac OS Dingbats character set uses the standard control characters +# at 0x00-0x1F and 0x7F. +# +# Notes on Mac OS Dingbats: +# ------------------------- +# +# This is a legacy Mac OS encoding; in the Mac OS X Carbon and Cocoa +# environments, it is only supported directly in programming +# interfaces for QuickDraw Text, the Script Manager, and related +# Text Utilities. For other purposes it is supported via transcoding +# to and from Unicode. +# +# The Mac OS Dingbats encoding shares the script code smRoman +# (0) with the standard Mac OS Roman encoding. To determine if +# the Dingbats encoding is being used, you must check if the +# font name is "Zapf Dingbats". +# +# The layout of the Dingbats character set is identical to or +# a superset of the layout of the Adobe Zapf Dingbats encoding +# vector. +# +# The following code points are unused, and are not shown here: +# 0x8E-0xA0, 0xF0, 0xFF. +# +# Unicode mapping issues and notes: +# --------------------------------- +# +# Details of mapping changes in each version: +# ------------------------------------------- +# +# Changes from version b02 to version b03/c01: +# +# - The mappings for the following Mac OS Dingbats characters +# were changed to use standard Unicode characters added for +# Unicode 3.2: 0x80-0x8D. +# +# Changes from version n03 to version n05: +# +# - The mappings for the following Mac OS Dingbats characters +# were changed from single corporate-zone Unicode characters +# to standard Unicode characters: +# 0x80-0x81, 0x84-0x87, 0x8A-0x8D. +# +# - The mappings for the following Mac OS Dingbats characters +# were changed from single corporate-zone Unicode characters +# to combinations of a standard Unicode and a transcoding hint: +# 0x82-0x83, 0x88-0x89. +# +################## +0x0000 - 0x0020 = 0x00 - +0x2192 = 0xD5 +0x2194 = 0xD6 +0x2195 = 0xD7 +0x2460 = 0xAC +0x2461 = 0xAD +0x2462 = 0xAE +0x2463 = 0xAF +0x2464 = 0xB0 +0x2465 = 0xB1 +0x2466 = 0xB2 +0x2467 = 0xB3 +0x2468 = 0xB4 +0x2469 = 0xB5 +0x25A0 = 0x6E +0x25B2 = 0x73 +0x25BC = 0x74 +0x25C6 = 0x75 +0x25CF = 0x6C +0x25D7 = 0x77 +0x2605 = 0x48 +0x260E = 0x25 +0x261B = 0x2A +0x261E = 0x2B +0x2660 = 0xAB +0x2663 = 0xA8 +0x2665 = 0xAA +0x2666 = 0xA9 +0x2701 = 0x21 +0x2702 = 0x22 +0x2703 = 0x23 +0x2704 = 0x24 +0x2706 = 0x26 +0x2707 = 0x27 +0x2708 = 0x28 +0x2709 = 0x29 +0x270C = 0x2C +0x270D = 0x2D +0x270E = 0x2E +0x270F = 0x2F +0x2710 = 0x30 +0x2711 = 0x31 +0x2712 = 0x32 +0x2713 = 0x33 +0x2714 = 0x34 +0x2715 = 0x35 +0x2716 = 0x36 +0x2717 = 0x37 +0x2718 = 0x38 +0x2719 = 0x39 +0x271A = 0x3A +0x271B = 0x3B +0x271C = 0x3C +0x271D = 0x3D +0x271E = 0x3E +0x271F = 0x3F +0x2720 = 0x40 +0x2721 = 0x41 +0x2722 = 0x42 +0x2723 = 0x43 +0x2724 = 0x44 +0x2725 = 0x45 +0x2726 = 0x46 +0x2727 = 0x47 +0x2729 = 0x49 +0x272A = 0x4A +0x272B = 0x4B +0x272C = 0x4C +0x272D = 0x4D +0x272E = 0x4E +0x272F = 0x4F +0x2730 = 0x50 +0x2731 = 0x51 +0x2732 = 0x52 +0x2733 = 0x53 +0x2734 = 0x54 +0x2735 = 0x55 +0x2736 = 0x56 +0x2737 = 0x57 +0x2738 = 0x58 +0x2739 = 0x59 +0x273A = 0x5A +0x273B = 0x5B +0x273C = 0x5C +0x273D = 0x5D +0x273E = 0x5E +0x273F = 0x5F +0x2740 = 0x60 +0x2741 = 0x61 +0x2742 = 0x62 +0x2743 = 0x63 +0x2744 = 0x64 +0x2745 = 0x65 +0x2746 = 0x66 +0x2747 = 0x67 +0x2748 = 0x68 +0x2749 = 0x69 +0x274A = 0x6A +0x274B = 0x6B +0x274D = 0x6D +0x274F = 0x6F +0x2750 = 0x70 +0x2751 = 0x71 +0x2752 = 0x72 +0x2756 = 0x76 +0x2758 = 0x78 +0x2759 = 0x79 +0x275A = 0x7A +0x275B = 0x7B +0x275C = 0x7C +0x275D = 0x7D +0x275E = 0x7E +0x2761 = 0xA1 +0x2762 = 0xA2 +0x2763 = 0xA3 +0x2764 = 0xA4 +0x2765 = 0xA5 +0x2766 = 0xA6 +0x2767 = 0xA7 +0x2768 = 0x80 +0x2769 = 0x81 +0x276A = 0x82 +0x276B = 0x83 +0x276C = 0x84 +0x276D = 0x85 +0x276E = 0x86 +0x276F = 0x87 +0x2770 = 0x88 +0x2771 = 0x89 +0x2772 = 0x8A +0x2773 = 0x8B +0x2774 = 0x8C +0x2775 = 0x8D +0x2776 = 0xB6 +0x2777 = 0xB7 +0x2778 = 0xB8 +0x2779 = 0xB9 +0x277A = 0xBA +0x277B = 0xBB +0x277C = 0xBC +0x277D = 0xBD +0x277E = 0xBE +0x277F = 0xBF +0x2780 = 0xC0 +0x2781 = 0xC1 +0x2782 = 0xC2 +0x2783 = 0xC3 +0x2784 = 0xC4 +0x2785 = 0xC5 +0x2786 = 0xC6 +0x2787 = 0xC7 +0x2788 = 0xC8 +0x2789 = 0xC9 +0x278A = 0xCA +0x278B = 0xCB +0x278C = 0xCC +0x278D = 0xCD +0x278E = 0xCE +0x278F = 0xCF +0x2790 = 0xD0 +0x2791 = 0xD1 +0x2792 = 0xD2 +0x2793 = 0xD3 +0x2794 = 0xD4 +0x2798 = 0xD8 +0x2799 = 0xD9 +0x279A = 0xDA +0x279B = 0xDB +0x279C = 0xDC +0x279D = 0xDD +0x279E = 0xDE +0x279F = 0xDF +0x27A0 = 0xE0 +0x27A1 = 0xE1 +0x27A2 = 0xE2 +0x27A3 = 0xE3 +0x27A4 = 0xE4 +0x27A5 = 0xE5 +0x27A6 = 0xE6 +0x27A7 = 0xE7 +0x27A8 = 0xE8 +0x27A9 = 0xE9 +0x27AA = 0xEA +0x27AB = 0xEB +0x27AC = 0xEC +0x27AD = 0xED +0x27AE = 0xEE +0x27AF = 0xEF +0x27B1 = 0xF1 +0x27B2 = 0xF2 +0x27B3 = 0xF3 +0x27B4 = 0xF4 +0x27B5 = 0xF5 +0x27B6 = 0xF6 +0x27B7 = 0xF7 +0x27B8 = 0xF8 +0x27B9 = 0xF9 +0x27BA = 0xFA +0x27BB = 0xFB +0x27BC = 0xFC +0x27BD = 0xFD +0x27BE = 0xFE +END_MAP |