diff options
Diffstat (limited to 'share/i18n/csmapper/APPLE/HEBREW%UCS.src')
-rw-r--r-- | share/i18n/csmapper/APPLE/HEBREW%UCS.src | 517 |
1 files changed, 517 insertions, 0 deletions
diff --git a/share/i18n/csmapper/APPLE/HEBREW%UCS.src b/share/i18n/csmapper/APPLE/HEBREW%UCS.src new file mode 100644 index 0000000..95bfbf5 --- /dev/null +++ b/share/i18n/csmapper/APPLE/HEBREW%UCS.src @@ -0,0 +1,517 @@ +# $FreeBSD$ + +TYPE ROWCOL +NAME HEBREW/UCS +SRC_ZONE 0x00-0xFF +OOB_MODE ILSEQ +DST_ILSEQ 0xFFFE +DST_UNIT_BITS 16 + +BEGIN_MAP +#======================================================================= +# File name: HEBREW.TXT +# +# Contents: Map (external version) from Mac OS Hebrew +# character set to Unicode 2.1 and later. +# +# Copyright: (c) 1995-2002, 2005 by Apple Computer, Inc., all rights +# reserved. +# +# Contact: charsets@apple.com +# +# Changes: +# +# c02 2005-Apr-05 Update header comments; add section on +# roundtrip considerations. Matches internal +# xml <c1.4> and Text Encoding Converter 2.0. +# b3,c1 2002-Dec-19 Don't require left-right context for digits +# 0x30-0x39. Change mapping of 0x81 to use +# decomposition. Reverse the mappings of 0xA8, +# 0xA9. Update URLs, notes. Matches internal +# utom<b7>. +# b02 1999-Sep-22 Update contact e-mail address. Matches +# internal utom<b1>, ufrm<b1>, and Text +# Encoding Converter version 1.5. +# n03 1998-Feb-05 Show required Unicode character +# directionality in a different way. Update +# mappings for 0xC0 and 0xDE to use +# transcoding hints; matches internal utom<n6>, +# ufrm<n20>, and Text Encoding Converter +# version 1.3. Rewrite header comments. +# n01 1995-Nov-15 First version. Matches internal ufrm<n8>. +# +# Standard header: +# ---------------- +# +# Apple, the Apple logo, and Macintosh are trademarks of Apple +# Computer, Inc., registered in the United States and other countries. +# Unicode is a trademark of Unicode Inc. For the sake of brevity, +# throughout this document, "Macintosh" can be used to refer to +# Macintosh computers and "Unicode" can be used to refer to the +# Unicode standard. +# +# Apple Computer, Inc. ("Apple") makes no warranty or representation, +# either express or implied, with respect to this document and the +# included data, its quality, accuracy, or fitness for a particular +# purpose. In no event will Apple be liable for direct, indirect, +# special, incidental, or consequential damages resulting from any +# defect or inaccuracy in this document or the included data. +# +# These mapping tables and character lists are subject to change. +# The latest tables should be available from the following: +# +# <http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/> +# +# For general information about Mac OS encodings and these mapping +# tables, see the file "README.TXT". +# +# Format: +# ------- +# +# Three tab-separated columns; +# '#' begins a comment which continues to the end of the line. +# Column #1 is the Mac OS Hebrew code (in hex as 0xNN). +# Column #2 is the corresponding Unicode or Unicode sequence (in +# hex as 0xNNNN, 0xNNNN+0xNNNN, etc.). Sequences of up to 3 +# Unicode characters are used here. A single Unicode character +# may be preceded by a tag indicating required directionality +# (i.e. 0xNNNN or 0xNNNN). +# Column #3 is a comment containing the Unicode name. +# +# The entries are in Mac OS Hebrew code order. +# +# Some of these mappings require the use of corporate characters. +# See the file "CORPCHAR.TXT" and notes below. +# +# Control character mappings are not shown in this table, following +# the conventions of the standard UTC mapping tables. However, the +# Mac OS Hebrew character set uses the standard control characters at +# 0x00-0x1F and 0x7F. +# +# Notes on Mac OS Hebrew: +# ----------------------- +# +# This is a legacy Mac OS encoding; in the Mac OS X Carbon and Cocoa +# environments, it is only supported via transcoding to and from +# Unicode. +# +# 1. General +# +# The Mac OS Hebrew character set supports the Hebrew and Yiddish +# languages. It incorporates the Hebrew letter repertoire of +# ISO 8859-8, and uses the same code points for them, 0xE0-0xFA. +# It also incorporates the ASCII character set. In addition, the +# Mac OS Hebrew character set includes the following: +# +# - Hebrew points (nikud marks) at 0xC6, 0xCB-0xCF and 0xD8-0xDF. +# These are non-spacing combining marks. Note that the RAFE point +# at 0xD8 is not displayed correctly in some fonts, and cannot be +# typed using the keyboard layouts in the current Hebrew localized +# systems. Also note: The character given in Unicode as QAMATS +# (U+05B8) actually refers to two different sounds, depending on +# context. For example, when ALEF is followed by QAMATS, the QAMATS +# can actually refer to two different sounds depending on the +# following letters. The Mac OS Hebrew character set separately +# encodes these two sounds for the same graphic shape, as "qamats" +# (0xCB) and "qamats qatan" (0xDE). The "qamats" character is more +# common, so it is mapped to the Unicode QAMATS; "qamats qatan" can +# only be used with a limited number of characters, and it is +# mapped using a corporate-zone variant tag (see below). +# +# - Various Hebrew ligatures at 0x81, 0xC0, 0xC7, 0xC8, 0xD6, and +# 0xD7. Also note that the Yiddish YOD YOD PATAH ligature at 0x81 +# is missing in some fonts. +# +# - The NEW SHEQEL SIGN at 0xA6. +# +# - Latin characters with diacritics at 0x80 and 0x82-0x9F. However, +# most of these cannot be typed using the keyboard layouts in the +# Hebrew localized systems. +# +# - Right-left versions of certain ASCII punctuation, symbols and +# digits: 0xA0-0xA5, 0xA7-0xBF, 0xFB-0xFF. See below. +# +# - Miscellaneous additional punctuation at 0xC1, 0xC9, 0xCA, and +# 0xD0-0xD5. There is a variant of the Hebrew encoding in which +# the LEFT SINGLE QUOTATION MARK at 0xD4 is replaced by FIGURE +# SPACE. The glyphs for some of the other punctuation characters +# are missing in some fonts. +# +# - Four obsolete characters at 0xC2-0xC5 known as canorals (not to +# be confused with cantillation marks!). These were used for +# manual positioning of nikud marks before System 7.1 (at which +# point nikud positioning became automatic with WorldScript.). +# +# 2. Directional characters and roundtrip fidelity +# +# The Mac OS Hebrew character set was developed around 1987. At that +# time the bidirectional line line layout algorithm used in the Mac OS +# Hebrew system was fairly simple; it used only a few direction +# classes (instead of the 19 now used in the Unicode bidirectional +# algorithm). In order to permit users to handle some tricky layou +# problems, certain punctuation, symbol, and digit characters have +# duplicate code points, one with a left-right direction attribute and +# the other with a right-left direction attribute. +# +# For example, plus sign is encoded at 0x2B with a left-right +# attribute, and at 0xAB with a right-left attribute. However, there +# is only one PLUS SIGN character in Unicode. This leads to some +# interesting problems when mapping between Mac OS Hebrew and Unicode; +# see below. +# +# A related problem is that even when a particular character is +# encoded only once in Mac OS Hebrew, it may have a different +# direction attribute than the corresponding Unicode character. +# +# For example, the Mac OS Hebrew character at 0xC9 is HORIZONTAL +# ELLIPSIS with strong right-left direction. However, the Unicode +# character HORIZONTAL ELLIPSIS has direction class neutral. +# +# 3. Font variants +# +# The table in this file gives the Unicode mappings for the standard +# Mac OS Hebrew encoding. This encoding is supported by many of the +# Apple fonts (including all of the fonts in the Hebrew Language Kit), +# and is the encoding supported by the text processing utilities. +# However, some TrueType fonts provided with the localized Hebrew +# system implement a slightly different encoding; the difference is +# only in one code point, 0xD4. For the standard variant, this is: +# 0xD4 -> 0x2018 LEFT SINGLE QUOTATION MARK, right-left +# +# The TrueType variant is used by the following TrueType fonts from +# the localized system: Caesarea, Carmel Book, Gilboa, Ramat Sharon, +# and Sinai Book. For these, 0xD4 is as follows: +# 0xD4 -> 0x2007 FIGURE SPACE, right-left +# +# Unicode mapping issues and notes: +# --------------------------------- +# +# 1. Matching the direction of Mac OS Hebrew characters +# +# When Mac OS Hebrew encodes a character twice but with different +# direction attributes for the two code points - as in the case of +# plus sign mentioned above - we need a way to map both Mac OS Hebrew +# code points to Unicode and back again without loss of information. +# With the plus sign, for example, mapping one of the Mac OS Hebrew +# characters to a code in the Unicode corporate use zone is +# undesirable, since both of the plus sign characters are likely to +# be used in text that is interchanged. +# +# The problem is solved with the use of direction override characters +# and direction-dependent mappings. When mapping from Mac OS Hebrew +# to Unicode, we use direction overrides as necessary to force the +# direction of the resulting Unicode characters. +# +# The required direction is indicated by a direction tag in the +# mappings. A tag of <LR> means the corresponding Unicode character +# must have a strong left-right context, and a tag of <RL> indicates +# a right-left context. +# +# For example, the mapping of 0x2B is given as 0x002B; the +# mapping of 0xAB is given as 0x002B. If we map an isolated +# instance of 0x2B to Unicode, it should be mapped as follows (LRO +# indicates LEFT-RIGHT OVERRIDE, PDF indicates POP DIRECTION +# FORMATTING): +# +# 0x2B -> 0x202D (LRO) + 0x002B (PLUS SIGN) + 0x202C (PDF) +# +# When mapping several characters in a row that require direction +# forcing, the overrides need only be used at the beginning and end. +# For example: +# +# 0x24 0x20 0x28 0x29 -> 0x202D 0x0024 0x0020 0x0028 0x0029 0x202C +# +# If neutral characters that require direction forcing are already +# between strong-direction characters with matching directionality, +# then direction overrides need not be used. Direction overrides are +# always needed to map the right-left digits at 0xB0-0xB9. +# +# When mapping from Unicode to Mac OS Hebrew, the Unicode +# bidirectional algorithm should be used to determine resolved +# direction of the Unicode characters. The mapping from Unicode to +# Mac OS Hebrew can then be disambiguated by the use of the resolved +# direction: +# +# Unicode 0x002B -> Mac OS Hebrew 0x2B (if L) or 0xAB (if R) +# +# However, this also means the direction override characters should +# be discarded when mapping from Unicode to Mac OS Hebrew (after +# they have been used to determine resolved direction), since the +# direction override information is carried by the code point itself. +# +# Even when direction overrides are not needed for roundtrip +# fidelity, they are sometimes used when mapping Mac OS Hebrew +# characters to Unicode in order to achieve similar text layout with +# the resulting Unicode text. For example, the single Mac OS Hebrew +# ellipsis character has direction class right-left,and there is no +# left-right version. However, the Unicode HORIZONTAL ELLIPSIS +# character has direction class neutral (which means it may end up +# with a resolved direction of left-right if surrounded by left-right +# characters). When mapping the Mac OS Hebrew ellipsis to Unicode, it +# is surrounded with a direction override to help preserve proper +# text layout. The resolved direction is not needed or used when +# mapping the Unicode HORIZONTAL ELLIPSIS back to Mac OS Hebrew. +# +# 2. Use of corporate-zone Unicodes +# +# The goals in the mappings provided here are: +# - Ensure roundtrip mapping from every character in the Mac OS +# Hebrew character set to Unicode and back +# - Use standard Unicode characters as much as possible, to +# maximize interchangeability of the resulting Unicode text. +# Whenever possible, avoid having content carried by private-use +# characters. +# +# Some of the characters in the Mac OS Hebrew character set do not +# correspond to distinct, single Unicode characters. To map these +# and satisfy both goals above, we employ various strategies. +# +# a) If possible, use private use characters in combination with +# standard Unicode characters to mark variants of the standard +# Unicode character. +# +# Apple has defined a block of 32 corporate characters as "transcoding +# hints." These are used in combination with standard Unicode characters +# to force them to be treated in a special way for mapping to other +# encodings; they have no other effect. Sixteen of these transcoding +# hints are "grouping hints" - they indicate that the next 2-4 Unicode +# characters should be treated as a single entity for transcoding. The +# other sixteen transcoding hints are "variant tags" - they are like +# combining characters, and can follow a standard Unicode (or a sequence +# consisting of a base character and other combining characters) to +# cause it to be treated in a special way for transcoding. These always +# terminate a combining-character sequence. +# +# Two transcoding hints are used in this mapping table: a grouping hint +# and a variant tag: +# hint: +# 0xF86A group next 2 characters, right-left directionality +# 0xF87F variant tag +# +# In Mac OS Hebrew, 0xC0 is a ligature for lamed holam. This can also +# be represented in Mac OS Hebrew as 0xEC+0xDD, using separate +# characters for lamed and holam. The latter sequence is mapped to +# Unicode as 0x05DC+0x05B9, i.e. as the sequence HEBREW LETTER LAMED + +# HEBREW POINT HOLAM. We want to map the ligature 0xC0 using the same +# standard Unicode characters, but for round-trip fidelity we need to +# distinguish it from the mapping of the sequence 0xEC+0xDD. Thus for +# 0xC0 we use a grouping hint, and map as follows: +# +# 0xC0 -> 0xF86A+0x05DC+0x05B9 +# +# The variant tag is used for "qamats qatan" to mark it as an alternate +# for HEBREW POINT QAMATS, as follows: +# +# 0xDE -> 0x05B8+0xF87F +# +# b) Otherwise, use private use characters by themselves to map Mac OS +# Hebrew characters which have no relationship to any standard Unicode +# character. +# +# The following additional corporate zone Unicode characters are used +# for this purpose here (to map the obsolete "canorals", see above): +# +# 0xF89B Hebrew canoral 1 +# 0xF89C Hebrew canoral 2 +# 0xF89D Hebrew canoral 3 +# 0xF89E Hebrew canoral 4 +# +# 3. Roundtrip considerations when mapping to decomposed Unicode +# +# Both Mac OS Hebrew and Unicode provide multiple ways of representing +# certain letter-and-point combinations. For example, HEBREW LETTER +# VAV WITH HOLAM can be represented in Unicode as the single character +# 0xFB4B or as the sequence 0x05D5 0x05B9; similarly, it can be +# represented in Mac OS Hebrew as 0xC7 or as the sequence 0xE5 0xDD. +# This leads to some roundtrip problems. First note that we have the +# following mappings without such problems: +# +# Mac standard decomp. of reverse map +# OS Unicode mapping std. mapping of decomp. +# ---- ---------------------------------- ------------- ----------- +# 0xC6 0x05BC ... POINT DAGESH OR MAPIQ 0x05BC (same) 0xC6 +# 0xE5 0x05D5 ... LETTER VAV 0x05D5 (same) 0xE5 +# 0xDD 0x05B9 ... POINT HOLAM 0x05B9 (same) 0xDD +# +# However, those mappings above cause roundtrip problems for the +# the following mappings if they are decomposed: +# +# Mac standard decomp. of reverse map +# OS Unicode mapping std. mapping of decomp. +# ---- ---------------------------------- ------------- ----------- +# 0xC7 0xFB4B ... LETTER VAV WITH HOLAM 0x05D5 0x05B9 0xE5 0xDD +# 0xC8 0xFB35 ... LETTER VAV WITH DAGESH 0x05D5 0x05BC 0xE5 0xC6 +# +# One solution is to use a grouping transcoding hint with the two +# decompositions above to mark the decomposed sequence for special +# treatment in transcoding. This yields the following mappings to +# decomposed Unicode: +# +# Mac decomposed +# OS Unicode mapping +# ---- -------------------- +# 0xC7 0xF86A 0x05D5 0x05B9 +# 0xC8 0xF86A 0x05D5 0x05BC +# +# Details of mapping changes in each version: +# ------------------------------------------- +# +# Changes from version b02 to version b03/c01: +# +# - Stop specifying left-right context for digits 0x30-0x39, since the +# corresponding Unicodes 0x0030-0x0039 already have left-right +# directionality. +# +# - Change mapping of 0x81 from 0xFB1F HEBREW LIGATURE YIDDISH YOD YOD +# PATAH to its canonical decomposition 0x05F2+0x05B7 to improve +# cross-platform compatibility (Windows doesn't handle 0xFB1F) +# +# - Interchange the mappings of 0xA8 and 0xA9 to obtain the correct +# open/close behavior; they work differently than in Mac Arabic. +# The old mapping was +# 0xA8 0x0028 # LEFT PARENTHESIS, right-left +# 0xA9 0x0029 # RIGHT PARENTHESIS, right-left +# and the new mapping is +# 0xA8 0x0029 # RIGHT PARENTHESIS, right-left +# 0xA9 0x0028 # LEFT PARENTHESIS, right-left +# +# Changes from version n01 to version n03: +# +# - Change mapping for 0xC0 from single corporate character to +# grouping hint plus standard Unicodes +# +# - Change mapping for 0xDE from single corporate character to +# standard Unicode plus variant tag +# +################## + +0x00 - 0x7F = 0x0000 - +0x80 = 0x00C4 # LATIN CAPITAL LETTER A WITH DIAERESIS +0x81 = 0xFB1F # 0x05F2+0x05B7 # HEBREW LIGATURE YIDDISH YOD YOD PATAH +0x82 = 0x00C7 # LATIN CAPITAL LETTER C WITH CEDILLA +0x83 = 0x00C9 # LATIN CAPITAL LETTER E WITH ACUTE +0x84 = 0x00D1 # LATIN CAPITAL LETTER N WITH TILDE +0x85 = 0x00D6 # LATIN CAPITAL LETTER O WITH DIAERESIS +0x86 = 0x00DC # LATIN CAPITAL LETTER U WITH DIAERESIS +0x87 = 0x00E1 # LATIN SMALL LETTER A WITH ACUTE +0x88 = 0x00E0 # LATIN SMALL LETTER A WITH GRAVE +0x89 = 0x00E2 # LATIN SMALL LETTER A WITH CIRCUMFLEX +0x8A = 0x00E4 # LATIN SMALL LETTER A WITH DIAERESIS +0x8B = 0x00E3 # LATIN SMALL LETTER A WITH TILDE +0x8C = 0x00E5 # LATIN SMALL LETTER A WITH RING ABOVE +0x8D = 0x00E7 # LATIN SMALL LETTER C WITH CEDILLA +0x8E = 0x00E9 # LATIN SMALL LETTER E WITH ACUTE +0x8F = 0x00E8 # LATIN SMALL LETTER E WITH GRAVE +0x90 = 0x00EA # LATIN SMALL LETTER E WITH CIRCUMFLEX +0x91 = 0x00EB # LATIN SMALL LETTER E WITH DIAERESIS +0x92 = 0x00ED # LATIN SMALL LETTER I WITH ACUTE +0x93 = 0x00EC # LATIN SMALL LETTER I WITH GRAVE +0x94 = 0x00EE # LATIN SMALL LETTER I WITH CIRCUMFLEX +0x95 = 0x00EF # LATIN SMALL LETTER I WITH DIAERESIS +0x96 = 0x00F1 # LATIN SMALL LETTER N WITH TILDE +0x97 = 0x00F3 # LATIN SMALL LETTER O WITH ACUTE +0x98 = 0x00F2 # LATIN SMALL LETTER O WITH GRAVE +0x99 = 0x00F4 # LATIN SMALL LETTER O WITH CIRCUMFLEX +0x9A = 0x00F6 # LATIN SMALL LETTER O WITH DIAERESIS +0x9B = 0x00F5 # LATIN SMALL LETTER O WITH TILDE +0x9C = 0x00FA # LATIN SMALL LETTER U WITH ACUTE +0x9D = 0x00F9 # LATIN SMALL LETTER U WITH GRAVE +0x9E = 0x00FB # LATIN SMALL LETTER U WITH CIRCUMFLEX +0x9F = 0x00FC # LATIN SMALL LETTER U WITH DIAERESIS +0xA0 = 0x0020 # SPACE, right-left +0xA1 = 0x0021 # EXCLAMATION MARK, right-left +0xA2 = 0x0022 # QUOTATION MARK, right-left +0xA3 = 0x0023 # NUMBER SIGN, right-left +0xA4 = 0x0024 # DOLLAR SIGN, right-left +0xA5 = 0x0025 # PERCENT SIGN, right-left +0xA6 = 0x20AA # NEW SHEQEL SIGN +0xA7 = 0x0027 # APOSTROPHE, right-left +0xA8 = 0x0029 # RIGHT PARENTHESIS, right-left # close parenthesis +0xA9 = 0x0028 # LEFT PARENTHESIS, right-left # open parenthesis +0xAA = 0x002A # ASTERISK, right-left +0xAB = 0x002B # PLUS SIGN, right-left +0xAC = 0x002C # COMMA, right-left +0xAD = 0x002D # HYPHEN-MINUS, right-left +0xAE = 0x002E # FULL STOP, right-left +0xAF = 0x002F # SOLIDUS, right-left +0xB0 = 0x0030 # DIGIT ZERO, right-left (need override) +0xB1 = 0x0031 # DIGIT ONE, right-left (need override) +0xB2 = 0x0032 # DIGIT TWO, right-left (need override) +0xB3 = 0x0033 # DIGIT THREE, right-left (need override) +0xB4 = 0x0034 # DIGIT FOUR, right-left (need override) +0xB5 = 0x0035 # DIGIT FIVE, right-left (need override) +0xB6 = 0x0036 # DIGIT SIX, right-left (need override) +0xB7 = 0x0037 # DIGIT SEVEN, right-left (need override) +0xB8 = 0x0038 # DIGIT EIGHT, right-left (need override) +0xB9 = 0x0039 # DIGIT NINE, right-left (need override) +0xBA = 0x003A # COLON, right-left +0xBB = 0x003B # SEMICOLON, right-left +0xBC = 0x003C # LESS-THAN SIGN, right-left +0xBD = 0x003D # EQUALS SIGN, right-left +0xBE = 0x003E # GREATER-THAN SIGN, right-left +0xBF = 0x003F # QUESTION MARK, right-left +0xC0 = 0x05B9 # 0xF86A+0x05DC+0x05B9 # Hebrew ligature lamed holam +0xC1 = 0x201E # DOUBLE LOW-9 QUOTATION MARK, right-left +0xC2 = 0xF89B # Hebrew canoral 1 +0xC3 = 0xF89C # Hebrew canoral 2 +0xC4 = 0xF89D # Hebrew canoral 3 +0xC5 = 0xF89E # Hebrew canoral 4 +0xC6 = 0x05BC # HEBREW POINT DAGESH OR MAPIQ +0xC7 = 0xFB4B # HEBREW LETTER VAV WITH HOLAM +0xC8 = 0xFB35 # HEBREW LETTER VAV WITH DAGESH +0xC9 = 0x2026 # HORIZONTAL ELLIPSIS, right-left +0xCA = 0x00A0 # NO-BREAK SPACE, right-left +0xCB = 0x05B8 # HEBREW POINT QAMATS +0xCC = 0x05B7 # HEBREW POINT PATAH +0xCD = 0x05B5 # HEBREW POINT TSERE +0xCE = 0x05B6 # HEBREW POINT SEGOL +0xCF = 0x05B4 # HEBREW POINT HIRIQ +0xD0 = 0x2013 # EN DASH, right-left +0xD1 = 0x2014 # EM DASH, right-left +0xD2 = 0x201C # LEFT DOUBLE QUOTATION MARK, right-left +0xD3 = 0x201D # RIGHT DOUBLE QUOTATION MARK, right-left +0xD4 = 0x2018 # LEFT SINGLE QUOTATION MARK, right-left +0xD5 = 0x2019 # RIGHT SINGLE QUOTATION MARK, right-left +0xD6 = 0xFB2A # HEBREW LETTER SHIN WITH SHIN DOT +0xD7 = 0xFB2B # HEBREW LETTER SHIN WITH SIN DOT +0xD8 = 0x05BF # HEBREW POINT RAFE +0xD9 = 0x05B0 # HEBREW POINT SHEVA +0xDA = 0x05B2 # HEBREW POINT HATAF PATAH +0xDB = 0x05B1 # HEBREW POINT HATAF SEGOL +0xDC = 0x05BB # HEBREW POINT QUBUTS +0xDD = 0x05B9 # HEBREW POINT HOLAM +0xDE = 0xF87F # 0x05B8+0xF87F # HEBREW POINT QAMATS, alternate form "qamats qatan" +0xDF = 0x05B3 # HEBREW POINT HATAF QAMATS +0xE0 = 0x05D0 # HEBREW LETTER ALEF +0xE1 = 0x05D1 # HEBREW LETTER BET +0xE2 = 0x05D2 # HEBREW LETTER GIMEL +0xE3 = 0x05D3 # HEBREW LETTER DALET +0xE4 = 0x05D4 # HEBREW LETTER HE +0xE5 = 0x05D5 # HEBREW LETTER VAV +0xE6 = 0x05D6 # HEBREW LETTER ZAYIN +0xE7 = 0x05D7 # HEBREW LETTER HET +0xE8 = 0x05D8 # HEBREW LETTER TET +0xE9 = 0x05D9 # HEBREW LETTER YOD +0xEA = 0x05DA # HEBREW LETTER FINAL KAF +0xEB = 0x05DB # HEBREW LETTER KAF +0xEC = 0x05DC # HEBREW LETTER LAMED +0xED = 0x05DD # HEBREW LETTER FINAL MEM +0xEE = 0x05DE # HEBREW LETTER MEM +0xEF = 0x05DF # HEBREW LETTER FINAL NUN +0xF0 = 0x05E0 # HEBREW LETTER NUN +0xF1 = 0x05E1 # HEBREW LETTER SAMEKH +0xF2 = 0x05E2 # HEBREW LETTER AYIN +0xF3 = 0x05E3 # HEBREW LETTER FINAL PE +0xF4 = 0x05E4 # HEBREW LETTER PE +0xF5 = 0x05E5 # HEBREW LETTER FINAL TSADI +0xF6 = 0x05E6 # HEBREW LETTER TSADI +0xF7 = 0x05E7 # HEBREW LETTER QOF +0xF8 = 0x05E8 # HEBREW LETTER RESH +0xF9 = 0x05E9 # HEBREW LETTER SHIN +0xFA = 0x05EA # HEBREW LETTER TAV +0xFB = 0x007D # RIGHT CURLY BRACKET, right-left +0xFC = 0x005D # RIGHT SQUARE BRACKET, right-left +0xFD = 0x007B # LEFT CURLY BRACKET, right-left +0xFE = 0x005B # LEFT SQUARE BRACKET, right-left +0xFF = 0x007C # VERTICAL LINE, right-left +END_MAP |