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-rw-r--r--lib/libvgl/main.c477
1 files changed, 477 insertions, 0 deletions
diff --git a/lib/libvgl/main.c b/lib/libvgl/main.c
new file mode 100644
index 0000000..8211842
--- /dev/null
+++ b/lib/libvgl/main.c
@@ -0,0 +1,477 @@
+/*-
+ * Copyright (c) 1991-1997 Søren Schmidt
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer
+ * in this position and unchanged.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software withough specific prior written permission
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * $FreeBSD$
+ */
+
+#include <stdio.h>
+#include <sys/types.h>
+#include <sys/signal.h>
+#include <sys/file.h>
+#include <sys/ioctl.h>
+#include <sys/mman.h>
+#include <machine/console.h>
+#include "vgl.h"
+
+#define min(x, y) (((x) < (y)) ? (x) : (y))
+#define max(x, y) (((x) > (y)) ? (x) : (y))
+
+VGLBitmap *VGLDisplay;
+video_info_t VGLModeInfo;
+video_adapter_info_t VGLAdpInfo;
+byte *VGLBuf;
+
+static int VGLMode;
+static int VGLOldMode;
+static size_t VGLBufSize;
+static byte *VGLMem = MAP_FAILED;
+static int VGLSwitchPending;
+static int VGLOnDisplay;
+static unsigned int VGLCurWindow;
+static int VGLInitDone = 0;
+
+void
+VGLEnd()
+{
+struct vt_mode smode;
+
+ if (!VGLInitDone)
+ return;
+ VGLInitDone = 0;
+
+ signal(SIGUSR1, SIG_IGN);
+
+ if (VGLMem != MAP_FAILED) {
+ VGLClear(VGLDisplay, 0);
+ munmap(VGLMem, VGLAdpInfo.va_window_size);
+ }
+
+ if (VGLOldMode >= M_VESA_BASE) {
+ /* ugly, but necessary */
+ ioctl(0, _IO('V', VGLOldMode - M_VESA_BASE), 0);
+ if (VGLOldMode == M_VESA_800x600) {
+ int size[3];
+ size[0] = 80;
+ size[1] = 25;
+ size[2] = 16;
+ ioctl(0, KDRASTER, size);
+ }
+ } else {
+ ioctl(0, _IO('S', VGLOldMode), 0);
+ }
+ ioctl(0, KDDISABIO, 0);
+ ioctl(0, KDSETMODE, KD_TEXT);
+ smode.mode = VT_AUTO;
+ ioctl(0, VT_SETMODE, &smode);
+ if (VGLBuf)
+ free(VGLBuf);
+ VGLBuf = NULL;
+ free(VGLDisplay);
+ VGLDisplay = NULL;
+ VGLKeyboardEnd();
+}
+
+static void
+VGLAbort()
+{
+ VGLEnd();
+ exit(0);
+}
+
+static void
+VGLSwitch()
+{
+ if (!VGLOnDisplay)
+ VGLOnDisplay = 1;
+ else
+ VGLOnDisplay = 0;
+ VGLSwitchPending = 1;
+ signal(SIGUSR1, VGLSwitch);
+}
+
+int
+VGLInit(int mode)
+{
+ struct vt_mode smode;
+ int adptype;
+
+ if (VGLInitDone)
+ return -1;
+
+ signal(SIGUSR1, VGLSwitch);
+ signal(SIGINT, VGLAbort);
+ signal(SIGTERM, VGLAbort);
+ signal(SIGSEGV, VGLAbort);
+ signal(SIGBUS, VGLAbort);
+
+ VGLOnDisplay = 1;
+ VGLSwitchPending = 0;
+
+ if (ioctl(0, CONS_GET, &VGLOldMode) || ioctl(0, CONS_CURRENT, &adptype))
+ return -1;
+ if (IOCGROUP(mode) == 'V') /* XXX: this is ugly */
+ VGLModeInfo.vi_mode = (mode & 0x0ff) + M_VESA_BASE;
+ else
+ VGLModeInfo.vi_mode = mode & 0x0ff;
+ if (ioctl(0, CONS_MODEINFO, &VGLModeInfo)) /* FBIO_MODEINFO */
+ return -1;
+
+ VGLDisplay = (VGLBitmap *)malloc(sizeof(VGLBitmap));
+ if (VGLDisplay == NULL)
+ return -2;
+
+ if (ioctl(0, KDENABIO, 0)) {
+ free(VGLDisplay);
+ return -3;
+ }
+
+ VGLInitDone = 1;
+
+ /*
+ * vi_mem_model specifies the memory model of the current video mode
+ * in -CURRENT.
+ */
+ switch (VGLModeInfo.vi_mem_model) {
+ case V_INFO_MM_PLANAR:
+ /* we can handle EGA/VGA planner modes only */
+ if (VGLModeInfo.vi_depth != 4 || VGLModeInfo.vi_planes != 4
+ || (adptype != KD_EGA && adptype != KD_VGA)) {
+ VGLEnd();
+ return -4;
+ }
+ VGLDisplay->Type = VIDBUF4;
+ break;
+ case V_INFO_MM_PACKED:
+ /* we can do only 256 color packed modes */
+ if (VGLModeInfo.vi_depth != 8) {
+ VGLEnd();
+ return -4;
+ }
+ VGLDisplay->Type = VIDBUF8;
+ break;
+ case V_INFO_MM_VGAX:
+ VGLDisplay->Type = VIDBUF8X;
+ break;
+ default:
+ VGLEnd();
+ return -4;
+ }
+
+ ioctl(0, VT_WAITACTIVE, 0);
+ ioctl(0, KDSETMODE, KD_GRAPHICS);
+ if (ioctl(0, mode, 0)) {
+ VGLEnd();
+ return -5;
+ }
+ if (ioctl(0, CONS_ADPINFO, &VGLAdpInfo)) { /* FBIO_ADPINFO */
+ VGLEnd();
+ return -6;
+ }
+
+ /*
+ * Calculate the shadow screen buffer size. In -CURRENT, va_buffer_size
+ * always holds the entire frame buffer size, wheather it's in the linear
+ * mode or windowed mode.
+ * VGLBufSize = VGLAdpInfo.va_buffer_size;
+ * In -STABLE, va_buffer_size holds the frame buffer size, only if
+ * the linear frame buffer mode is supported. Otherwise the field is zero.
+ * We shall calculate the minimal size in this case:
+ * VGLAdpInfo.va_line_width*VGLModeInfo.vi_height*VGLModeInfo.vi_planes
+ * or
+ * VGLAdpInfo.va_window_size*VGLModeInfo.vi_planes;
+ * Use whichever is larger.
+ */
+ if (VGLAdpInfo.va_buffer_size != 0)
+ VGLBufSize = VGLAdpInfo.va_buffer_size;
+ else
+ VGLBufSize = max(VGLAdpInfo.va_line_width*VGLModeInfo.vi_height,
+ VGLAdpInfo.va_window_size)*VGLModeInfo.vi_planes;
+ VGLBuf = malloc(VGLBufSize);
+ if (VGLBuf == NULL) {
+ VGLEnd();
+ return -7;
+ }
+
+#ifdef LIBVGL_DEBUG
+ fprintf(stderr, "VGLBufSize:0x%x\n", VGLBufSize);
+#endif
+
+ /* see if we are in the windowed buffer mode or in the linear buffer mode */
+ if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) {
+ if (VGLDisplay->Type == VIDBUF4)
+ VGLDisplay->Type = VIDBUF4S;
+ else if (VGLDisplay->Type == VIDBUF8)
+ VGLDisplay->Type = VIDBUF8S;
+ }
+
+ VGLMode = mode;
+ VGLCurWindow = 0;
+
+ VGLDisplay->Xsize = VGLModeInfo.vi_width;
+ VGLDisplay->Ysize = VGLModeInfo.vi_height;
+ VGLDisplay->VXsize = VGLAdpInfo.va_line_width
+ *8/(VGLModeInfo.vi_depth/VGLModeInfo.vi_planes);
+ VGLDisplay->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width;
+ VGLDisplay->Xorigin = 0;
+ VGLDisplay->Yorigin = 0;
+
+ VGLMem = (byte*)mmap(0, VGLAdpInfo.va_window_size, PROT_READ|PROT_WRITE,
+ MAP_FILE, 0, 0);
+ if (VGLMem == MAP_FAILED) {
+ VGLEnd();
+ return -7;
+ }
+ VGLDisplay->Bitmap = VGLMem;
+
+ VGLSavePalette();
+
+#ifdef LIBVGL_DEBUG
+ fprintf(stderr, "va_line_width:%d\n", VGLAdpInfo.va_line_width);
+ fprintf(stderr, "VGLXsize:%d, Ysize:%d, VXsize:%d, VYsize:%d\n",
+ VGLDisplay->Xsize, VGLDisplay->Ysize,
+ VGLDisplay->VXsize, VGLDisplay->VYsize);
+#endif
+
+ smode.mode = VT_PROCESS;
+ smode.waitv = 0;
+ smode.relsig = SIGUSR1;
+ smode.acqsig = SIGUSR1;
+ smode.frsig = SIGINT;
+ if (ioctl(0, VT_SETMODE, &smode)) {
+ VGLEnd();
+ return -9;
+ }
+ VGLTextSetFontFile((byte*)0);
+ VGLClear(VGLDisplay, 0);
+ return 0;
+}
+
+void
+VGLCheckSwitch()
+{
+ while (VGLSwitchPending) {
+ unsigned int offset;
+ unsigned int len;
+ int i;
+
+ VGLSwitchPending = 0;
+ if (VGLOnDisplay) {
+ ioctl(0, KDENABIO, 0);
+ ioctl(0, KDSETMODE, KD_GRAPHICS);
+ ioctl(0, VGLMode, 0);
+ VGLCurWindow = 0;
+ VGLMem = (byte*)mmap(0, VGLAdpInfo.va_window_size, PROT_READ|PROT_WRITE,
+ MAP_FILE, 0, 0);
+
+ /* XXX: what if mmap() has failed! */
+ VGLDisplay->Type = VIDBUF8; /* XXX */
+ switch (VGLModeInfo.vi_mem_model) {
+ case V_INFO_MM_PLANAR:
+ if (VGLModeInfo.vi_depth == 4 && VGLModeInfo.vi_planes == 4) {
+ if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size)
+ VGLDisplay->Type = VIDBUF4S;
+ else
+ VGLDisplay->Type = VIDBUF4;
+ } else {
+ /* shouldn't be happening */
+ }
+ break;
+ case V_INFO_MM_PACKED:
+ if (VGLModeInfo.vi_depth == 8) {
+ if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size)
+ VGLDisplay->Type = VIDBUF8S;
+ else
+ VGLDisplay->Type = VIDBUF8;
+ } else {
+ /* shouldn't be happening */
+ }
+ break;
+ case V_INFO_MM_VGAX:
+ VGLDisplay->Type = VIDBUF8X;
+ break;
+ default:
+ /* shouldn't be happening */
+ break;
+ }
+
+ VGLDisplay->Bitmap = VGLMem;
+ VGLDisplay->Xsize = VGLModeInfo.vi_width;
+ VGLDisplay->Ysize = VGLModeInfo.vi_height;
+ VGLSetVScreenSize(VGLDisplay, VGLDisplay->VXsize, VGLDisplay->VYsize);
+ VGLPanScreen(VGLDisplay, VGLDisplay->Xorigin, VGLDisplay->Yorigin);
+ switch (VGLDisplay->Type) {
+ case VIDBUF4S:
+ outb(0x3c6, 0xff);
+ outb(0x3ce, 0x01); outb(0x3cf, 0x00); /* set/reset enable */
+ outb(0x3ce, 0x08); outb(0x3cf, 0xff); /* bit mask */
+ for (offset = 0; offset < VGLBufSize/VGLModeInfo.vi_planes;
+ offset += len) {
+ VGLSetSegment(offset);
+ len = min(VGLBufSize/VGLModeInfo.vi_planes - offset,
+ VGLAdpInfo.va_window_size);
+ for (i = 0; i < VGLModeInfo.vi_planes; i++) {
+ outb(0x3c4, 0x02);
+ outb(0x3c5, 0x01<<i);
+ bcopy(&VGLBuf[i*VGLBufSize/VGLModeInfo.vi_planes + offset],
+ VGLMem, len);
+ }
+ }
+ break;
+ case VIDBUF4:
+ case VIDBUF8X:
+ outb(0x3c6, 0xff);
+ outb(0x3ce, 0x01); outb(0x3cf, 0x00); /* set/reset enable */
+ outb(0x3ce, 0x08); outb(0x3cf, 0xff); /* bit mask */
+ for (i = 0; i < VGLModeInfo.vi_planes; i++) {
+ outb(0x3c4, 0x02);
+ outb(0x3c5, 0x01<<i);
+ bcopy(&VGLBuf[i*VGLAdpInfo.va_window_size], VGLMem,
+ VGLAdpInfo.va_window_size);
+ }
+ break;
+ case VIDBUF8:
+ case VIDBUF8S:
+ for (offset = 0; offset < VGLBufSize; offset += len) {
+ VGLSetSegment(offset);
+ len = min(VGLBufSize - offset, VGLAdpInfo.va_window_size);
+ bcopy(&VGLBuf[offset], VGLMem, len);
+ }
+ break;
+ }
+ VGLRestorePalette();
+ ioctl(0, VT_RELDISP, VT_ACKACQ);
+ }
+ else {
+ switch (VGLDisplay->Type) {
+ case VIDBUF4S:
+ for (offset = 0; offset < VGLBufSize/VGLModeInfo.vi_planes;
+ offset += len) {
+ VGLSetSegment(offset);
+ len = min(VGLBufSize/VGLModeInfo.vi_planes - offset,
+ VGLAdpInfo.va_window_size);
+ for (i = 0; i < VGLModeInfo.vi_planes; i++) {
+ outb(0x3ce, 0x04);
+ outb(0x3cf, i);
+ bcopy(VGLMem, &VGLBuf[i*VGLBufSize/VGLModeInfo.vi_planes + offset],
+ len);
+ }
+ }
+ break;
+ case VIDBUF4:
+ case VIDBUF8X:
+ /*
+ * NOTE: the saved buffer is NOT in the MEMBUF format which
+ * the ordinary memory bitmap object is stored in. XXX
+ */
+ for (i = 0; i < VGLModeInfo.vi_planes; i++) {
+ outb(0x3ce, 0x04);
+ outb(0x3cf, i);
+ bcopy(VGLMem, &VGLBuf[i*VGLAdpInfo.va_window_size],
+ VGLAdpInfo.va_window_size);
+ }
+ break;
+ case VIDBUF8:
+ case VIDBUF8S:
+ for (offset = 0; offset < VGLBufSize; offset += len) {
+ VGLSetSegment(offset);
+ len = min(VGLBufSize - offset, VGLAdpInfo.va_window_size);
+ bcopy(VGLMem, &VGLBuf[offset], len);
+ }
+ break;
+ }
+ VGLMem = MAP_FAILED;
+ munmap(VGLDisplay->Bitmap, VGLAdpInfo.va_window_size);
+ ioctl(0, VGLOldMode, 0);
+ ioctl(0, KDSETMODE, KD_TEXT);
+ ioctl(0, KDDISABIO, 0);
+ ioctl(0, VT_RELDISP, VT_TRUE);
+ VGLDisplay->Bitmap = VGLBuf;
+ VGLDisplay->Type = MEMBUF;
+ VGLDisplay->Xsize = VGLDisplay->VXsize;
+ VGLDisplay->Ysize = VGLDisplay->VYsize;
+ while (!VGLOnDisplay) pause();
+ }
+ }
+}
+
+int
+VGLSetSegment(unsigned int offset)
+{
+ if (offset/VGLAdpInfo.va_window_size != VGLCurWindow) {
+ ioctl(0, CONS_SETWINORG, offset); /* FBIO_SETWINORG */
+ VGLCurWindow = offset/VGLAdpInfo.va_window_size;
+ }
+ return (offset%VGLAdpInfo.va_window_size);
+}
+
+int
+VGLSetVScreenSize(VGLBitmap *object, int VXsize, int VYsize)
+{
+ if (VXsize < object->Xsize || VYsize < object->Ysize)
+ return -1;
+ if (object->Type == MEMBUF)
+ return -1;
+ if (ioctl(0, FBIO_SETLINEWIDTH, &VXsize))
+ return -1;
+ ioctl(0, CONS_ADPINFO, &VGLAdpInfo); /* FBIO_ADPINFO */
+ object->VXsize = VGLAdpInfo.va_line_width
+ *8/(VGLModeInfo.vi_depth/VGLModeInfo.vi_planes);
+ object->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width;
+ if (VYsize < object->VYsize)
+ object->VYsize = VYsize;
+
+#ifdef LIBVGL_DEBUG
+ fprintf(stderr, "new size: VGLXsize:%d, Ysize:%d, VXsize:%d, VYsize:%d\n",
+ object->Xsize, object->Ysize, object->VXsize, object->VYsize);
+#endif
+
+ return 0;
+}
+
+int
+VGLPanScreen(VGLBitmap *object, int x, int y)
+{
+ video_display_start_t origin;
+
+ if (x < 0 || x + object->Xsize > object->VXsize
+ || y < 0 || y + object->Ysize > object->VYsize)
+ return -1;
+ if (object->Type == MEMBUF)
+ return 0;
+ origin.x = x;
+ origin.y = y;
+ if (ioctl(0, FBIO_SETDISPSTART, &origin))
+ return -1;
+ object->Xorigin = x;
+ object->Yorigin = y;
+
+#ifdef LIBVGL_DEBUG
+ fprintf(stderr, "new origin: (%d, %d)\n", x, y);
+#endif
+
+ return 0;
+}
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