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Diffstat (limited to 'lib/libncurses/curs_addch.3')
-rw-r--r-- | lib/libncurses/curs_addch.3 | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/lib/libncurses/curs_addch.3 b/lib/libncurses/curs_addch.3 new file mode 100644 index 0000000..5b26e32 --- /dev/null +++ b/lib/libncurses/curs_addch.3 @@ -0,0 +1,115 @@ +.\" $Id$ +.\" +.TH curs_addch 3 "" +.SH NAME +\fBaddch\fR, \fBwaddch\fR, \fBmvaddch\fR, \fBmvwaddch\fR, +\fBechochar\fR, +\fBwechochar\fR - add a character (with attributes) to a \fBncurses\fR window, then advance the cursor +.SH SYNOPSIS +\fB#include <ncurses.h>\fR + +\fBaddch(chtype ch);\fR +.br +\fBwaddch(WINDOW *win, chtype ch);\fR +.br +\fBmvaddch(int y, int x, chtype ch);\fR +.br +\fBmvwaddch(WINDOW *win, int y, int x, chtype ch);\fR +.br +\fBechochar(chtype ch);\fR +.br +\fBwechochar(WINDOW *win, chtype ch);\fR +.br +.SH DESCRIPTION +The \fBaddch\fR, \fBwaddch\fR, \fBmvaddch\fR and \fBmvwaddch\fR routines put +the character \fIch\fR into the given window at its current window position, +which is then advanced. They are analogous to \fBputchar\fR in \fBstdio\fR(3). +If the advance is at the right margin, the cursor automatically wraps to the +beginning of the next line. At the bottom of the scrolling region, if +\fBscrollok\fR is enabled, the scrolling region is scrolled up one line. + +If \fIch\fR is a tab, newline, or backspace, the cursor is moved appropriately +within the window. A newline also does a \fBclrtoeol\fR before moving. Tabs +are considered to be at every eighth column. + +If \fIch\fR is any control character other than tab, newline, or backspace, it +is drawn in \fB^\fR\fIX\fR notation. Calling \fBwinch\fR after adding a +control character does not return the control character, but instead returns +the representation of the control character. (To emit control characters +literally, use \fBechochar\fR.) + +Video attributes can be combined with a character by OR-ing them into the +parameter. This results in these attributes also being set. (The intent here +is that text, including attributes, can be copied from one place to another +using \fBinch\fR and \fBaddch\fR.) [see \fBstandout\fR, predefined video +attribute constants, on the curs_attr(3) page]. + +The \fBechochar\fR and \fBwechochar\fR routines are functionally equivalent to +a call to \fBaddch\fR followed by a call to \fBrefresh\fR, or a call to +\fBwaddch\fR followed by a call to \fBwrefresh\fR. The knowledge that only a +single character is being output is taken into consideration and, for +non-control characters, a considerable performance gain might be seen by using +these routines instead of their equivalents. +.SS Line Graphics +The following variables may be used to add line drawing characters to the +screen with routines of the \fBaddch\fR family. The default character listed +below is used if the \fBacsc\fR capability doesn't define a terminal-specific +replacement for it. The names are taken from the VT100 nomenclature. + +.TS +l l l +_ _ _ +l l l. +\fIName\fR \fIDefault\fR \fIDescription\fR +ACS_ULCORNER + upper left-hand corner +ACS_LLCORNER + lower left-hand corner +ACS_URCORNER + upper right-hand corner +ACS_LRCORNER + lower right-hand corner +ACS_RTEE + right tee +ACS_LTEE + left tee +ACS_BTEE + bottom tee +ACS_TTEE + top tee +ACS_HLINE - horizontal line +ACS_VLINE | vertical line +ACS_PLUS + plus +ACS_S1 - scan line 1 +ACS_S9 \&_ scan line 9 +ACS_DIAMOND + diamond +ACS_CKBOARD : checker board (stipple) +ACS_DEGREE ' degree symbol +ACS_PLMINUS # plus/minus +ACS_BULLET o bullet +ACS_LARROW < arrow pointing left +ACS_RARROW > arrow pointing right +ACS_DARROW v arrow pointing down +ACS_UARROW ^ arrow pointing up +ACS_BOARD # board of squares +ACS_LANTERN # lantern symbol +ACS_BLOCK # solid square block +.TE + +.SH RETURN VALUE +All routines return the integer \fBERR\fR upon failure and an integer value +other than \fBERR\fR upon successful completion, unless otherwise noted in the +preceding routine descriptions. +.SH BUGS +.SH NOTES +Note that \fBaddch\fR, \fBmvaddch\fR, \fBmvwaddch\fR, and +\fBechochar\fR may be macros. + +On 386 and 486 consoles, giving \fBwechochar\fR an argument with its high +bit set will produce the corresponding high-half ASCIIZ graphic (SVr4 curses +also has this feature but does not document it). A control-character argument, +however, will not typically produce the corresponding graphic; +characters such as CR, NL, FF and TAB are typically interpreted by the console +driver itself, and ESC will be interpreted as the leader of a control sequence. +.SH SEE ALSO +\fBncurses\fR(3), \fBcurs_attr\fR(3), \fBcurs_clear\fR(3), +\fBcurs_inch\fR(3), \fBcurs_outopts\fR(3), \fBcurs_refresh\fR(3), +\fBputc\fR(3). +.\"# +.\"# The following sets edit modes for GNU EMACS +.\"# Local Variables: +.\"# mode:nroff +.\"# fill-column:79 +.\"# End: |