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+.\" Copyright (c) 1980, 1993
+.\" The Regents of the University of California. All rights reserved.
+.\"
+.\" Redistribution and use in source and binary forms, with or without
+.\" modification, are permitted provided that the following conditions
+.\" are met:
+.\" 1. Redistributions of source code must retain the above copyright
+.\" notice, this list of conditions and the following disclaimer.
+.\" 2. Redistributions in binary form must reproduce the above copyright
+.\" notice, this list of conditions and the following disclaimer in the
+.\" documentation and/or other materials provided with the distribution.
+.\" 3. All advertising materials mentioning features or use of this software
+.\" must display the following acknowledgement:
+.\" This product includes software developed by the University of
+.\" California, Berkeley and its contributors.
+.\" 4. Neither the name of the University nor the names of its contributors
+.\" may be used to endorse or promote products derived from this software
+.\" without specific prior written permission.
+.\"
+.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+.\" SUCH DAMAGE.
+.\"
+.\" @(#)doc.I 8.1 (Berkeley) 6/4/93
+.\"
+.Ds
+.Fd addch ch \*m
+char ch;
+.Fd waddch win\*,ch
+WINDOW *win;
+char ch;
+.De
+Add the character
+.Vn ch
+on the window
+at the current \*y.
+If the character is a newline
+(\'\en\')
+the line will be cleared to the end,
+and the current \*y will be changed to the
+beginning off the next line
+if newline mapping is on,
+or to the next line at the same x co-ordinate
+if it is off.
+A return
+(\'\er\')
+will move to the beginning of the line on the window.
+Tabs
+(\'\et\')
+will be expanded into spaces
+in the normal tabstop positions of
+every eight characters.
+\*(Es
+.Ds
+.Fd addstr str \*m
+char *str;
+.Fd waddstr win\*,str
+WINDOW *win;
+char *str;
+.De
+Add the string pointed to by
+.Vn str
+on the window at the current \*y.
+\*(Es
+In this case, it will put on as much as it can.
+.Ds
+.Fd box win\*,vert\*,hor
+WINDOW *win;
+char vert\*,hor;
+.De
+.Pp
+Draws a box around the window using
+.Vn vert
+as the character for drawing the vertical sides, and
+.Vn hor
+for drawing the horizontal lines.
+If scrolling is not allowed,
+and the window encompasses the lower right-hand corner of the terminal,
+the corners are left blank to avoid a scroll.
+.Ds
+.Fd clear "" \*m
+.Fd wclear win
+WINDOW *win;
+.De
+Resets the entire window to blanks.
+If
+.Vn win
+is a screen,
+this sets the clear flag,
+which will cause a clear-screen sequence to be sent
+on the next
+.Fn refresh
+call.
+This also moves the current \*y
+to (0\*,0).
+.Ds
+.Fd clearok scr\*,boolf \*m
+WINDOW *scr;
+bool boolf;
+.De
+Sets the clear flag for the screen
+.Vn scr .
+If
+.Vn boolf
+is TRUE,
+this will force a clear-screen to be printed on the next
+.Fn refresh ,
+or stop it from doing so if
+.Vn boolf
+is FALSE.
+This only works on screens,
+and,
+unlike
+.Fn clear ,
+does not alter the contents of the screen.
+If
+.Vn scr
+is
+.Vn curscr ,
+the next
+.Fn refresh
+call will cause a clear-screen,
+even if the window passed to
+.Fn refresh
+is not a screen.
+.Ds
+.Fd clrtobot "" \*m
+.Fd wclrtobot win
+WINDOW *win;
+.De
+Wipes the window clear from the current \*y to the bottom.
+This does not force a clear-screen sequence on the next refresh
+under any circumstances.
+\*(Nm
+.Ds
+.Fd clrtoeol "" \*m
+.Fd wclrtoeol win
+WINDOW *win;
+.De
+Wipes the window clear from the current \*y to the end of the line.
+\*(Nm
+.Ds
+.Fd delch
+.Fd wdelch win
+WINDOW *win;
+.De
+Delete the character at the current \*y.
+Each character after it on the line shifts to the left,
+and the last character becomes blank.
+.Ds
+.Fd deleteln
+.Fd wdeleteln win
+WINDOW *win;
+.De
+Delete the current line.
+Every line below the current one will move up,
+and the bottom line will become blank.
+The current \*y will remain unchanged.
+.Ds
+.Fd erase "" \*m
+.Fd werase win
+WINDOW *win;
+.De
+Erases the window to blanks without setting the clear flag.
+This is analagous to
+.Fn clear ,
+except that it never causes a clear-screen sequence to be generated
+on a
+.Fn refresh .
+\*(Nm
+.Ds
+.Fd flushok win\*,boolf \*m
+WINDOW *win;
+bool boolf;
+.De
+Normally,
+.Fn refresh
+.Fn fflush 's
+.Vn stdout
+when it is finished.
+.Fn flushok
+allows you to control this.
+if
+.Vn boolf
+is TRUE
+(\c
+.i i.e. ,
+non-zero)
+it will do the
+.Fn fflush ;
+if it is FALSE.
+it will not.
+.Ds
+.Fd idlok win\*,boolf
+WINDOW *win;
+bool boolf;
+.De
+Reserved for future use.
+This will eventually signal to
+.Fn refresh
+that it is all right to use the insert and delete line sequences
+when updating the window.
+.Ds
+.Fd insch c
+char c;
+.Fd winsch win\*,c
+WINDOW *win;
+char c;
+.De
+Insert
+.Vn c
+at the current \*y
+Each character after it shifts to the right,
+and the last character disappears.
+\*(Es
+.Ds
+.Fd insertln
+.Fd winsertln win
+WINDOW *win;
+.De
+Insert a line above the current one.
+Every line below the current line
+will be shifted down,
+and the bottom line will disappear.
+The current line will become blank,
+and the current \*y will remain unchanged.
+.Ds
+.Fd move y\*,x \*m
+int y\*,x;
+.Fd wmove win\*,y\*,x
+WINDOW *win;
+int y\*,x;
+.De
+Change the current \*y of the window to
+.Vn y\*,x ). (
+\*(Es
+.Ds
+.Fd overlay win1\*,win2
+WINDOW *win1\*,*win2;
+.De
+Overlay
+.Vn win1
+on
+.Vn win2 .
+The contents of
+.Vn win1 ,
+insofar as they fit,
+are placed on
+.Vn win2
+at their starting \*y.
+This is done non-destructively,
+i.e., blanks on
+.Vn win1
+leave the contents of the space on
+.Vn win2
+untouched.
+.Ds
+.Fd overwrite win1\*,win2
+WINDOW *win1\*,*win2;
+.De
+Overwrite
+.Vn win1
+on
+.Vn win2 .
+The contents of
+.Vn win1 ,
+insofar as they fit,
+are placed on
+.Vn win2
+at their starting \*y.
+This is done destructively,
+.i i.e. ,
+blanks on
+.Vn win1
+become blank on
+.Vn win2 .
+.Ds
+.Fd printw fmt\*,arg1\*,arg2\*,...
+char *fmt;
+.Fd wprintw win\*,fmt\*,arg1\*,arg2\*,...
+WINDOW *win;
+char *fmt;
+.De
+Performs a
+.Fn printf
+on the window starting at the current \*y.
+It uses
+.Fn addstr
+to add the string on the window.
+It is often advisable to use the field width options of
+.Fn printf
+to avoid leaving things on the window from earlier calls.
+\*(Es
+.Ds
+.Fd refresh "" \*m
+.Fd wrefresh win
+WINDOW *win;
+.De
+Synchronize the terminal screen with the desired window.
+If the window is not a screen,
+only that part covered by it is updated.
+\*(Es
+In this case, it will update whatever it can
+without causing the scroll.
+.sp
+As a special case,
+if
+.Fn wrefresh
+is called with the window
+.Vn curscr
+the screen is cleared
+and repainted as it is currently.
+This is very useful for allowing the redrawing of the screen
+when the user has garbage dumped on his terminal.
+.Ds
+.Fd standout "" \*m
+.Fd wstandout win
+WINDOW *win;
+.Fd standend "" \*m
+.Fd wstandend win
+WINDOW *win;
+.De
+Start and stop putting characters onto
+.i win
+in standout mode.
+.Fn standout
+causes any characters added to the window
+to be put in standout mode on the terminal
+(if it has that capability).
+.Fn standend
+stops this.
+The sequences
+.Vn SO
+and
+.Vn SE
+(or
+.Vn US
+and
+.Vn UE
+if they are not defined)
+are used (see Appendix A).
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