diff options
Diffstat (limited to 'lib/libc/softfloat/timesoftfloat.c')
-rw-r--r-- | lib/libc/softfloat/timesoftfloat.c | 2639 |
1 files changed, 0 insertions, 2639 deletions
diff --git a/lib/libc/softfloat/timesoftfloat.c b/lib/libc/softfloat/timesoftfloat.c deleted file mode 100644 index 98b6ba2..0000000 --- a/lib/libc/softfloat/timesoftfloat.c +++ /dev/null @@ -1,2639 +0,0 @@ -/* $NetBSD: timesoftfloat.c,v 1.1 2000/06/06 08:15:11 bjh21 Exp $ */ - -/* -=============================================================================== - -This C source file is part of the SoftFloat IEC/IEEE Floating-point -Arithmetic Package, Release 2a. - -Written by John R. Hauser. This work was made possible in part by the -International Computer Science Institute, located at Suite 600, 1947 Center -Street, Berkeley, California 94704. Funding was partially provided by the -National Science Foundation under grant MIP-9311980. The original version -of this code was written as part of a project to build a fixed-point vector -processor in collaboration with the University of California at Berkeley, -overseen by Profs. Nelson Morgan and John Wawrzynek. More information -is available through the Web page `http://HTTP.CS.Berkeley.EDU/~jhauser/ -arithmetic/SoftFloat.html'. - -THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort -has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT -TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO -PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY -AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE. - -Derivative works are acceptable, even for commercial purposes, so long as -(1) they include prominent notice that the work is derivative, and (2) they -include prominent notice akin to these four paragraphs for those parts of -this code that are retained. - -=============================================================================== -*/ - -#include <sys/cdefs.h> -__FBSDID("$FreeBSD$"); - -#include <stdlib.h> -#include <stdarg.h> -#include <string.h> -#include <stdio.h> -#include <time.h> -#include "milieu.h" -#include "softfloat.h" - -enum { - minIterations = 1000 -}; - -static void fail( const char *message, ... ) -{ - va_list varArgs; - - fputs( "timesoftfloat: ", stderr ); - va_start( varArgs, message ); - vfprintf( stderr, message, varArgs ); - va_end( varArgs ); - fputs( ".\n", stderr ); - exit( EXIT_FAILURE ); - -} - -static char *functionName; -static char *roundingPrecisionName, *roundingModeName, *tininessModeName; - -static void reportTime( int32 count, long clocks ) -{ - - printf( - "%8.1f kops/s: %s", - ( count / ( ( (float) clocks ) / CLOCKS_PER_SEC ) ) / 1000, - functionName - ); - if ( roundingModeName ) { - if ( roundingPrecisionName ) { - fputs( ", precision ", stdout ); - fputs( roundingPrecisionName, stdout ); - } - fputs( ", rounding ", stdout ); - fputs( roundingModeName, stdout ); - if ( tininessModeName ) { - fputs( ", tininess ", stdout ); - fputs( tininessModeName, stdout ); - fputs( " rounding", stdout ); - } - } - fputc( '\n', stdout ); - -} - -enum { - numInputs_int32 = 32 -}; - -static const int32 inputs_int32[ numInputs_int32 ] = { - 0xFFFFBB79, 0x405CF80F, 0x00000000, 0xFFFFFD04, - 0xFFF20002, 0x0C8EF795, 0xF00011FF, 0x000006CA, - 0x00009BFE, 0xFF4862E3, 0x9FFFEFFE, 0xFFFFFFB7, - 0x0BFF7FFF, 0x0000F37A, 0x0011DFFE, 0x00000006, - 0xFFF02006, 0xFFFFF7D1, 0x10200003, 0xDE8DF765, - 0x00003E02, 0x000019E8, 0x0008FFFE, 0xFFFFFB5C, - 0xFFDF7FFE, 0x07C42FBF, 0x0FFFE3FF, 0x040B9F13, - 0xBFFFFFF8, 0x0001BF56, 0x000017F6, 0x000A908A -}; - -static void time_a_int32_z_float32( float32 function( int32 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_int32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_int32 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_int32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_int32 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_a_int32_z_float64( float64 function( int32 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_int32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_int32 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_int32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_int32 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -#ifdef FLOATX80 - -static void time_a_int32_z_floatx80( floatx80 function( int32 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_int32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_int32 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_int32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_int32 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -#endif - -#ifdef FLOAT128 - -static void time_a_int32_z_float128( float128 function( int32 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_int32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_int32 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_int32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_int32 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -#endif - -enum { - numInputs_int64 = 32 -}; - -static const int64 inputs_int64[ numInputs_int64 ] = { - LIT64( 0xFBFFC3FFFFFFFFFF ), - LIT64( 0x0000000003C589BC ), - LIT64( 0x00000000400013FE ), - LIT64( 0x0000000000186171 ), - LIT64( 0xFFFFFFFFFFFEFBFA ), - LIT64( 0xFFFFFD79E6DFFC73 ), - LIT64( 0x0000000010001DFF ), - LIT64( 0xDD1A0F0C78513710 ), - LIT64( 0xFFFF83FFFFFEFFFE ), - LIT64( 0x00756EBD1AD0C1C7 ), - LIT64( 0x0003FDFFFFFFFFBE ), - LIT64( 0x0007D0FB2C2CA951 ), - LIT64( 0x0007FC0007FFFFFE ), - LIT64( 0x0000001F942B18BB ), - LIT64( 0x0000080101FFFFFE ), - LIT64( 0xFFFFFFFFFFFF0978 ), - LIT64( 0x000000000008BFFF ), - LIT64( 0x0000000006F5AF08 ), - LIT64( 0xFFDEFF7FFFFFFFFE ), - LIT64( 0x0000000000000003 ), - LIT64( 0x3FFFFFFFFF80007D ), - LIT64( 0x0000000000000078 ), - LIT64( 0xFFF80000007FDFFD ), - LIT64( 0x1BBC775B78016AB0 ), - LIT64( 0xFFF9001FFFFFFFFE ), - LIT64( 0xFFFD4767AB98E43F ), - LIT64( 0xFFFFFEFFFE00001E ), - LIT64( 0xFFFFFFFFFFF04EFD ), - LIT64( 0x07FFFFFFFFFFF7FF ), - LIT64( 0xFFFC9EAA38F89050 ), - LIT64( 0x00000020FBFFFFFE ), - LIT64( 0x0000099AE6455357 ) -}; - -static void time_a_int64_z_float32( float32 function( int64 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_int64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_int64 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_int64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_int64 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_a_int64_z_float64( float64 function( int64 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_int64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_int64 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_int64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_int64 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -#ifdef FLOATX80 - -static void time_a_int64_z_floatx80( floatx80 function( int64 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_int64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_int64 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_int64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_int64 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -#endif - -#ifdef FLOAT128 - -static void time_a_int64_z_float128( float128 function( int64 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_int64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_int64 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_int64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_int64 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -#endif - -enum { - numInputs_float32 = 32 -}; - -static const float32 inputs_float32[ numInputs_float32 ] = { - 0x4EFA0000, 0xC1D0B328, 0x80000000, 0x3E69A31E, - 0xAF803EFF, 0x3F800000, 0x17BF8000, 0xE74A301A, - 0x4E010003, 0x7EE3C75D, 0xBD803FE0, 0xBFFEFF00, - 0x7981F800, 0x431FFFFC, 0xC100C000, 0x3D87EFFF, - 0x4103FEFE, 0xBC000007, 0xBF01F7FF, 0x4E6C6B5C, - 0xC187FFFE, 0xC58B9F13, 0x4F88007F, 0xDF004007, - 0xB7FFD7FE, 0x7E8001FB, 0x46EFFBFF, 0x31C10000, - 0xDB428661, 0x33F89B1F, 0xA3BFEFFF, 0x537BFFBE -}; - -static void time_a_float32_z_int32( int32 function( float32 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_float32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_float32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_a_float32_z_int64( int64 function( float32 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_float32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_float32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_a_float32_z_float64( float64 function( float32 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_float32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_float32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -#ifdef FLOATX80 - -static void time_a_float32_z_floatx80( floatx80 function( float32 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_float32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_float32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -#endif - -#ifdef FLOAT128 - -static void time_a_float32_z_float128( float128 function( float32 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_float32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_float32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -#endif - -static void time_az_float32( float32 function( float32 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_float32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_float32[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_ab_float32_z_flag( flag function( float32, float32 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNumA, inputNumB; - - count = 0; - inputNumA = 0; - inputNumB = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( - inputs_float32[ inputNumA ], inputs_float32[ inputNumB ] ); - inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 ); - if ( inputNumA == 0 ) ++inputNumB; - inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNumA = 0; - inputNumB = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( - inputs_float32[ inputNumA ], inputs_float32[ inputNumB ] ); - inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 ); - if ( inputNumA == 0 ) ++inputNumB; - inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_abz_float32( float32 function( float32, float32 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNumA, inputNumB; - - count = 0; - inputNumA = 0; - inputNumB = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( - inputs_float32[ inputNumA ], inputs_float32[ inputNumB ] ); - inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 ); - if ( inputNumA == 0 ) ++inputNumB; - inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNumA = 0; - inputNumB = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( - inputs_float32[ inputNumA ], inputs_float32[ inputNumB ] ); - inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 ); - if ( inputNumA == 0 ) ++inputNumB; - inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static const float32 inputs_float32_pos[ numInputs_float32 ] = { - 0x4EFA0000, 0x41D0B328, 0x00000000, 0x3E69A31E, - 0x2F803EFF, 0x3F800000, 0x17BF8000, 0x674A301A, - 0x4E010003, 0x7EE3C75D, 0x3D803FE0, 0x3FFEFF00, - 0x7981F800, 0x431FFFFC, 0x4100C000, 0x3D87EFFF, - 0x4103FEFE, 0x3C000007, 0x3F01F7FF, 0x4E6C6B5C, - 0x4187FFFE, 0x458B9F13, 0x4F88007F, 0x5F004007, - 0x37FFD7FE, 0x7E8001FB, 0x46EFFBFF, 0x31C10000, - 0x5B428661, 0x33F89B1F, 0x23BFEFFF, 0x537BFFBE -}; - -static void time_az_float32_pos( float32 function( float32 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_float32_pos[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_float32_pos[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -enum { - numInputs_float64 = 32 -}; - -static const float64 inputs_float64[ numInputs_float64 ] = { - LIT64( 0x422FFFC008000000 ), - LIT64( 0xB7E0000480000000 ), - LIT64( 0xF3FD2546120B7935 ), - LIT64( 0x3FF0000000000000 ), - LIT64( 0xCE07F766F09588D6 ), - LIT64( 0x8000000000000000 ), - LIT64( 0x3FCE000400000000 ), - LIT64( 0x8313B60F0032BED8 ), - LIT64( 0xC1EFFFFFC0002000 ), - LIT64( 0x3FB3C75D224F2B0F ), - LIT64( 0x7FD00000004000FF ), - LIT64( 0xA12FFF8000001FFF ), - LIT64( 0x3EE0000000FE0000 ), - LIT64( 0x0010000080000004 ), - LIT64( 0x41CFFFFE00000020 ), - LIT64( 0x40303FFFFFFFFFFD ), - LIT64( 0x3FD000003FEFFFFF ), - LIT64( 0xBFD0000010000000 ), - LIT64( 0xB7FC6B5C16CA55CF ), - LIT64( 0x413EEB940B9D1301 ), - LIT64( 0xC7E00200001FFFFF ), - LIT64( 0x47F00021FFFFFFFE ), - LIT64( 0xBFFFFFFFF80000FF ), - LIT64( 0xC07FFFFFE00FFFFF ), - LIT64( 0x001497A63740C5E8 ), - LIT64( 0xC4BFFFE0001FFFFF ), - LIT64( 0x96FFDFFEFFFFFFFF ), - LIT64( 0x403FC000000001FE ), - LIT64( 0xFFD00000000001F6 ), - LIT64( 0x0640400002000000 ), - LIT64( 0x479CEE1E4F789FE0 ), - LIT64( 0xC237FFFFFFFFFDFE ) -}; - -static void time_a_float64_z_int32( int32 function( float64 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_float64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_float64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_a_float64_z_int64( int64 function( float64 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_float64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_float64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_a_float64_z_float32( float32 function( float64 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_float64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_float64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -#ifdef FLOATX80 - -static void time_a_float64_z_floatx80( floatx80 function( float64 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_float64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_float64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -#endif - -#ifdef FLOAT128 - -static void time_a_float64_z_float128( float128 function( float64 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_float64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_float64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -#endif - -static void time_az_float64( float64 function( float64 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_float64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_float64[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_ab_float64_z_flag( flag function( float64, float64 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNumA, inputNumB; - - count = 0; - inputNumA = 0; - inputNumB = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( - inputs_float64[ inputNumA ], inputs_float64[ inputNumB ] ); - inputNumA = ( inputNumA + 1 ) & ( numInputs_float64 - 1 ); - if ( inputNumA == 0 ) ++inputNumB; - inputNumB = ( inputNumB + 1 ) & ( numInputs_float64 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNumA = 0; - inputNumB = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( - inputs_float64[ inputNumA ], inputs_float64[ inputNumB ] ); - inputNumA = ( inputNumA + 1 ) & ( numInputs_float64 - 1 ); - if ( inputNumA == 0 ) ++inputNumB; - inputNumB = ( inputNumB + 1 ) & ( numInputs_float64 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_abz_float64( float64 function( float64, float64 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNumA, inputNumB; - - count = 0; - inputNumA = 0; - inputNumB = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( - inputs_float64[ inputNumA ], inputs_float64[ inputNumB ] ); - inputNumA = ( inputNumA + 1 ) & ( numInputs_float64 - 1 ); - if ( inputNumA == 0 ) ++inputNumB; - inputNumB = ( inputNumB + 1 ) & ( numInputs_float64 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNumA = 0; - inputNumB = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( - inputs_float64[ inputNumA ], inputs_float64[ inputNumB ] ); - inputNumA = ( inputNumA + 1 ) & ( numInputs_float64 - 1 ); - if ( inputNumA == 0 ) ++inputNumB; - inputNumB = ( inputNumB + 1 ) & ( numInputs_float64 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static const float64 inputs_float64_pos[ numInputs_float64 ] = { - LIT64( 0x422FFFC008000000 ), - LIT64( 0x37E0000480000000 ), - LIT64( 0x73FD2546120B7935 ), - LIT64( 0x3FF0000000000000 ), - LIT64( 0x4E07F766F09588D6 ), - LIT64( 0x0000000000000000 ), - LIT64( 0x3FCE000400000000 ), - LIT64( 0x0313B60F0032BED8 ), - LIT64( 0x41EFFFFFC0002000 ), - LIT64( 0x3FB3C75D224F2B0F ), - LIT64( 0x7FD00000004000FF ), - LIT64( 0x212FFF8000001FFF ), - LIT64( 0x3EE0000000FE0000 ), - LIT64( 0x0010000080000004 ), - LIT64( 0x41CFFFFE00000020 ), - LIT64( 0x40303FFFFFFFFFFD ), - LIT64( 0x3FD000003FEFFFFF ), - LIT64( 0x3FD0000010000000 ), - LIT64( 0x37FC6B5C16CA55CF ), - LIT64( 0x413EEB940B9D1301 ), - LIT64( 0x47E00200001FFFFF ), - LIT64( 0x47F00021FFFFFFFE ), - LIT64( 0x3FFFFFFFF80000FF ), - LIT64( 0x407FFFFFE00FFFFF ), - LIT64( 0x001497A63740C5E8 ), - LIT64( 0x44BFFFE0001FFFFF ), - LIT64( 0x16FFDFFEFFFFFFFF ), - LIT64( 0x403FC000000001FE ), - LIT64( 0x7FD00000000001F6 ), - LIT64( 0x0640400002000000 ), - LIT64( 0x479CEE1E4F789FE0 ), - LIT64( 0x4237FFFFFFFFFDFE ) -}; - -static void time_az_float64_pos( float64 function( float64 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - function( inputs_float64_pos[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - function( inputs_float64_pos[ inputNum ] ); - inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -#ifdef FLOATX80 - -enum { - numInputs_floatx80 = 32 -}; - -static const struct { - bits16 high; - bits64 low; -} inputs_floatx80[ numInputs_floatx80 ] = { - { 0xC03F, LIT64( 0xA9BE15A19C1E8B62 ) }, - { 0x8000, LIT64( 0x0000000000000000 ) }, - { 0x75A8, LIT64( 0xE59591E4788957A5 ) }, - { 0xBFFF, LIT64( 0xFFF0000000000040 ) }, - { 0x0CD8, LIT64( 0xFC000000000007FE ) }, - { 0x43BA, LIT64( 0x99A4000000000000 ) }, - { 0x3FFF, LIT64( 0x8000000000000000 ) }, - { 0x4081, LIT64( 0x94FBF1BCEB5545F0 ) }, - { 0x403E, LIT64( 0xFFF0000000002000 ) }, - { 0x3FFE, LIT64( 0xC860E3C75D224F28 ) }, - { 0x407E, LIT64( 0xFC00000FFFFFFFFE ) }, - { 0x737A, LIT64( 0x800000007FFDFFFE ) }, - { 0x4044, LIT64( 0xFFFFFF80000FFFFF ) }, - { 0xBBFE, LIT64( 0x8000040000001FFE ) }, - { 0xC002, LIT64( 0xFF80000000000020 ) }, - { 0xDE8D, LIT64( 0xFFFFFFFFFFE00004 ) }, - { 0xC004, LIT64( 0x8000000000003FFB ) }, - { 0x407F, LIT64( 0x800000000003FFFE ) }, - { 0xC000, LIT64( 0xA459EE6A5C16CA55 ) }, - { 0x8003, LIT64( 0xC42CBF7399AEEB94 ) }, - { 0xBF7F, LIT64( 0xF800000000000006 ) }, - { 0xC07F, LIT64( 0xBF56BE8871F28FEA ) }, - { 0xC07E, LIT64( 0xFFFF77FFFFFFFFFE ) }, - { 0xADC9, LIT64( 0x8000000FFFFFFFDE ) }, - { 0xC001, LIT64( 0xEFF7FFFFFFFFFFFF ) }, - { 0x4001, LIT64( 0xBE84F30125C497A6 ) }, - { 0xC06B, LIT64( 0xEFFFFFFFFFFFFFFF ) }, - { 0x4080, LIT64( 0xFFFFFFFFBFFFFFFF ) }, - { 0x87E9, LIT64( 0x81FFFFFFFFFFFBFF ) }, - { 0xA63F, LIT64( 0x801FFFFFFEFFFFFE ) }, - { 0x403C, LIT64( 0x801FFFFFFFF7FFFF ) }, - { 0x4018, LIT64( 0x8000000000080003 ) } -}; - -static void time_a_floatx80_z_int32( int32 function( floatx80 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - floatx80 a; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - a.low = inputs_floatx80[ inputNum ].low; - a.high = inputs_floatx80[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - a.low = inputs_floatx80[ inputNum ].low; - a.high = inputs_floatx80[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_a_floatx80_z_int64( int64 function( floatx80 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - floatx80 a; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - a.low = inputs_floatx80[ inputNum ].low; - a.high = inputs_floatx80[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - a.low = inputs_floatx80[ inputNum ].low; - a.high = inputs_floatx80[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_a_floatx80_z_float32( float32 function( floatx80 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - floatx80 a; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - a.low = inputs_floatx80[ inputNum ].low; - a.high = inputs_floatx80[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - a.low = inputs_floatx80[ inputNum ].low; - a.high = inputs_floatx80[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_a_floatx80_z_float64( float64 function( floatx80 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - floatx80 a; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - a.low = inputs_floatx80[ inputNum ].low; - a.high = inputs_floatx80[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - a.low = inputs_floatx80[ inputNum ].low; - a.high = inputs_floatx80[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -#ifdef FLOAT128 - -static void time_a_floatx80_z_float128( float128 function( floatx80 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - floatx80 a; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - a.low = inputs_floatx80[ inputNum ].low; - a.high = inputs_floatx80[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - a.low = inputs_floatx80[ inputNum ].low; - a.high = inputs_floatx80[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -#endif - -static void time_az_floatx80( floatx80 function( floatx80 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - floatx80 a; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - a.low = inputs_floatx80[ inputNum ].low; - a.high = inputs_floatx80[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - a.low = inputs_floatx80[ inputNum ].low; - a.high = inputs_floatx80[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_ab_floatx80_z_flag( flag function( floatx80, floatx80 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNumA, inputNumB; - floatx80 a, b; - - count = 0; - inputNumA = 0; - inputNumB = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - a.low = inputs_floatx80[ inputNumA ].low; - a.high = inputs_floatx80[ inputNumA ].high; - b.low = inputs_floatx80[ inputNumB ].low; - b.high = inputs_floatx80[ inputNumB ].high; - function( a, b ); - inputNumA = ( inputNumA + 1 ) & ( numInputs_floatx80 - 1 ); - if ( inputNumA == 0 ) ++inputNumB; - inputNumB = ( inputNumB + 1 ) & ( numInputs_floatx80 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNumA = 0; - inputNumB = 0; - startClock = clock(); - for ( i = count; i; --i ) { - a.low = inputs_floatx80[ inputNumA ].low; - a.high = inputs_floatx80[ inputNumA ].high; - b.low = inputs_floatx80[ inputNumB ].low; - b.high = inputs_floatx80[ inputNumB ].high; - function( a, b ); - inputNumA = ( inputNumA + 1 ) & ( numInputs_floatx80 - 1 ); - if ( inputNumA == 0 ) ++inputNumB; - inputNumB = ( inputNumB + 1 ) & ( numInputs_floatx80 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_abz_floatx80( floatx80 function( floatx80, floatx80 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNumA, inputNumB; - floatx80 a, b; - - count = 0; - inputNumA = 0; - inputNumB = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - a.low = inputs_floatx80[ inputNumA ].low; - a.high = inputs_floatx80[ inputNumA ].high; - b.low = inputs_floatx80[ inputNumB ].low; - b.high = inputs_floatx80[ inputNumB ].high; - function( a, b ); - inputNumA = ( inputNumA + 1 ) & ( numInputs_floatx80 - 1 ); - if ( inputNumA == 0 ) ++inputNumB; - inputNumB = ( inputNumB + 1 ) & ( numInputs_floatx80 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNumA = 0; - inputNumB = 0; - startClock = clock(); - for ( i = count; i; --i ) { - a.low = inputs_floatx80[ inputNumA ].low; - a.high = inputs_floatx80[ inputNumA ].high; - b.low = inputs_floatx80[ inputNumB ].low; - b.high = inputs_floatx80[ inputNumB ].high; - function( a, b ); - inputNumA = ( inputNumA + 1 ) & ( numInputs_floatx80 - 1 ); - if ( inputNumA == 0 ) ++inputNumB; - inputNumB = ( inputNumB + 1 ) & ( numInputs_floatx80 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static const struct { - bits16 high; - bits64 low; -} inputs_floatx80_pos[ numInputs_floatx80 ] = { - { 0x403F, LIT64( 0xA9BE15A19C1E8B62 ) }, - { 0x0000, LIT64( 0x0000000000000000 ) }, - { 0x75A8, LIT64( 0xE59591E4788957A5 ) }, - { 0x3FFF, LIT64( 0xFFF0000000000040 ) }, - { 0x0CD8, LIT64( 0xFC000000000007FE ) }, - { 0x43BA, LIT64( 0x99A4000000000000 ) }, - { 0x3FFF, LIT64( 0x8000000000000000 ) }, - { 0x4081, LIT64( 0x94FBF1BCEB5545F0 ) }, - { 0x403E, LIT64( 0xFFF0000000002000 ) }, - { 0x3FFE, LIT64( 0xC860E3C75D224F28 ) }, - { 0x407E, LIT64( 0xFC00000FFFFFFFFE ) }, - { 0x737A, LIT64( 0x800000007FFDFFFE ) }, - { 0x4044, LIT64( 0xFFFFFF80000FFFFF ) }, - { 0x3BFE, LIT64( 0x8000040000001FFE ) }, - { 0x4002, LIT64( 0xFF80000000000020 ) }, - { 0x5E8D, LIT64( 0xFFFFFFFFFFE00004 ) }, - { 0x4004, LIT64( 0x8000000000003FFB ) }, - { 0x407F, LIT64( 0x800000000003FFFE ) }, - { 0x4000, LIT64( 0xA459EE6A5C16CA55 ) }, - { 0x0003, LIT64( 0xC42CBF7399AEEB94 ) }, - { 0x3F7F, LIT64( 0xF800000000000006 ) }, - { 0x407F, LIT64( 0xBF56BE8871F28FEA ) }, - { 0x407E, LIT64( 0xFFFF77FFFFFFFFFE ) }, - { 0x2DC9, LIT64( 0x8000000FFFFFFFDE ) }, - { 0x4001, LIT64( 0xEFF7FFFFFFFFFFFF ) }, - { 0x4001, LIT64( 0xBE84F30125C497A6 ) }, - { 0x406B, LIT64( 0xEFFFFFFFFFFFFFFF ) }, - { 0x4080, LIT64( 0xFFFFFFFFBFFFFFFF ) }, - { 0x07E9, LIT64( 0x81FFFFFFFFFFFBFF ) }, - { 0x263F, LIT64( 0x801FFFFFFEFFFFFE ) }, - { 0x403C, LIT64( 0x801FFFFFFFF7FFFF ) }, - { 0x4018, LIT64( 0x8000000000080003 ) } -}; - -static void time_az_floatx80_pos( floatx80 function( floatx80 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - floatx80 a; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - a.low = inputs_floatx80_pos[ inputNum ].low; - a.high = inputs_floatx80_pos[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - a.low = inputs_floatx80_pos[ inputNum ].low; - a.high = inputs_floatx80_pos[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -#endif - -#ifdef FLOAT128 - -enum { - numInputs_float128 = 32 -}; - -static const struct { - bits64 high, low; -} inputs_float128[ numInputs_float128 ] = { - { LIT64( 0x3FDA200000100000 ), LIT64( 0x0000000000000000 ) }, - { LIT64( 0x3FFF000000000000 ), LIT64( 0x0000000000000000 ) }, - { LIT64( 0x85F14776190C8306 ), LIT64( 0xD8715F4E3D54BB92 ) }, - { LIT64( 0xF2B00000007FFFFF ), LIT64( 0xFFFFFFFFFFF7FFFF ) }, - { LIT64( 0x8000000000000000 ), LIT64( 0x0000000000000000 ) }, - { LIT64( 0xBFFFFFFFFFE00000 ), LIT64( 0x0000008000000000 ) }, - { LIT64( 0x407F1719CE722F3E ), LIT64( 0xDA6B3FE5FF29425B ) }, - { LIT64( 0x43FFFF8000000000 ), LIT64( 0x0000000000400000 ) }, - { LIT64( 0x401E000000000100 ), LIT64( 0x0000000000002000 ) }, - { LIT64( 0x3FFED71DACDA8E47 ), LIT64( 0x4860E3C75D224F28 ) }, - { LIT64( 0xBF7ECFC1E90647D1 ), LIT64( 0x7A124FE55623EE44 ) }, - { LIT64( 0x0DF7007FFFFFFFFF ), LIT64( 0xFFFFFFFFEFFFFFFF ) }, - { LIT64( 0x3FE5FFEFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFEFFF ) }, - { LIT64( 0x403FFFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFBFE ) }, - { LIT64( 0xBFFB2FBF7399AFEB ), LIT64( 0xA459EE6A5C16CA55 ) }, - { LIT64( 0xBDB8FFFFFFFFFFFC ), LIT64( 0x0000000000000400 ) }, - { LIT64( 0x3FC8FFDFFFFFFFFF ), LIT64( 0xFFFFFFFFF0000000 ) }, - { LIT64( 0x3FFBFFFFFFDFFFFF ), LIT64( 0xFFF8000000000000 ) }, - { LIT64( 0x407043C11737BE84 ), LIT64( 0xDDD58212ADC937F4 ) }, - { LIT64( 0x8001000000000000 ), LIT64( 0x0000001000000001 ) }, - { LIT64( 0xC036FFFFFFFFFFFF ), LIT64( 0xFE40000000000000 ) }, - { LIT64( 0x4002FFFFFE000002 ), LIT64( 0x0000000000000000 ) }, - { LIT64( 0x4000C3FEDE897773 ), LIT64( 0x326AC4FD8EFBE6DC ) }, - { LIT64( 0xBFFF0000000FFFFF ), LIT64( 0xFFFFFE0000000000 ) }, - { LIT64( 0x62C3E502146E426D ), LIT64( 0x43F3CAA0DC7DF1A0 ) }, - { LIT64( 0xB5CBD32E52BB570E ), LIT64( 0xBCC477CB11C6236C ) }, - { LIT64( 0xE228FFFFFFC00000 ), LIT64( 0x0000000000000000 ) }, - { LIT64( 0x3F80000000000000 ), LIT64( 0x0000000080000008 ) }, - { LIT64( 0xC1AFFFDFFFFFFFFF ), LIT64( 0xFFFC000000000000 ) }, - { LIT64( 0xC96F000000000000 ), LIT64( 0x00000001FFFBFFFF ) }, - { LIT64( 0x3DE09BFE7923A338 ), LIT64( 0xBCC8FBBD7CEC1F4F ) }, - { LIT64( 0x401CFFFFFFFFFFFF ), LIT64( 0xFFFFFFFEFFFFFF80 ) } -}; - -static void time_a_float128_z_int32( int32 function( float128 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - float128 a; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - a.low = inputs_float128[ inputNum ].low; - a.high = inputs_float128[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - a.low = inputs_float128[ inputNum ].low; - a.high = inputs_float128[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_a_float128_z_int64( int64 function( float128 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - float128 a; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - a.low = inputs_float128[ inputNum ].low; - a.high = inputs_float128[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - a.low = inputs_float128[ inputNum ].low; - a.high = inputs_float128[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_a_float128_z_float32( float32 function( float128 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - float128 a; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - a.low = inputs_float128[ inputNum ].low; - a.high = inputs_float128[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - a.low = inputs_float128[ inputNum ].low; - a.high = inputs_float128[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_a_float128_z_float64( float64 function( float128 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - float128 a; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - a.low = inputs_float128[ inputNum ].low; - a.high = inputs_float128[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - a.low = inputs_float128[ inputNum ].low; - a.high = inputs_float128[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -#ifdef FLOATX80 - -static void time_a_float128_z_floatx80( floatx80 function( float128 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - float128 a; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - a.low = inputs_float128[ inputNum ].low; - a.high = inputs_float128[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - a.low = inputs_float128[ inputNum ].low; - a.high = inputs_float128[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -#endif - -static void time_az_float128( float128 function( float128 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - float128 a; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - a.low = inputs_float128[ inputNum ].low; - a.high = inputs_float128[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - a.low = inputs_float128[ inputNum ].low; - a.high = inputs_float128[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_ab_float128_z_flag( flag function( float128, float128 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNumA, inputNumB; - float128 a, b; - - count = 0; - inputNumA = 0; - inputNumB = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - a.low = inputs_float128[ inputNumA ].low; - a.high = inputs_float128[ inputNumA ].high; - b.low = inputs_float128[ inputNumB ].low; - b.high = inputs_float128[ inputNumB ].high; - function( a, b ); - inputNumA = ( inputNumA + 1 ) & ( numInputs_float128 - 1 ); - if ( inputNumA == 0 ) ++inputNumB; - inputNumB = ( inputNumB + 1 ) & ( numInputs_float128 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNumA = 0; - inputNumB = 0; - startClock = clock(); - for ( i = count; i; --i ) { - a.low = inputs_float128[ inputNumA ].low; - a.high = inputs_float128[ inputNumA ].high; - b.low = inputs_float128[ inputNumB ].low; - b.high = inputs_float128[ inputNumB ].high; - function( a, b ); - inputNumA = ( inputNumA + 1 ) & ( numInputs_float128 - 1 ); - if ( inputNumA == 0 ) ++inputNumB; - inputNumB = ( inputNumB + 1 ) & ( numInputs_float128 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static void time_abz_float128( float128 function( float128, float128 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNumA, inputNumB; - float128 a, b; - - count = 0; - inputNumA = 0; - inputNumB = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - a.low = inputs_float128[ inputNumA ].low; - a.high = inputs_float128[ inputNumA ].high; - b.low = inputs_float128[ inputNumB ].low; - b.high = inputs_float128[ inputNumB ].high; - function( a, b ); - inputNumA = ( inputNumA + 1 ) & ( numInputs_float128 - 1 ); - if ( inputNumA == 0 ) ++inputNumB; - inputNumB = ( inputNumB + 1 ) & ( numInputs_float128 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNumA = 0; - inputNumB = 0; - startClock = clock(); - for ( i = count; i; --i ) { - a.low = inputs_float128[ inputNumA ].low; - a.high = inputs_float128[ inputNumA ].high; - b.low = inputs_float128[ inputNumB ].low; - b.high = inputs_float128[ inputNumB ].high; - function( a, b ); - inputNumA = ( inputNumA + 1 ) & ( numInputs_float128 - 1 ); - if ( inputNumA == 0 ) ++inputNumB; - inputNumB = ( inputNumB + 1 ) & ( numInputs_float128 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -static const struct { - bits64 high, low; -} inputs_float128_pos[ numInputs_float128 ] = { - { LIT64( 0x3FDA200000100000 ), LIT64( 0x0000000000000000 ) }, - { LIT64( 0x3FFF000000000000 ), LIT64( 0x0000000000000000 ) }, - { LIT64( 0x05F14776190C8306 ), LIT64( 0xD8715F4E3D54BB92 ) }, - { LIT64( 0x72B00000007FFFFF ), LIT64( 0xFFFFFFFFFFF7FFFF ) }, - { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000000 ) }, - { LIT64( 0x3FFFFFFFFFE00000 ), LIT64( 0x0000008000000000 ) }, - { LIT64( 0x407F1719CE722F3E ), LIT64( 0xDA6B3FE5FF29425B ) }, - { LIT64( 0x43FFFF8000000000 ), LIT64( 0x0000000000400000 ) }, - { LIT64( 0x401E000000000100 ), LIT64( 0x0000000000002000 ) }, - { LIT64( 0x3FFED71DACDA8E47 ), LIT64( 0x4860E3C75D224F28 ) }, - { LIT64( 0x3F7ECFC1E90647D1 ), LIT64( 0x7A124FE55623EE44 ) }, - { LIT64( 0x0DF7007FFFFFFFFF ), LIT64( 0xFFFFFFFFEFFFFFFF ) }, - { LIT64( 0x3FE5FFEFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFEFFF ) }, - { LIT64( 0x403FFFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFBFE ) }, - { LIT64( 0x3FFB2FBF7399AFEB ), LIT64( 0xA459EE6A5C16CA55 ) }, - { LIT64( 0x3DB8FFFFFFFFFFFC ), LIT64( 0x0000000000000400 ) }, - { LIT64( 0x3FC8FFDFFFFFFFFF ), LIT64( 0xFFFFFFFFF0000000 ) }, - { LIT64( 0x3FFBFFFFFFDFFFFF ), LIT64( 0xFFF8000000000000 ) }, - { LIT64( 0x407043C11737BE84 ), LIT64( 0xDDD58212ADC937F4 ) }, - { LIT64( 0x0001000000000000 ), LIT64( 0x0000001000000001 ) }, - { LIT64( 0x4036FFFFFFFFFFFF ), LIT64( 0xFE40000000000000 ) }, - { LIT64( 0x4002FFFFFE000002 ), LIT64( 0x0000000000000000 ) }, - { LIT64( 0x4000C3FEDE897773 ), LIT64( 0x326AC4FD8EFBE6DC ) }, - { LIT64( 0x3FFF0000000FFFFF ), LIT64( 0xFFFFFE0000000000 ) }, - { LIT64( 0x62C3E502146E426D ), LIT64( 0x43F3CAA0DC7DF1A0 ) }, - { LIT64( 0x35CBD32E52BB570E ), LIT64( 0xBCC477CB11C6236C ) }, - { LIT64( 0x6228FFFFFFC00000 ), LIT64( 0x0000000000000000 ) }, - { LIT64( 0x3F80000000000000 ), LIT64( 0x0000000080000008 ) }, - { LIT64( 0x41AFFFDFFFFFFFFF ), LIT64( 0xFFFC000000000000 ) }, - { LIT64( 0x496F000000000000 ), LIT64( 0x00000001FFFBFFFF ) }, - { LIT64( 0x3DE09BFE7923A338 ), LIT64( 0xBCC8FBBD7CEC1F4F ) }, - { LIT64( 0x401CFFFFFFFFFFFF ), LIT64( 0xFFFFFFFEFFFFFF80 ) } -}; - -static void time_az_float128_pos( float128 function( float128 ) ) -{ - clock_t startClock, endClock; - int32 count, i; - int8 inputNum; - float128 a; - - count = 0; - inputNum = 0; - startClock = clock(); - do { - for ( i = minIterations; i; --i ) { - a.low = inputs_float128_pos[ inputNum ].low; - a.high = inputs_float128_pos[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 ); - } - count += minIterations; - } while ( clock() - startClock < CLOCKS_PER_SEC ); - inputNum = 0; - startClock = clock(); - for ( i = count; i; --i ) { - a.low = inputs_float128_pos[ inputNum ].low; - a.high = inputs_float128_pos[ inputNum ].high; - function( a ); - inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 ); - } - endClock = clock(); - reportTime( count, endClock - startClock ); - -} - -#endif - -enum { - INT32_TO_FLOAT32 = 1, - INT32_TO_FLOAT64, -#ifdef FLOATX80 - INT32_TO_FLOATX80, -#endif -#ifdef FLOAT128 - INT32_TO_FLOAT128, -#endif - INT64_TO_FLOAT32, - INT64_TO_FLOAT64, -#ifdef FLOATX80 - INT64_TO_FLOATX80, -#endif -#ifdef FLOAT128 - INT64_TO_FLOAT128, -#endif - FLOAT32_TO_INT32, - FLOAT32_TO_INT32_ROUND_TO_ZERO, - FLOAT32_TO_INT64, - FLOAT32_TO_INT64_ROUND_TO_ZERO, - FLOAT32_TO_FLOAT64, -#ifdef FLOATX80 - FLOAT32_TO_FLOATX80, -#endif -#ifdef FLOAT128 - FLOAT32_TO_FLOAT128, -#endif - FLOAT32_ROUND_TO_INT, - FLOAT32_ADD, - FLOAT32_SUB, - FLOAT32_MUL, - FLOAT32_DIV, - FLOAT32_REM, - FLOAT32_SQRT, - FLOAT32_EQ, - FLOAT32_LE, - FLOAT32_LT, - FLOAT32_EQ_SIGNALING, - FLOAT32_LE_QUIET, - FLOAT32_LT_QUIET, - FLOAT64_TO_INT32, - FLOAT64_TO_INT32_ROUND_TO_ZERO, - FLOAT64_TO_INT64, - FLOAT64_TO_INT64_ROUND_TO_ZERO, - FLOAT64_TO_FLOAT32, -#ifdef FLOATX80 - FLOAT64_TO_FLOATX80, -#endif -#ifdef FLOAT128 - FLOAT64_TO_FLOAT128, -#endif - FLOAT64_ROUND_TO_INT, - FLOAT64_ADD, - FLOAT64_SUB, - FLOAT64_MUL, - FLOAT64_DIV, - FLOAT64_REM, - FLOAT64_SQRT, - FLOAT64_EQ, - FLOAT64_LE, - FLOAT64_LT, - FLOAT64_EQ_SIGNALING, - FLOAT64_LE_QUIET, - FLOAT64_LT_QUIET, -#ifdef FLOATX80 - FLOATX80_TO_INT32, - FLOATX80_TO_INT32_ROUND_TO_ZERO, - FLOATX80_TO_INT64, - FLOATX80_TO_INT64_ROUND_TO_ZERO, - FLOATX80_TO_FLOAT32, - FLOATX80_TO_FLOAT64, -#ifdef FLOAT128 - FLOATX80_TO_FLOAT128, -#endif - FLOATX80_ROUND_TO_INT, - FLOATX80_ADD, - FLOATX80_SUB, - FLOATX80_MUL, - FLOATX80_DIV, - FLOATX80_REM, - FLOATX80_SQRT, - FLOATX80_EQ, - FLOATX80_LE, - FLOATX80_LT, - FLOATX80_EQ_SIGNALING, - FLOATX80_LE_QUIET, - FLOATX80_LT_QUIET, -#endif -#ifdef FLOAT128 - FLOAT128_TO_INT32, - FLOAT128_TO_INT32_ROUND_TO_ZERO, - FLOAT128_TO_INT64, - FLOAT128_TO_INT64_ROUND_TO_ZERO, - FLOAT128_TO_FLOAT32, - FLOAT128_TO_FLOAT64, -#ifdef FLOATX80 - FLOAT128_TO_FLOATX80, -#endif - FLOAT128_ROUND_TO_INT, - FLOAT128_ADD, - FLOAT128_SUB, - FLOAT128_MUL, - FLOAT128_DIV, - FLOAT128_REM, - FLOAT128_SQRT, - FLOAT128_EQ, - FLOAT128_LE, - FLOAT128_LT, - FLOAT128_EQ_SIGNALING, - FLOAT128_LE_QUIET, - FLOAT128_LT_QUIET, -#endif - NUM_FUNCTIONS -}; - -static struct { - char *name; - int8 numInputs; - flag roundingPrecision, roundingMode; - flag tininessMode, tininessModeAtReducedPrecision; -} functions[ NUM_FUNCTIONS ] = { - { 0, 0, 0, 0, 0, 0 }, - { "int32_to_float32", 1, FALSE, TRUE, FALSE, FALSE }, - { "int32_to_float64", 1, FALSE, FALSE, FALSE, FALSE }, -#ifdef FLOATX80 - { "int32_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE }, -#endif -#ifdef FLOAT128 - { "int32_to_float128", 1, FALSE, FALSE, FALSE, FALSE }, -#endif - { "int64_to_float32", 1, FALSE, TRUE, FALSE, FALSE }, - { "int64_to_float64", 1, FALSE, TRUE, FALSE, FALSE }, -#ifdef FLOATX80 - { "int64_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE }, -#endif -#ifdef FLOAT128 - { "int64_to_float128", 1, FALSE, FALSE, FALSE, FALSE }, -#endif - { "float32_to_int32", 1, FALSE, TRUE, FALSE, FALSE }, - { "float32_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE }, - { "float32_to_int64", 1, FALSE, TRUE, FALSE, FALSE }, - { "float32_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE }, - { "float32_to_float64", 1, FALSE, FALSE, FALSE, FALSE }, -#ifdef FLOATX80 - { "float32_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE }, -#endif -#ifdef FLOAT128 - { "float32_to_float128", 1, FALSE, FALSE, FALSE, FALSE }, -#endif - { "float32_round_to_int", 1, FALSE, TRUE, FALSE, FALSE }, - { "float32_add", 2, FALSE, TRUE, FALSE, FALSE }, - { "float32_sub", 2, FALSE, TRUE, FALSE, FALSE }, - { "float32_mul", 2, FALSE, TRUE, TRUE, FALSE }, - { "float32_div", 2, FALSE, TRUE, FALSE, FALSE }, - { "float32_rem", 2, FALSE, FALSE, FALSE, FALSE }, - { "float32_sqrt", 1, FALSE, TRUE, FALSE, FALSE }, - { "float32_eq", 2, FALSE, FALSE, FALSE, FALSE }, - { "float32_le", 2, FALSE, FALSE, FALSE, FALSE }, - { "float32_lt", 2, FALSE, FALSE, FALSE, FALSE }, - { "float32_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE }, - { "float32_le_quiet", 2, FALSE, FALSE, FALSE, FALSE }, - { "float32_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE }, - { "float64_to_int32", 1, FALSE, TRUE, FALSE, FALSE }, - { "float64_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE }, - { "float64_to_int64", 1, FALSE, TRUE, FALSE, FALSE }, - { "float64_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE }, - { "float64_to_float32", 1, FALSE, TRUE, TRUE, FALSE }, -#ifdef FLOATX80 - { "float64_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE }, -#endif -#ifdef FLOAT128 - { "float64_to_float128", 1, FALSE, FALSE, FALSE, FALSE }, -#endif - { "float64_round_to_int", 1, FALSE, TRUE, FALSE, FALSE }, - { "float64_add", 2, FALSE, TRUE, FALSE, FALSE }, - { "float64_sub", 2, FALSE, TRUE, FALSE, FALSE }, - { "float64_mul", 2, FALSE, TRUE, TRUE, FALSE }, - { "float64_div", 2, FALSE, TRUE, FALSE, FALSE }, - { "float64_rem", 2, FALSE, FALSE, FALSE, FALSE }, - { "float64_sqrt", 1, FALSE, TRUE, FALSE, FALSE }, - { "float64_eq", 2, FALSE, FALSE, FALSE, FALSE }, - { "float64_le", 2, FALSE, FALSE, FALSE, FALSE }, - { "float64_lt", 2, FALSE, FALSE, FALSE, FALSE }, - { "float64_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE }, - { "float64_le_quiet", 2, FALSE, FALSE, FALSE, FALSE }, - { "float64_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE }, -#ifdef FLOATX80 - { "floatx80_to_int32", 1, FALSE, TRUE, FALSE, FALSE }, - { "floatx80_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE }, - { "floatx80_to_int64", 1, FALSE, TRUE, FALSE, FALSE }, - { "floatx80_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE }, - { "floatx80_to_float32", 1, FALSE, TRUE, TRUE, FALSE }, - { "floatx80_to_float64", 1, FALSE, TRUE, TRUE, FALSE }, -#ifdef FLOAT128 - { "floatx80_to_float128", 1, FALSE, FALSE, FALSE, FALSE }, -#endif - { "floatx80_round_to_int", 1, FALSE, TRUE, FALSE, FALSE }, - { "floatx80_add", 2, TRUE, TRUE, FALSE, TRUE }, - { "floatx80_sub", 2, TRUE, TRUE, FALSE, TRUE }, - { "floatx80_mul", 2, TRUE, TRUE, TRUE, TRUE }, - { "floatx80_div", 2, TRUE, TRUE, FALSE, TRUE }, - { "floatx80_rem", 2, FALSE, FALSE, FALSE, FALSE }, - { "floatx80_sqrt", 1, TRUE, TRUE, FALSE, FALSE }, - { "floatx80_eq", 2, FALSE, FALSE, FALSE, FALSE }, - { "floatx80_le", 2, FALSE, FALSE, FALSE, FALSE }, - { "floatx80_lt", 2, FALSE, FALSE, FALSE, FALSE }, - { "floatx80_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE }, - { "floatx80_le_quiet", 2, FALSE, FALSE, FALSE, FALSE }, - { "floatx80_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE }, -#endif -#ifdef FLOAT128 - { "float128_to_int32", 1, FALSE, TRUE, FALSE, FALSE }, - { "float128_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE }, - { "float128_to_int64", 1, FALSE, TRUE, FALSE, FALSE }, - { "float128_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE }, - { "float128_to_float32", 1, FALSE, TRUE, TRUE, FALSE }, - { "float128_to_float64", 1, FALSE, TRUE, TRUE, FALSE }, -#ifdef FLOATX80 - { "float128_to_floatx80", 1, FALSE, TRUE, TRUE, FALSE }, -#endif - { "float128_round_to_int", 1, FALSE, TRUE, FALSE, FALSE }, - { "float128_add", 2, FALSE, TRUE, FALSE, FALSE }, - { "float128_sub", 2, FALSE, TRUE, FALSE, FALSE }, - { "float128_mul", 2, FALSE, TRUE, TRUE, FALSE }, - { "float128_div", 2, FALSE, TRUE, FALSE, FALSE }, - { "float128_rem", 2, FALSE, FALSE, FALSE, FALSE }, - { "float128_sqrt", 1, FALSE, TRUE, FALSE, FALSE }, - { "float128_eq", 2, FALSE, FALSE, FALSE, FALSE }, - { "float128_le", 2, FALSE, FALSE, FALSE, FALSE }, - { "float128_lt", 2, FALSE, FALSE, FALSE, FALSE }, - { "float128_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE }, - { "float128_le_quiet", 2, FALSE, FALSE, FALSE, FALSE }, - { "float128_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE }, -#endif -}; - -enum { - ROUND_NEAREST_EVEN = 1, - ROUND_TO_ZERO, - ROUND_DOWN, - ROUND_UP, - NUM_ROUNDINGMODES -}; -enum { - TININESS_BEFORE_ROUNDING = 1, - TININESS_AFTER_ROUNDING, - NUM_TININESSMODES -}; - -static void - timeFunctionVariety( - uint8 functionCode, - int8 roundingPrecision, - int8 roundingMode, - int8 tininessMode - ) -{ - uint8 roundingCode; - int8 tininessCode; - - functionName = functions[ functionCode ].name; - if ( roundingPrecision == 32 ) { - roundingPrecisionName = "32"; - } - else if ( roundingPrecision == 64 ) { - roundingPrecisionName = "64"; - } - else if ( roundingPrecision == 80 ) { - roundingPrecisionName = "80"; - } - else { - roundingPrecisionName = 0; - } -#ifdef FLOATX80 - floatx80_rounding_precision = roundingPrecision; -#endif - switch ( roundingMode ) { - case 0: - roundingModeName = 0; - roundingCode = float_round_nearest_even; - break; - case ROUND_NEAREST_EVEN: - roundingModeName = "nearest_even"; - roundingCode = float_round_nearest_even; - break; - case ROUND_TO_ZERO: - roundingModeName = "to_zero"; - roundingCode = float_round_to_zero; - break; - case ROUND_DOWN: - roundingModeName = "down"; - roundingCode = float_round_down; - break; - case ROUND_UP: - roundingModeName = "up"; - roundingCode = float_round_up; - break; - } - float_rounding_mode = roundingCode; - switch ( tininessMode ) { - case 0: - tininessModeName = 0; - tininessCode = float_tininess_after_rounding; - break; - case TININESS_BEFORE_ROUNDING: - tininessModeName = "before"; - tininessCode = float_tininess_before_rounding; - break; - case TININESS_AFTER_ROUNDING: - tininessModeName = "after"; - tininessCode = float_tininess_after_rounding; - break; - } - float_detect_tininess = tininessCode; - switch ( functionCode ) { - case INT32_TO_FLOAT32: - time_a_int32_z_float32( int32_to_float32 ); - break; - case INT32_TO_FLOAT64: - time_a_int32_z_float64( int32_to_float64 ); - break; -#ifdef FLOATX80 - case INT32_TO_FLOATX80: - time_a_int32_z_floatx80( int32_to_floatx80 ); - break; -#endif -#ifdef FLOAT128 - case INT32_TO_FLOAT128: - time_a_int32_z_float128( int32_to_float128 ); - break; -#endif - case INT64_TO_FLOAT32: - time_a_int64_z_float32( int64_to_float32 ); - break; - case INT64_TO_FLOAT64: - time_a_int64_z_float64( int64_to_float64 ); - break; -#ifdef FLOATX80 - case INT64_TO_FLOATX80: - time_a_int64_z_floatx80( int64_to_floatx80 ); - break; -#endif -#ifdef FLOAT128 - case INT64_TO_FLOAT128: - time_a_int64_z_float128( int64_to_float128 ); - break; -#endif - case FLOAT32_TO_INT32: - time_a_float32_z_int32( float32_to_int32 ); - break; - case FLOAT32_TO_INT32_ROUND_TO_ZERO: - time_a_float32_z_int32( float32_to_int32_round_to_zero ); - break; - case FLOAT32_TO_INT64: - time_a_float32_z_int64( float32_to_int64 ); - break; - case FLOAT32_TO_INT64_ROUND_TO_ZERO: - time_a_float32_z_int64( float32_to_int64_round_to_zero ); - break; - case FLOAT32_TO_FLOAT64: - time_a_float32_z_float64( float32_to_float64 ); - break; -#ifdef FLOATX80 - case FLOAT32_TO_FLOATX80: - time_a_float32_z_floatx80( float32_to_floatx80 ); - break; -#endif -#ifdef FLOAT128 - case FLOAT32_TO_FLOAT128: - time_a_float32_z_float128( float32_to_float128 ); - break; -#endif - case FLOAT32_ROUND_TO_INT: - time_az_float32( float32_round_to_int ); - break; - case FLOAT32_ADD: - time_abz_float32( float32_add ); - break; - case FLOAT32_SUB: - time_abz_float32( float32_sub ); - break; - case FLOAT32_MUL: - time_abz_float32( float32_mul ); - break; - case FLOAT32_DIV: - time_abz_float32( float32_div ); - break; - case FLOAT32_REM: - time_abz_float32( float32_rem ); - break; - case FLOAT32_SQRT: - time_az_float32_pos( float32_sqrt ); - break; - case FLOAT32_EQ: - time_ab_float32_z_flag( float32_eq ); - break; - case FLOAT32_LE: - time_ab_float32_z_flag( float32_le ); - break; - case FLOAT32_LT: - time_ab_float32_z_flag( float32_lt ); - break; - case FLOAT32_EQ_SIGNALING: - time_ab_float32_z_flag( float32_eq_signaling ); - break; - case FLOAT32_LE_QUIET: - time_ab_float32_z_flag( float32_le_quiet ); - break; - case FLOAT32_LT_QUIET: - time_ab_float32_z_flag( float32_lt_quiet ); - break; - case FLOAT64_TO_INT32: - time_a_float64_z_int32( float64_to_int32 ); - break; - case FLOAT64_TO_INT32_ROUND_TO_ZERO: - time_a_float64_z_int32( float64_to_int32_round_to_zero ); - break; - case FLOAT64_TO_INT64: - time_a_float64_z_int64( float64_to_int64 ); - break; - case FLOAT64_TO_INT64_ROUND_TO_ZERO: - time_a_float64_z_int64( float64_to_int64_round_to_zero ); - break; - case FLOAT64_TO_FLOAT32: - time_a_float64_z_float32( float64_to_float32 ); - break; -#ifdef FLOATX80 - case FLOAT64_TO_FLOATX80: - time_a_float64_z_floatx80( float64_to_floatx80 ); - break; -#endif -#ifdef FLOAT128 - case FLOAT64_TO_FLOAT128: - time_a_float64_z_float128( float64_to_float128 ); - break; -#endif - case FLOAT64_ROUND_TO_INT: - time_az_float64( float64_round_to_int ); - break; - case FLOAT64_ADD: - time_abz_float64( float64_add ); - break; - case FLOAT64_SUB: - time_abz_float64( float64_sub ); - break; - case FLOAT64_MUL: - time_abz_float64( float64_mul ); - break; - case FLOAT64_DIV: - time_abz_float64( float64_div ); - break; - case FLOAT64_REM: - time_abz_float64( float64_rem ); - break; - case FLOAT64_SQRT: - time_az_float64_pos( float64_sqrt ); - break; - case FLOAT64_EQ: - time_ab_float64_z_flag( float64_eq ); - break; - case FLOAT64_LE: - time_ab_float64_z_flag( float64_le ); - break; - case FLOAT64_LT: - time_ab_float64_z_flag( float64_lt ); - break; - case FLOAT64_EQ_SIGNALING: - time_ab_float64_z_flag( float64_eq_signaling ); - break; - case FLOAT64_LE_QUIET: - time_ab_float64_z_flag( float64_le_quiet ); - break; - case FLOAT64_LT_QUIET: - time_ab_float64_z_flag( float64_lt_quiet ); - break; -#ifdef FLOATX80 - case FLOATX80_TO_INT32: - time_a_floatx80_z_int32( floatx80_to_int32 ); - break; - case FLOATX80_TO_INT32_ROUND_TO_ZERO: - time_a_floatx80_z_int32( floatx80_to_int32_round_to_zero ); - break; - case FLOATX80_TO_INT64: - time_a_floatx80_z_int64( floatx80_to_int64 ); - break; - case FLOATX80_TO_INT64_ROUND_TO_ZERO: - time_a_floatx80_z_int64( floatx80_to_int64_round_to_zero ); - break; - case FLOATX80_TO_FLOAT32: - time_a_floatx80_z_float32( floatx80_to_float32 ); - break; - case FLOATX80_TO_FLOAT64: - time_a_floatx80_z_float64( floatx80_to_float64 ); - break; -#ifdef FLOAT128 - case FLOATX80_TO_FLOAT128: - time_a_floatx80_z_float128( floatx80_to_float128 ); - break; -#endif - case FLOATX80_ROUND_TO_INT: - time_az_floatx80( floatx80_round_to_int ); - break; - case FLOATX80_ADD: - time_abz_floatx80( floatx80_add ); - break; - case FLOATX80_SUB: - time_abz_floatx80( floatx80_sub ); - break; - case FLOATX80_MUL: - time_abz_floatx80( floatx80_mul ); - break; - case FLOATX80_DIV: - time_abz_floatx80( floatx80_div ); - break; - case FLOATX80_REM: - time_abz_floatx80( floatx80_rem ); - break; - case FLOATX80_SQRT: - time_az_floatx80_pos( floatx80_sqrt ); - break; - case FLOATX80_EQ: - time_ab_floatx80_z_flag( floatx80_eq ); - break; - case FLOATX80_LE: - time_ab_floatx80_z_flag( floatx80_le ); - break; - case FLOATX80_LT: - time_ab_floatx80_z_flag( floatx80_lt ); - break; - case FLOATX80_EQ_SIGNALING: - time_ab_floatx80_z_flag( floatx80_eq_signaling ); - break; - case FLOATX80_LE_QUIET: - time_ab_floatx80_z_flag( floatx80_le_quiet ); - break; - case FLOATX80_LT_QUIET: - time_ab_floatx80_z_flag( floatx80_lt_quiet ); - break; -#endif -#ifdef FLOAT128 - case FLOAT128_TO_INT32: - time_a_float128_z_int32( float128_to_int32 ); - break; - case FLOAT128_TO_INT32_ROUND_TO_ZERO: - time_a_float128_z_int32( float128_to_int32_round_to_zero ); - break; - case FLOAT128_TO_INT64: - time_a_float128_z_int64( float128_to_int64 ); - break; - case FLOAT128_TO_INT64_ROUND_TO_ZERO: - time_a_float128_z_int64( float128_to_int64_round_to_zero ); - break; - case FLOAT128_TO_FLOAT32: - time_a_float128_z_float32( float128_to_float32 ); - break; - case FLOAT128_TO_FLOAT64: - time_a_float128_z_float64( float128_to_float64 ); - break; -#ifdef FLOATX80 - case FLOAT128_TO_FLOATX80: - time_a_float128_z_floatx80( float128_to_floatx80 ); - break; -#endif - case FLOAT128_ROUND_TO_INT: - time_az_float128( float128_round_to_int ); - break; - case FLOAT128_ADD: - time_abz_float128( float128_add ); - break; - case FLOAT128_SUB: - time_abz_float128( float128_sub ); - break; - case FLOAT128_MUL: - time_abz_float128( float128_mul ); - break; - case FLOAT128_DIV: - time_abz_float128( float128_div ); - break; - case FLOAT128_REM: - time_abz_float128( float128_rem ); - break; - case FLOAT128_SQRT: - time_az_float128_pos( float128_sqrt ); - break; - case FLOAT128_EQ: - time_ab_float128_z_flag( float128_eq ); - break; - case FLOAT128_LE: - time_ab_float128_z_flag( float128_le ); - break; - case FLOAT128_LT: - time_ab_float128_z_flag( float128_lt ); - break; - case FLOAT128_EQ_SIGNALING: - time_ab_float128_z_flag( float128_eq_signaling ); - break; - case FLOAT128_LE_QUIET: - time_ab_float128_z_flag( float128_le_quiet ); - break; - case FLOAT128_LT_QUIET: - time_ab_float128_z_flag( float128_lt_quiet ); - break; -#endif - } - -} - -static void - timeFunction( - uint8 functionCode, - int8 roundingPrecisionIn, - int8 roundingModeIn, - int8 tininessModeIn - ) -{ - int8 roundingPrecision, roundingMode, tininessMode; - - roundingPrecision = 32; - for (;;) { - if ( ! functions[ functionCode ].roundingPrecision ) { - roundingPrecision = 0; - } - else if ( roundingPrecisionIn ) { - roundingPrecision = roundingPrecisionIn; - } - for ( roundingMode = 1; - roundingMode < NUM_ROUNDINGMODES; - ++roundingMode - ) { - if ( ! functions[ functionCode ].roundingMode ) { - roundingMode = 0; - } - else if ( roundingModeIn ) { - roundingMode = roundingModeIn; - } - for ( tininessMode = 1; - tininessMode < NUM_TININESSMODES; - ++tininessMode - ) { - if ( ( roundingPrecision == 32 ) - || ( roundingPrecision == 64 ) ) { - if ( ! functions[ functionCode ] - .tininessModeAtReducedPrecision - ) { - tininessMode = 0; - } - else if ( tininessModeIn ) { - tininessMode = tininessModeIn; - } - } - else { - if ( ! functions[ functionCode ].tininessMode ) { - tininessMode = 0; - } - else if ( tininessModeIn ) { - tininessMode = tininessModeIn; - } - } - timeFunctionVariety( - functionCode, roundingPrecision, roundingMode, tininessMode - ); - if ( tininessModeIn || ! tininessMode ) break; - } - if ( roundingModeIn || ! roundingMode ) break; - } - if ( roundingPrecisionIn || ! roundingPrecision ) break; - if ( roundingPrecision == 80 ) { - break; - } - else if ( roundingPrecision == 64 ) { - roundingPrecision = 80; - } - else if ( roundingPrecision == 32 ) { - roundingPrecision = 64; - } - } - -} - -main( int argc, char **argv ) -{ - char *argPtr; - flag functionArgument; - uint8 functionCode; - int8 operands, roundingPrecision, roundingMode, tininessMode; - - if ( argc <= 1 ) goto writeHelpMessage; - functionArgument = FALSE; - functionCode = 0; - operands = 0; - roundingPrecision = 0; - roundingMode = 0; - tininessMode = 0; - --argc; - ++argv; - while ( argc && ( argPtr = argv[ 0 ] ) ) { - if ( argPtr[ 0 ] == '-' ) ++argPtr; - if ( strcmp( argPtr, "help" ) == 0 ) { - writeHelpMessage: - fputs( -"timesoftfloat [<option>...] <function>\n" -" <option>: (* is default)\n" -" -help --Write this message and exit.\n" -#ifdef FLOATX80 -" -precision32 --Only time rounding precision equivalent to float32.\n" -" -precision64 --Only time rounding precision equivalent to float64.\n" -" -precision80 --Only time maximum rounding precision.\n" -#endif -" -nearesteven --Only time rounding to nearest/even.\n" -" -tozero --Only time rounding to zero.\n" -" -down --Only time rounding down.\n" -" -up --Only time rounding up.\n" -" -tininessbefore --Only time underflow tininess before rounding.\n" -" -tininessafter --Only time underflow tininess after rounding.\n" -" <function>:\n" -" int32_to_<float> <float>_add <float>_eq\n" -" <float>_to_int32 <float>_sub <float>_le\n" -" <float>_to_int32_round_to_zero <float>_mul <float>_lt\n" -" int64_to_<float> <float>_div <float>_eq_signaling\n" -" <float>_to_int64 <float>_rem <float>_le_quiet\n" -" <float>_to_int64_round_to_zero <float>_lt_quiet\n" -" <float>_to_<float>\n" -" <float>_round_to_int\n" -" <float>_sqrt\n" -" -all1 --All 1-operand functions.\n" -" -all2 --All 2-operand functions.\n" -" -all --All functions.\n" -" <float>:\n" -" float32 --Single precision.\n" -" float64 --Double precision.\n" -#ifdef FLOATX80 -" floatx80 --Extended double precision.\n" -#endif -#ifdef FLOAT128 -" float128 --Quadruple precision.\n" -#endif - , - stdout - ); - return EXIT_SUCCESS; - } -#ifdef FLOATX80 - else if ( strcmp( argPtr, "precision32" ) == 0 ) { - roundingPrecision = 32; - } - else if ( strcmp( argPtr, "precision64" ) == 0 ) { - roundingPrecision = 64; - } - else if ( strcmp( argPtr, "precision80" ) == 0 ) { - roundingPrecision = 80; - } -#endif - else if ( ( strcmp( argPtr, "nearesteven" ) == 0 ) - || ( strcmp( argPtr, "nearest_even" ) == 0 ) ) { - roundingMode = ROUND_NEAREST_EVEN; - } - else if ( ( strcmp( argPtr, "tozero" ) == 0 ) - || ( strcmp( argPtr, "to_zero" ) == 0 ) ) { - roundingMode = ROUND_TO_ZERO; - } - else if ( strcmp( argPtr, "down" ) == 0 ) { - roundingMode = ROUND_DOWN; - } - else if ( strcmp( argPtr, "up" ) == 0 ) { - roundingMode = ROUND_UP; - } - else if ( strcmp( argPtr, "tininessbefore" ) == 0 ) { - tininessMode = TININESS_BEFORE_ROUNDING; - } - else if ( strcmp( argPtr, "tininessafter" ) == 0 ) { - tininessMode = TININESS_AFTER_ROUNDING; - } - else if ( strcmp( argPtr, "all1" ) == 0 ) { - functionArgument = TRUE; - functionCode = 0; - operands = 1; - } - else if ( strcmp( argPtr, "all2" ) == 0 ) { - functionArgument = TRUE; - functionCode = 0; - operands = 2; - } - else if ( strcmp( argPtr, "all" ) == 0 ) { - functionArgument = TRUE; - functionCode = 0; - operands = 0; - } - else { - for ( functionCode = 1; - functionCode < NUM_FUNCTIONS; - ++functionCode - ) { - if ( strcmp( argPtr, functions[ functionCode ].name ) == 0 ) { - break; - } - } - if ( functionCode == NUM_FUNCTIONS ) { - fail( "Invalid option or function `%s'", argv[ 0 ] ); - } - functionArgument = TRUE; - } - --argc; - ++argv; - } - if ( ! functionArgument ) fail( "Function argument required" ); - if ( functionCode ) { - timeFunction( - functionCode, roundingPrecision, roundingMode, tininessMode ); - } - else if ( operands == 1 ) { - for ( functionCode = 1; functionCode < NUM_FUNCTIONS; ++functionCode - ) { - if ( functions[ functionCode ].numInputs == 1 ) { - timeFunction( - functionCode, roundingPrecision, roundingMode, tininessMode - ); - } - } - } - else if ( operands == 2 ) { - for ( functionCode = 1; functionCode < NUM_FUNCTIONS; ++functionCode - ) { - if ( functions[ functionCode ].numInputs == 2 ) { - timeFunction( - functionCode, roundingPrecision, roundingMode, tininessMode - ); - } - } - } - else { - for ( functionCode = 1; functionCode < NUM_FUNCTIONS; ++functionCode - ) { - timeFunction( - functionCode, roundingPrecision, roundingMode, tininessMode ); - } - } - return EXIT_SUCCESS; - -} - |