diff options
Diffstat (limited to 'lib/libc/rpc/PSD.doc/rpc.rfc.ms')
-rw-r--r-- | lib/libc/rpc/PSD.doc/rpc.rfc.ms | 1302 |
1 files changed, 1302 insertions, 0 deletions
diff --git a/lib/libc/rpc/PSD.doc/rpc.rfc.ms b/lib/libc/rpc/PSD.doc/rpc.rfc.ms new file mode 100644 index 0000000..af9c2df --- /dev/null +++ b/lib/libc/rpc/PSD.doc/rpc.rfc.ms @@ -0,0 +1,1302 @@ +.\" +.\" Must use -- tbl -- with this one +.\" +.\" @(#)rpc.rfc.ms 2.2 88/08/05 4.0 RPCSRC +.de BT +.if \\n%=1 .tl ''- % -'' +.. +.ND +.\" prevent excess underlining in nroff +.if n .fp 2 R +.OH 'Remote Procedure Calls: Protocol Specification''Page %' +.EH 'Page %''Remote Procedure Calls: Protocol Specification' +.if \\n%=1 .bp +.SH +\&Remote Procedure Calls: Protocol Specification +.LP +.NH 0 +\&Status of this Memo +.LP +Note: This chapter specifies a protocol that Sun Microsystems, Inc., +and others are using. +It has been designated RFC1050 by the ARPA Network +Information Center. +.LP +.NH 1 +\&Introduction +.LP +This chapter specifies a message protocol used in implementing +Sun's Remote Procedure Call (RPC) package. (The message protocol is +specified with the External Data Representation (XDR) language. +See the +.I "External Data Representation Standard: Protocol Specification" +for the details. Here, we assume that the reader is familiar +with XDR and do not attempt to justify it or its uses). The paper +by Birrell and Nelson [1] is recommended as an excellent background +to and justification of RPC. +.NH 2 +\&Terminology +.LP +This chapter discusses servers, services, programs, procedures, +clients, and versions. A server is a piece of software where network +services are implemented. A network service is a collection of one +or more remote programs. A remote program implements one or more +remote procedures; the procedures, their parameters, and results are +documented in the specific program's protocol specification (see the +\fIPort Mapper Program Protocol\fP\, below, for an example). Network +clients are pieces of software that initiate remote procedure calls +to services. A server may support more than one version of a remote +program in order to be forward compatible with changing protocols. +.LP +For example, a network file service may be composed of two programs. +One program may deal with high-level applications such as file system +access control and locking. The other may deal with low-level file +IO and have procedures like "read" and "write". A client machine of +the network file service would call the procedures associated with +the two programs of the service on behalf of some user on the client +machine. +.NH 2 +\&The RPC Model +.LP +The remote procedure call model is similar to the local procedure +call model. In the local case, the caller places arguments to a +procedure in some well-specified location (such as a result +register). It then transfers control to the procedure, and +eventually gains back control. At that point, the results of the +procedure are extracted from the well-specified location, and the +caller continues execution. +.LP +The remote procedure call is similar, in that one thread of control +logically winds through two processes\(emone is the caller's process, +the other is a server's process. That is, the caller process sends a +call message to the server process and waits (blocks) for a reply +message. The call message contains the procedure's parameters, among +other things. The reply message contains the procedure's results, +among other things. Once the reply message is received, the results +of the procedure are extracted, and caller's execution is resumed. +.LP +On the server side, a process is dormant awaiting the arrival of a +call message. When one arrives, the server process extracts the +procedure's parameters, computes the results, sends a reply message, +and then awaits the next call message. +.LP +Note that in this model, only one of the two processes is active at +any given time. However, this model is only given as an example. +The RPC protocol makes no restrictions on the concurrency model +implemented, and others are possible. For example, an implementation +may choose to have RPC calls be asynchronous, so that the client may +do useful work while waiting for the reply from the server. Another +possibility is to have the server create a task to process an +incoming request, so that the server can be free to receive other +requests. +.NH 2 +\&Transports and Semantics +.LP +The RPC protocol is independent of transport protocols. That is, RPC +does not care how a message is passed from one process to another. +The protocol deals only with specification and interpretation of +messages. +.LP +It is important to point out that RPC does not try to implement any +kind of reliability and that the application must be aware of the +type of transport protocol underneath RPC. If it knows it is running +on top of a reliable transport such as TCP/IP[6], then most of the +work is already done for it. On the other hand, if it is running on +top of an unreliable transport such as UDP/IP[7], it must implement +is own retransmission and time-out policy as the RPC layer does not +provide this service. +.LP +Because of transport independence, the RPC protocol does not attach +specific semantics to the remote procedures or their execution. +Semantics can be inferred from (but should be explicitly specified +by) the underlying transport protocol. For example, consider RPC +running on top of an unreliable transport such as UDP/IP. If an +application retransmits RPC messages after short time-outs, the only +thing it can infer if it receives no reply is that the procedure was +executed zero or more times. If it does receive a reply, then it can +infer that the procedure was executed at least once. +.LP +A server may wish to remember previously granted requests from a +client and not regrant them in order to insure some degree of +execute-at-most-once semantics. A server can do this by taking +advantage of the transaction ID that is packaged with every RPC +request. The main use of this transaction is by the client RPC layer +in matching replies to requests. However, a client application may +choose to reuse its previous transaction ID when retransmitting a +request. The server application, knowing this fact, may choose to +remember this ID after granting a request and not regrant requests +with the same ID in order to achieve some degree of +execute-at-most-once semantics. The server is not allowed to examine +this ID in any other way except as a test for equality. +.LP +On the other hand, if using a reliable transport such as TCP/IP, the +application can infer from a reply message that the procedure was +executed exactly once, but if it receives no reply message, it cannot +assume the remote procedure was not executed. Note that even if a +connection-oriented protocol like TCP is used, an application still +needs time-outs and reconnection to handle server crashes. +.LP +There are other possibilities for transports besides datagram- or +connection-oriented protocols. For example, a request-reply protocol +such as VMTP[2] is perhaps the most natural transport for RPC. +.SH +.I +NOTE: At Sun, RPC is currently implemented on top of both TCP/IP +and UDP/IP transports. +.LP +.NH 2 +\&Binding and Rendezvous Independence +.LP +The act of binding a client to a service is NOT part of the remote +procedure call specification. This important and necessary function +is left up to some higher-level software. (The software may use RPC +itself\(emsee the \fIPort Mapper Program Protocol\fP\, below). +.LP +Implementors should think of the RPC protocol as the jump-subroutine +instruction ("JSR") of a network; the loader (binder) makes JSR +useful, and the loader itself uses JSR to accomplish its task. +Likewise, the network makes RPC useful, using RPC to accomplish this +task. +.NH 2 +\&Authentication +.LP +The RPC protocol provides the fields necessary for a client to +identify itself to a service and vice-versa. Security and access +control mechanisms can be built on top of the message authentication. +Several different authentication protocols can be supported. A field +in the RPC header indicates which protocol is being used. More +information on specific authentication protocols can be found in the +\fIAuthentication Protocols\fP\, +below. +.KS +.NH 1 +\&RPC Protocol Requirements +.LP +The RPC protocol must provide for the following: +.IP 1. +Unique specification of a procedure to be called. +.IP 2. +Provisions for matching response messages to request messages. +.KE +.IP 3. +Provisions for authenticating the caller to service and vice-versa. +.LP +Besides these requirements, features that detect the following are +worth supporting because of protocol roll-over errors, implementation +bugs, user error, and network administration: +.IP 1. +RPC protocol mismatches. +.IP 2. +Remote program protocol version mismatches. +.IP 3. +Protocol errors (such as misspecification of a procedure's parameters). +.IP 4. +Reasons why remote authentication failed. +.IP 5. +Any other reasons why the desired procedure was not called. +.NH 2 +\&Programs and Procedures +.LP +The RPC call message has three unsigned fields: remote program +number, remote program version number, and remote procedure number. +The three fields uniquely identify the procedure to be called. +Program numbers are administered by some central authority (like +Sun). Once an implementor has a program number, he can implement his +remote program; the first implementation would most likely have the +version number of 1. Because most new protocols evolve into better, +stable, and mature protocols, a version field of the call message +identifies which version of the protocol the caller is using. +Version numbers make speaking old and new protocols through the same +server process possible. +.LP +The procedure number identifies the procedure to be called. These +numbers are documented in the specific program's protocol +specification. For example, a file service's protocol specification +may state that its procedure number 5 is "read" and procedure number +12 is "write". +.LP +Just as remote program protocols may change over several versions, +the actual RPC message protocol could also change. Therefore, the +call message also has in it the RPC version number, which is always +equal to two for the version of RPC described here. +.LP +The reply message to a request message has enough information to +distinguish the following error conditions: +.IP 1. +The remote implementation of RPC does speak protocol version 2. +The lowest and highest supported RPC version numbers are returned. +.IP 2. +The remote program is not available on the remote system. +.IP 3. +The remote program does not support the requested version number. +The lowest and highest supported remote program version numbers are +returned. +.IP 4. +The requested procedure number does not exist. (This is usually a +caller side protocol or programming error.) +.IP 5. +The parameters to the remote procedure appear to be garbage from the +server's point of view. (Again, this is usually caused by a +disagreement about the protocol between client and service.) +.NH 2 +\&Authentication +.LP +Provisions for authentication of caller to service and vice-versa are +provided as a part of the RPC protocol. The call message has two +authentication fields, the credentials and verifier. The reply +message has one authentication field, the response verifier. The RPC +protocol specification defines all three fields to be the following +opaque type: +.DS +.ft CW +.vs 11 +enum auth_flavor { + AUTH_NULL = 0, + AUTH_UNIX = 1, + AUTH_SHORT = 2, + AUTH_DES = 3 + /* \fIand more to be defined\fP */ +}; + +struct opaque_auth { + auth_flavor flavor; + opaque body<400>; +}; +.DE +.LP +In simple English, any +.I opaque_auth +structure is an +.I auth_flavor +enumeration followed by bytes which are opaque to the RPC protocol +implementation. +.LP +The interpretation and semantics of the data contained within the +authentication fields is specified by individual, independent +authentication protocol specifications. (See +\fIAuthentication Protocols\fP\, +below, for definitions of the various authentication protocols.) +.LP +If authentication parameters were rejected, the response message +contains information stating why they were rejected. +.NH 2 +\&Program Number Assignment +.LP +Program numbers are given out in groups of +.I 0x20000000 +(decimal 536870912) according to the following chart: +.TS +box tab (&) ; +lfI lfI +rfL cfI . +Program Numbers&Description +_ +.sp .5 +0 - 1fffffff&Defined by Sun +20000000 - 3fffffff&Defined by user +40000000 - 5fffffff&Transient +60000000 - 7fffffff&Reserved +80000000 - 9fffffff&Reserved +a0000000 - bfffffff&Reserved +c0000000 - dfffffff&Reserved +e0000000 - ffffffff&Reserved +.TE +.LP +The first group is a range of numbers administered by Sun +Microsystems and should be identical for all sites. The second range +is for applications peculiar to a particular site. This range is +intended primarily for debugging new programs. When a site develops +an application that might be of general interest, that application +should be given an assigned number in the first range. The third +group is for applications that generate program numbers dynamically. +The final groups are reserved for future use, and should not be used. +.NH 2 +\&Other Uses of the RPC Protocol +.LP +The intended use of this protocol is for calling remote procedures. +That is, each call message is matched with a response message. +However, the protocol itself is a message-passing protocol with which +other (non-RPC) protocols can be implemented. Sun currently uses, or +perhaps abuses, the RPC message protocol for the following two +(non-RPC) protocols: batching (or pipelining) and broadcast RPC. +These two protocols are discussed but not defined below. +.NH 3 +\&Batching +.LP +Batching allows a client to send an arbitrarily large sequence of +call messages to a server; batching typically uses reliable byte +stream protocols (like TCP/IP) for its transport. In the case of +batching, the client never waits for a reply from the server, and the +server does not send replies to batch requests. A sequence of batch +calls is usually terminated by a legitimate RPC in order to flush the +pipeline (with positive acknowledgement). +.NH 3 +\&Broadcast RPC +.LP +In broadcast RPC-based protocols, the client sends a broadcast packet +to the network and waits for numerous replies. Broadcast RPC uses +unreliable, packet-based protocols (like UDP/IP) as its transports. +Servers that support broadcast protocols only respond when the +request is successfully processed, and are silent in the face of +errors. Broadcast RPC uses the Port Mapper RPC service to achieve +its semantics. See the \fIPort Mapper Program Protocol\fP\, below, +for more information. +.KS +.NH 1 +\&The RPC Message Protocol +.LP +This section defines the RPC message protocol in the XDR data +description language. The message is defined in a top-down style. +.ie t .DS +.el .DS L +.ft CW +enum msg_type { + CALL = 0, + REPLY = 1 +}; + +.ft I +/* +* A reply to a call message can take on two forms: +* The message was either accepted or rejected. +*/ +.ft CW +enum reply_stat { + MSG_ACCEPTED = 0, + MSG_DENIED = 1 +}; + +.ft I +/* +* Given that a call message was accepted, the following is the +* status of an attempt to call a remote procedure. +*/ +.ft CW +enum accept_stat { + SUCCESS = 0, /* \fIRPC executed successfully \fP*/ + PROG_UNAVAIL = 1, /* \fIremote hasn't exported program \fP*/ + PROG_MISMATCH = 2, /* \fIremote can't support version # \fP*/ + PROC_UNAVAIL = 3, /* \fIprogram can't support procedure \fP*/ + GARBAGE_ARGS = 4 /* \fIprocedure can't decode params \fP*/ +}; +.DE +.ie t .DS +.el .DS L +.ft I +/* +* Reasons why a call message was rejected: +*/ +.ft CW +enum reject_stat { + RPC_MISMATCH = 0, /* \fIRPC version number != 2 \fP*/ + AUTH_ERROR = 1 /* \fIremote can't authenticate caller \fP*/ +}; + +.ft I +/* +* Why authentication failed: +*/ +.ft CW +enum auth_stat { + AUTH_BADCRED = 1, /* \fIbad credentials \fP*/ + AUTH_REJECTEDCRED = 2, /* \fIclient must begin new session \fP*/ + AUTH_BADVERF = 3, /* \fIbad verifier \fP*/ + AUTH_REJECTEDVERF = 4, /* \fIverifier expired or replayed \fP*/ + AUTH_TOOWEAK = 5 /* \fIrejected for security reasons \fP*/ +}; +.DE +.KE +.ie t .DS +.el .DS L +.ft I +/* +* The RPC message: +* All messages start with a transaction identifier, xid, +* followed by a two-armed discriminated union. The union's +* discriminant is a msg_type which switches to one of the two +* types of the message. The xid of a \fIREPLY\fP message always +* matches that of the initiating \fICALL\fP message. NB: The xid +* field is only used for clients matching reply messages with +* call messages or for servers detecting retransmissions; the +* service side cannot treat this id as any type of sequence +* number. +*/ +.ft CW +struct rpc_msg { + unsigned int xid; + union switch (msg_type mtype) { + case CALL: + call_body cbody; + case REPLY: + reply_body rbody; + } body; +}; +.DE +.ie t .DS +.el .DS L +.ft I +/* +* Body of an RPC request call: +* In version 2 of the RPC protocol specification, rpcvers must +* be equal to 2. The fields prog, vers, and proc specify the +* remote program, its version number, and the procedure within +* the remote program to be called. After these fields are two +* authentication parameters: cred (authentication credentials) +* and verf (authentication verifier). The two authentication +* parameters are followed by the parameters to the remote +* procedure, which are specified by the specific program +* protocol. +*/ +.ft CW +struct call_body { + unsigned int rpcvers; /* \fImust be equal to two (2) \fP*/ + unsigned int prog; + unsigned int vers; + unsigned int proc; + opaque_auth cred; + opaque_auth verf; + /* \fIprocedure specific parameters start here \fP*/ +}; +.DE +.ie t .DS +.el .DS L +.ft I +/* +* Body of a reply to an RPC request: +* The call message was either accepted or rejected. +*/ +.ft CW +union reply_body switch (reply_stat stat) { + case MSG_ACCEPTED: + accepted_reply areply; + case MSG_DENIED: + rejected_reply rreply; +} reply; +.DE +.ie t .DS +.el .DS L +.ft I +/* +* Reply to an RPC request that was accepted by the server: +* there could be an error even though the request was accepted. +* The first field is an authentication verifier that the server +* generates in order to validate itself to the caller. It is +* followed by a union whose discriminant is an enum +* accept_stat. The \fISUCCESS\fP arm of the union is protocol +* specific. The \fIPROG_UNAVAIL\fP, \fIPROC_UNAVAIL\fP, and \fIGARBAGE_ARGP\fP +* arms of the union are void. The \fIPROG_MISMATCH\fP arm specifies +* the lowest and highest version numbers of the remote program +* supported by the server. +*/ +.ft CW +struct accepted_reply { + opaque_auth verf; + union switch (accept_stat stat) { + case SUCCESS: + opaque results[0]; + /* \fIprocedure-specific results start here\fP */ + case PROG_MISMATCH: + struct { + unsigned int low; + unsigned int high; + } mismatch_info; + default: +.ft I + /* + * Void. Cases include \fIPROG_UNAVAIL, PROC_UNAVAIL\fP, + * and \fIGARBAGE_ARGS\fP. + */ +.ft CW + void; + } reply_data; +}; +.DE +.ie t .DS +.el .DS L +.ft I +/* +* Reply to an RPC request that was rejected by the server: +* The request can be rejected for two reasons: either the +* server is not running a compatible version of the RPC +* protocol (\fIRPC_MISMATCH\fP), or the server refuses to +* authenticate the caller (\fIAUTH_ERROR\fP). In case of an RPC +* version mismatch, the server returns the lowest and highest +* supported RPC version numbers. In case of refused +* authentication, failure status is returned. +*/ +.ft CW +union rejected_reply switch (reject_stat stat) { + case RPC_MISMATCH: + struct { + unsigned int low; + unsigned int high; + } mismatch_info; + case AUTH_ERROR: + auth_stat stat; +}; +.DE +.NH 1 +\&Authentication Protocols +.LP +As previously stated, authentication parameters are opaque, but +open-ended to the rest of the RPC protocol. This section defines +some "flavors" of authentication implemented at (and supported by) +Sun. Other sites are free to invent new authentication types, with +the same rules of flavor number assignment as there is for program +number assignment. +.NH 2 +\&Null Authentication +.LP +Often calls must be made where the caller does not know who he is or +the server does not care who the caller is. In this case, the flavor +value (the discriminant of the \fIopaque_auth\fP's union) of the RPC +message's credentials, verifier, and response verifier is +.I AUTH_NULL . +The bytes of the opaque_auth's body are undefined. +It is recommended that the opaque length be zero. +.NH 2 +\&UNIX Authentication +.LP +The caller of a remote procedure may wish to identify himself as he +is identified on a UNIX system. The value of the credential's +discriminant of an RPC call message is +.I AUTH_UNIX . +The bytes of +the credential's opaque body encode the following structure: +.DS +.ft CW +struct auth_unix { + unsigned int stamp; + string machinename<255>; + unsigned int uid; + unsigned int gid; + unsigned int gids<10>; +}; +.DE +The +.I stamp +is an arbitrary ID which the caller machine may +generate. The +.I machinename +is the name of the caller's machine (like "krypton"). The +.I uid +is the caller's effective user ID. The +.I gid +is the caller's effective group ID. The +.I gids +is a +counted array of groups which contain the caller as a member. The +verifier accompanying the credentials should be of +.I AUTH_NULL +(defined above). +.LP +The value of the discriminant of the response verifier received in +the reply message from the server may be +.I AUTH_NULL +or +.I AUTH_SHORT . +In the case of +.I AUTH_SHORT , +the bytes of the response verifier's string encode an opaque +structure. This new opaque structure may now be passed to the server +instead of the original +.I AUTH_UNIX +flavor credentials. The server keeps a cache which maps shorthand +opaque structures (passed back by way of an +.I AUTH_SHORT +style response verifier) to the original credentials of the caller. +The caller can save network bandwidth and server cpu cycles by using +the new credentials. +.LP +The server may flush the shorthand opaque structure at any time. If +this happens, the remote procedure call message will be rejected due +to an authentication error. The reason for the failure will be +.I AUTH_REJECTEDCRED . +At this point, the caller may wish to try the original +.I AUTH_UNIX +style of credentials. +.KS +.NH 2 +\&DES Authentication +.LP +UNIX authentication suffers from two major problems: +.IP 1. +The naming is too UNIX-system oriented. +.IP 2. +There is no verifier, so credentials can easily be faked. +.LP +DES authentication attempts to fix these two problems. +.KE +.NH 3 +\&Naming +.LP +The first problem is handled by addressing the caller by a simple +string of characters instead of by an operating system specific +integer. This string of characters is known as the "netname" or +network name of the caller. The server is not allowed to interpret +the contents of the caller's name in any other way except to +identify the caller. Thus, netnames should be unique for every +caller in the internet. +.LP +It is up to each operating system's implementation of DES +authentication to generate netnames for its users that insure this +uniqueness when they call upon remote servers. Operating systems +already know how to distinguish users local to their systems. It is +usually a simple matter to extend this mechanism to the network. +For example, a UNIX user at Sun with a user ID of 515 might be +assigned the following netname: "unix.515@sun.com". This netname +contains three items that serve to insure it is unique. Going +backwards, there is only one naming domain called "sun.com" in the +internet. Within this domain, there is only one UNIX user with +user ID 515. However, there may be another user on another +operating system, for example VMS, within the same naming domain +that, by coincidence, happens to have the same user ID. To insure +that these two users can be distinguished we add the operating +system name. So one user is "unix.515@sun.com" and the other is +"vms.515@sun.com". +.LP +The first field is actually a naming method rather than an +operating system name. It just happens that today there is almost +a one-to-one correspondence between naming methods and operating +systems. If the world could agree on a naming standard, the first +field could be the name of that standard, instead of an operating +system name. +.LP +.NH 3 +\&DES Authentication Verifiers +.LP +Unlike UNIX authentication, DES authentication does have a verifier +so the server can validate the client's credential (and +vice-versa). The contents of this verifier is primarily an +encrypted timestamp. The server can decrypt this timestamp, and if +it is close to what the real time is, then the client must have +encrypted it correctly. The only way the client could encrypt it +correctly is to know the "conversation key" of the RPC session. And +if the client knows the conversation key, then it must be the real +client. +.LP +The conversation key is a DES [5] key which the client generates +and notifies the server of in its first RPC call. The conversation +key is encrypted using a public key scheme in this first +transaction. The particular public key scheme used in DES +authentication is Diffie-Hellman [3] with 192-bit keys. The +details of this encryption method are described later. +.LP +The client and the server need the same notion of the current time +in order for all of this to work. If network time synchronization +cannot be guaranteed, then client can synchronize with the server +before beginning the conversation, perhaps by consulting the +Internet Time Server (TIME[4]). +.LP +The way a server determines if a client timestamp is valid is +somewhat complicated. For any other transaction but the first, the +server just checks for two things: +.IP 1. +the timestamp is greater than the one previously seen from the +same client. +.IP 2. +the timestamp has not expired. +.LP +A timestamp is expired if the server's time is later than the sum +of the client's timestamp plus what is known as the client's +"window". The "window" is a number the client passes (encrypted) +to the server in its first transaction. You can think of it as a +lifetime for the credential. +.LP +This explains everything but the first transaction. In the first +transaction, the server checks only that the timestamp has not +expired. If this was all that was done though, then it would be +quite easy for the client to send random data in place of the +timestamp with a fairly good chance of succeeding. As an added +check, the client sends an encrypted item in the first transaction +known as the "window verifier" which must be equal to the window +minus 1, or the server will reject the credential. +.LP +The client too must check the verifier returned from the server to +be sure it is legitimate. The server sends back to the client the +encrypted timestamp it received from the client, minus one second. +If the client gets anything different than this, it will reject it. +.LP +.NH 3 +\&Nicknames and Clock Synchronization +.LP +After the first transaction, the server's DES authentication +subsystem returns in its verifier to the client an integer +"nickname" which the client may use in its further transactions +instead of passing its netname, encrypted DES key and window every +time. The nickname is most likely an index into a table on the +server which stores for each client its netname, decrypted DES key +and window. +.LP +Though they originally were synchronized, the client's and server's +clocks can get out of sync again. When this happens the client RPC +subsystem most likely will get back +.I RPC_AUTHERROR +at which point it should resynchronize. +.LP +A client may still get the +.I RPC_AUTHERROR +error even though it is +synchronized with the server. The reason is that the server's +nickname table is a limited size, and it may flush entries whenever +it wants. A client should resend its original credential in this +case and the server will give it a new nickname. If a server +crashes, the entire nickname table gets flushed, and all clients +will have to resend their original credentials. +.KS +.NH 3 +\&DES Authentication Protocol (in XDR language) +.ie t .DS +.el .DS L +.ft I +/* +* There are two kinds of credentials: one in which the client uses +* its full network name, and one in which it uses its "nickname" +* (just an unsigned integer) given to it by the server. The +* client must use its fullname in its first transaction with the +* server, in which the server will return to the client its +* nickname. The client may use its nickname in all further +* transactions with the server. There is no requirement to use the +* nickname, but it is wise to use it for performance reasons. +*/ +.ft CW +enum authdes_namekind { + ADN_FULLNAME = 0, + ADN_NICKNAME = 1 +}; + +.ft I +/* +* A 64-bit block of encrypted DES data +*/ +.ft CW +typedef opaque des_block[8]; + +.ft I +/* +* Maximum length of a network user's name +*/ +.ft CW +const MAXNETNAMELEN = 255; + +.ft I +/* +* A fullname contains the network name of the client, an encrypted +* conversation key and the window. The window is actually a +* lifetime for the credential. If the time indicated in the +* verifier timestamp plus the window has past, then the server +* should expire the request and not grant it. To insure that +* requests are not replayed, the server should insist that +* timestamps are greater than the previous one seen, unless it is +* the first transaction. In the first transaction, the server +* checks instead that the window verifier is one less than the +* window. +*/ +.ft CW +struct authdes_fullname { +string name<MAXNETNAMELEN>; /* \fIname of client \f(CW*/ +des_block key; /* \fIPK encrypted conversation key \f(CW*/ +unsigned int window; /* \fIencrypted window \f(CW*/ +}; + +.ft I +/* +* A credential is either a fullname or a nickname +*/ +.ft CW +union authdes_cred switch (authdes_namekind adc_namekind) { + case ADN_FULLNAME: + authdes_fullname adc_fullname; + case ADN_NICKNAME: + unsigned int adc_nickname; +}; + +.ft I +/* +* A timestamp encodes the time since midnight, January 1, 1970. +*/ +.ft CW +struct timestamp { + unsigned int seconds; /* \fIseconds \fP*/ + unsigned int useconds; /* \fIand microseconds \fP*/ +}; + +.ft I +/* +* Verifier: client variety +* The window verifier is only used in the first transaction. In +* conjunction with a fullname credential, these items are packed +* into the following structure before being encrypted: +* +* \f(CWstruct {\fP +* \f(CWadv_timestamp; \fP-- one DES block +* \f(CWadc_fullname.window; \fP-- one half DES block +* \f(CWadv_winverf; \fP-- one half DES block +* \f(CW}\fP +* This structure is encrypted using CBC mode encryption with an +* input vector of zero. All other encryptions of timestamps use +* ECB mode encryption. +*/ +.ft CW +struct authdes_verf_clnt { + timestamp adv_timestamp; /* \fIencrypted timestamp \fP*/ + unsigned int adv_winverf; /* \fIencrypted window verifier \fP*/ +}; + +.ft I +/* +* Verifier: server variety +* The server returns (encrypted) the same timestamp the client +* gave it minus one second. It also tells the client its nickname +* to be used in future transactions (unencrypted). +*/ +.ft CW +struct authdes_verf_svr { +timestamp adv_timeverf; /* \fIencrypted verifier \fP*/ +unsigned int adv_nickname; /* \fInew nickname for client \fP*/ +}; +.DE +.KE +.NH 3 +\&Diffie-Hellman Encryption +.LP +In this scheme, there are two constants, +.I BASE +and +.I MODULUS . +The +particular values Sun has chosen for these for the DES +authentication protocol are: +.ie t .DS +.el .DS L +.ft CW +const BASE = 3; +const MODULUS = + "d4a0ba0250b6fd2ec626e7efd637df76c716e22d0944b88b"; /* \fIhex \fP*/ +.DE +.ft R +The way this scheme works is best explained by an example. Suppose +there are two people "A" and "B" who want to send encrypted +messages to each other. So, A and B both generate "secret" keys at +random which they do not reveal to anyone. Let these keys be +represented as SK(A) and SK(B). They also publish in a public +directory their "public" keys. These keys are computed as follows: +.ie t .DS +.el .DS L +.ft CW +PK(A) = ( BASE ** SK(A) ) mod MODULUS +PK(B) = ( BASE ** SK(B) ) mod MODULUS +.DE +.ft R +The "**" notation is used here to represent exponentiation. Now, +both A and B can arrive at the "common" key between them, +represented here as CK(A, B), without revealing their secret keys. +.LP +A computes: +.ie t .DS +.el .DS L +.ft CW +CK(A, B) = ( PK(B) ** SK(A)) mod MODULUS +.DE +.ft R +while B computes: +.ie t .DS +.el .DS L +.ft CW +CK(A, B) = ( PK(A) ** SK(B)) mod MODULUS +.DE +.ft R +These two can be shown to be equivalent: +.ie t .DS +.el .DS L +.ft CW +(PK(B) ** SK(A)) mod MODULUS = (PK(A) ** SK(B)) mod MODULUS +.DE +.ft R +We drop the "mod MODULUS" parts and assume modulo arithmetic to +simplify things: +.ie t .DS +.el .DS L +.ft CW +PK(B) ** SK(A) = PK(A) ** SK(B) +.DE +.ft R +Then, replace PK(B) by what B computed earlier and likewise for +PK(A). +.ie t .DS +.el .DS L +.ft CW +((BASE ** SK(B)) ** SK(A) = (BASE ** SK(A)) ** SK(B) +.DE +.ft R +which leads to: +.ie t .DS +.el .DS L +.ft CW +BASE ** (SK(A) * SK(B)) = BASE ** (SK(A) * SK(B)) +.DE +.ft R +This common key CK(A, B) is not used to encrypt the timestamps used +in the protocol. Rather, it is used only to encrypt a conversation +key which is then used to encrypt the timestamps. The reason for +doing this is to use the common key as little as possible, for fear +that it could be broken. Breaking the conversation key is a far +less serious offense, since conversations are relatively +short-lived. +.LP +The conversation key is encrypted using 56-bit DES keys, yet the +common key is 192 bits. To reduce the number of bits, 56 bits are +selected from the common key as follows. The middle-most 8-bytes +are selected from the common key, and then parity is added to the +lower order bit of each byte, producing a 56-bit key with 8 bits of +parity. +.KS +.NH 1 +\&Record Marking Standard +.LP +When RPC messages are passed on top of a byte stream protocol (like +TCP/IP), it is necessary, or at least desirable, to delimit one +message from another in order to detect and possibly recover from +user protocol errors. This is called record marking (RM). Sun uses +this RM/TCP/IP transport for passing RPC messages on TCP streams. +One RPC message fits into one RM record. +.LP +A record is composed of one or more record fragments. A record +fragment is a four-byte header followed by 0 to (2**31) - 1 bytes of +fragment data. The bytes encode an unsigned binary number; as with +XDR integers, the byte order is from highest to lowest. The number +encodes two values\(ema boolean which indicates whether the fragment +is the last fragment of the record (bit value 1 implies the fragment +is the last fragment) and a 31-bit unsigned binary value which is the +length in bytes of the fragment's data. The boolean value is the +highest-order bit of the header; the length is the 31 low-order bits. +(Note that this record specification is NOT in XDR standard form!) +.KE +.KS +.NH 1 +\&The RPC Language +.LP +Just as there was a need to describe the XDR data-types in a formal +language, there is also need to describe the procedures that operate +on these XDR data-types in a formal language as well. We use the RPC +Language for this purpose. It is an extension to the XDR language. +The following example is used to describe the essence of the +language. +.NH 2 +\&An Example Service Described in the RPC Language +.LP +Here is an example of the specification of a simple ping program. +.ie t .DS +.el .DS L +.vs 11 +.ft I +/* +* Simple ping program +*/ +.ft CW +program PING_PROG { + /* \fILatest and greatest version\fP */ + version PING_VERS_PINGBACK { + void + PINGPROC_NULL(void) = 0; + +.ft I + /* + * Ping the caller, return the round-trip time + * (in microseconds). Returns -1 if the operation + * timed out. + */ +.ft CW + int + PINGPROC_PINGBACK(void) = 1; +} = 2; + +.ft I +/* +* Original version +*/ +.ft CW +version PING_VERS_ORIG { + void + PINGPROC_NULL(void) = 0; + } = 1; +} = 1; + +const PING_VERS = 2; /* \fIlatest version \fP*/ +.vs +.DE +.KE +.LP +The first version described is +.I PING_VERS_PINGBACK +with two procedures, +.I PINGPROC_NULL +and +.I PINGPROC_PINGBACK . +.I PINGPROC_NULL +takes no arguments and returns no results, but it is useful for +computing round-trip times from the client to the server and back +again. By convention, procedure 0 of any RPC protocol should have +the same semantics, and never require any kind of authentication. +The second procedure is used for the client to have the server do a +reverse ping operation back to the client, and it returns the amount +of time (in microseconds) that the operation used. The next version, +.I PING_VERS_ORIG , +is the original version of the protocol +and it does not contain +.I PINGPROC_PINGBACK +procedure. It is useful +for compatibility with old client programs, and as this program +matures it may be dropped from the protocol entirely. +.KS +.NH 2 +\&The RPC Language Specification +.LP +The RPC language is identical to the XDR language, except for the +added definition of a +.I program-def +described below. +.DS +.ft CW +program-def: + "program" identifier "{" + version-def + version-def * + "}" "=" constant ";" + +version-def: + "version" identifier "{" + procedure-def + procedure-def * + "}" "=" constant ";" + +procedure-def: + type-specifier identifier "(" type-specifier ")" + "=" constant ";" +.DE +.KE +.NH 2 +\&Syntax Notes +.IP 1. +The following keywords are added and cannot be used as +identifiers: "program" and "version"; +.IP 2. +A version name cannot occur more than once within the scope of +a program definition. Nor can a version number occur more than once +within the scope of a program definition. +.IP 3. +A procedure name cannot occur more than once within the scope +of a version definition. Nor can a procedure number occur more than +once within the scope of version definition. +.IP 4. +Program identifiers are in the same name space as constant and +type identifiers. +.IP 5. +Only unsigned constants can be assigned to programs, versions +and procedures. +.NH 1 +\&Port Mapper Program Protocol +.LP +The port mapper program maps RPC program and version numbers to +transport-specific port numbers. This program makes dynamic binding +of remote programs possible. +.LP +This is desirable because the range of reserved port numbers is very +small and the number of potential remote programs is very large. By +running only the port mapper on a reserved port, the port numbers of +other remote programs can be ascertained by querying the port mapper. +.LP +The port mapper also aids in broadcast RPC. A given RPC program will +usually have different port number bindings on different machines, so +there is no way to directly broadcast to all of these programs. The +port mapper, however, does have a fixed port number. So, to +broadcast to a given program, the client actually sends its message +to the port mapper located at the broadcast address. Each port +mapper that picks up the broadcast then calls the local service +specified by the client. When the port mapper gets the reply from +the local service, it sends the reply on back to the client. +.KS +.NH 2 +\&Port Mapper Protocol Specification (in RPC Language) +.ie t .DS +.el .DS L +.ft CW +.vs 11 +const PMAP_PORT = 111; /* \fIportmapper port number \fP*/ + +.ft I +/* +* A mapping of (program, version, protocol) to port number +*/ +.ft CW +struct mapping { + unsigned int prog; + unsigned int vers; + unsigned int prot; + unsigned int port; +}; + +.ft I +/* +* Supported values for the "prot" field +*/ +.ft CW +const IPPROTO_TCP = 6; /* \fIprotocol number for TCP/IP \fP*/ +const IPPROTO_UDP = 17; /* \fIprotocol number for UDP/IP \fP*/ + +.ft I +/* +* A list of mappings +*/ +.ft CW +struct *pmaplist { + mapping map; + pmaplist next; +}; +.vs +.DE +.ie t .DS +.el .DS L +.vs 11 +.ft I +/* +* Arguments to callit +*/ +.ft CW +struct call_args { + unsigned int prog; + unsigned int vers; + unsigned int proc; + opaque args<>; +}; + +.ft I +/* +* Results of callit +*/ +.ft CW +struct call_result { + unsigned int port; + opaque res<>; +}; +.vs +.DE +.KE +.ie t .DS +.el .DS L +.vs 11 +.ft I +/* +* Port mapper procedures +*/ +.ft CW +program PMAP_PROG { + version PMAP_VERS { + void + PMAPPROC_NULL(void) = 0; + + bool + PMAPPROC_SET(mapping) = 1; + + bool + PMAPPROC_UNSET(mapping) = 2; + + unsigned int + PMAPPROC_GETPORT(mapping) = 3; + + pmaplist + PMAPPROC_DUMP(void) = 4; + + call_result + PMAPPROC_CALLIT(call_args) = 5; + } = 2; +} = 100000; +.vs +.DE +.NH 2 +\&Port Mapper Operation +.LP +The portmapper program currently supports two protocols (UDP/IP and +TCP/IP). The portmapper is contacted by talking to it on assigned +port number 111 (SUNRPC [8]) on either of these protocols. The +following is a description of each of the portmapper procedures: +.IP \fBPMAPPROC_NULL:\fP +This procedure does no work. By convention, procedure zero of any +protocol takes no parameters and returns no results. +.IP \fBPMAPPROC_SET:\fP +When a program first becomes available on a machine, it registers +itself with the port mapper program on the same machine. The program +passes its program number "prog", version number "vers", transport +protocol number "prot", and the port "port" on which it awaits +service request. The procedure returns a boolean response whose +value is +.I TRUE +if the procedure successfully established the mapping and +.I FALSE +otherwise. The procedure refuses to establish +a mapping if one already exists for the tuple "(prog, vers, prot)". +.IP \fBPMAPPROC_UNSET:\fP +When a program becomes unavailable, it should unregister itself with +the port mapper program on the same machine. The parameters and +results have meanings identical to those of +.I PMAPPROC_SET . +The protocol and port number fields of the argument are ignored. +.IP \fBPMAPPROC_GETPORT:\fP +Given a program number "prog", version number "vers", and transport +protocol number "prot", this procedure returns the port number on +which the program is awaiting call requests. A port value of zeros +means the program has not been registered. The "port" field of the +argument is ignored. +.IP \fBPMAPPROC_DUMP:\fP +This procedure enumerates all entries in the port mapper's database. +The procedure takes no parameters and returns a list of program, +version, protocol, and port values. +.IP \fBPMAPPROC_CALLIT:\fP +This procedure allows a caller to call another remote procedure on +the same machine without knowing the remote procedure's port number. +It is intended for supporting broadcasts to arbitrary remote programs +via the well-known port mapper's port. The parameters "prog", +"vers", "proc", and the bytes of "args" are the program number, +version number, procedure number, and parameters of the remote +procedure. +.LP +.B Note: +.RS +.IP 1. +This procedure only sends a response if the procedure was +successfully executed and is silent (no response) otherwise. +.IP 2. +The port mapper communicates with the remote program using UDP/IP +only. +.RE +.LP +The procedure returns the remote program's port number, and the bytes +of results are the results of the remote procedure. +.bp +.NH 1 +\&References +.LP +[1] Birrell, Andrew D. & Nelson, Bruce Jay; "Implementing Remote +Procedure Calls"; XEROX CSL-83-7, October 1983. +.LP +[2] Cheriton, D.; "VMTP: Versatile Message Transaction Protocol", +Preliminary Version 0.3; Stanford University, January 1987. +.LP +[3] Diffie & Hellman; "New Directions in Cryptography"; IEEE +Transactions on Information Theory IT-22, November 1976. +.LP +[4] Harrenstien, K.; "Time Server", RFC 738; Information Sciences +Institute, October 1977. +.LP +[5] National Bureau of Standards; "Data Encryption Standard"; Federal +Information Processing Standards Publication 46, January 1977. +.LP +[6] Postel, J.; "Transmission Control Protocol - DARPA Internet +Program Protocol Specification", RFC 793; Information Sciences +Institute, September 1981. +.LP +[7] Postel, J.; "User Datagram Protocol", RFC 768; Information Sciences +Institute, August 1980. +.LP +[8] Reynolds, J. & Postel, J.; "Assigned Numbers", RFC 923; Information +Sciences Institute, October 1984. |