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Diffstat (limited to 'lib/libc/gen/arc4random.c')
-rw-r--r-- | lib/libc/gen/arc4random.c | 304 |
1 files changed, 304 insertions, 0 deletions
diff --git a/lib/libc/gen/arc4random.c b/lib/libc/gen/arc4random.c new file mode 100644 index 0000000..56dfba9 --- /dev/null +++ b/lib/libc/gen/arc4random.c @@ -0,0 +1,304 @@ +/* + * Copyright (c) 1996, David Mazieres <dm@uun.org> + * Copyright (c) 2008, Damien Miller <djm@openbsd.org> + * + * Permission to use, copy, modify, and distribute this software for any + * purpose with or without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies. + * + * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. + */ + +/* + * Arc4 random number generator for OpenBSD. + * + * This code is derived from section 17.1 of Applied Cryptography, + * second edition, which describes a stream cipher allegedly + * compatible with RSA Labs "RC4" cipher (the actual description of + * which is a trade secret). The same algorithm is used as a stream + * cipher called "arcfour" in Tatu Ylonen's ssh package. + * + * Here the stream cipher has been modified always to include the time + * when initializing the state. That makes it impossible to + * regenerate the same random sequence twice, so this can't be used + * for encryption, but will generate good random numbers. + * + * RC4 is a registered trademark of RSA Laboratories. + */ + +#include <sys/cdefs.h> +__FBSDID("$FreeBSD$"); + +#include "namespace.h" +#include <sys/types.h> +#include <sys/time.h> +#include <stdlib.h> +#include <fcntl.h> +#include <unistd.h> +#include <pthread.h> + +#include "libc_private.h" +#include "un-namespace.h" + +struct arc4_stream { + u_int8_t i; + u_int8_t j; + u_int8_t s[256]; +}; + +static pthread_mutex_t arc4random_mtx = PTHREAD_MUTEX_INITIALIZER; + +#define RANDOMDEV "/dev/random" +#define KEYSIZE 128 +#define THREAD_LOCK() \ + do { \ + if (__isthreaded) \ + _pthread_mutex_lock(&arc4random_mtx); \ + } while (0) + +#define THREAD_UNLOCK() \ + do { \ + if (__isthreaded) \ + _pthread_mutex_unlock(&arc4random_mtx); \ + } while (0) + +static struct arc4_stream rs; +static int rs_initialized; +static int rs_stired; +static int arc4_count; + +static inline u_int8_t arc4_getbyte(void); +static void arc4_stir(void); + +static inline void +arc4_init(void) +{ + int n; + + for (n = 0; n < 256; n++) + rs.s[n] = n; + rs.i = 0; + rs.j = 0; +} + +static inline void +arc4_addrandom(u_char *dat, int datlen) +{ + int n; + u_int8_t si; + + rs.i--; + for (n = 0; n < 256; n++) { + rs.i = (rs.i + 1); + si = rs.s[rs.i]; + rs.j = (rs.j + si + dat[n % datlen]); + rs.s[rs.i] = rs.s[rs.j]; + rs.s[rs.j] = si; + } + rs.j = rs.i; +} + +static void +arc4_stir(void) +{ + int done, fd, n; + struct { + struct timeval tv; + pid_t pid; + u_int8_t rnd[KEYSIZE]; + } rdat; + + fd = _open(RANDOMDEV, O_RDONLY, 0); + done = 0; + if (fd >= 0) { + if (_read(fd, &rdat, KEYSIZE) == KEYSIZE) + done = 1; + (void)_close(fd); + } + if (!done) { + (void)gettimeofday(&rdat.tv, NULL); + rdat.pid = getpid(); + /* We'll just take whatever was on the stack too... */ + } + + arc4_addrandom((u_char *)&rdat, KEYSIZE); + + /* + * Throw away the first N bytes of output, as suggested in the + * paper "Weaknesses in the Key Scheduling Algorithm of RC4" + * by Fluher, Mantin, and Shamir. N=1024 is based on + * suggestions in the paper "(Not So) Random Shuffles of RC4" + * by Ilya Mironov. + */ + for (n = 0; n < 1024; n++) + (void) arc4_getbyte(); + arc4_count = 1600000; +} + +static inline u_int8_t +arc4_getbyte(void) +{ + u_int8_t si, sj; + + rs.i = (rs.i + 1); + si = rs.s[rs.i]; + rs.j = (rs.j + si); + sj = rs.s[rs.j]; + rs.s[rs.i] = sj; + rs.s[rs.j] = si; + + return (rs.s[(si + sj) & 0xff]); +} + +static inline u_int32_t +arc4_getword(void) +{ + u_int32_t val; + + val = arc4_getbyte() << 24; + val |= arc4_getbyte() << 16; + val |= arc4_getbyte() << 8; + val |= arc4_getbyte(); + + return (val); +} + +static void +arc4_check_init(void) +{ + if (!rs_initialized) { + arc4_init(); + rs_initialized = 1; + } +} + +static inline void +arc4_check_stir(void) +{ + if (!rs_stired || arc4_count <= 0) { + arc4_stir(); + rs_stired = 1; + } +} + +void +arc4random_stir(void) +{ + THREAD_LOCK(); + arc4_check_init(); + arc4_stir(); + rs_stired = 1; + THREAD_UNLOCK(); +} + +void +arc4random_addrandom(u_char *dat, int datlen) +{ + THREAD_LOCK(); + arc4_check_init(); + arc4_check_stir(); + arc4_addrandom(dat, datlen); + THREAD_UNLOCK(); +} + +u_int32_t +arc4random(void) +{ + u_int32_t rnd; + + THREAD_LOCK(); + arc4_check_init(); + arc4_check_stir(); + rnd = arc4_getword(); + arc4_count -= 4; + THREAD_UNLOCK(); + + return (rnd); +} + +void +arc4random_buf(void *_buf, size_t n) +{ + u_char *buf = (u_char *)_buf; + + THREAD_LOCK(); + arc4_check_init(); + while (n--) { + arc4_check_stir(); + buf[n] = arc4_getbyte(); + arc4_count--; + } + THREAD_UNLOCK(); +} + +/* + * Calculate a uniformly distributed random number less than upper_bound + * avoiding "modulo bias". + * + * Uniformity is achieved by generating new random numbers until the one + * returned is outside the range [0, 2**32 % upper_bound). This + * guarantees the selected random number will be inside + * [2**32 % upper_bound, 2**32) which maps back to [0, upper_bound) + * after reduction modulo upper_bound. + */ +u_int32_t +arc4random_uniform(u_int32_t upper_bound) +{ + u_int32_t r, min; + + if (upper_bound < 2) + return (0); + +#if (ULONG_MAX > 0xffffffffUL) + min = 0x100000000UL % upper_bound; +#else + /* Calculate (2**32 % upper_bound) avoiding 64-bit math */ + if (upper_bound > 0x80000000) + min = 1 + ~upper_bound; /* 2**32 - upper_bound */ + else { + /* (2**32 - (x * 2)) % x == 2**32 % x when x <= 2**31 */ + min = ((0xffffffff - (upper_bound * 2)) + 1) % upper_bound; + } +#endif + + /* + * This could theoretically loop forever but each retry has + * p > 0.5 (worst case, usually far better) of selecting a + * number inside the range we need, so it should rarely need + * to re-roll. + */ + for (;;) { + r = arc4random(); + if (r >= min) + break; + } + + return (r % upper_bound); +} + +#if 0 +/*-------- Test code for i386 --------*/ +#include <stdio.h> +#include <machine/pctr.h> +int +main(int argc, char **argv) +{ + const int iter = 1000000; + int i; + pctrval v; + + v = rdtsc(); + for (i = 0; i < iter; i++) + arc4random(); + v = rdtsc() - v; + v /= iter; + + printf("%qd cycles\n", v); +} +#endif |