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-rw-r--r--lib/libc/gdtoa/_hdtoa.c319
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diff --git a/lib/libc/gdtoa/_hdtoa.c b/lib/libc/gdtoa/_hdtoa.c
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+/*-
+ * Copyright (c) 2004, 2005 David Schultz <das@FreeBSD.ORG>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+
+#include <sys/cdefs.h>
+__FBSDID("$FreeBSD$");
+
+#include <float.h>
+#include <limits.h>
+#include <math.h>
+#include "fpmath.h"
+#include "gdtoaimp.h"
+
+/* Strings values used by dtoa() */
+#define INFSTR "Infinity"
+#define NANSTR "NaN"
+
+#define DBL_ADJ (DBL_MAX_EXP - 2 + ((DBL_MANT_DIG - 1) % 4))
+#define LDBL_ADJ (LDBL_MAX_EXP - 2 + ((LDBL_MANT_DIG - 1) % 4))
+
+/*
+ * Round up the given digit string. If the digit string is fff...f,
+ * this procedure sets it to 100...0 and returns 1 to indicate that
+ * the exponent needs to be bumped. Otherwise, 0 is returned.
+ */
+static int
+roundup(char *s0, int ndigits)
+{
+ char *s;
+
+ for (s = s0 + ndigits - 1; *s == 0xf; s--) {
+ if (s == s0) {
+ *s = 1;
+ return (1);
+ }
+ ++*s;
+ }
+ ++*s;
+ return (0);
+}
+
+/*
+ * Round the given digit string to ndigits digits according to the
+ * current rounding mode. Note that this could produce a string whose
+ * value is not representable in the corresponding floating-point
+ * type. The exponent pointed to by decpt is adjusted if necessary.
+ */
+static void
+dorounding(char *s0, int ndigits, int sign, int *decpt)
+{
+ int adjust = 0; /* do we need to adjust the exponent? */
+
+ switch (FLT_ROUNDS) {
+ case 0: /* toward zero */
+ default: /* implementation-defined */
+ break;
+ case 1: /* to nearest, halfway rounds to even */
+ if ((s0[ndigits] > 8) ||
+ (s0[ndigits] == 8 && s0[ndigits - 1] & 1))
+ adjust = roundup(s0, ndigits);
+ break;
+ case 2: /* toward +inf */
+ if (sign == 0)
+ adjust = roundup(s0, ndigits);
+ break;
+ case 3: /* toward -inf */
+ if (sign != 0)
+ adjust = roundup(s0, ndigits);
+ break;
+ }
+
+ if (adjust)
+ *decpt += 4;
+}
+
+/*
+ * This procedure converts a double-precision number in IEEE format
+ * into a string of hexadecimal digits and an exponent of 2. Its
+ * behavior is bug-for-bug compatible with dtoa() in mode 2, with the
+ * following exceptions:
+ *
+ * - An ndigits < 0 causes it to use as many digits as necessary to
+ * represent the number exactly.
+ * - The additional xdigs argument should point to either the string
+ * "0123456789ABCDEF" or the string "0123456789abcdef", depending on
+ * which case is desired.
+ * - This routine does not repeat dtoa's mistake of setting decpt
+ * to 9999 in the case of an infinity or NaN. INT_MAX is used
+ * for this purpose instead.
+ *
+ * Note that the C99 standard does not specify what the leading digit
+ * should be for non-zero numbers. For instance, 0x1.3p3 is the same
+ * as 0x2.6p2 is the same as 0x4.cp3. This implementation chooses the
+ * first digit so that subsequent digits are aligned on nibble
+ * boundaries (before rounding).
+ *
+ * Inputs: d, xdigs, ndigits
+ * Outputs: decpt, sign, rve
+ */
+char *
+__hdtoa(double d, const char *xdigs, int ndigits, int *decpt, int *sign,
+ char **rve)
+{
+ static const int sigfigs = (DBL_MANT_DIG + 3) / 4;
+ union IEEEd2bits u;
+ char *s, *s0;
+ int bufsize;
+
+ u.d = d;
+ *sign = u.bits.sign;
+
+ switch (fpclassify(d)) {
+ case FP_NORMAL:
+ *decpt = u.bits.exp - DBL_ADJ;
+ break;
+ case FP_ZERO:
+ *decpt = 1;
+ return (nrv_alloc("0", rve, 1));
+ case FP_SUBNORMAL:
+ u.d *= 0x1p514;
+ *decpt = u.bits.exp - (514 + DBL_ADJ);
+ break;
+ case FP_INFINITE:
+ *decpt = INT_MAX;
+ return (nrv_alloc(INFSTR, rve, sizeof(INFSTR) - 1));
+ case FP_NAN:
+ *decpt = INT_MAX;
+ return (nrv_alloc(NANSTR, rve, sizeof(NANSTR) - 1));
+ default:
+ abort();
+ }
+
+ /* FP_NORMAL or FP_SUBNORMAL */
+
+ if (ndigits == 0) /* dtoa() compatibility */
+ ndigits = 1;
+
+ /*
+ * For simplicity, we generate all the digits even if the
+ * caller has requested fewer.
+ */
+ bufsize = (sigfigs > ndigits) ? sigfigs : ndigits;
+ s0 = rv_alloc(bufsize);
+
+ /*
+ * We work from right to left, first adding any requested zero
+ * padding, then the least significant portion of the
+ * mantissa, followed by the most significant. The buffer is
+ * filled with the byte values 0x0 through 0xf, which are
+ * converted to xdigs[0x0] through xdigs[0xf] after the
+ * rounding phase.
+ */
+ for (s = s0 + bufsize - 1; s > s0 + sigfigs - 1; s--)
+ *s = 0;
+ for (; s > s0 + sigfigs - (DBL_MANL_SIZE / 4) - 1 && s > s0; s--) {
+ *s = u.bits.manl & 0xf;
+ u.bits.manl >>= 4;
+ }
+ for (; s > s0; s--) {
+ *s = u.bits.manh & 0xf;
+ u.bits.manh >>= 4;
+ }
+
+ /*
+ * At this point, we have snarfed all the bits in the
+ * mantissa, with the possible exception of the highest-order
+ * (partial) nibble, which is dealt with by the next
+ * statement. We also tack on the implicit normalization bit.
+ */
+ *s = u.bits.manh | (1U << ((DBL_MANT_DIG - 1) % 4));
+
+ /* If ndigits < 0, we are expected to auto-size the precision. */
+ if (ndigits < 0) {
+ for (ndigits = sigfigs; s0[ndigits - 1] == 0; ndigits--)
+ ;
+ }
+
+ if (sigfigs > ndigits && s0[ndigits] != 0)
+ dorounding(s0, ndigits, u.bits.sign, decpt);
+
+ s = s0 + ndigits;
+ if (rve != NULL)
+ *rve = s;
+ *s-- = '\0';
+ for (; s >= s0; s--)
+ *s = xdigs[(unsigned int)*s];
+
+ return (s0);
+}
+
+#if (LDBL_MANT_DIG > DBL_MANT_DIG)
+
+/*
+ * This is the long double version of __hdtoa().
+ */
+char *
+__hldtoa(long double e, const char *xdigs, int ndigits, int *decpt, int *sign,
+ char **rve)
+{
+ static const int sigfigs = (LDBL_MANT_DIG + 3) / 4;
+ union IEEEl2bits u;
+ char *s, *s0;
+ int bufsize;
+
+ u.e = e;
+ *sign = u.bits.sign;
+
+ switch (fpclassify(e)) {
+ case FP_NORMAL:
+ *decpt = u.bits.exp - LDBL_ADJ;
+ break;
+ case FP_ZERO:
+ *decpt = 1;
+ return (nrv_alloc("0", rve, 1));
+ case FP_SUBNORMAL:
+ u.e *= 0x1p514L;
+ *decpt = u.bits.exp - (514 + LDBL_ADJ);
+ break;
+ case FP_INFINITE:
+ *decpt = INT_MAX;
+ return (nrv_alloc(INFSTR, rve, sizeof(INFSTR) - 1));
+ case FP_NAN:
+ *decpt = INT_MAX;
+ return (nrv_alloc(NANSTR, rve, sizeof(NANSTR) - 1));
+ default:
+ abort();
+ }
+
+ /* FP_NORMAL or FP_SUBNORMAL */
+
+ if (ndigits == 0) /* dtoa() compatibility */
+ ndigits = 1;
+
+ /*
+ * For simplicity, we generate all the digits even if the
+ * caller has requested fewer.
+ */
+ bufsize = (sigfigs > ndigits) ? sigfigs : ndigits;
+ s0 = rv_alloc(bufsize);
+
+ /*
+ * We work from right to left, first adding any requested zero
+ * padding, then the least significant portion of the
+ * mantissa, followed by the most significant. The buffer is
+ * filled with the byte values 0x0 through 0xf, which are
+ * converted to xdigs[0x0] through xdigs[0xf] after the
+ * rounding phase.
+ */
+ for (s = s0 + bufsize - 1; s > s0 + sigfigs - 1; s--)
+ *s = 0;
+ for (; s > s0 + sigfigs - (LDBL_MANL_SIZE / 4) - 1 && s > s0; s--) {
+ *s = u.bits.manl & 0xf;
+ u.bits.manl >>= 4;
+ }
+ for (; s > s0; s--) {
+ *s = u.bits.manh & 0xf;
+ u.bits.manh >>= 4;
+ }
+
+ /*
+ * At this point, we have snarfed all the bits in the
+ * mantissa, with the possible exception of the highest-order
+ * (partial) nibble, which is dealt with by the next
+ * statement. We also tack on the implicit normalization bit.
+ */
+ *s = u.bits.manh | (1U << ((LDBL_MANT_DIG - 1) % 4));
+
+ /* If ndigits < 0, we are expected to auto-size the precision. */
+ if (ndigits < 0) {
+ for (ndigits = sigfigs; s0[ndigits - 1] == 0; ndigits--)
+ ;
+ }
+
+ if (sigfigs > ndigits && s0[ndigits] != 0)
+ dorounding(s0, ndigits, u.bits.sign, decpt);
+
+ s = s0 + ndigits;
+ if (rve != NULL)
+ *rve = s;
+ *s-- = '\0';
+ for (; s >= s0; s--)
+ *s = xdigs[(unsigned int)*s];
+
+ return (s0);
+}
+
+#else /* (LDBL_MANT_DIG == DBL_MANT_DIG) */
+
+char *
+__hldtoa(long double e, const char *xdigs, int ndigits, int *decpt, int *sign,
+ char **rve)
+{
+
+ return (__hdtoa((double)e, xdigs, ndigits, decpt, sign, rve));
+}
+
+#endif /* (LDBL_MANT_DIG == DBL_MANT_DIG) */
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