diff options
Diffstat (limited to 'lib/Transforms/Utils/SimplifyCFG.cpp')
-rw-r--r-- | lib/Transforms/Utils/SimplifyCFG.cpp | 155 |
1 files changed, 144 insertions, 11 deletions
diff --git a/lib/Transforms/Utils/SimplifyCFG.cpp b/lib/Transforms/Utils/SimplifyCFG.cpp index 9d9c324..b8c3ab4 100644 --- a/lib/Transforms/Utils/SimplifyCFG.cpp +++ b/lib/Transforms/Utils/SimplifyCFG.cpp @@ -63,6 +63,7 @@ class SimplifyCFGOpt { bool FoldValueComparisonIntoPredecessors(TerminatorInst *TI, IRBuilder<> &Builder); + bool SimplifyResume(ResumeInst *RI, IRBuilder<> &Builder); bool SimplifyReturn(ReturnInst *RI, IRBuilder<> &Builder); bool SimplifyUnwind(UnwindInst *UI, IRBuilder<> &Builder); bool SimplifyUnreachable(UnreachableInst *UI); @@ -322,7 +323,7 @@ static ConstantInt *GetConstantInt(Value *V, const TargetData *TD) { // This is some kind of pointer constant. Turn it into a pointer-sized // ConstantInt if possible. - const IntegerType *PtrTy = TD->getIntPtrType(V->getContext()); + IntegerType *PtrTy = TD->getIntPtrType(V->getContext()); // Null pointer means 0, see SelectionDAGBuilder::getValue(const Value*). if (isa<ConstantPointerNull>(V)) @@ -2138,6 +2139,52 @@ static bool SimplifyBranchOnICmpChain(BranchInst *BI, const TargetData *TD, return true; } +bool SimplifyCFGOpt::SimplifyResume(ResumeInst *RI, IRBuilder<> &Builder) { + // If this is a trivial landing pad that just continues unwinding the caught + // exception then zap the landing pad, turning its invokes into calls. + BasicBlock *BB = RI->getParent(); + LandingPadInst *LPInst = dyn_cast<LandingPadInst>(BB->getFirstNonPHI()); + if (RI->getValue() != LPInst) + // Not a landing pad, or the resume is not unwinding the exception that + // caused control to branch here. + return false; + + // Check that there are no other instructions except for debug intrinsics. + BasicBlock::iterator I = LPInst, E = RI; + while (++I != E) + if (!isa<DbgInfoIntrinsic>(I)) + return false; + + // Turn all invokes that unwind here into calls and delete the basic block. + for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); PI != PE;) { + InvokeInst *II = cast<InvokeInst>((*PI++)->getTerminator()); + SmallVector<Value*, 8> Args(II->op_begin(), II->op_end() - 3); + // Insert a call instruction before the invoke. + CallInst *Call = CallInst::Create(II->getCalledValue(), Args, "", II); + Call->takeName(II); + Call->setCallingConv(II->getCallingConv()); + Call->setAttributes(II->getAttributes()); + Call->setDebugLoc(II->getDebugLoc()); + + // Anything that used the value produced by the invoke instruction now uses + // the value produced by the call instruction. Note that we do this even + // for void functions and calls with no uses so that the callgraph edge is + // updated. + II->replaceAllUsesWith(Call); + BB->removePredecessor(II->getParent()); + + // Insert a branch to the normal destination right before the invoke. + BranchInst::Create(II->getNormalDest(), II); + + // Finally, delete the invoke instruction! + II->eraseFromParent(); + } + + // The landingpad is now unreachable. Zap it. + BB->eraseFromParent(); + return true; +} + bool SimplifyCFGOpt::SimplifyReturn(ReturnInst *RI, IRBuilder<> &Builder) { BasicBlock *BB = RI->getParent(); if (!BB->getFirstNonPHIOrDbg()->isTerminator()) return false; @@ -2244,18 +2291,34 @@ bool SimplifyCFGOpt::SimplifyUnreachable(UnreachableInst *UI) { while (UI != BB->begin()) { BasicBlock::iterator BBI = UI; --BBI; - // Do not delete instructions that can have side effects, like calls - // (which may never return) and volatile loads and stores. + // Do not delete instructions that can have side effects which might cause + // the unreachable to not be reachable; specifically, calls and volatile + // operations may have this effect. if (isa<CallInst>(BBI) && !isa<DbgInfoIntrinsic>(BBI)) break; - - if (StoreInst *SI = dyn_cast<StoreInst>(BBI)) - if (SI->isVolatile()) - break; - - if (LoadInst *LI = dyn_cast<LoadInst>(BBI)) - if (LI->isVolatile()) + + if (BBI->mayHaveSideEffects()) { + if (StoreInst *SI = dyn_cast<StoreInst>(BBI)) { + if (SI->isVolatile()) + break; + } else if (LoadInst *LI = dyn_cast<LoadInst>(BBI)) { + if (LI->isVolatile()) + break; + } else if (AtomicRMWInst *RMWI = dyn_cast<AtomicRMWInst>(BBI)) { + if (RMWI->isVolatile()) + break; + } else if (AtomicCmpXchgInst *CXI = dyn_cast<AtomicCmpXchgInst>(BBI)) { + if (CXI->isVolatile()) + break; + } else if (!isa<FenceInst>(BBI) && !isa<VAArgInst>(BBI) && + !isa<LandingPadInst>(BBI)) { break; - + } + // Note that deleting LandingPad's here is in fact okay, although it + // involves a bit of subtle reasoning. If this inst is a LandingPad, + // all the predecessors of this block will be the unwind edges of Invokes, + // and we can therefore guarantee this block will be erased. + } + // Delete this instruction (any uses are guaranteed to be dead) if (!BBI->use_empty()) BBI->replaceAllUsesWith(UndefValue::get(BBI->getType())); @@ -2707,6 +2770,71 @@ bool SimplifyCFGOpt::SimplifyCondBranch(BranchInst *BI, IRBuilder<> &Builder) { return false; } +/// Check if passing a value to an instruction will cause undefined behavior. +static bool passingValueIsAlwaysUndefined(Value *V, Instruction *I) { + Constant *C = dyn_cast<Constant>(V); + if (!C) + return false; + + if (!I->hasOneUse()) // Only look at single-use instructions, for compile time + return false; + + if (C->isNullValue()) { + Instruction *Use = I->use_back(); + + // Now make sure that there are no instructions in between that can alter + // control flow (eg. calls) + for (BasicBlock::iterator i = ++BasicBlock::iterator(I); &*i != Use; ++i) + if (i == I->getParent()->end() || i->mayHaveSideEffects()) + return false; + + // Look through GEPs. A load from a GEP derived from NULL is still undefined + if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Use)) + if (GEP->getPointerOperand() == I) + return passingValueIsAlwaysUndefined(V, GEP); + + // Look through bitcasts. + if (BitCastInst *BC = dyn_cast<BitCastInst>(Use)) + return passingValueIsAlwaysUndefined(V, BC); + + // Load from null is undefined. + if (LoadInst *LI = dyn_cast<LoadInst>(Use)) + return LI->getPointerAddressSpace() == 0; + + // Store to null is undefined. + if (StoreInst *SI = dyn_cast<StoreInst>(Use)) + return SI->getPointerAddressSpace() == 0 && SI->getPointerOperand() == I; + } + return false; +} + +/// If BB has an incoming value that will always trigger undefined behavior +/// (eg. null pointer derefence), remove the branch leading here. +static bool removeUndefIntroducingPredecessor(BasicBlock *BB) { + for (BasicBlock::iterator i = BB->begin(); + PHINode *PHI = dyn_cast<PHINode>(i); ++i) + for (unsigned i = 0, e = PHI->getNumIncomingValues(); i != e; ++i) + if (passingValueIsAlwaysUndefined(PHI->getIncomingValue(i), PHI)) { + TerminatorInst *T = PHI->getIncomingBlock(i)->getTerminator(); + IRBuilder<> Builder(T); + if (BranchInst *BI = dyn_cast<BranchInst>(T)) { + BB->removePredecessor(PHI->getIncomingBlock(i)); + // Turn uncoditional branches into unreachables and remove the dead + // destination from conditional branches. + if (BI->isUnconditional()) + Builder.CreateUnreachable(); + else + Builder.CreateBr(BI->getSuccessor(0) == BB ? BI->getSuccessor(1) : + BI->getSuccessor(0)); + BI->eraseFromParent(); + return true; + } + // TODO: SwitchInst. + } + + return false; +} + bool SimplifyCFGOpt::run(BasicBlock *BB) { bool Changed = false; @@ -2730,6 +2858,9 @@ bool SimplifyCFGOpt::run(BasicBlock *BB) { // Check for and eliminate duplicate PHI nodes in this block. Changed |= EliminateDuplicatePHINodes(BB); + // Check for and remove branches that will always cause undefined behavior. + Changed |= removeUndefIntroducingPredecessor(BB); + // Merge basic blocks into their predecessor if there is only one distinct // pred, and if there is only one distinct successor of the predecessor, and // if there are no PHI nodes. @@ -2752,6 +2883,8 @@ bool SimplifyCFGOpt::run(BasicBlock *BB) { } else { if (SimplifyCondBranch(BI, Builder)) return true; } + } else if (ResumeInst *RI = dyn_cast<ResumeInst>(BB->getTerminator())) { + if (SimplifyResume(RI, Builder)) return true; } else if (ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator())) { if (SimplifyReturn(RI, Builder)) return true; } else if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator())) { |