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-rw-r--r--lib/Transforms/Utils/BreakCriticalEdges.cpp56
1 files changed, 34 insertions, 22 deletions
diff --git a/lib/Transforms/Utils/BreakCriticalEdges.cpp b/lib/Transforms/Utils/BreakCriticalEdges.cpp
index 92ce500..c052910 100644
--- a/lib/Transforms/Utils/BreakCriticalEdges.cpp
+++ b/lib/Transforms/Utils/BreakCriticalEdges.cpp
@@ -102,7 +102,7 @@ bool llvm::isCriticalEdge(const TerminatorInst *TI, unsigned SuccNum,
++I; // Skip one edge due to the incoming arc from TI.
if (!AllowIdenticalEdges)
return I != E;
-
+
// If AllowIdenticalEdges is true, then we allow this edge to be considered
// non-critical iff all preds come from TI's block.
while (I != E) {
@@ -155,10 +155,10 @@ static void CreatePHIsForSplitLoopExit(SmallVectorImpl<BasicBlock *> &Preds,
/// This returns the new block if the edge was split, null otherwise.
///
/// If MergeIdenticalEdges is true (not the default), *all* edges from TI to the
-/// specified successor will be merged into the same critical edge block.
-/// This is most commonly interesting with switch instructions, which may
+/// specified successor will be merged into the same critical edge block.
+/// This is most commonly interesting with switch instructions, which may
/// have many edges to any one destination. This ensures that all edges to that
-/// dest go to one block instead of each going to a different block, but isn't
+/// dest go to one block instead of each going to a different block, but isn't
/// the standard definition of a "critical edge".
///
/// It is invalid to call this function on a critical edge that starts at an
@@ -167,15 +167,20 @@ static void CreatePHIsForSplitLoopExit(SmallVectorImpl<BasicBlock *> &Preds,
/// to.
///
BasicBlock *llvm::SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum,
- Pass *P, bool MergeIdenticalEdges) {
+ Pass *P, bool MergeIdenticalEdges,
+ bool DontDeleteUselessPhis) {
if (!isCriticalEdge(TI, SuccNum, MergeIdenticalEdges)) return 0;
-
+
assert(!isa<IndirectBrInst>(TI) &&
"Cannot split critical edge from IndirectBrInst");
-
+
BasicBlock *TIBB = TI->getParent();
BasicBlock *DestBB = TI->getSuccessor(SuccNum);
+ // Splitting the critical edge to a landing pad block is non-trivial. Don't do
+ // it in this generic function.
+ if (DestBB->isLandingPad()) return 0;
+
// Create a new basic block, linking it into the CFG.
BasicBlock *NewBB = BasicBlock::Create(TI->getContext(),
TIBB->getName() + "." + DestBB->getName() + "_crit_edge");
@@ -190,7 +195,7 @@ BasicBlock *llvm::SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum,
Function &F = *TIBB->getParent();
Function::iterator FBBI = TIBB;
F.getBasicBlockList().insert(++FBBI, NewBB);
-
+
// If there are any PHI nodes in DestBB, we need to update them so that they
// merge incoming values from NewBB instead of from TIBB.
{
@@ -207,35 +212,35 @@ BasicBlock *llvm::SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum,
// happens because the BB list of PHI nodes are usually in the same
// order.
if (PN->getIncomingBlock(BBIdx) != TIBB)
- BBIdx = PN->getBasicBlockIndex(TIBB);
+ BBIdx = PN->getBasicBlockIndex(TIBB);
PN->setIncomingBlock(BBIdx, NewBB);
}
}
-
+
// If there are any other edges from TIBB to DestBB, update those to go
// through the split block, making those edges non-critical as well (and
// reducing the number of phi entries in the DestBB if relevant).
if (MergeIdenticalEdges) {
for (unsigned i = SuccNum+1, e = TI->getNumSuccessors(); i != e; ++i) {
if (TI->getSuccessor(i) != DestBB) continue;
-
+
// Remove an entry for TIBB from DestBB phi nodes.
- DestBB->removePredecessor(TIBB);
-
+ DestBB->removePredecessor(TIBB, DontDeleteUselessPhis);
+
// We found another edge to DestBB, go to NewBB instead.
TI->setSuccessor(i, NewBB);
}
}
-
-
+
+
// If we don't have a pass object, we can't update anything...
if (P == 0) return NewBB;
-
+
DominatorTree *DT = P->getAnalysisIfAvailable<DominatorTree>();
LoopInfo *LI = P->getAnalysisIfAvailable<LoopInfo>();
ProfileInfo *PI = P->getAnalysisIfAvailable<ProfileInfo>();
-
+
// If we have nothing to update, just return.
if (DT == 0 && LI == 0 && PI == 0)
return NewBB;
@@ -263,7 +268,7 @@ BasicBlock *llvm::SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum,
}
bool NewBBDominatesDestBB = true;
-
+
// Should we update DominatorTree information?
if (DT) {
DomTreeNode *TINode = DT->getNode(TIBB);
@@ -274,7 +279,7 @@ BasicBlock *llvm::SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum,
if (TINode) { // Don't break unreachable code!
DomTreeNode *NewBBNode = DT->addNewBlock(NewBB, TIBB);
DomTreeNode *DestBBNode = 0;
-
+
// If NewBBDominatesDestBB hasn't been computed yet, do so with DT.
if (!OtherPreds.empty()) {
DestBBNode = DT->getNode(DestBB);
@@ -285,7 +290,7 @@ BasicBlock *llvm::SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum,
}
OtherPreds.clear();
}
-
+
// If NewBBDominatesDestBB, then NewBB dominates DestBB, otherwise it
// doesn't dominate anything.
if (NewBBDominatesDestBB) {
@@ -337,6 +342,8 @@ BasicBlock *llvm::SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum,
}
// For each unique exit block...
+ // FIXME: This code is functionally equivalent to the corresponding
+ // loop in LoopSimplify.
SmallVector<BasicBlock *, 4> ExitBlocks;
TIL->getExitBlocks(ExitBlocks);
for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) {
@@ -348,10 +355,15 @@ BasicBlock *llvm::SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum,
for (pred_iterator I = pred_begin(Exit), E = pred_end(Exit);
I != E; ++I) {
BasicBlock *P = *I;
- if (TIL->contains(P))
+ if (TIL->contains(P)) {
+ if (isa<IndirectBrInst>(P->getTerminator())) {
+ Preds.clear();
+ break;
+ }
Preds.push_back(P);
- else
+ } else {
HasPredOutsideOfLoop = true;
+ }
}
// If there are any preds not in the loop, we'll need to split
// the edges. The Preds.empty() check is needed because a block
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