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-rw-r--r--lib/Transforms/Scalar/LoopDeletion.cpp70
1 files changed, 20 insertions, 50 deletions
diff --git a/lib/Transforms/Scalar/LoopDeletion.cpp b/lib/Transforms/Scalar/LoopDeletion.cpp
index 302cdec..5f93756 100644
--- a/lib/Transforms/Scalar/LoopDeletion.cpp
+++ b/lib/Transforms/Scalar/LoopDeletion.cpp
@@ -15,19 +15,17 @@
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "loop-delete"
-
#include "llvm/Transforms/Scalar.h"
#include "llvm/Analysis/LoopPass.h"
#include "llvm/Analysis/ScalarEvolution.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/SmallVector.h"
-
using namespace llvm;
STATISTIC(NumDeleted, "Number of loops deleted");
namespace {
- class VISIBILITY_HIDDEN LoopDeletion : public LoopPass {
+ class LoopDeletion : public LoopPass {
public:
static char ID; // Pass ID, replacement for typeid
LoopDeletion() : LoopPass(&ID) {}
@@ -38,9 +36,9 @@ namespace {
bool SingleDominatingExit(Loop* L,
SmallVector<BasicBlock*, 4>& exitingBlocks);
bool IsLoopDead(Loop* L, SmallVector<BasicBlock*, 4>& exitingBlocks,
- SmallVector<BasicBlock*, 4>& exitBlocks);
- bool IsLoopInvariantInst(Instruction *I, Loop* L);
-
+ SmallVector<BasicBlock*, 4>& exitBlocks,
+ bool &Changed, BasicBlock *Preheader);
+
virtual void getAnalysisUsage(AnalysisUsage& AU) const {
AU.addRequired<ScalarEvolution>();
AU.addRequired<DominatorTree>();
@@ -84,32 +82,13 @@ bool LoopDeletion::SingleDominatingExit(Loop* L,
return DT.dominates(exitingBlocks[0], latch);
}
-/// IsLoopInvariantInst - Checks if an instruction is invariant with respect to
-/// a loop, which is defined as being true if all of its operands are defined
-/// outside of the loop. These instructions can be hoisted out of the loop
-/// if their results are needed. This could be made more aggressive by
-/// recursively checking the operands for invariance, but it's not clear that
-/// it's worth it.
-bool LoopDeletion::IsLoopInvariantInst(Instruction *I, Loop* L) {
- // PHI nodes are not loop invariant if defined in the loop.
- if (isa<PHINode>(I) && L->contains(I->getParent()))
- return false;
-
- // The instruction is loop invariant if all of its operands are loop-invariant
- for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
- if (!L->isLoopInvariant(I->getOperand(i)))
- return false;
-
- // If we got this far, the instruction is loop invariant!
- return true;
-}
-
/// IsLoopDead - Determined if a loop is dead. This assumes that we've already
/// checked for unique exit and exiting blocks, and that the code is in LCSSA
/// form.
bool LoopDeletion::IsLoopDead(Loop* L,
SmallVector<BasicBlock*, 4>& exitingBlocks,
- SmallVector<BasicBlock*, 4>& exitBlocks) {
+ SmallVector<BasicBlock*, 4>& exitBlocks,
+ bool &Changed, BasicBlock *Preheader) {
BasicBlock* exitingBlock = exitingBlocks[0];
BasicBlock* exitBlock = exitBlocks[0];
@@ -122,7 +101,7 @@ bool LoopDeletion::IsLoopDead(Loop* L,
while (PHINode* P = dyn_cast<PHINode>(BI)) {
Value* incoming = P->getIncomingValueForBlock(exitingBlock);
if (Instruction* I = dyn_cast<Instruction>(incoming))
- if (!IsLoopInvariantInst(I, L))
+ if (!L->makeLoopInvariant(I, Changed, Preheader->getTerminator()))
return false;
BI++;
@@ -181,15 +160,16 @@ bool LoopDeletion::runOnLoop(Loop* L, LPPassManager& LPM) {
return false;
// Finally, we have to check that the loop really is dead.
- if (!IsLoopDead(L, exitingBlocks, exitBlocks))
- return false;
+ bool Changed = false;
+ if (!IsLoopDead(L, exitingBlocks, exitBlocks, Changed, preheader))
+ return Changed;
// Don't remove loops for which we can't solve the trip count.
// They could be infinite, in which case we'd be changing program behavior.
ScalarEvolution& SE = getAnalysis<ScalarEvolution>();
- const SCEV* S = SE.getBackedgeTakenCount(L);
+ const SCEV *S = SE.getBackedgeTakenCount(L);
if (isa<SCEVCouldNotCompute>(S))
- return false;
+ return Changed;
// Now that we know the removal is safe, remove the loop by changing the
// branch from the preheader to go to the single exit block.
@@ -199,18 +179,12 @@ bool LoopDeletion::runOnLoop(Loop* L, LPPassManager& LPM) {
// Because we're deleting a large chunk of code at once, the sequence in which
// we remove things is very important to avoid invalidation issues. Don't
// mess with this unless you have good reason and know what you're doing.
-
- // Move simple loop-invariant expressions out of the loop, since they
- // might be needed by the exit phis.
- for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
- LI != LE; ++LI)
- for (BasicBlock::iterator BI = (*LI)->begin(), BE = (*LI)->end();
- BI != BE; ) {
- Instruction* I = BI++;
- if (!I->use_empty() && IsLoopInvariantInst(I, L))
- I->moveBefore(preheader->getTerminator());
- }
-
+
+ // Tell ScalarEvolution that the loop is deleted. Do this before
+ // deleting the loop so that ScalarEvolution can look at the loop
+ // to determine what it needs to clean up.
+ SE.forgetLoopBackedgeTakenCount(L);
+
// Connect the preheader directly to the exit block.
TerminatorInst* TI = preheader->getTerminator();
TI->replaceUsesOfWith(L->getHeader(), exitBlock);
@@ -248,11 +222,6 @@ bool LoopDeletion::runOnLoop(Loop* L, LPPassManager& LPM) {
(*LI)->dropAllReferences();
}
- // Tell ScalarEvolution that the loop is deleted. Do this before
- // deleting the loop so that ScalarEvolution can look at the loop
- // to determine what it needs to clean up.
- SE.forgetLoopBackedgeTakenCount(L);
-
// Erase the instructions and the blocks without having to worry
// about ordering because we already dropped the references.
// NOTE: This iteration is safe because erasing the block does not remove its
@@ -273,8 +242,9 @@ bool LoopDeletion::runOnLoop(Loop* L, LPPassManager& LPM) {
// The last step is to inform the loop pass manager that we've
// eliminated this loop.
LPM.deleteLoopFromQueue(L);
+ Changed = true;
NumDeleted++;
- return true;
+ return Changed;
}
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