diff options
Diffstat (limited to 'lib/Transforms/Scalar/EarlyCSE.cpp')
-rw-r--r-- | lib/Transforms/Scalar/EarlyCSE.cpp | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/lib/Transforms/Scalar/EarlyCSE.cpp b/lib/Transforms/Scalar/EarlyCSE.cpp index f3c92d6..9759549 100644 --- a/lib/Transforms/Scalar/EarlyCSE.cpp +++ b/lib/Transforms/Scalar/EarlyCSE.cpp @@ -39,7 +39,7 @@ static unsigned getHash(const void *V) { } //===----------------------------------------------------------------------===// -// SimpleValue +// SimpleValue //===----------------------------------------------------------------------===// namespace { @@ -47,16 +47,16 @@ namespace { /// scoped hash table. struct SimpleValue { Instruction *Inst; - + SimpleValue(Instruction *I) : Inst(I) { assert((isSentinel() || canHandle(I)) && "Inst can't be handled!"); } - + bool isSentinel() const { return Inst == DenseMapInfo<Instruction*>::getEmptyKey() || Inst == DenseMapInfo<Instruction*>::getTombstoneKey(); } - + static bool canHandle(Instruction *Inst) { // This can only handle non-void readnone functions. if (CallInst *CI = dyn_cast<CallInst>(Inst)) @@ -90,7 +90,7 @@ template<> struct DenseMapInfo<SimpleValue> { unsigned DenseMapInfo<SimpleValue>::getHashValue(SimpleValue Val) { Instruction *Inst = Val.Inst; - + // Hash in all of the operands as pointers. unsigned Res = 0; for (unsigned i = 0, e = Inst->getNumOperands(); i != e; ++i) @@ -126,13 +126,13 @@ bool DenseMapInfo<SimpleValue>::isEqual(SimpleValue LHS, SimpleValue RHS) { if (LHS.isSentinel() || RHS.isSentinel()) return LHSI == RHSI; - + if (LHSI->getOpcode() != RHSI->getOpcode()) return false; return LHSI->isIdenticalTo(RHSI); } //===----------------------------------------------------------------------===// -// CallValue +// CallValue //===----------------------------------------------------------------------===// namespace { @@ -140,21 +140,21 @@ namespace { /// the scoped hash table. struct CallValue { Instruction *Inst; - + CallValue(Instruction *I) : Inst(I) { assert((isSentinel() || canHandle(I)) && "Inst can't be handled!"); } - + bool isSentinel() const { return Inst == DenseMapInfo<Instruction*>::getEmptyKey() || Inst == DenseMapInfo<Instruction*>::getTombstoneKey(); } - + static bool canHandle(Instruction *Inst) { // Don't value number anything that returns void. if (Inst->getType()->isVoidTy()) return false; - + CallInst *CI = dyn_cast<CallInst>(Inst); if (CI == 0 || !CI->onlyReadsMemory()) return false; @@ -168,7 +168,7 @@ namespace llvm { template<> struct isPodLike<CallValue> { static const bool value = true; }; - + template<> struct DenseMapInfo<CallValue> { static inline CallValue getEmptyKey() { return DenseMapInfo<Instruction*>::getEmptyKey(); @@ -189,7 +189,7 @@ unsigned DenseMapInfo<CallValue>::getHashValue(CallValue Val) { "Cannot value number calls with metadata operands"); Res ^= getHash(Inst->getOperand(i)) << (i & 0xF); } - + // Mix in the opcode. return (Res << 1) ^ Inst->getOpcode(); } @@ -203,11 +203,11 @@ bool DenseMapInfo<CallValue>::isEqual(CallValue LHS, CallValue RHS) { //===----------------------------------------------------------------------===// -// EarlyCSE pass. +// EarlyCSE pass. //===----------------------------------------------------------------------===// namespace { - + /// EarlyCSE - This pass does a simple depth-first walk over the dominator /// tree, eliminating trivially redundant instructions and using instsimplify /// to canonicalize things as it goes. It is intended to be fast and catch @@ -223,14 +223,14 @@ public: ScopedHashTableVal<SimpleValue, Value*> > AllocatorTy; typedef ScopedHashTable<SimpleValue, Value*, DenseMapInfo<SimpleValue>, AllocatorTy> ScopedHTType; - + /// AvailableValues - This scoped hash table contains the current values of /// all of our simple scalar expressions. As we walk down the domtree, we /// look to see if instructions are in this: if so, we replace them with what /// we find, otherwise we insert them so that dominated values can succeed in /// their lookup. ScopedHTType *AvailableValues; - + /// AvailableLoads - This scoped hash table contains the current values /// of loads. This allows us to get efficient access to dominating loads when /// we have a fully redundant load. In addition to the most recent load, we @@ -243,15 +243,15 @@ public: typedef ScopedHashTable<Value*, std::pair<Value*, unsigned>, DenseMapInfo<Value*>, LoadMapAllocator> LoadHTType; LoadHTType *AvailableLoads; - + /// AvailableCalls - This scoped hash table contains the current values /// of read-only call values. It uses the same generation count as loads. typedef ScopedHashTable<CallValue, std::pair<Value*, unsigned> > CallHTType; CallHTType *AvailableCalls; - + /// CurrentGeneration - This is the current generation of the memory value. unsigned CurrentGeneration; - + static char ID; explicit EarlyCSE() : FunctionPass(ID) { initializeEarlyCSEPass(*PassRegistry::getPassRegistry()); @@ -326,7 +326,7 @@ private: }; bool processNode(DomTreeNode *Node); - + // This transformation requires dominator postdominator info virtual void getAnalysisUsage(AnalysisUsage &AU) const { AU.addRequired<DominatorTree>(); @@ -350,7 +350,7 @@ INITIALIZE_PASS_END(EarlyCSE, "early-cse", "Early CSE", false, false) bool EarlyCSE::processNode(DomTreeNode *Node) { BasicBlock *BB = Node->getBlock(); - + // If this block has a single predecessor, then the predecessor is the parent // of the domtree node and all of the live out memory values are still current // in this block. If this block has multiple predecessors, then they could @@ -359,20 +359,20 @@ bool EarlyCSE::processNode(DomTreeNode *Node) { // predecessors. if (BB->getSinglePredecessor() == 0) ++CurrentGeneration; - + /// LastStore - Keep track of the last non-volatile store that we saw... for /// as long as there in no instruction that reads memory. If we see a store /// to the same location, we delete the dead store. This zaps trivial dead /// stores which can occur in bitfield code among other things. StoreInst *LastStore = 0; - + bool Changed = false; // See if any instructions in the block can be eliminated. If so, do it. If // not, add them to AvailableValues. for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) { Instruction *Inst = I++; - + // Dead instructions should just be removed. if (isInstructionTriviallyDead(Inst)) { DEBUG(dbgs() << "EarlyCSE DCE: " << *Inst << '\n'); @@ -381,7 +381,7 @@ bool EarlyCSE::processNode(DomTreeNode *Node) { ++NumSimplify; continue; } - + // If the instruction can be simplified (e.g. X+0 = X) then replace it with // its simpler value. if (Value *V = SimplifyInstruction(Inst, TD, TLI, DT)) { @@ -392,7 +392,7 @@ bool EarlyCSE::processNode(DomTreeNode *Node) { ++NumSimplify; continue; } - + // If this is a simple instruction that we can value number, process it. if (SimpleValue::canHandle(Inst)) { // See if the instruction has an available value. If so, use it. @@ -404,12 +404,12 @@ bool EarlyCSE::processNode(DomTreeNode *Node) { ++NumCSE; continue; } - + // Otherwise, just remember that this value is available. AvailableValues->insert(Inst, Inst); continue; } - + // If this is a non-volatile load, process it. if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) { // Ignore volatile loads. @@ -417,7 +417,7 @@ bool EarlyCSE::processNode(DomTreeNode *Node) { LastStore = 0; continue; } - + // If we have an available version of this load, and if it is the right // generation, replace this instruction. std::pair<Value*, unsigned> InVal = @@ -431,18 +431,18 @@ bool EarlyCSE::processNode(DomTreeNode *Node) { ++NumCSELoad; continue; } - + // Otherwise, remember that we have this instruction. AvailableLoads->insert(Inst->getOperand(0), std::pair<Value*, unsigned>(Inst, CurrentGeneration)); LastStore = 0; continue; } - + // If this instruction may read from memory, forget LastStore. if (Inst->mayReadFromMemory()) LastStore = 0; - + // If this is a read-only call, process it. if (CallValue::canHandle(Inst)) { // If we have an available version of this call, and if it is the right @@ -457,19 +457,19 @@ bool EarlyCSE::processNode(DomTreeNode *Node) { ++NumCSECall; continue; } - + // Otherwise, remember that we have this instruction. AvailableCalls->insert(Inst, std::pair<Value*, unsigned>(Inst, CurrentGeneration)); continue; } - + // Okay, this isn't something we can CSE at all. Check to see if it is // something that could modify memory. If so, our available memory values // cannot be used so bump the generation count. if (Inst->mayWriteToMemory()) { ++CurrentGeneration; - + if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) { // We do a trivial form of DSE if there are two stores to the same // location with no intervening loads. Delete the earlier store. @@ -483,7 +483,7 @@ bool EarlyCSE::processNode(DomTreeNode *Node) { LastStore = 0; continue; } - + // Okay, we just invalidated anything we knew about loaded values. Try // to salvage *something* by remembering that the stored value is a live // version of the pointer. It is safe to forward from volatile stores @@ -491,7 +491,7 @@ bool EarlyCSE::processNode(DomTreeNode *Node) { // the store. AvailableLoads->insert(SI->getPointerOperand(), std::pair<Value*, unsigned>(SI->getValueOperand(), CurrentGeneration)); - + // Remember that this was the last store we saw for DSE. if (SI->isSimple()) LastStore = SI; @@ -509,7 +509,7 @@ bool EarlyCSE::runOnFunction(Function &F) { TD = getAnalysisIfAvailable<TargetData>(); TLI = &getAnalysis<TargetLibraryInfo>(); DT = &getAnalysis<DominatorTree>(); - + // Tables that the pass uses when walking the domtree. ScopedHTType AVTable; AvailableValues = &AVTable; @@ -517,7 +517,7 @@ bool EarlyCSE::runOnFunction(Function &F) { AvailableLoads = &LoadTable; CallHTType CallTable; AvailableCalls = &CallTable; - + CurrentGeneration = 0; bool Changed = false; |