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Diffstat (limited to 'lib/Transforms/InstCombine/InstCombineVectorOps.cpp')
-rw-r--r-- | lib/Transforms/InstCombine/InstCombineVectorOps.cpp | 560 |
1 files changed, 560 insertions, 0 deletions
diff --git a/lib/Transforms/InstCombine/InstCombineVectorOps.cpp b/lib/Transforms/InstCombine/InstCombineVectorOps.cpp new file mode 100644 index 0000000..f11f557 --- /dev/null +++ b/lib/Transforms/InstCombine/InstCombineVectorOps.cpp @@ -0,0 +1,560 @@ +//===- InstCombineVectorOps.cpp -------------------------------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements instcombine for ExtractElement, InsertElement and +// ShuffleVector. +// +//===----------------------------------------------------------------------===// + +#include "InstCombine.h" +using namespace llvm; + +/// CheapToScalarize - Return true if the value is cheaper to scalarize than it +/// is to leave as a vector operation. +static bool CheapToScalarize(Value *V, bool isConstant) { + if (isa<ConstantAggregateZero>(V)) + return true; + if (ConstantVector *C = dyn_cast<ConstantVector>(V)) { + if (isConstant) return true; + // If all elts are the same, we can extract. + Constant *Op0 = C->getOperand(0); + for (unsigned i = 1; i < C->getNumOperands(); ++i) + if (C->getOperand(i) != Op0) + return false; + return true; + } + Instruction *I = dyn_cast<Instruction>(V); + if (!I) return false; + + // Insert element gets simplified to the inserted element or is deleted if + // this is constant idx extract element and its a constant idx insertelt. + if (I->getOpcode() == Instruction::InsertElement && isConstant && + isa<ConstantInt>(I->getOperand(2))) + return true; + if (I->getOpcode() == Instruction::Load && I->hasOneUse()) + return true; + if (BinaryOperator *BO = dyn_cast<BinaryOperator>(I)) + if (BO->hasOneUse() && + (CheapToScalarize(BO->getOperand(0), isConstant) || + CheapToScalarize(BO->getOperand(1), isConstant))) + return true; + if (CmpInst *CI = dyn_cast<CmpInst>(I)) + if (CI->hasOneUse() && + (CheapToScalarize(CI->getOperand(0), isConstant) || + CheapToScalarize(CI->getOperand(1), isConstant))) + return true; + + return false; +} + +/// Read and decode a shufflevector mask. +/// +/// It turns undef elements into values that are larger than the number of +/// elements in the input. +static std::vector<unsigned> getShuffleMask(const ShuffleVectorInst *SVI) { + unsigned NElts = SVI->getType()->getNumElements(); + if (isa<ConstantAggregateZero>(SVI->getOperand(2))) + return std::vector<unsigned>(NElts, 0); + if (isa<UndefValue>(SVI->getOperand(2))) + return std::vector<unsigned>(NElts, 2*NElts); + + std::vector<unsigned> Result; + const ConstantVector *CP = cast<ConstantVector>(SVI->getOperand(2)); + for (User::const_op_iterator i = CP->op_begin(), e = CP->op_end(); i!=e; ++i) + if (isa<UndefValue>(*i)) + Result.push_back(NElts*2); // undef -> 8 + else + Result.push_back(cast<ConstantInt>(*i)->getZExtValue()); + return Result; +} + +/// FindScalarElement - Given a vector and an element number, see if the scalar +/// value is already around as a register, for example if it were inserted then +/// extracted from the vector. +static Value *FindScalarElement(Value *V, unsigned EltNo) { + assert(isa<VectorType>(V->getType()) && "Not looking at a vector?"); + const VectorType *PTy = cast<VectorType>(V->getType()); + unsigned Width = PTy->getNumElements(); + if (EltNo >= Width) // Out of range access. + return UndefValue::get(PTy->getElementType()); + + if (isa<UndefValue>(V)) + return UndefValue::get(PTy->getElementType()); + if (isa<ConstantAggregateZero>(V)) + return Constant::getNullValue(PTy->getElementType()); + if (ConstantVector *CP = dyn_cast<ConstantVector>(V)) + return CP->getOperand(EltNo); + + if (InsertElementInst *III = dyn_cast<InsertElementInst>(V)) { + // If this is an insert to a variable element, we don't know what it is. + if (!isa<ConstantInt>(III->getOperand(2))) + return 0; + unsigned IIElt = cast<ConstantInt>(III->getOperand(2))->getZExtValue(); + + // If this is an insert to the element we are looking for, return the + // inserted value. + if (EltNo == IIElt) + return III->getOperand(1); + + // Otherwise, the insertelement doesn't modify the value, recurse on its + // vector input. + return FindScalarElement(III->getOperand(0), EltNo); + } + + if (ShuffleVectorInst *SVI = dyn_cast<ShuffleVectorInst>(V)) { + unsigned LHSWidth = + cast<VectorType>(SVI->getOperand(0)->getType())->getNumElements(); + unsigned InEl = getShuffleMask(SVI)[EltNo]; + if (InEl < LHSWidth) + return FindScalarElement(SVI->getOperand(0), InEl); + else if (InEl < LHSWidth*2) + return FindScalarElement(SVI->getOperand(1), InEl - LHSWidth); + else + return UndefValue::get(PTy->getElementType()); + } + + // Otherwise, we don't know. + return 0; +} + +Instruction *InstCombiner::visitExtractElementInst(ExtractElementInst &EI) { + // If vector val is undef, replace extract with scalar undef. + if (isa<UndefValue>(EI.getOperand(0))) + return ReplaceInstUsesWith(EI, UndefValue::get(EI.getType())); + + // If vector val is constant 0, replace extract with scalar 0. + if (isa<ConstantAggregateZero>(EI.getOperand(0))) + return ReplaceInstUsesWith(EI, Constant::getNullValue(EI.getType())); + + if (ConstantVector *C = dyn_cast<ConstantVector>(EI.getOperand(0))) { + // If vector val is constant with all elements the same, replace EI with + // that element. When the elements are not identical, we cannot replace yet + // (we do that below, but only when the index is constant). + Constant *op0 = C->getOperand(0); + for (unsigned i = 1; i != C->getNumOperands(); ++i) + if (C->getOperand(i) != op0) { + op0 = 0; + break; + } + if (op0) + return ReplaceInstUsesWith(EI, op0); + } + + // If extracting a specified index from the vector, see if we can recursively + // find a previously computed scalar that was inserted into the vector. + if (ConstantInt *IdxC = dyn_cast<ConstantInt>(EI.getOperand(1))) { + unsigned IndexVal = IdxC->getZExtValue(); + unsigned VectorWidth = EI.getVectorOperandType()->getNumElements(); + + // If this is extracting an invalid index, turn this into undef, to avoid + // crashing the code below. + if (IndexVal >= VectorWidth) + return ReplaceInstUsesWith(EI, UndefValue::get(EI.getType())); + + // This instruction only demands the single element from the input vector. + // If the input vector has a single use, simplify it based on this use + // property. + if (EI.getOperand(0)->hasOneUse() && VectorWidth != 1) { + APInt UndefElts(VectorWidth, 0); + APInt DemandedMask(VectorWidth, 1 << IndexVal); + if (Value *V = SimplifyDemandedVectorElts(EI.getOperand(0), + DemandedMask, UndefElts)) { + EI.setOperand(0, V); + return &EI; + } + } + + if (Value *Elt = FindScalarElement(EI.getOperand(0), IndexVal)) + return ReplaceInstUsesWith(EI, Elt); + + // If the this extractelement is directly using a bitcast from a vector of + // the same number of elements, see if we can find the source element from + // it. In this case, we will end up needing to bitcast the scalars. + if (BitCastInst *BCI = dyn_cast<BitCastInst>(EI.getOperand(0))) { + if (const VectorType *VT = + dyn_cast<VectorType>(BCI->getOperand(0)->getType())) + if (VT->getNumElements() == VectorWidth) + if (Value *Elt = FindScalarElement(BCI->getOperand(0), IndexVal)) + return new BitCastInst(Elt, EI.getType()); + } + } + + if (Instruction *I = dyn_cast<Instruction>(EI.getOperand(0))) { + // Push extractelement into predecessor operation if legal and + // profitable to do so + if (BinaryOperator *BO = dyn_cast<BinaryOperator>(I)) { + if (I->hasOneUse() && + CheapToScalarize(BO, isa<ConstantInt>(EI.getOperand(1)))) { + Value *newEI0 = + Builder->CreateExtractElement(BO->getOperand(0), EI.getOperand(1), + EI.getName()+".lhs"); + Value *newEI1 = + Builder->CreateExtractElement(BO->getOperand(1), EI.getOperand(1), + EI.getName()+".rhs"); + return BinaryOperator::Create(BO->getOpcode(), newEI0, newEI1); + } + } else if (InsertElementInst *IE = dyn_cast<InsertElementInst>(I)) { + // Extracting the inserted element? + if (IE->getOperand(2) == EI.getOperand(1)) + return ReplaceInstUsesWith(EI, IE->getOperand(1)); + // If the inserted and extracted elements are constants, they must not + // be the same value, extract from the pre-inserted value instead. + if (isa<Constant>(IE->getOperand(2)) && isa<Constant>(EI.getOperand(1))) { + Worklist.AddValue(EI.getOperand(0)); + EI.setOperand(0, IE->getOperand(0)); + return &EI; + } + } else if (ShuffleVectorInst *SVI = dyn_cast<ShuffleVectorInst>(I)) { + // If this is extracting an element from a shufflevector, figure out where + // it came from and extract from the appropriate input element instead. + if (ConstantInt *Elt = dyn_cast<ConstantInt>(EI.getOperand(1))) { + unsigned SrcIdx = getShuffleMask(SVI)[Elt->getZExtValue()]; + Value *Src; + unsigned LHSWidth = + cast<VectorType>(SVI->getOperand(0)->getType())->getNumElements(); + + if (SrcIdx < LHSWidth) + Src = SVI->getOperand(0); + else if (SrcIdx < LHSWidth*2) { + SrcIdx -= LHSWidth; + Src = SVI->getOperand(1); + } else { + return ReplaceInstUsesWith(EI, UndefValue::get(EI.getType())); + } + return ExtractElementInst::Create(Src, + ConstantInt::get(Type::getInt32Ty(EI.getContext()), + SrcIdx, false)); + } + } + // FIXME: Canonicalize extractelement(bitcast) -> bitcast(extractelement) + } + return 0; +} + +/// CollectSingleShuffleElements - If V is a shuffle of values that ONLY returns +/// elements from either LHS or RHS, return the shuffle mask and true. +/// Otherwise, return false. +static bool CollectSingleShuffleElements(Value *V, Value *LHS, Value *RHS, + std::vector<Constant*> &Mask) { + assert(V->getType() == LHS->getType() && V->getType() == RHS->getType() && + "Invalid CollectSingleShuffleElements"); + unsigned NumElts = cast<VectorType>(V->getType())->getNumElements(); + + if (isa<UndefValue>(V)) { + Mask.assign(NumElts, UndefValue::get(Type::getInt32Ty(V->getContext()))); + return true; + } + + if (V == LHS) { + for (unsigned i = 0; i != NumElts; ++i) + Mask.push_back(ConstantInt::get(Type::getInt32Ty(V->getContext()), i)); + return true; + } + + if (V == RHS) { + for (unsigned i = 0; i != NumElts; ++i) + Mask.push_back(ConstantInt::get(Type::getInt32Ty(V->getContext()), + i+NumElts)); + return true; + } + + if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { + // If this is an insert of an extract from some other vector, include it. + Value *VecOp = IEI->getOperand(0); + Value *ScalarOp = IEI->getOperand(1); + Value *IdxOp = IEI->getOperand(2); + + if (!isa<ConstantInt>(IdxOp)) + return false; + unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue(); + + if (isa<UndefValue>(ScalarOp)) { // inserting undef into vector. + // Okay, we can handle this if the vector we are insertinting into is + // transitively ok. + if (CollectSingleShuffleElements(VecOp, LHS, RHS, Mask)) { + // If so, update the mask to reflect the inserted undef. + Mask[InsertedIdx] = UndefValue::get(Type::getInt32Ty(V->getContext())); + return true; + } + } else if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)){ + if (isa<ConstantInt>(EI->getOperand(1)) && + EI->getOperand(0)->getType() == V->getType()) { + unsigned ExtractedIdx = + cast<ConstantInt>(EI->getOperand(1))->getZExtValue(); + + // This must be extracting from either LHS or RHS. + if (EI->getOperand(0) == LHS || EI->getOperand(0) == RHS) { + // Okay, we can handle this if the vector we are insertinting into is + // transitively ok. + if (CollectSingleShuffleElements(VecOp, LHS, RHS, Mask)) { + // If so, update the mask to reflect the inserted value. + if (EI->getOperand(0) == LHS) { + Mask[InsertedIdx % NumElts] = + ConstantInt::get(Type::getInt32Ty(V->getContext()), + ExtractedIdx); + } else { + assert(EI->getOperand(0) == RHS); + Mask[InsertedIdx % NumElts] = + ConstantInt::get(Type::getInt32Ty(V->getContext()), + ExtractedIdx+NumElts); + + } + return true; + } + } + } + } + } + // TODO: Handle shufflevector here! + + return false; +} + +/// CollectShuffleElements - We are building a shuffle of V, using RHS as the +/// RHS of the shuffle instruction, if it is not null. Return a shuffle mask +/// that computes V and the LHS value of the shuffle. +static Value *CollectShuffleElements(Value *V, std::vector<Constant*> &Mask, + Value *&RHS) { + assert(isa<VectorType>(V->getType()) && + (RHS == 0 || V->getType() == RHS->getType()) && + "Invalid shuffle!"); + unsigned NumElts = cast<VectorType>(V->getType())->getNumElements(); + + if (isa<UndefValue>(V)) { + Mask.assign(NumElts, UndefValue::get(Type::getInt32Ty(V->getContext()))); + return V; + } else if (isa<ConstantAggregateZero>(V)) { + Mask.assign(NumElts, ConstantInt::get(Type::getInt32Ty(V->getContext()),0)); + return V; + } else if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { + // If this is an insert of an extract from some other vector, include it. + Value *VecOp = IEI->getOperand(0); + Value *ScalarOp = IEI->getOperand(1); + Value *IdxOp = IEI->getOperand(2); + + if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)) { + if (isa<ConstantInt>(EI->getOperand(1)) && isa<ConstantInt>(IdxOp) && + EI->getOperand(0)->getType() == V->getType()) { + unsigned ExtractedIdx = + cast<ConstantInt>(EI->getOperand(1))->getZExtValue(); + unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue(); + + // Either the extracted from or inserted into vector must be RHSVec, + // otherwise we'd end up with a shuffle of three inputs. + if (EI->getOperand(0) == RHS || RHS == 0) { + RHS = EI->getOperand(0); + Value *V = CollectShuffleElements(VecOp, Mask, RHS); + Mask[InsertedIdx % NumElts] = + ConstantInt::get(Type::getInt32Ty(V->getContext()), + NumElts+ExtractedIdx); + return V; + } + + if (VecOp == RHS) { + Value *V = CollectShuffleElements(EI->getOperand(0), Mask, RHS); + // Everything but the extracted element is replaced with the RHS. + for (unsigned i = 0; i != NumElts; ++i) { + if (i != InsertedIdx) + Mask[i] = ConstantInt::get(Type::getInt32Ty(V->getContext()), + NumElts+i); + } + return V; + } + + // If this insertelement is a chain that comes from exactly these two + // vectors, return the vector and the effective shuffle. + if (CollectSingleShuffleElements(IEI, EI->getOperand(0), RHS, Mask)) + return EI->getOperand(0); + } + } + } + // TODO: Handle shufflevector here! + + // Otherwise, can't do anything fancy. Return an identity vector. + for (unsigned i = 0; i != NumElts; ++i) + Mask.push_back(ConstantInt::get(Type::getInt32Ty(V->getContext()), i)); + return V; +} + +Instruction *InstCombiner::visitInsertElementInst(InsertElementInst &IE) { + Value *VecOp = IE.getOperand(0); + Value *ScalarOp = IE.getOperand(1); + Value *IdxOp = IE.getOperand(2); + + // Inserting an undef or into an undefined place, remove this. + if (isa<UndefValue>(ScalarOp) || isa<UndefValue>(IdxOp)) + ReplaceInstUsesWith(IE, VecOp); + + // If the inserted element was extracted from some other vector, and if the + // indexes are constant, try to turn this into a shufflevector operation. + if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)) { + if (isa<ConstantInt>(EI->getOperand(1)) && isa<ConstantInt>(IdxOp) && + EI->getOperand(0)->getType() == IE.getType()) { + unsigned NumVectorElts = IE.getType()->getNumElements(); + unsigned ExtractedIdx = + cast<ConstantInt>(EI->getOperand(1))->getZExtValue(); + unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue(); + + if (ExtractedIdx >= NumVectorElts) // Out of range extract. + return ReplaceInstUsesWith(IE, VecOp); + + if (InsertedIdx >= NumVectorElts) // Out of range insert. + return ReplaceInstUsesWith(IE, UndefValue::get(IE.getType())); + + // If we are extracting a value from a vector, then inserting it right + // back into the same place, just use the input vector. + if (EI->getOperand(0) == VecOp && ExtractedIdx == InsertedIdx) + return ReplaceInstUsesWith(IE, VecOp); + + // If this insertelement isn't used by some other insertelement, turn it + // (and any insertelements it points to), into one big shuffle. + if (!IE.hasOneUse() || !isa<InsertElementInst>(IE.use_back())) { + std::vector<Constant*> Mask; + Value *RHS = 0; + Value *LHS = CollectShuffleElements(&IE, Mask, RHS); + if (RHS == 0) RHS = UndefValue::get(LHS->getType()); + // We now have a shuffle of LHS, RHS, Mask. + return new ShuffleVectorInst(LHS, RHS, + ConstantVector::get(Mask)); + } + } + } + + unsigned VWidth = cast<VectorType>(VecOp->getType())->getNumElements(); + APInt UndefElts(VWidth, 0); + APInt AllOnesEltMask(APInt::getAllOnesValue(VWidth)); + if (SimplifyDemandedVectorElts(&IE, AllOnesEltMask, UndefElts)) + return &IE; + + return 0; +} + + +Instruction *InstCombiner::visitShuffleVectorInst(ShuffleVectorInst &SVI) { + Value *LHS = SVI.getOperand(0); + Value *RHS = SVI.getOperand(1); + std::vector<unsigned> Mask = getShuffleMask(&SVI); + + bool MadeChange = false; + + // Undefined shuffle mask -> undefined value. + if (isa<UndefValue>(SVI.getOperand(2))) + return ReplaceInstUsesWith(SVI, UndefValue::get(SVI.getType())); + + unsigned VWidth = cast<VectorType>(SVI.getType())->getNumElements(); + + if (VWidth != cast<VectorType>(LHS->getType())->getNumElements()) + return 0; + + APInt UndefElts(VWidth, 0); + APInt AllOnesEltMask(APInt::getAllOnesValue(VWidth)); + if (SimplifyDemandedVectorElts(&SVI, AllOnesEltMask, UndefElts)) { + LHS = SVI.getOperand(0); + RHS = SVI.getOperand(1); + MadeChange = true; + } + + // Canonicalize shuffle(x ,x,mask) -> shuffle(x, undef,mask') + // Canonicalize shuffle(undef,x,mask) -> shuffle(x, undef,mask'). + if (LHS == RHS || isa<UndefValue>(LHS)) { + if (isa<UndefValue>(LHS) && LHS == RHS) { + // shuffle(undef,undef,mask) -> undef. + return ReplaceInstUsesWith(SVI, LHS); + } + + // Remap any references to RHS to use LHS. + std::vector<Constant*> Elts; + for (unsigned i = 0, e = Mask.size(); i != e; ++i) { + if (Mask[i] >= 2*e) + Elts.push_back(UndefValue::get(Type::getInt32Ty(SVI.getContext()))); + else { + if ((Mask[i] >= e && isa<UndefValue>(RHS)) || + (Mask[i] < e && isa<UndefValue>(LHS))) { + Mask[i] = 2*e; // Turn into undef. + Elts.push_back(UndefValue::get(Type::getInt32Ty(SVI.getContext()))); + } else { + Mask[i] = Mask[i] % e; // Force to LHS. + Elts.push_back(ConstantInt::get(Type::getInt32Ty(SVI.getContext()), + Mask[i])); + } + } + } + SVI.setOperand(0, SVI.getOperand(1)); + SVI.setOperand(1, UndefValue::get(RHS->getType())); + SVI.setOperand(2, ConstantVector::get(Elts)); + LHS = SVI.getOperand(0); + RHS = SVI.getOperand(1); + MadeChange = true; + } + + // Analyze the shuffle, are the LHS or RHS and identity shuffles? + bool isLHSID = true, isRHSID = true; + + for (unsigned i = 0, e = Mask.size(); i != e; ++i) { + if (Mask[i] >= e*2) continue; // Ignore undef values. + // Is this an identity shuffle of the LHS value? + isLHSID &= (Mask[i] == i); + + // Is this an identity shuffle of the RHS value? + isRHSID &= (Mask[i]-e == i); + } + + // Eliminate identity shuffles. + if (isLHSID) return ReplaceInstUsesWith(SVI, LHS); + if (isRHSID) return ReplaceInstUsesWith(SVI, RHS); + + // If the LHS is a shufflevector itself, see if we can combine it with this + // one without producing an unusual shuffle. Here we are really conservative: + // we are absolutely afraid of producing a shuffle mask not in the input + // program, because the code gen may not be smart enough to turn a merged + // shuffle into two specific shuffles: it may produce worse code. As such, + // we only merge two shuffles if the result is one of the two input shuffle + // masks. In this case, merging the shuffles just removes one instruction, + // which we know is safe. This is good for things like turning: + // (splat(splat)) -> splat. + if (ShuffleVectorInst *LHSSVI = dyn_cast<ShuffleVectorInst>(LHS)) { + if (isa<UndefValue>(RHS)) { + std::vector<unsigned> LHSMask = getShuffleMask(LHSSVI); + + if (LHSMask.size() == Mask.size()) { + std::vector<unsigned> NewMask; + for (unsigned i = 0, e = Mask.size(); i != e; ++i) + if (Mask[i] >= e) + NewMask.push_back(2*e); + else + NewMask.push_back(LHSMask[Mask[i]]); + + // If the result mask is equal to the src shuffle or this + // shuffle mask, do the replacement. + if (NewMask == LHSMask || NewMask == Mask) { + unsigned LHSInNElts = + cast<VectorType>(LHSSVI->getOperand(0)->getType())-> + getNumElements(); + std::vector<Constant*> Elts; + for (unsigned i = 0, e = NewMask.size(); i != e; ++i) { + if (NewMask[i] >= LHSInNElts*2) { + Elts.push_back(UndefValue::get( + Type::getInt32Ty(SVI.getContext()))); + } else { + Elts.push_back(ConstantInt::get( + Type::getInt32Ty(SVI.getContext()), + NewMask[i])); + } + } + return new ShuffleVectorInst(LHSSVI->getOperand(0), + LHSSVI->getOperand(1), + ConstantVector::get(Elts)); + } + } + } + } + + return MadeChange ? &SVI : 0; +} + |