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-rw-r--r--lib/Target/PowerPC/PPCFrameInfo.h300
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diff --git a/lib/Target/PowerPC/PPCFrameInfo.h b/lib/Target/PowerPC/PPCFrameInfo.h
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--- a/lib/Target/PowerPC/PPCFrameInfo.h
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-//===-- PPCFrameInfo.h - Define TargetFrameInfo for PowerPC -----*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef POWERPC_FRAMEINFO_H
-#define POWERPC_FRAMEINFO_H
-
-#include "PPC.h"
-#include "PPCSubtarget.h"
-#include "llvm/Target/TargetFrameInfo.h"
-#include "llvm/Target/TargetMachine.h"
-#include "llvm/ADT/STLExtras.h"
-
-namespace llvm {
-
-class PPCFrameInfo: public TargetFrameInfo {
- const TargetMachine &TM;
-
-public:
- PPCFrameInfo(const TargetMachine &tm, bool LP64)
- : TargetFrameInfo(TargetFrameInfo::StackGrowsDown, 16, 0), TM(tm) {
- }
-
- /// getReturnSaveOffset - Return the previous frame offset to save the
- /// return address.
- static unsigned getReturnSaveOffset(bool isPPC64, bool isDarwinABI) {
- if (isDarwinABI)
- return isPPC64 ? 16 : 8;
- // SVR4 ABI:
- return isPPC64 ? 16 : 4;
- }
-
- /// getFramePointerSaveOffset - Return the previous frame offset to save the
- /// frame pointer.
- static unsigned getFramePointerSaveOffset(bool isPPC64, bool isDarwinABI) {
- // For the Darwin ABI:
- // We cannot use the TOC save slot (offset +20) in the PowerPC linkage area
- // for saving the frame pointer (if needed.) While the published ABI has
- // not used this slot since at least MacOSX 10.2, there is older code
- // around that does use it, and that needs to continue to work.
- if (isDarwinABI)
- return isPPC64 ? -8U : -4U;
-
- // SVR4 ABI: First slot in the general register save area.
- return isPPC64 ? -8U : -4U;
- }
-
- /// getLinkageSize - Return the size of the PowerPC ABI linkage area.
- ///
- static unsigned getLinkageSize(bool isPPC64, bool isDarwinABI) {
- if (isDarwinABI || isPPC64)
- return 6 * (isPPC64 ? 8 : 4);
-
- // SVR4 ABI:
- return 8;
- }
-
- /// getMinCallArgumentsSize - Return the size of the minium PowerPC ABI
- /// argument area.
- static unsigned getMinCallArgumentsSize(bool isPPC64, bool isDarwinABI) {
- // For the Darwin ABI / 64-bit SVR4 ABI:
- // The prolog code of the callee may store up to 8 GPR argument registers to
- // the stack, allowing va_start to index over them in memory if its varargs.
- // Because we cannot tell if this is needed on the caller side, we have to
- // conservatively assume that it is needed. As such, make sure we have at
- // least enough stack space for the caller to store the 8 GPRs.
- if (isDarwinABI || isPPC64)
- return 8 * (isPPC64 ? 8 : 4);
-
- // 32-bit SVR4 ABI:
- // There is no default stack allocated for the 8 first GPR arguments.
- return 0;
- }
-
- /// getMinCallFrameSize - Return the minimum size a call frame can be using
- /// the PowerPC ABI.
- static unsigned getMinCallFrameSize(bool isPPC64, bool isDarwinABI) {
- // The call frame needs to be at least big enough for linkage and 8 args.
- return getLinkageSize(isPPC64, isDarwinABI) +
- getMinCallArgumentsSize(isPPC64, isDarwinABI);
- }
-
- // With the SVR4 ABI, callee-saved registers have fixed offsets on the stack.
- const SpillSlot *
- getCalleeSavedSpillSlots(unsigned &NumEntries) const {
- if (TM.getSubtarget<PPCSubtarget>().isDarwinABI()) {
- NumEntries = 1;
- if (TM.getSubtarget<PPCSubtarget>().isPPC64()) {
- static const SpillSlot darwin64Offsets = {PPC::X31, -8};
- return &darwin64Offsets;
- } else {
- static const SpillSlot darwinOffsets = {PPC::R31, -4};
- return &darwinOffsets;
- }
- }
-
- // Early exit if not using the SVR4 ABI.
- if (!TM.getSubtarget<PPCSubtarget>().isSVR4ABI()) {
- NumEntries = 0;
- return 0;
- }
-
- static const SpillSlot Offsets[] = {
- // Floating-point register save area offsets.
- {PPC::F31, -8},
- {PPC::F30, -16},
- {PPC::F29, -24},
- {PPC::F28, -32},
- {PPC::F27, -40},
- {PPC::F26, -48},
- {PPC::F25, -56},
- {PPC::F24, -64},
- {PPC::F23, -72},
- {PPC::F22, -80},
- {PPC::F21, -88},
- {PPC::F20, -96},
- {PPC::F19, -104},
- {PPC::F18, -112},
- {PPC::F17, -120},
- {PPC::F16, -128},
- {PPC::F15, -136},
- {PPC::F14, -144},
-
- // General register save area offsets.
- {PPC::R31, -4},
- {PPC::R30, -8},
- {PPC::R29, -12},
- {PPC::R28, -16},
- {PPC::R27, -20},
- {PPC::R26, -24},
- {PPC::R25, -28},
- {PPC::R24, -32},
- {PPC::R23, -36},
- {PPC::R22, -40},
- {PPC::R21, -44},
- {PPC::R20, -48},
- {PPC::R19, -52},
- {PPC::R18, -56},
- {PPC::R17, -60},
- {PPC::R16, -64},
- {PPC::R15, -68},
- {PPC::R14, -72},
-
- // CR save area offset.
- // FIXME SVR4: Disable CR save area for now.
-// {PPC::CR2, -4},
-// {PPC::CR3, -4},
-// {PPC::CR4, -4},
-// {PPC::CR2LT, -4},
-// {PPC::CR2GT, -4},
-// {PPC::CR2EQ, -4},
-// {PPC::CR2UN, -4},
-// {PPC::CR3LT, -4},
-// {PPC::CR3GT, -4},
-// {PPC::CR3EQ, -4},
-// {PPC::CR3UN, -4},
-// {PPC::CR4LT, -4},
-// {PPC::CR4GT, -4},
-// {PPC::CR4EQ, -4},
-// {PPC::CR4UN, -4},
-
- // VRSAVE save area offset.
- {PPC::VRSAVE, -4},
-
- // Vector register save area
- {PPC::V31, -16},
- {PPC::V30, -32},
- {PPC::V29, -48},
- {PPC::V28, -64},
- {PPC::V27, -80},
- {PPC::V26, -96},
- {PPC::V25, -112},
- {PPC::V24, -128},
- {PPC::V23, -144},
- {PPC::V22, -160},
- {PPC::V21, -176},
- {PPC::V20, -192}
- };
-
- static const SpillSlot Offsets64[] = {
- // Floating-point register save area offsets.
- {PPC::F31, -8},
- {PPC::F30, -16},
- {PPC::F29, -24},
- {PPC::F28, -32},
- {PPC::F27, -40},
- {PPC::F26, -48},
- {PPC::F25, -56},
- {PPC::F24, -64},
- {PPC::F23, -72},
- {PPC::F22, -80},
- {PPC::F21, -88},
- {PPC::F20, -96},
- {PPC::F19, -104},
- {PPC::F18, -112},
- {PPC::F17, -120},
- {PPC::F16, -128},
- {PPC::F15, -136},
- {PPC::F14, -144},
-
- // General register save area offsets.
- // FIXME 64-bit SVR4: Are 32-bit registers actually allocated in 64-bit
- // mode?
- {PPC::R31, -4},
- {PPC::R30, -12},
- {PPC::R29, -20},
- {PPC::R28, -28},
- {PPC::R27, -36},
- {PPC::R26, -44},
- {PPC::R25, -52},
- {PPC::R24, -60},
- {PPC::R23, -68},
- {PPC::R22, -76},
- {PPC::R21, -84},
- {PPC::R20, -92},
- {PPC::R19, -100},
- {PPC::R18, -108},
- {PPC::R17, -116},
- {PPC::R16, -124},
- {PPC::R15, -132},
- {PPC::R14, -140},
-
- {PPC::X31, -8},
- {PPC::X30, -16},
- {PPC::X29, -24},
- {PPC::X28, -32},
- {PPC::X27, -40},
- {PPC::X26, -48},
- {PPC::X25, -56},
- {PPC::X24, -64},
- {PPC::X23, -72},
- {PPC::X22, -80},
- {PPC::X21, -88},
- {PPC::X20, -96},
- {PPC::X19, -104},
- {PPC::X18, -112},
- {PPC::X17, -120},
- {PPC::X16, -128},
- {PPC::X15, -136},
- {PPC::X14, -144},
-
- // CR save area offset.
- // FIXME SVR4: Disable CR save area for now.
-// {PPC::CR2, -4},
-// {PPC::CR3, -4},
-// {PPC::CR4, -4},
-// {PPC::CR2LT, -4},
-// {PPC::CR2GT, -4},
-// {PPC::CR2EQ, -4},
-// {PPC::CR2UN, -4},
-// {PPC::CR3LT, -4},
-// {PPC::CR3GT, -4},
-// {PPC::CR3EQ, -4},
-// {PPC::CR3UN, -4},
-// {PPC::CR4LT, -4},
-// {PPC::CR4GT, -4},
-// {PPC::CR4EQ, -4},
-// {PPC::CR4UN, -4},
-
- // VRSAVE save area offset.
- {PPC::VRSAVE, -4},
-
- // Vector register save area
- {PPC::V31, -16},
- {PPC::V30, -32},
- {PPC::V29, -48},
- {PPC::V28, -64},
- {PPC::V27, -80},
- {PPC::V26, -96},
- {PPC::V25, -112},
- {PPC::V24, -128},
- {PPC::V23, -144},
- {PPC::V22, -160},
- {PPC::V21, -176},
- {PPC::V20, -192}
- };
-
- if (TM.getSubtarget<PPCSubtarget>().isPPC64()) {
- NumEntries = array_lengthof(Offsets64);
-
- return Offsets64;
- } else {
- NumEntries = array_lengthof(Offsets);
-
- return Offsets;
- }
- }
-};
-
-} // End llvm namespace
-
-#endif
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