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-rw-r--r--lib/Target/CellSPU/SPUHazardRecognizers.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/lib/Target/CellSPU/SPUHazardRecognizers.cpp b/lib/Target/CellSPU/SPUHazardRecognizers.cpp
index 9dbab1d..403d7ef 100644
--- a/lib/Target/CellSPU/SPUHazardRecognizers.cpp
+++ b/lib/Target/CellSPU/SPUHazardRecognizers.cpp
@@ -41,12 +41,14 @@ SPUHazardRecognizer::SPUHazardRecognizer(const TargetInstrInfo &tii) :
///
/// \return NoHazard
ScheduleHazardRecognizer::HazardType
-SPUHazardRecognizer::getHazardType(SUnit *SU)
+SPUHazardRecognizer::getHazardType(SUnit *SU, int Stalls)
{
// Initial thoughts on how to do this, but this code cannot work unless the
// function's prolog and epilog code are also being scheduled so that we can
// accurately determine which pipeline is being scheduled.
#if 0
+ assert(Stalls == 0 && "SPU hazards don't yet support scoreboard lookahead");
+
const SDNode *Node = SU->getNode()->getFlaggedMachineNode();
ScheduleHazardRecognizer::HazardType retval = NoHazard;
bool mustBeOdd = false;
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