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Diffstat (limited to 'lib/Target/ARM/ARMConstantIslandPass.cpp')
-rw-r--r-- | lib/Target/ARM/ARMConstantIslandPass.cpp | 1285 |
1 files changed, 1285 insertions, 0 deletions
diff --git a/lib/Target/ARM/ARMConstantIslandPass.cpp b/lib/Target/ARM/ARMConstantIslandPass.cpp new file mode 100644 index 0000000..db723fe --- /dev/null +++ b/lib/Target/ARM/ARMConstantIslandPass.cpp @@ -0,0 +1,1285 @@ +//===-- ARMConstantIslandPass.cpp - ARM constant islands --------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file contains a pass that splits the constant pool up into 'islands' +// which are scattered through-out the function. This is required due to the +// limited pc-relative displacements that ARM has. +// +//===----------------------------------------------------------------------===// + +#define DEBUG_TYPE "arm-cp-islands" +#include "ARM.h" +#include "ARMMachineFunctionInfo.h" +#include "ARMInstrInfo.h" +#include "llvm/CodeGen/MachineConstantPool.h" +#include "llvm/CodeGen/MachineFunctionPass.h" +#include "llvm/CodeGen/MachineInstrBuilder.h" +#include "llvm/Target/TargetData.h" +#include "llvm/Target/TargetMachine.h" +#include "llvm/Support/Compiler.h" +#include "llvm/Support/Debug.h" +#include "llvm/ADT/SmallVector.h" +#include "llvm/ADT/STLExtras.h" +#include "llvm/ADT/Statistic.h" +using namespace llvm; + +STATISTIC(NumCPEs, "Number of constpool entries"); +STATISTIC(NumSplit, "Number of uncond branches inserted"); +STATISTIC(NumCBrFixed, "Number of cond branches fixed"); +STATISTIC(NumUBrFixed, "Number of uncond branches fixed"); + +namespace { + /// ARMConstantIslands - Due to limited PC-relative displacements, ARM + /// requires constant pool entries to be scattered among the instructions + /// inside a function. To do this, it completely ignores the normal LLVM + /// constant pool; instead, it places constants wherever it feels like with + /// special instructions. + /// + /// The terminology used in this pass includes: + /// Islands - Clumps of constants placed in the function. + /// Water - Potential places where an island could be formed. + /// CPE - A constant pool entry that has been placed somewhere, which + /// tracks a list of users. + class VISIBILITY_HIDDEN ARMConstantIslands : public MachineFunctionPass { + /// BBSizes - The size of each MachineBasicBlock in bytes of code, indexed + /// by MBB Number. The two-byte pads required for Thumb alignment are + /// counted as part of the following block (i.e., the offset and size for + /// a padded block will both be ==2 mod 4). + std::vector<unsigned> BBSizes; + + /// BBOffsets - the offset of each MBB in bytes, starting from 0. + /// The two-byte pads required for Thumb alignment are counted as part of + /// the following block. + std::vector<unsigned> BBOffsets; + + /// WaterList - A sorted list of basic blocks where islands could be placed + /// (i.e. blocks that don't fall through to the following block, due + /// to a return, unreachable, or unconditional branch). + std::vector<MachineBasicBlock*> WaterList; + + /// CPUser - One user of a constant pool, keeping the machine instruction + /// pointer, the constant pool being referenced, and the max displacement + /// allowed from the instruction to the CP. + struct CPUser { + MachineInstr *MI; + MachineInstr *CPEMI; + unsigned MaxDisp; + CPUser(MachineInstr *mi, MachineInstr *cpemi, unsigned maxdisp) + : MI(mi), CPEMI(cpemi), MaxDisp(maxdisp) {} + }; + + /// CPUsers - Keep track of all of the machine instructions that use various + /// constant pools and their max displacement. + std::vector<CPUser> CPUsers; + + /// CPEntry - One per constant pool entry, keeping the machine instruction + /// pointer, the constpool index, and the number of CPUser's which + /// reference this entry. + struct CPEntry { + MachineInstr *CPEMI; + unsigned CPI; + unsigned RefCount; + CPEntry(MachineInstr *cpemi, unsigned cpi, unsigned rc = 0) + : CPEMI(cpemi), CPI(cpi), RefCount(rc) {} + }; + + /// CPEntries - Keep track of all of the constant pool entry machine + /// instructions. For each original constpool index (i.e. those that + /// existed upon entry to this pass), it keeps a vector of entries. + /// Original elements are cloned as we go along; the clones are + /// put in the vector of the original element, but have distinct CPIs. + std::vector<std::vector<CPEntry> > CPEntries; + + /// ImmBranch - One per immediate branch, keeping the machine instruction + /// pointer, conditional or unconditional, the max displacement, + /// and (if isCond is true) the corresponding unconditional branch + /// opcode. + struct ImmBranch { + MachineInstr *MI; + unsigned MaxDisp : 31; + bool isCond : 1; + int UncondBr; + ImmBranch(MachineInstr *mi, unsigned maxdisp, bool cond, int ubr) + : MI(mi), MaxDisp(maxdisp), isCond(cond), UncondBr(ubr) {} + }; + + /// ImmBranches - Keep track of all the immediate branch instructions. + /// + std::vector<ImmBranch> ImmBranches; + + /// PushPopMIs - Keep track of all the Thumb push / pop instructions. + /// + SmallVector<MachineInstr*, 4> PushPopMIs; + + /// HasFarJump - True if any far jump instruction has been emitted during + /// the branch fix up pass. + bool HasFarJump; + + const TargetInstrInfo *TII; + ARMFunctionInfo *AFI; + bool isThumb; + public: + static char ID; + ARMConstantIslands() : MachineFunctionPass(&ID) {} + + virtual bool runOnMachineFunction(MachineFunction &Fn); + + virtual const char *getPassName() const { + return "ARM constant island placement and branch shortening pass"; + } + + private: + void DoInitialPlacement(MachineFunction &Fn, + std::vector<MachineInstr*> &CPEMIs); + CPEntry *findConstPoolEntry(unsigned CPI, const MachineInstr *CPEMI); + void InitialFunctionScan(MachineFunction &Fn, + const std::vector<MachineInstr*> &CPEMIs); + MachineBasicBlock *SplitBlockBeforeInstr(MachineInstr *MI); + void UpdateForInsertedWaterBlock(MachineBasicBlock *NewBB); + void AdjustBBOffsetsAfter(MachineBasicBlock *BB, int delta); + bool DecrementOldEntry(unsigned CPI, MachineInstr* CPEMI); + int LookForExistingCPEntry(CPUser& U, unsigned UserOffset); + bool LookForWater(CPUser&U, unsigned UserOffset, + MachineBasicBlock** NewMBB); + MachineBasicBlock* AcceptWater(MachineBasicBlock *WaterBB, + std::vector<MachineBasicBlock*>::iterator IP); + void CreateNewWater(unsigned CPUserIndex, unsigned UserOffset, + MachineBasicBlock** NewMBB); + bool HandleConstantPoolUser(MachineFunction &Fn, unsigned CPUserIndex); + void RemoveDeadCPEMI(MachineInstr *CPEMI); + bool RemoveUnusedCPEntries(); + bool CPEIsInRange(MachineInstr *MI, unsigned UserOffset, + MachineInstr *CPEMI, unsigned Disp, + bool DoDump); + bool WaterIsInRange(unsigned UserOffset, MachineBasicBlock *Water, + CPUser &U); + bool OffsetIsInRange(unsigned UserOffset, unsigned TrialOffset, + unsigned Disp, bool NegativeOK); + bool BBIsInRange(MachineInstr *MI, MachineBasicBlock *BB, unsigned Disp); + bool FixUpImmediateBr(MachineFunction &Fn, ImmBranch &Br); + bool FixUpConditionalBr(MachineFunction &Fn, ImmBranch &Br); + bool FixUpUnconditionalBr(MachineFunction &Fn, ImmBranch &Br); + bool UndoLRSpillRestore(); + + unsigned GetOffsetOf(MachineInstr *MI) const; + void dumpBBs(); + void verify(MachineFunction &Fn); + }; + char ARMConstantIslands::ID = 0; +} + +/// verify - check BBOffsets, BBSizes, alignment of islands +void ARMConstantIslands::verify(MachineFunction &Fn) { + assert(BBOffsets.size() == BBSizes.size()); + for (unsigned i = 1, e = BBOffsets.size(); i != e; ++i) + assert(BBOffsets[i-1]+BBSizes[i-1] == BBOffsets[i]); + if (isThumb) { + for (MachineFunction::iterator MBBI = Fn.begin(), E = Fn.end(); + MBBI != E; ++MBBI) { + MachineBasicBlock *MBB = MBBI; + if (!MBB->empty() && + MBB->begin()->getOpcode() == ARM::CONSTPOOL_ENTRY) + assert((BBOffsets[MBB->getNumber()]%4 == 0 && + BBSizes[MBB->getNumber()]%4 == 0) || + (BBOffsets[MBB->getNumber()]%4 != 0 && + BBSizes[MBB->getNumber()]%4 != 0)); + } + } +} + +/// print block size and offset information - debugging +void ARMConstantIslands::dumpBBs() { + for (unsigned J = 0, E = BBOffsets.size(); J !=E; ++J) { + DOUT << "block " << J << " offset " << BBOffsets[J] << + " size " << BBSizes[J] << "\n"; + } +} + +/// createARMConstantIslandPass - returns an instance of the constpool +/// island pass. +FunctionPass *llvm::createARMConstantIslandPass() { + return new ARMConstantIslands(); +} + +bool ARMConstantIslands::runOnMachineFunction(MachineFunction &Fn) { + MachineConstantPool &MCP = *Fn.getConstantPool(); + + TII = Fn.getTarget().getInstrInfo(); + AFI = Fn.getInfo<ARMFunctionInfo>(); + isThumb = AFI->isThumbFunction(); + + HasFarJump = false; + + // Renumber all of the machine basic blocks in the function, guaranteeing that + // the numbers agree with the position of the block in the function. + Fn.RenumberBlocks(); + + /// Thumb functions containing constant pools get 2-byte alignment. + /// This is so we can keep exact track of where the alignment padding goes. + /// Set default. + AFI->setAlign(isThumb ? 1U : 2U); + + // Perform the initial placement of the constant pool entries. To start with, + // we put them all at the end of the function. + std::vector<MachineInstr*> CPEMIs; + if (!MCP.isEmpty()) { + DoInitialPlacement(Fn, CPEMIs); + if (isThumb) + AFI->setAlign(2U); + } + + /// The next UID to take is the first unused one. + AFI->initConstPoolEntryUId(CPEMIs.size()); + + // Do the initial scan of the function, building up information about the + // sizes of each block, the location of all the water, and finding all of the + // constant pool users. + InitialFunctionScan(Fn, CPEMIs); + CPEMIs.clear(); + + /// Remove dead constant pool entries. + RemoveUnusedCPEntries(); + + // Iteratively place constant pool entries and fix up branches until there + // is no change. + bool MadeChange = false; + while (true) { + bool Change = false; + for (unsigned i = 0, e = CPUsers.size(); i != e; ++i) + Change |= HandleConstantPoolUser(Fn, i); + DEBUG(dumpBBs()); + for (unsigned i = 0, e = ImmBranches.size(); i != e; ++i) + Change |= FixUpImmediateBr(Fn, ImmBranches[i]); + DEBUG(dumpBBs()); + if (!Change) + break; + MadeChange = true; + } + + // After a while, this might be made debug-only, but it is not expensive. + verify(Fn); + + // If LR has been forced spilled and no far jumps (i.e. BL) has been issued. + // Undo the spill / restore of LR if possible. + if (!HasFarJump && AFI->isLRSpilledForFarJump() && isThumb) + MadeChange |= UndoLRSpillRestore(); + + BBSizes.clear(); + BBOffsets.clear(); + WaterList.clear(); + CPUsers.clear(); + CPEntries.clear(); + ImmBranches.clear(); + PushPopMIs.clear(); + + return MadeChange; +} + +/// DoInitialPlacement - Perform the initial placement of the constant pool +/// entries. To start with, we put them all at the end of the function. +void ARMConstantIslands::DoInitialPlacement(MachineFunction &Fn, + std::vector<MachineInstr*> &CPEMIs) { + // Create the basic block to hold the CPE's. + MachineBasicBlock *BB = Fn.CreateMachineBasicBlock(); + Fn.push_back(BB); + + // Add all of the constants from the constant pool to the end block, use an + // identity mapping of CPI's to CPE's. + const std::vector<MachineConstantPoolEntry> &CPs = + Fn.getConstantPool()->getConstants(); + + const TargetData &TD = *Fn.getTarget().getTargetData(); + for (unsigned i = 0, e = CPs.size(); i != e; ++i) { + unsigned Size = TD.getTypeAllocSize(CPs[i].getType()); + // Verify that all constant pool entries are a multiple of 4 bytes. If not, + // we would have to pad them out or something so that instructions stay + // aligned. + assert((Size & 3) == 0 && "CP Entry not multiple of 4 bytes!"); + MachineInstr *CPEMI = + BuildMI(BB, DebugLoc::getUnknownLoc(), TII->get(ARM::CONSTPOOL_ENTRY)) + .addImm(i).addConstantPoolIndex(i).addImm(Size); + CPEMIs.push_back(CPEMI); + + // Add a new CPEntry, but no corresponding CPUser yet. + std::vector<CPEntry> CPEs; + CPEs.push_back(CPEntry(CPEMI, i)); + CPEntries.push_back(CPEs); + NumCPEs++; + DOUT << "Moved CPI#" << i << " to end of function as #" << i << "\n"; + } +} + +/// BBHasFallthrough - Return true if the specified basic block can fallthrough +/// into the block immediately after it. +static bool BBHasFallthrough(MachineBasicBlock *MBB) { + // Get the next machine basic block in the function. + MachineFunction::iterator MBBI = MBB; + if (next(MBBI) == MBB->getParent()->end()) // Can't fall off end of function. + return false; + + MachineBasicBlock *NextBB = next(MBBI); + for (MachineBasicBlock::succ_iterator I = MBB->succ_begin(), + E = MBB->succ_end(); I != E; ++I) + if (*I == NextBB) + return true; + + return false; +} + +/// findConstPoolEntry - Given the constpool index and CONSTPOOL_ENTRY MI, +/// look up the corresponding CPEntry. +ARMConstantIslands::CPEntry +*ARMConstantIslands::findConstPoolEntry(unsigned CPI, + const MachineInstr *CPEMI) { + std::vector<CPEntry> &CPEs = CPEntries[CPI]; + // Number of entries per constpool index should be small, just do a + // linear search. + for (unsigned i = 0, e = CPEs.size(); i != e; ++i) { + if (CPEs[i].CPEMI == CPEMI) + return &CPEs[i]; + } + return NULL; +} + +/// InitialFunctionScan - Do the initial scan of the function, building up +/// information about the sizes of each block, the location of all the water, +/// and finding all of the constant pool users. +void ARMConstantIslands::InitialFunctionScan(MachineFunction &Fn, + const std::vector<MachineInstr*> &CPEMIs) { + unsigned Offset = 0; + for (MachineFunction::iterator MBBI = Fn.begin(), E = Fn.end(); + MBBI != E; ++MBBI) { + MachineBasicBlock &MBB = *MBBI; + + // If this block doesn't fall through into the next MBB, then this is + // 'water' that a constant pool island could be placed. + if (!BBHasFallthrough(&MBB)) + WaterList.push_back(&MBB); + + unsigned MBBSize = 0; + for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end(); + I != E; ++I) { + // Add instruction size to MBBSize. + MBBSize += TII->GetInstSizeInBytes(I); + + int Opc = I->getOpcode(); + if (I->getDesc().isBranch()) { + bool isCond = false; + unsigned Bits = 0; + unsigned Scale = 1; + int UOpc = Opc; + switch (Opc) { + case ARM::tBR_JTr: + // A Thumb table jump may involve padding; for the offsets to + // be right, functions containing these must be 4-byte aligned. + AFI->setAlign(2U); + if ((Offset+MBBSize)%4 != 0) + MBBSize += 2; // padding + continue; // Does not get an entry in ImmBranches + default: + continue; // Ignore other JT branches + case ARM::Bcc: + isCond = true; + UOpc = ARM::B; + // Fallthrough + case ARM::B: + Bits = 24; + Scale = 4; + break; + case ARM::tBcc: + isCond = true; + UOpc = ARM::tB; + Bits = 8; + Scale = 2; + break; + case ARM::tB: + Bits = 11; + Scale = 2; + break; + } + + // Record this immediate branch. + unsigned MaxOffs = ((1 << (Bits-1))-1) * Scale; + ImmBranches.push_back(ImmBranch(I, MaxOffs, isCond, UOpc)); + } + + if (Opc == ARM::tPUSH || Opc == ARM::tPOP_RET) + PushPopMIs.push_back(I); + + // Scan the instructions for constant pool operands. + for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op) + if (I->getOperand(op).isCPI()) { + // We found one. The addressing mode tells us the max displacement + // from the PC that this instruction permits. + + // Basic size info comes from the TSFlags field. + unsigned Bits = 0; + unsigned Scale = 1; + unsigned TSFlags = I->getDesc().TSFlags; + switch (TSFlags & ARMII::AddrModeMask) { + default: + // Constant pool entries can reach anything. + if (I->getOpcode() == ARM::CONSTPOOL_ENTRY) + continue; + if (I->getOpcode() == ARM::tLEApcrel) { + Bits = 8; // Taking the address of a CP entry. + break; + } + assert(0 && "Unknown addressing mode for CP reference!"); + case ARMII::AddrMode1: // AM1: 8 bits << 2 + Bits = 8; + Scale = 4; // Taking the address of a CP entry. + break; + case ARMII::AddrMode2: + Bits = 12; // +-offset_12 + break; + case ARMII::AddrMode3: + Bits = 8; // +-offset_8 + break; + // addrmode4 has no immediate offset. + case ARMII::AddrMode5: + Bits = 8; + Scale = 4; // +-(offset_8*4) + break; + case ARMII::AddrModeT1: + Bits = 5; // +offset_5 + break; + case ARMII::AddrModeT2: + Bits = 5; + Scale = 2; // +(offset_5*2) + break; + case ARMII::AddrModeT4: + Bits = 5; + Scale = 4; // +(offset_5*4) + break; + case ARMII::AddrModeTs: + Bits = 8; + Scale = 4; // +(offset_8*4) + break; + } + + // Remember that this is a user of a CP entry. + unsigned CPI = I->getOperand(op).getIndex(); + MachineInstr *CPEMI = CPEMIs[CPI]; + unsigned MaxOffs = ((1 << Bits)-1) * Scale; + CPUsers.push_back(CPUser(I, CPEMI, MaxOffs)); + + // Increment corresponding CPEntry reference count. + CPEntry *CPE = findConstPoolEntry(CPI, CPEMI); + assert(CPE && "Cannot find a corresponding CPEntry!"); + CPE->RefCount++; + + // Instructions can only use one CP entry, don't bother scanning the + // rest of the operands. + break; + } + } + + // In thumb mode, if this block is a constpool island, we may need padding + // so it's aligned on 4 byte boundary. + if (isThumb && + !MBB.empty() && + MBB.begin()->getOpcode() == ARM::CONSTPOOL_ENTRY && + (Offset%4) != 0) + MBBSize += 2; + + BBSizes.push_back(MBBSize); + BBOffsets.push_back(Offset); + Offset += MBBSize; + } +} + +/// GetOffsetOf - Return the current offset of the specified machine instruction +/// from the start of the function. This offset changes as stuff is moved +/// around inside the function. +unsigned ARMConstantIslands::GetOffsetOf(MachineInstr *MI) const { + MachineBasicBlock *MBB = MI->getParent(); + + // The offset is composed of two things: the sum of the sizes of all MBB's + // before this instruction's block, and the offset from the start of the block + // it is in. + unsigned Offset = BBOffsets[MBB->getNumber()]; + + // If we're looking for a CONSTPOOL_ENTRY in Thumb, see if this block has + // alignment padding, and compensate if so. + if (isThumb && + MI->getOpcode() == ARM::CONSTPOOL_ENTRY && + Offset%4 != 0) + Offset += 2; + + // Sum instructions before MI in MBB. + for (MachineBasicBlock::iterator I = MBB->begin(); ; ++I) { + assert(I != MBB->end() && "Didn't find MI in its own basic block?"); + if (&*I == MI) return Offset; + Offset += TII->GetInstSizeInBytes(I); + } +} + +/// CompareMBBNumbers - Little predicate function to sort the WaterList by MBB +/// ID. +static bool CompareMBBNumbers(const MachineBasicBlock *LHS, + const MachineBasicBlock *RHS) { + return LHS->getNumber() < RHS->getNumber(); +} + +/// UpdateForInsertedWaterBlock - When a block is newly inserted into the +/// machine function, it upsets all of the block numbers. Renumber the blocks +/// and update the arrays that parallel this numbering. +void ARMConstantIslands::UpdateForInsertedWaterBlock(MachineBasicBlock *NewBB) { + // Renumber the MBB's to keep them consequtive. + NewBB->getParent()->RenumberBlocks(NewBB); + + // Insert a size into BBSizes to align it properly with the (newly + // renumbered) block numbers. + BBSizes.insert(BBSizes.begin()+NewBB->getNumber(), 0); + + // Likewise for BBOffsets. + BBOffsets.insert(BBOffsets.begin()+NewBB->getNumber(), 0); + + // Next, update WaterList. Specifically, we need to add NewMBB as having + // available water after it. + std::vector<MachineBasicBlock*>::iterator IP = + std::lower_bound(WaterList.begin(), WaterList.end(), NewBB, + CompareMBBNumbers); + WaterList.insert(IP, NewBB); +} + + +/// Split the basic block containing MI into two blocks, which are joined by +/// an unconditional branch. Update datastructures and renumber blocks to +/// account for this change and returns the newly created block. +MachineBasicBlock *ARMConstantIslands::SplitBlockBeforeInstr(MachineInstr *MI) { + MachineBasicBlock *OrigBB = MI->getParent(); + MachineFunction &MF = *OrigBB->getParent(); + + // Create a new MBB for the code after the OrigBB. + MachineBasicBlock *NewBB = + MF.CreateMachineBasicBlock(OrigBB->getBasicBlock()); + MachineFunction::iterator MBBI = OrigBB; ++MBBI; + MF.insert(MBBI, NewBB); + + // Splice the instructions starting with MI over to NewBB. + NewBB->splice(NewBB->end(), OrigBB, MI, OrigBB->end()); + + // Add an unconditional branch from OrigBB to NewBB. + // Note the new unconditional branch is not being recorded. + // There doesn't seem to be meaningful DebugInfo available; this doesn't + // correspond to anything in the source. + BuildMI(OrigBB, DebugLoc::getUnknownLoc(), + TII->get(isThumb ? ARM::tB : ARM::B)).addMBB(NewBB); + NumSplit++; + + // Update the CFG. All succs of OrigBB are now succs of NewBB. + while (!OrigBB->succ_empty()) { + MachineBasicBlock *Succ = *OrigBB->succ_begin(); + OrigBB->removeSuccessor(Succ); + NewBB->addSuccessor(Succ); + + // This pass should be run after register allocation, so there should be no + // PHI nodes to update. + assert((Succ->empty() || Succ->begin()->getOpcode() != TargetInstrInfo::PHI) + && "PHI nodes should be eliminated by now!"); + } + + // OrigBB branches to NewBB. + OrigBB->addSuccessor(NewBB); + + // Update internal data structures to account for the newly inserted MBB. + // This is almost the same as UpdateForInsertedWaterBlock, except that + // the Water goes after OrigBB, not NewBB. + MF.RenumberBlocks(NewBB); + + // Insert a size into BBSizes to align it properly with the (newly + // renumbered) block numbers. + BBSizes.insert(BBSizes.begin()+NewBB->getNumber(), 0); + + // Likewise for BBOffsets. + BBOffsets.insert(BBOffsets.begin()+NewBB->getNumber(), 0); + + // Next, update WaterList. Specifically, we need to add OrigMBB as having + // available water after it (but not if it's already there, which happens + // when splitting before a conditional branch that is followed by an + // unconditional branch - in that case we want to insert NewBB). + std::vector<MachineBasicBlock*>::iterator IP = + std::lower_bound(WaterList.begin(), WaterList.end(), OrigBB, + CompareMBBNumbers); + MachineBasicBlock* WaterBB = *IP; + if (WaterBB == OrigBB) + WaterList.insert(next(IP), NewBB); + else + WaterList.insert(IP, OrigBB); + + // Figure out how large the first NewMBB is. (It cannot + // contain a constpool_entry or tablejump.) + unsigned NewBBSize = 0; + for (MachineBasicBlock::iterator I = NewBB->begin(), E = NewBB->end(); + I != E; ++I) + NewBBSize += TII->GetInstSizeInBytes(I); + + unsigned OrigBBI = OrigBB->getNumber(); + unsigned NewBBI = NewBB->getNumber(); + // Set the size of NewBB in BBSizes. + BBSizes[NewBBI] = NewBBSize; + + // We removed instructions from UserMBB, subtract that off from its size. + // Add 2 or 4 to the block to count the unconditional branch we added to it. + unsigned delta = isThumb ? 2 : 4; + BBSizes[OrigBBI] -= NewBBSize - delta; + + // ...and adjust BBOffsets for NewBB accordingly. + BBOffsets[NewBBI] = BBOffsets[OrigBBI] + BBSizes[OrigBBI]; + + // All BBOffsets following these blocks must be modified. + AdjustBBOffsetsAfter(NewBB, delta); + + return NewBB; +} + +/// OffsetIsInRange - Checks whether UserOffset (the location of a constant pool +/// reference) is within MaxDisp of TrialOffset (a proposed location of a +/// constant pool entry). +bool ARMConstantIslands::OffsetIsInRange(unsigned UserOffset, + unsigned TrialOffset, unsigned MaxDisp, bool NegativeOK) { + // On Thumb offsets==2 mod 4 are rounded down by the hardware for + // purposes of the displacement computation; compensate for that here. + // Effectively, the valid range of displacements is 2 bytes smaller for such + // references. + if (isThumb && UserOffset%4 !=0) + UserOffset -= 2; + // CPEs will be rounded up to a multiple of 4. + if (isThumb && TrialOffset%4 != 0) + TrialOffset += 2; + + if (UserOffset <= TrialOffset) { + // User before the Trial. + if (TrialOffset-UserOffset <= MaxDisp) + return true; + } else if (NegativeOK) { + if (UserOffset-TrialOffset <= MaxDisp) + return true; + } + return false; +} + +/// WaterIsInRange - Returns true if a CPE placed after the specified +/// Water (a basic block) will be in range for the specific MI. + +bool ARMConstantIslands::WaterIsInRange(unsigned UserOffset, + MachineBasicBlock* Water, CPUser &U) +{ + unsigned MaxDisp = U.MaxDisp; + MachineFunction::iterator I = next(MachineFunction::iterator(Water)); + unsigned CPEOffset = BBOffsets[Water->getNumber()] + + BBSizes[Water->getNumber()]; + + // If the CPE is to be inserted before the instruction, that will raise + // the offset of the instruction. (Currently applies only to ARM, so + // no alignment compensation attempted here.) + if (CPEOffset < UserOffset) + UserOffset += U.CPEMI->getOperand(2).getImm(); + + return OffsetIsInRange (UserOffset, CPEOffset, MaxDisp, !isThumb); +} + +/// CPEIsInRange - Returns true if the distance between specific MI and +/// specific ConstPool entry instruction can fit in MI's displacement field. +bool ARMConstantIslands::CPEIsInRange(MachineInstr *MI, unsigned UserOffset, + MachineInstr *CPEMI, + unsigned MaxDisp, bool DoDump) { + unsigned CPEOffset = GetOffsetOf(CPEMI); + assert(CPEOffset%4 == 0 && "Misaligned CPE"); + + if (DoDump) { + DOUT << "User of CPE#" << CPEMI->getOperand(0).getImm() + << " max delta=" << MaxDisp + << " insn address=" << UserOffset + << " CPE address=" << CPEOffset + << " offset=" << int(CPEOffset-UserOffset) << "\t" << *MI; + } + + return OffsetIsInRange(UserOffset, CPEOffset, MaxDisp, !isThumb); +} + +#ifndef NDEBUG +/// BBIsJumpedOver - Return true of the specified basic block's only predecessor +/// unconditionally branches to its only successor. +static bool BBIsJumpedOver(MachineBasicBlock *MBB) { + if (MBB->pred_size() != 1 || MBB->succ_size() != 1) + return false; + + MachineBasicBlock *Succ = *MBB->succ_begin(); + MachineBasicBlock *Pred = *MBB->pred_begin(); + MachineInstr *PredMI = &Pred->back(); + if (PredMI->getOpcode() == ARM::B || PredMI->getOpcode() == ARM::tB) + return PredMI->getOperand(0).getMBB() == Succ; + return false; +} +#endif // NDEBUG + +void ARMConstantIslands::AdjustBBOffsetsAfter(MachineBasicBlock *BB, + int delta) { + MachineFunction::iterator MBBI = BB; MBBI = next(MBBI); + for(unsigned i=BB->getNumber()+1; i<BB->getParent()->getNumBlockIDs(); i++) { + BBOffsets[i] += delta; + // If some existing blocks have padding, adjust the padding as needed, a + // bit tricky. delta can be negative so don't use % on that. + if (isThumb) { + MachineBasicBlock *MBB = MBBI; + if (!MBB->empty()) { + // Constant pool entries require padding. + if (MBB->begin()->getOpcode() == ARM::CONSTPOOL_ENTRY) { + unsigned oldOffset = BBOffsets[i] - delta; + if (oldOffset%4==0 && BBOffsets[i]%4!=0) { + // add new padding + BBSizes[i] += 2; + delta += 2; + } else if (oldOffset%4!=0 && BBOffsets[i]%4==0) { + // remove existing padding + BBSizes[i] -=2; + delta -= 2; + } + } + // Thumb jump tables require padding. They should be at the end; + // following unconditional branches are removed by AnalyzeBranch. + MachineInstr *ThumbJTMI = NULL; + if (prior(MBB->end())->getOpcode() == ARM::tBR_JTr) + ThumbJTMI = prior(MBB->end()); + if (ThumbJTMI) { + unsigned newMIOffset = GetOffsetOf(ThumbJTMI); + unsigned oldMIOffset = newMIOffset - delta; + if (oldMIOffset%4 == 0 && newMIOffset%4 != 0) { + // remove existing padding + BBSizes[i] -= 2; + delta -= 2; + } else if (oldMIOffset%4 != 0 && newMIOffset%4 == 0) { + // add new padding + BBSizes[i] += 2; + delta += 2; + } + } + if (delta==0) + return; + } + MBBI = next(MBBI); + } + } +} + +/// DecrementOldEntry - find the constant pool entry with index CPI +/// and instruction CPEMI, and decrement its refcount. If the refcount +/// becomes 0 remove the entry and instruction. Returns true if we removed +/// the entry, false if we didn't. + +bool ARMConstantIslands::DecrementOldEntry(unsigned CPI, MachineInstr *CPEMI) { + // Find the old entry. Eliminate it if it is no longer used. + CPEntry *CPE = findConstPoolEntry(CPI, CPEMI); + assert(CPE && "Unexpected!"); + if (--CPE->RefCount == 0) { + RemoveDeadCPEMI(CPEMI); + CPE->CPEMI = NULL; + NumCPEs--; + return true; + } + return false; +} + +/// LookForCPEntryInRange - see if the currently referenced CPE is in range; +/// if not, see if an in-range clone of the CPE is in range, and if so, +/// change the data structures so the user references the clone. Returns: +/// 0 = no existing entry found +/// 1 = entry found, and there were no code insertions or deletions +/// 2 = entry found, and there were code insertions or deletions +int ARMConstantIslands::LookForExistingCPEntry(CPUser& U, unsigned UserOffset) +{ + MachineInstr *UserMI = U.MI; + MachineInstr *CPEMI = U.CPEMI; + + // Check to see if the CPE is already in-range. + if (CPEIsInRange(UserMI, UserOffset, CPEMI, U.MaxDisp, true)) { + DOUT << "In range\n"; + return 1; + } + + // No. Look for previously created clones of the CPE that are in range. + unsigned CPI = CPEMI->getOperand(1).getIndex(); + std::vector<CPEntry> &CPEs = CPEntries[CPI]; + for (unsigned i = 0, e = CPEs.size(); i != e; ++i) { + // We already tried this one + if (CPEs[i].CPEMI == CPEMI) + continue; + // Removing CPEs can leave empty entries, skip + if (CPEs[i].CPEMI == NULL) + continue; + if (CPEIsInRange(UserMI, UserOffset, CPEs[i].CPEMI, U.MaxDisp, false)) { + DOUT << "Replacing CPE#" << CPI << " with CPE#" << CPEs[i].CPI << "\n"; + // Point the CPUser node to the replacement + U.CPEMI = CPEs[i].CPEMI; + // Change the CPI in the instruction operand to refer to the clone. + for (unsigned j = 0, e = UserMI->getNumOperands(); j != e; ++j) + if (UserMI->getOperand(j).isCPI()) { + UserMI->getOperand(j).setIndex(CPEs[i].CPI); + break; + } + // Adjust the refcount of the clone... + CPEs[i].RefCount++; + // ...and the original. If we didn't remove the old entry, none of the + // addresses changed, so we don't need another pass. + return DecrementOldEntry(CPI, CPEMI) ? 2 : 1; + } + } + return 0; +} + +/// getUnconditionalBrDisp - Returns the maximum displacement that can fit in +/// the specific unconditional branch instruction. +static inline unsigned getUnconditionalBrDisp(int Opc) { + return (Opc == ARM::tB) ? ((1<<10)-1)*2 : ((1<<23)-1)*4; +} + +/// AcceptWater - Small amount of common code factored out of the following. + +MachineBasicBlock* ARMConstantIslands::AcceptWater(MachineBasicBlock *WaterBB, + std::vector<MachineBasicBlock*>::iterator IP) { + DOUT << "found water in range\n"; + // Remove the original WaterList entry; we want subsequent + // insertions in this vicinity to go after the one we're + // about to insert. This considerably reduces the number + // of times we have to move the same CPE more than once. + WaterList.erase(IP); + // CPE goes before following block (NewMBB). + return next(MachineFunction::iterator(WaterBB)); +} + +/// LookForWater - look for an existing entry in the WaterList in which +/// we can place the CPE referenced from U so it's within range of U's MI. +/// Returns true if found, false if not. If it returns true, *NewMBB +/// is set to the WaterList entry. +/// For ARM, we prefer the water that's farthest away. For Thumb, prefer +/// water that will not introduce padding to water that will; within each +/// group, prefer the water that's farthest away. + +bool ARMConstantIslands::LookForWater(CPUser &U, unsigned UserOffset, + MachineBasicBlock** NewMBB) { + std::vector<MachineBasicBlock*>::iterator IPThatWouldPad; + MachineBasicBlock* WaterBBThatWouldPad = NULL; + if (!WaterList.empty()) { + for (std::vector<MachineBasicBlock*>::iterator IP = prior(WaterList.end()), + B = WaterList.begin();; --IP) { + MachineBasicBlock* WaterBB = *IP; + if (WaterIsInRange(UserOffset, WaterBB, U)) { + if (isThumb && + (BBOffsets[WaterBB->getNumber()] + + BBSizes[WaterBB->getNumber()])%4 != 0) { + // This is valid Water, but would introduce padding. Remember + // it in case we don't find any Water that doesn't do this. + if (!WaterBBThatWouldPad) { + WaterBBThatWouldPad = WaterBB; + IPThatWouldPad = IP; + } + } else { + *NewMBB = AcceptWater(WaterBB, IP); + return true; + } + } + if (IP == B) + break; + } + } + if (isThumb && WaterBBThatWouldPad) { + *NewMBB = AcceptWater(WaterBBThatWouldPad, IPThatWouldPad); + return true; + } + return false; +} + +/// CreateNewWater - No existing WaterList entry will work for +/// CPUsers[CPUserIndex], so create a place to put the CPE. The end of the +/// block is used if in range, and the conditional branch munged so control +/// flow is correct. Otherwise the block is split to create a hole with an +/// unconditional branch around it. In either case *NewMBB is set to a +/// block following which the new island can be inserted (the WaterList +/// is not adjusted). + +void ARMConstantIslands::CreateNewWater(unsigned CPUserIndex, + unsigned UserOffset, MachineBasicBlock** NewMBB) { + CPUser &U = CPUsers[CPUserIndex]; + MachineInstr *UserMI = U.MI; + MachineInstr *CPEMI = U.CPEMI; + MachineBasicBlock *UserMBB = UserMI->getParent(); + unsigned OffsetOfNextBlock = BBOffsets[UserMBB->getNumber()] + + BBSizes[UserMBB->getNumber()]; + assert(OffsetOfNextBlock== BBOffsets[UserMBB->getNumber()+1]); + + // If the use is at the end of the block, or the end of the block + // is within range, make new water there. (The addition below is + // for the unconditional branch we will be adding: 4 bytes on ARM, + // 2 on Thumb. Possible Thumb alignment padding is allowed for + // inside OffsetIsInRange. + // If the block ends in an unconditional branch already, it is water, + // and is known to be out of range, so we'll always be adding a branch.) + if (&UserMBB->back() == UserMI || + OffsetIsInRange(UserOffset, OffsetOfNextBlock + (isThumb ? 2: 4), + U.MaxDisp, !isThumb)) { + DOUT << "Split at end of block\n"; + if (&UserMBB->back() == UserMI) + assert(BBHasFallthrough(UserMBB) && "Expected a fallthrough BB!"); + *NewMBB = next(MachineFunction::iterator(UserMBB)); + // Add an unconditional branch from UserMBB to fallthrough block. + // Record it for branch lengthening; this new branch will not get out of + // range, but if the preceding conditional branch is out of range, the + // targets will be exchanged, and the altered branch may be out of + // range, so the machinery has to know about it. + int UncondBr = isThumb ? ARM::tB : ARM::B; + BuildMI(UserMBB, DebugLoc::getUnknownLoc(), + TII->get(UncondBr)).addMBB(*NewMBB); + unsigned MaxDisp = getUnconditionalBrDisp(UncondBr); + ImmBranches.push_back(ImmBranch(&UserMBB->back(), + MaxDisp, false, UncondBr)); + int delta = isThumb ? 2 : 4; + BBSizes[UserMBB->getNumber()] += delta; + AdjustBBOffsetsAfter(UserMBB, delta); + } else { + // What a big block. Find a place within the block to split it. + // This is a little tricky on Thumb since instructions are 2 bytes + // and constant pool entries are 4 bytes: if instruction I references + // island CPE, and instruction I+1 references CPE', it will + // not work well to put CPE as far forward as possible, since then + // CPE' cannot immediately follow it (that location is 2 bytes + // farther away from I+1 than CPE was from I) and we'd need to create + // a new island. So, we make a first guess, then walk through the + // instructions between the one currently being looked at and the + // possible insertion point, and make sure any other instructions + // that reference CPEs will be able to use the same island area; + // if not, we back up the insertion point. + + // The 4 in the following is for the unconditional branch we'll be + // inserting (allows for long branch on Thumb). Alignment of the + // island is handled inside OffsetIsInRange. + unsigned BaseInsertOffset = UserOffset + U.MaxDisp -4; + // This could point off the end of the block if we've already got + // constant pool entries following this block; only the last one is + // in the water list. Back past any possible branches (allow for a + // conditional and a maximally long unconditional). + if (BaseInsertOffset >= BBOffsets[UserMBB->getNumber()+1]) + BaseInsertOffset = BBOffsets[UserMBB->getNumber()+1] - + (isThumb ? 6 : 8); + unsigned EndInsertOffset = BaseInsertOffset + + CPEMI->getOperand(2).getImm(); + MachineBasicBlock::iterator MI = UserMI; + ++MI; + unsigned CPUIndex = CPUserIndex+1; + for (unsigned Offset = UserOffset+TII->GetInstSizeInBytes(UserMI); + Offset < BaseInsertOffset; + Offset += TII->GetInstSizeInBytes(MI), + MI = next(MI)) { + if (CPUIndex < CPUsers.size() && CPUsers[CPUIndex].MI == MI) { + if (!OffsetIsInRange(Offset, EndInsertOffset, + CPUsers[CPUIndex].MaxDisp, !isThumb)) { + BaseInsertOffset -= (isThumb ? 2 : 4); + EndInsertOffset -= (isThumb ? 2 : 4); + } + // This is overly conservative, as we don't account for CPEMIs + // being reused within the block, but it doesn't matter much. + EndInsertOffset += CPUsers[CPUIndex].CPEMI->getOperand(2).getImm(); + CPUIndex++; + } + } + DOUT << "Split in middle of big block\n"; + *NewMBB = SplitBlockBeforeInstr(prior(MI)); + } +} + +/// HandleConstantPoolUser - Analyze the specified user, checking to see if it +/// is out-of-range. If so, pick up the constant pool value and move it some +/// place in-range. Return true if we changed any addresses (thus must run +/// another pass of branch lengthening), false otherwise. +bool ARMConstantIslands::HandleConstantPoolUser(MachineFunction &Fn, + unsigned CPUserIndex) { + CPUser &U = CPUsers[CPUserIndex]; + MachineInstr *UserMI = U.MI; + MachineInstr *CPEMI = U.CPEMI; + unsigned CPI = CPEMI->getOperand(1).getIndex(); + unsigned Size = CPEMI->getOperand(2).getImm(); + MachineBasicBlock *NewMBB; + // Compute this only once, it's expensive. The 4 or 8 is the value the + // hardware keeps in the PC (2 insns ahead of the reference). + unsigned UserOffset = GetOffsetOf(UserMI) + (isThumb ? 4 : 8); + + // Special case: tLEApcrel are two instructions MI's. The actual user is the + // second instruction. + if (UserMI->getOpcode() == ARM::tLEApcrel) + UserOffset += 2; + + // See if the current entry is within range, or there is a clone of it + // in range. + int result = LookForExistingCPEntry(U, UserOffset); + if (result==1) return false; + else if (result==2) return true; + + // No existing clone of this CPE is within range. + // We will be generating a new clone. Get a UID for it. + unsigned ID = AFI->createConstPoolEntryUId(); + + // Look for water where we can place this CPE. We look for the farthest one + // away that will work. Forward references only for now (although later + // we might find some that are backwards). + + if (!LookForWater(U, UserOffset, &NewMBB)) { + // No water found. + DOUT << "No water found\n"; + CreateNewWater(CPUserIndex, UserOffset, &NewMBB); + } + + // Okay, we know we can put an island before NewMBB now, do it! + MachineBasicBlock *NewIsland = Fn.CreateMachineBasicBlock(); + Fn.insert(NewMBB, NewIsland); + + // Update internal data structures to account for the newly inserted MBB. + UpdateForInsertedWaterBlock(NewIsland); + + // Decrement the old entry, and remove it if refcount becomes 0. + DecrementOldEntry(CPI, CPEMI); + + // Now that we have an island to add the CPE to, clone the original CPE and + // add it to the island. + U.CPEMI = BuildMI(NewIsland, DebugLoc::getUnknownLoc(), + TII->get(ARM::CONSTPOOL_ENTRY)) + .addImm(ID).addConstantPoolIndex(CPI).addImm(Size); + CPEntries[CPI].push_back(CPEntry(U.CPEMI, ID, 1)); + NumCPEs++; + + BBOffsets[NewIsland->getNumber()] = BBOffsets[NewMBB->getNumber()]; + // Compensate for .align 2 in thumb mode. + if (isThumb && BBOffsets[NewIsland->getNumber()]%4 != 0) + Size += 2; + // Increase the size of the island block to account for the new entry. + BBSizes[NewIsland->getNumber()] += Size; + AdjustBBOffsetsAfter(NewIsland, Size); + + // Finally, change the CPI in the instruction operand to be ID. + for (unsigned i = 0, e = UserMI->getNumOperands(); i != e; ++i) + if (UserMI->getOperand(i).isCPI()) { + UserMI->getOperand(i).setIndex(ID); + break; + } + + DOUT << " Moved CPE to #" << ID << " CPI=" << CPI << "\t" << *UserMI; + + return true; +} + +/// RemoveDeadCPEMI - Remove a dead constant pool entry instruction. Update +/// sizes and offsets of impacted basic blocks. +void ARMConstantIslands::RemoveDeadCPEMI(MachineInstr *CPEMI) { + MachineBasicBlock *CPEBB = CPEMI->getParent(); + unsigned Size = CPEMI->getOperand(2).getImm(); + CPEMI->eraseFromParent(); + BBSizes[CPEBB->getNumber()] -= Size; + // All succeeding offsets have the current size value added in, fix this. + if (CPEBB->empty()) { + // In thumb mode, the size of island may be padded by two to compensate for + // the alignment requirement. Then it will now be 2 when the block is + // empty, so fix this. + // All succeeding offsets have the current size value added in, fix this. + if (BBSizes[CPEBB->getNumber()] != 0) { + Size += BBSizes[CPEBB->getNumber()]; + BBSizes[CPEBB->getNumber()] = 0; + } + } + AdjustBBOffsetsAfter(CPEBB, -Size); + // An island has only one predecessor BB and one successor BB. Check if + // this BB's predecessor jumps directly to this BB's successor. This + // shouldn't happen currently. + assert(!BBIsJumpedOver(CPEBB) && "How did this happen?"); + // FIXME: remove the empty blocks after all the work is done? +} + +/// RemoveUnusedCPEntries - Remove constant pool entries whose refcounts +/// are zero. +bool ARMConstantIslands::RemoveUnusedCPEntries() { + unsigned MadeChange = false; + for (unsigned i = 0, e = CPEntries.size(); i != e; ++i) { + std::vector<CPEntry> &CPEs = CPEntries[i]; + for (unsigned j = 0, ee = CPEs.size(); j != ee; ++j) { + if (CPEs[j].RefCount == 0 && CPEs[j].CPEMI) { + RemoveDeadCPEMI(CPEs[j].CPEMI); + CPEs[j].CPEMI = NULL; + MadeChange = true; + } + } + } + return MadeChange; +} + +/// BBIsInRange - Returns true if the distance between specific MI and +/// specific BB can fit in MI's displacement field. +bool ARMConstantIslands::BBIsInRange(MachineInstr *MI,MachineBasicBlock *DestBB, + unsigned MaxDisp) { + unsigned PCAdj = isThumb ? 4 : 8; + unsigned BrOffset = GetOffsetOf(MI) + PCAdj; + unsigned DestOffset = BBOffsets[DestBB->getNumber()]; + + DOUT << "Branch of destination BB#" << DestBB->getNumber() + << " from BB#" << MI->getParent()->getNumber() + << " max delta=" << MaxDisp + << " from " << GetOffsetOf(MI) << " to " << DestOffset + << " offset " << int(DestOffset-BrOffset) << "\t" << *MI; + + if (BrOffset <= DestOffset) { + // Branch before the Dest. + if (DestOffset-BrOffset <= MaxDisp) + return true; + } else { + if (BrOffset-DestOffset <= MaxDisp) + return true; + } + return false; +} + +/// FixUpImmediateBr - Fix up an immediate branch whose destination is too far +/// away to fit in its displacement field. +bool ARMConstantIslands::FixUpImmediateBr(MachineFunction &Fn, ImmBranch &Br) { + MachineInstr *MI = Br.MI; + MachineBasicBlock *DestBB = MI->getOperand(0).getMBB(); + + // Check to see if the DestBB is already in-range. + if (BBIsInRange(MI, DestBB, Br.MaxDisp)) + return false; + + if (!Br.isCond) + return FixUpUnconditionalBr(Fn, Br); + return FixUpConditionalBr(Fn, Br); +} + +/// FixUpUnconditionalBr - Fix up an unconditional branch whose destination is +/// too far away to fit in its displacement field. If the LR register has been +/// spilled in the epilogue, then we can use BL to implement a far jump. +/// Otherwise, add an intermediate branch instruction to a branch. +bool +ARMConstantIslands::FixUpUnconditionalBr(MachineFunction &Fn, ImmBranch &Br) { + MachineInstr *MI = Br.MI; + MachineBasicBlock *MBB = MI->getParent(); + assert(isThumb && "Expected a Thumb function!"); + + // Use BL to implement far jump. + Br.MaxDisp = (1 << 21) * 2; + MI->setDesc(TII->get(ARM::tBfar)); + BBSizes[MBB->getNumber()] += 2; + AdjustBBOffsetsAfter(MBB, 2); + HasFarJump = true; + NumUBrFixed++; + + DOUT << " Changed B to long jump " << *MI; + + return true; +} + +/// FixUpConditionalBr - Fix up a conditional branch whose destination is too +/// far away to fit in its displacement field. It is converted to an inverse +/// conditional branch + an unconditional branch to the destination. +bool +ARMConstantIslands::FixUpConditionalBr(MachineFunction &Fn, ImmBranch &Br) { + MachineInstr *MI = Br.MI; + MachineBasicBlock *DestBB = MI->getOperand(0).getMBB(); + + // Add an unconditional branch to the destination and invert the branch + // condition to jump over it: + // blt L1 + // => + // bge L2 + // b L1 + // L2: + ARMCC::CondCodes CC = (ARMCC::CondCodes)MI->getOperand(1).getImm(); + CC = ARMCC::getOppositeCondition(CC); + unsigned CCReg = MI->getOperand(2).getReg(); + + // If the branch is at the end of its MBB and that has a fall-through block, + // direct the updated conditional branch to the fall-through block. Otherwise, + // split the MBB before the next instruction. + MachineBasicBlock *MBB = MI->getParent(); + MachineInstr *BMI = &MBB->back(); + bool NeedSplit = (BMI != MI) || !BBHasFallthrough(MBB); + + NumCBrFixed++; + if (BMI != MI) { + if (next(MachineBasicBlock::iterator(MI)) == prior(MBB->end()) && + BMI->getOpcode() == Br.UncondBr) { + // Last MI in the BB is an unconditional branch. Can we simply invert the + // condition and swap destinations: + // beq L1 + // b L2 + // => + // bne L2 + // b L1 + MachineBasicBlock *NewDest = BMI->getOperand(0).getMBB(); + if (BBIsInRange(MI, NewDest, Br.MaxDisp)) { + DOUT << " Invert Bcc condition and swap its destination with " << *BMI; + BMI->getOperand(0).setMBB(DestBB); + MI->getOperand(0).setMBB(NewDest); + MI->getOperand(1).setImm(CC); + return true; + } + } + } + + if (NeedSplit) { + SplitBlockBeforeInstr(MI); + // No need for the branch to the next block. We're adding an unconditional + // branch to the destination. + int delta = TII->GetInstSizeInBytes(&MBB->back()); + BBSizes[MBB->getNumber()] -= delta; + MachineBasicBlock* SplitBB = next(MachineFunction::iterator(MBB)); + AdjustBBOffsetsAfter(SplitBB, -delta); + MBB->back().eraseFromParent(); + // BBOffsets[SplitBB] is wrong temporarily, fixed below + } + MachineBasicBlock *NextBB = next(MachineFunction::iterator(MBB)); + + DOUT << " Insert B to BB#" << DestBB->getNumber() + << " also invert condition and change dest. to BB#" + << NextBB->getNumber() << "\n"; + + // Insert a new conditional branch and a new unconditional branch. + // Also update the ImmBranch as well as adding a new entry for the new branch. + BuildMI(MBB, DebugLoc::getUnknownLoc(), + TII->get(MI->getOpcode())) + .addMBB(NextBB).addImm(CC).addReg(CCReg); + Br.MI = &MBB->back(); + BBSizes[MBB->getNumber()] += TII->GetInstSizeInBytes(&MBB->back()); + BuildMI(MBB, DebugLoc::getUnknownLoc(), TII->get(Br.UncondBr)).addMBB(DestBB); + BBSizes[MBB->getNumber()] += TII->GetInstSizeInBytes(&MBB->back()); + unsigned MaxDisp = getUnconditionalBrDisp(Br.UncondBr); + ImmBranches.push_back(ImmBranch(&MBB->back(), MaxDisp, false, Br.UncondBr)); + + // Remove the old conditional branch. It may or may not still be in MBB. + BBSizes[MI->getParent()->getNumber()] -= TII->GetInstSizeInBytes(MI); + MI->eraseFromParent(); + + // The net size change is an addition of one unconditional branch. + int delta = TII->GetInstSizeInBytes(&MBB->back()); + AdjustBBOffsetsAfter(MBB, delta); + return true; +} + +/// UndoLRSpillRestore - Remove Thumb push / pop instructions that only spills +/// LR / restores LR to pc. +bool ARMConstantIslands::UndoLRSpillRestore() { + bool MadeChange = false; + for (unsigned i = 0, e = PushPopMIs.size(); i != e; ++i) { + MachineInstr *MI = PushPopMIs[i]; + if (MI->getOpcode() == ARM::tPOP_RET && + MI->getOperand(0).getReg() == ARM::PC && + MI->getNumExplicitOperands() == 1) { + BuildMI(MI->getParent(), MI->getDebugLoc(), TII->get(ARM::tBX_RET)); + MI->eraseFromParent(); + MadeChange = true; + } + } + return MadeChange; +} |