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-rw-r--r--lib/Support/SystemUtils.cpp40
1 files changed, 15 insertions, 25 deletions
diff --git a/lib/Support/SystemUtils.cpp b/lib/Support/SystemUtils.cpp
index c8b260c..54b5e97 100644
--- a/lib/Support/SystemUtils.cpp
+++ b/lib/Support/SystemUtils.cpp
@@ -13,8 +13,8 @@
//===----------------------------------------------------------------------===//
#include "llvm/Support/SystemUtils.h"
-#include "llvm/System/Process.h"
-#include "llvm/System/Program.h"
+#include "llvm/Support/Process.h"
+#include "llvm/Support/Program.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
@@ -23,43 +23,33 @@ bool llvm::CheckBitcodeOutputToConsole(raw_ostream &stream_to_check,
if (stream_to_check.is_displayed()) {
if (print_warning) {
errs() << "WARNING: You're attempting to print out a bitcode file.\n"
- << "This is inadvisable as it may cause display problems. If\n"
- << "you REALLY want to taste LLVM bitcode first-hand, you\n"
- << "can force output with the `-f' option.\n\n";
+ "This is inadvisable as it may cause display problems. If\n"
+ "you REALLY want to taste LLVM bitcode first-hand, you\n"
+ "can force output with the `-f' option.\n\n";
}
return true;
}
return false;
}
-/// FindExecutable - Find a named executable, giving the argv[0] of program
-/// being executed. This allows us to find another LLVM tool if it is built in
-/// the same directory. If the executable cannot be found, return an
-/// empty string.
+/// PrependMainExecutablePath - Prepend the path to the program being executed
+/// to \p ExeName, given the value of argv[0] and the address of main()
+/// itself. This allows us to find another LLVM tool if it is built in the same
+/// directory. An empty string is returned on error; note that this function
+/// just mainpulates the path and doesn't check for executability.
/// @brief Find a named executable.
-#undef FindExecutable // needed on windows :(
-sys::Path llvm::FindExecutable(const std::string &ExeName,
- const char *Argv0, void *MainAddr) {
+sys::Path llvm::PrependMainExecutablePath(const std::string &ExeName,
+ const char *Argv0, void *MainAddr) {
// Check the directory that the calling program is in. We can do
// this if ProgramPath contains at least one / character, indicating that it
// is a relative path to the executable itself.
sys::Path Result = sys::Path::GetMainExecutable(Argv0, MainAddr);
Result.eraseComponent();
+
if (!Result.isEmpty()) {
Result.appendComponent(ExeName);
- if (Result.canExecute())
- return Result;
- // If the path is absolute (and it usually is), call FindProgramByName to
- // allow it to try platform-specific logic, such as appending a .exe suffix
- // on Windows. Don't do this if we somehow have a relative path, because
- // we don't want to go searching the PATH and accidentally find an unrelated
- // version of the program.
- if (Result.isAbsolute()) {
- Result = sys::Program::FindProgramByName(Result.str());
- if (!Result.empty())
- return Result;
- }
+ Result.appendSuffix(sys::Path::GetEXESuffix());
}
- return sys::Path();
+ return Result;
}
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