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Diffstat (limited to 'lib/StaticAnalyzer/Core/GRState.cpp')
-rw-r--r-- | lib/StaticAnalyzer/Core/GRState.cpp | 606 |
1 files changed, 606 insertions, 0 deletions
diff --git a/lib/StaticAnalyzer/Core/GRState.cpp b/lib/StaticAnalyzer/Core/GRState.cpp new file mode 100644 index 0000000..7b21677 --- /dev/null +++ b/lib/StaticAnalyzer/Core/GRState.cpp @@ -0,0 +1,606 @@ +//= GRState.cpp - Path-Sensitive "State" for tracking values -----*- C++ -*--=// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements GRState and GRStateManager. +// +//===----------------------------------------------------------------------===// + +#include "clang/Analysis/CFG.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/GRStateTrait.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/GRState.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/SubEngine.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/TransferFuncs.h" +#include "llvm/Support/raw_ostream.h" + +using namespace clang; +using namespace ento; + +// Give the vtable for ConstraintManager somewhere to live. +// FIXME: Move this elsewhere. +ConstraintManager::~ConstraintManager() {} + +GRState::GRState(GRStateManager *mgr, const Environment& env, + StoreRef st, GenericDataMap gdm) + : stateMgr(mgr), + Env(env), + store(st.getStore()), + GDM(gdm), + refCount(0) { + stateMgr->getStoreManager().incrementReferenceCount(store); +} + +GRState::GRState(const GRState& RHS) + : llvm::FoldingSetNode(), + stateMgr(RHS.stateMgr), + Env(RHS.Env), + store(RHS.store), + GDM(RHS.GDM), + refCount(0) { + stateMgr->getStoreManager().incrementReferenceCount(store); +} + +GRState::~GRState() { + if (store) + stateMgr->getStoreManager().decrementReferenceCount(store); +} + +GRStateManager::~GRStateManager() { + for (std::vector<GRState::Printer*>::iterator I=Printers.begin(), + E=Printers.end(); I!=E; ++I) + delete *I; + + for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end(); + I!=E; ++I) + I->second.second(I->second.first); +} + +const GRState* +GRStateManager::removeDeadBindings(const GRState* state, + const StackFrameContext *LCtx, + SymbolReaper& SymReaper) { + + // This code essentially performs a "mark-and-sweep" of the VariableBindings. + // The roots are any Block-level exprs and Decls that our liveness algorithm + // tells us are live. We then see what Decls they may reference, and keep + // those around. This code more than likely can be made faster, and the + // frequency of which this method is called should be experimented with + // for optimum performance. + llvm::SmallVector<const MemRegion*, 10> RegionRoots; + GRState NewState = *state; + + NewState.Env = EnvMgr.removeDeadBindings(NewState.Env, SymReaper, + state, RegionRoots); + + // Clean up the store. + NewState.setStore(StoreMgr->removeDeadBindings(NewState.getStore(), LCtx, + SymReaper, RegionRoots)); + state = getPersistentState(NewState); + return ConstraintMgr->removeDeadBindings(state, SymReaper); +} + +const GRState *GRStateManager::MarshalState(const GRState *state, + const StackFrameContext *InitLoc) { + // make up an empty state for now. + GRState State(this, + EnvMgr.getInitialEnvironment(), + StoreMgr->getInitialStore(InitLoc), + GDMFactory.getEmptyMap()); + + return getPersistentState(State); +} + +const GRState *GRState::bindCompoundLiteral(const CompoundLiteralExpr* CL, + const LocationContext *LC, + SVal V) const { + const StoreRef &newStore = + getStateManager().StoreMgr->BindCompoundLiteral(getStore(), CL, LC, V); + return makeWithStore(newStore); +} + +const GRState *GRState::bindDecl(const VarRegion* VR, SVal IVal) const { + const StoreRef &newStore = + getStateManager().StoreMgr->BindDecl(getStore(), VR, IVal); + return makeWithStore(newStore); +} + +const GRState *GRState::bindDeclWithNoInit(const VarRegion* VR) const { + const StoreRef &newStore = + getStateManager().StoreMgr->BindDeclWithNoInit(getStore(), VR); + return makeWithStore(newStore); +} + +const GRState *GRState::bindLoc(Loc LV, SVal V) const { + GRStateManager &Mgr = getStateManager(); + const GRState *newState = makeWithStore(Mgr.StoreMgr->Bind(getStore(), + LV, V)); + const MemRegion *MR = LV.getAsRegion(); + if (MR && Mgr.getOwningEngine()) + return Mgr.getOwningEngine()->processRegionChange(newState, MR); + + return newState; +} + +const GRState *GRState::bindDefault(SVal loc, SVal V) const { + GRStateManager &Mgr = getStateManager(); + const MemRegion *R = cast<loc::MemRegionVal>(loc).getRegion(); + const StoreRef &newStore = Mgr.StoreMgr->BindDefault(getStore(), R, V); + const GRState *new_state = makeWithStore(newStore); + return Mgr.getOwningEngine() ? + Mgr.getOwningEngine()->processRegionChange(new_state, R) : + new_state; +} + +const GRState *GRState::invalidateRegions(const MemRegion * const *Begin, + const MemRegion * const *End, + const Expr *E, unsigned Count, + StoreManager::InvalidatedSymbols *IS, + bool invalidateGlobals) const { + GRStateManager &Mgr = getStateManager(); + SubEngine* Eng = Mgr.getOwningEngine(); + + if (Eng && Eng->wantsRegionChangeUpdate(this)) { + StoreManager::InvalidatedRegions Regions; + const StoreRef &newStore + = Mgr.StoreMgr->invalidateRegions(getStore(), Begin, End, E, Count, IS, + invalidateGlobals, &Regions); + const GRState *newState = makeWithStore(newStore); + return Eng->processRegionChanges(newState, + &Regions.front(), + &Regions.back()+1); + } + + const StoreRef &newStore = + Mgr.StoreMgr->invalidateRegions(getStore(), Begin, End, E, Count, IS, + invalidateGlobals, NULL); + return makeWithStore(newStore); +} + +const GRState *GRState::unbindLoc(Loc LV) const { + assert(!isa<loc::MemRegionVal>(LV) && "Use invalidateRegion instead."); + + Store OldStore = getStore(); + const StoreRef &newStore = getStateManager().StoreMgr->Remove(OldStore, LV); + + if (newStore.getStore() == OldStore) + return this; + + return makeWithStore(newStore); +} + +const GRState *GRState::enterStackFrame(const StackFrameContext *frame) const { + const StoreRef &new_store = + getStateManager().StoreMgr->enterStackFrame(this, frame); + return makeWithStore(new_store); +} + +SVal GRState::getSValAsScalarOrLoc(const MemRegion *R) const { + // We only want to do fetches from regions that we can actually bind + // values. For example, SymbolicRegions of type 'id<...>' cannot + // have direct bindings (but their can be bindings on their subregions). + if (!R->isBoundable()) + return UnknownVal(); + + if (const TypedRegion *TR = dyn_cast<TypedRegion>(R)) { + QualType T = TR->getValueType(); + if (Loc::isLocType(T) || T->isIntegerType()) + return getSVal(R); + } + + return UnknownVal(); +} + +SVal GRState::getSVal(Loc location, QualType T) const { + SVal V = getRawSVal(cast<Loc>(location), T); + + // If 'V' is a symbolic value that is *perfectly* constrained to + // be a constant value, use that value instead to lessen the burden + // on later analysis stages (so we have less symbolic values to reason + // about). + if (!T.isNull()) { + if (SymbolRef sym = V.getAsSymbol()) { + if (const llvm::APSInt *Int = getSymVal(sym)) { + // FIXME: Because we don't correctly model (yet) sign-extension + // and truncation of symbolic values, we need to convert + // the integer value to the correct signedness and bitwidth. + // + // This shows up in the following: + // + // char foo(); + // unsigned x = foo(); + // if (x == 54) + // ... + // + // The symbolic value stored to 'x' is actually the conjured + // symbol for the call to foo(); the type of that symbol is 'char', + // not unsigned. + const llvm::APSInt &NewV = getBasicVals().Convert(T, *Int); + + if (isa<Loc>(V)) + return loc::ConcreteInt(NewV); + else + return nonloc::ConcreteInt(NewV); + } + } + } + + return V; +} + +const GRState *GRState::BindExpr(const Stmt* S, SVal V, bool Invalidate) const{ + Environment NewEnv = getStateManager().EnvMgr.bindExpr(Env, S, V, + Invalidate); + if (NewEnv == Env) + return this; + + GRState NewSt = *this; + NewSt.Env = NewEnv; + return getStateManager().getPersistentState(NewSt); +} + +const GRState *GRState::bindExprAndLocation(const Stmt *S, SVal location, + SVal V) const { + Environment NewEnv = + getStateManager().EnvMgr.bindExprAndLocation(Env, S, location, V); + + if (NewEnv == Env) + return this; + + GRState NewSt = *this; + NewSt.Env = NewEnv; + return getStateManager().getPersistentState(NewSt); +} + +const GRState *GRState::assumeInBound(DefinedOrUnknownSVal Idx, + DefinedOrUnknownSVal UpperBound, + bool Assumption) const { + if (Idx.isUnknown() || UpperBound.isUnknown()) + return this; + + // Build an expression for 0 <= Idx < UpperBound. + // This is the same as Idx + MIN < UpperBound + MIN, if overflow is allowed. + // FIXME: This should probably be part of SValBuilder. + GRStateManager &SM = getStateManager(); + SValBuilder &svalBuilder = SM.getSValBuilder(); + ASTContext &Ctx = svalBuilder.getContext(); + + // Get the offset: the minimum value of the array index type. + BasicValueFactory &BVF = svalBuilder.getBasicValueFactory(); + // FIXME: This should be using ValueManager::ArrayindexTy...somehow. + QualType indexTy = Ctx.IntTy; + nonloc::ConcreteInt Min(BVF.getMinValue(indexTy)); + + // Adjust the index. + SVal newIdx = svalBuilder.evalBinOpNN(this, BO_Add, + cast<NonLoc>(Idx), Min, indexTy); + if (newIdx.isUnknownOrUndef()) + return this; + + // Adjust the upper bound. + SVal newBound = + svalBuilder.evalBinOpNN(this, BO_Add, cast<NonLoc>(UpperBound), + Min, indexTy); + + if (newBound.isUnknownOrUndef()) + return this; + + // Build the actual comparison. + SVal inBound = svalBuilder.evalBinOpNN(this, BO_LT, + cast<NonLoc>(newIdx), cast<NonLoc>(newBound), + Ctx.IntTy); + if (inBound.isUnknownOrUndef()) + return this; + + // Finally, let the constraint manager take care of it. + ConstraintManager &CM = SM.getConstraintManager(); + return CM.assume(this, cast<DefinedSVal>(inBound), Assumption); +} + +const GRState* GRStateManager::getInitialState(const LocationContext *InitLoc) { + GRState State(this, + EnvMgr.getInitialEnvironment(), + StoreMgr->getInitialStore(InitLoc), + GDMFactory.getEmptyMap()); + + return getPersistentState(State); +} + +void GRStateManager::recycleUnusedStates() { + for (std::vector<GRState*>::iterator i = recentlyAllocatedStates.begin(), + e = recentlyAllocatedStates.end(); i != e; ++i) { + GRState *state = *i; + if (state->referencedByExplodedNode()) + continue; + StateSet.RemoveNode(state); + freeStates.push_back(state); + state->~GRState(); + } + recentlyAllocatedStates.clear(); +} + +const GRState* GRStateManager::getPersistentState(GRState& State) { + + llvm::FoldingSetNodeID ID; + State.Profile(ID); + void* InsertPos; + + if (GRState* I = StateSet.FindNodeOrInsertPos(ID, InsertPos)) + return I; + + GRState *newState = 0; + if (!freeStates.empty()) { + newState = freeStates.back(); + freeStates.pop_back(); + } + else { + newState = (GRState*) Alloc.Allocate<GRState>(); + } + new (newState) GRState(State); + StateSet.InsertNode(newState, InsertPos); + recentlyAllocatedStates.push_back(newState); + return newState; +} + +const GRState* GRState::makeWithStore(const StoreRef &store) const { + GRState NewSt = *this; + NewSt.setStore(store); + return getStateManager().getPersistentState(NewSt); +} + +void GRState::setStore(const StoreRef &newStore) { + Store newStoreStore = newStore.getStore(); + if (newStoreStore) + stateMgr->getStoreManager().incrementReferenceCount(newStoreStore); + if (store) + stateMgr->getStoreManager().decrementReferenceCount(store); + store = newStoreStore; +} + +//===----------------------------------------------------------------------===// +// State pretty-printing. +//===----------------------------------------------------------------------===// + +static bool IsEnvLoc(const Stmt *S) { + // FIXME: This is a layering violation. Should be in environment. + return (bool) (((uintptr_t) S) & 0x1); +} + +void GRState::print(llvm::raw_ostream& Out, CFG &C, const char* nl, + const char* sep) const { + // Print the store. + GRStateManager &Mgr = getStateManager(); + Mgr.getStoreManager().print(getStore(), Out, nl, sep); + + // Print Subexpression bindings. + bool isFirst = true; + + // FIXME: All environment printing should be moved inside Environment. + for (Environment::iterator I = Env.begin(), E = Env.end(); I != E; ++I) { + if (C.isBlkExpr(I.getKey()) || IsEnvLoc(I.getKey())) + continue; + + if (isFirst) { + Out << nl << nl << "Sub-Expressions:" << nl; + isFirst = false; + } + else { Out << nl; } + + Out << " (" << (void*) I.getKey() << ") "; + LangOptions LO; // FIXME. + I.getKey()->printPretty(Out, 0, PrintingPolicy(LO)); + Out << " : " << I.getData(); + } + + // Print block-expression bindings. + isFirst = true; + + for (Environment::iterator I = Env.begin(), E = Env.end(); I != E; ++I) { + if (!C.isBlkExpr(I.getKey())) + continue; + + if (isFirst) { + Out << nl << nl << "Block-level Expressions:" << nl; + isFirst = false; + } + else { Out << nl; } + + Out << " (" << (void*) I.getKey() << ") "; + LangOptions LO; // FIXME. + I.getKey()->printPretty(Out, 0, PrintingPolicy(LO)); + Out << " : " << I.getData(); + } + + // Print locations. + isFirst = true; + + for (Environment::iterator I = Env.begin(), E = Env.end(); I != E; ++I) { + if (!IsEnvLoc(I.getKey())) + continue; + + if (isFirst) { + Out << nl << nl << "Load/store locations:" << nl; + isFirst = false; + } + else { Out << nl; } + + const Stmt *S = (Stmt*) (((uintptr_t) I.getKey()) & ((uintptr_t) ~0x1)); + + Out << " (" << (void*) S << ") "; + LangOptions LO; // FIXME. + S->printPretty(Out, 0, PrintingPolicy(LO)); + Out << " : " << I.getData(); + } + + Mgr.getConstraintManager().print(this, Out, nl, sep); + + // Print checker-specific data. + for (std::vector<Printer*>::iterator I = Mgr.Printers.begin(), + E = Mgr.Printers.end(); I != E; ++I) { + (*I)->Print(Out, this, nl, sep); + } +} + +void GRState::printDOT(llvm::raw_ostream& Out, CFG &C) const { + print(Out, C, "\\l", "\\|"); +} + +void GRState::printStdErr(CFG &C) const { + print(llvm::errs(), C); +} + +//===----------------------------------------------------------------------===// +// Generic Data Map. +//===----------------------------------------------------------------------===// + +void* const* GRState::FindGDM(void* K) const { + return GDM.lookup(K); +} + +void* +GRStateManager::FindGDMContext(void* K, + void* (*CreateContext)(llvm::BumpPtrAllocator&), + void (*DeleteContext)(void*)) { + + std::pair<void*, void (*)(void*)>& p = GDMContexts[K]; + if (!p.first) { + p.first = CreateContext(Alloc); + p.second = DeleteContext; + } + + return p.first; +} + +const GRState* GRStateManager::addGDM(const GRState* St, void* Key, void* Data){ + GRState::GenericDataMap M1 = St->getGDM(); + GRState::GenericDataMap M2 = GDMFactory.add(M1, Key, Data); + + if (M1 == M2) + return St; + + GRState NewSt = *St; + NewSt.GDM = M2; + return getPersistentState(NewSt); +} + +const GRState *GRStateManager::removeGDM(const GRState *state, void *Key) { + GRState::GenericDataMap OldM = state->getGDM(); + GRState::GenericDataMap NewM = GDMFactory.remove(OldM, Key); + + if (NewM == OldM) + return state; + + GRState NewState = *state; + NewState.GDM = NewM; + return getPersistentState(NewState); +} + +//===----------------------------------------------------------------------===// +// Utility. +//===----------------------------------------------------------------------===// + +namespace { +class ScanReachableSymbols : public SubRegionMap::Visitor { + typedef llvm::DenseSet<const MemRegion*> VisitedRegionsTy; + + VisitedRegionsTy visited; + const GRState *state; + SymbolVisitor &visitor; + llvm::OwningPtr<SubRegionMap> SRM; +public: + + ScanReachableSymbols(const GRState *st, SymbolVisitor& v) + : state(st), visitor(v) {} + + bool scan(nonloc::CompoundVal val); + bool scan(SVal val); + bool scan(const MemRegion *R); + + // From SubRegionMap::Visitor. + bool Visit(const MemRegion* Parent, const MemRegion* SubRegion) { + return scan(SubRegion); + } +}; +} + +bool ScanReachableSymbols::scan(nonloc::CompoundVal val) { + for (nonloc::CompoundVal::iterator I=val.begin(), E=val.end(); I!=E; ++I) + if (!scan(*I)) + return false; + + return true; +} + +bool ScanReachableSymbols::scan(SVal val) { + if (loc::MemRegionVal *X = dyn_cast<loc::MemRegionVal>(&val)) + return scan(X->getRegion()); + + if (nonloc::LocAsInteger *X = dyn_cast<nonloc::LocAsInteger>(&val)) + return scan(X->getLoc()); + + if (SymbolRef Sym = val.getAsSymbol()) + return visitor.VisitSymbol(Sym); + + if (nonloc::CompoundVal *X = dyn_cast<nonloc::CompoundVal>(&val)) + return scan(*X); + + return true; +} + +bool ScanReachableSymbols::scan(const MemRegion *R) { + if (isa<MemSpaceRegion>(R) || visited.count(R)) + return true; + + visited.insert(R); + + // If this is a symbolic region, visit the symbol for the region. + if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R)) + if (!visitor.VisitSymbol(SR->getSymbol())) + return false; + + // If this is a subregion, also visit the parent regions. + if (const SubRegion *SR = dyn_cast<SubRegion>(R)) + if (!scan(SR->getSuperRegion())) + return false; + + // Now look at the binding to this region (if any). + if (!scan(state->getSValAsScalarOrLoc(R))) + return false; + + // Now look at the subregions. + if (!SRM.get()) + SRM.reset(state->getStateManager().getStoreManager(). + getSubRegionMap(state->getStore())); + + return SRM->iterSubRegions(R, *this); +} + +bool GRState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const { + ScanReachableSymbols S(this, visitor); + return S.scan(val); +} + +bool GRState::scanReachableSymbols(const SVal *I, const SVal *E, + SymbolVisitor &visitor) const { + ScanReachableSymbols S(this, visitor); + for ( ; I != E; ++I) { + if (!S.scan(*I)) + return false; + } + return true; +} + +bool GRState::scanReachableSymbols(const MemRegion * const *I, + const MemRegion * const *E, + SymbolVisitor &visitor) const { + ScanReachableSymbols S(this, visitor); + for ( ; I != E; ++I) { + if (!S.scan(*I)) + return false; + } + return true; +} |