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Diffstat (limited to 'lib/StaticAnalyzer/Core/ExprEngineObjC.cpp')
-rw-r--r-- | lib/StaticAnalyzer/Core/ExprEngineObjC.cpp | 279 |
1 files changed, 279 insertions, 0 deletions
diff --git a/lib/StaticAnalyzer/Core/ExprEngineObjC.cpp b/lib/StaticAnalyzer/Core/ExprEngineObjC.cpp new file mode 100644 index 0000000..e0560fd --- /dev/null +++ b/lib/StaticAnalyzer/Core/ExprEngineObjC.cpp @@ -0,0 +1,279 @@ +//=-- ExprEngineObjC.cpp - ExprEngine support for Objective-C ---*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file defines ExprEngine's support for Objective-C expressions. +// +//===----------------------------------------------------------------------===// + +#include "clang/StaticAnalyzer/Core/CheckerManager.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/ObjCMessage.h" +#include "clang/Analysis/Support/SaveAndRestore.h" + +using namespace clang; +using namespace ento; + +void ExprEngine::VisitLvalObjCIvarRefExpr(const ObjCIvarRefExpr *Ex, + ExplodedNode *Pred, + ExplodedNodeSet &Dst) { + + const ProgramState *state = Pred->getState(); + SVal baseVal = state->getSVal(Ex->getBase()); + SVal location = state->getLValue(Ex->getDecl(), baseVal); + + ExplodedNodeSet dstIvar; + MakeNode(dstIvar, Ex, Pred, state->BindExpr(Ex, location)); + + // Perform the post-condition check of the ObjCIvarRefExpr and store + // the created nodes in 'Dst'. + getCheckerManager().runCheckersForPostStmt(Dst, dstIvar, Ex, *this); +} + +void ExprEngine::VisitObjCAtSynchronizedStmt(const ObjCAtSynchronizedStmt *S, + ExplodedNode *Pred, + ExplodedNodeSet &Dst) { + getCheckerManager().runCheckersForPreStmt(Dst, Pred, S, *this); +} + +void ExprEngine::VisitObjCForCollectionStmt(const ObjCForCollectionStmt *S, + ExplodedNode *Pred, + ExplodedNodeSet &Dst) { + + // ObjCForCollectionStmts are processed in two places. This method + // handles the case where an ObjCForCollectionStmt* occurs as one of the + // statements within a basic block. This transfer function does two things: + // + // (1) binds the next container value to 'element'. This creates a new + // node in the ExplodedGraph. + // + // (2) binds the value 0/1 to the ObjCForCollectionStmt* itself, indicating + // whether or not the container has any more elements. This value + // will be tested in ProcessBranch. We need to explicitly bind + // this value because a container can contain nil elements. + // + // FIXME: Eventually this logic should actually do dispatches to + // 'countByEnumeratingWithState:objects:count:' (NSFastEnumeration). + // This will require simulating a temporary NSFastEnumerationState, either + // through an SVal or through the use of MemRegions. This value can + // be affixed to the ObjCForCollectionStmt* instead of 0/1; when the loop + // terminates we reclaim the temporary (it goes out of scope) and we + // we can test if the SVal is 0 or if the MemRegion is null (depending + // on what approach we take). + // + // For now: simulate (1) by assigning either a symbol or nil if the + // container is empty. Thus this transfer function will by default + // result in state splitting. + + const Stmt *elem = S->getElement(); + const ProgramState *state = Pred->getState(); + SVal elementV; + + if (const DeclStmt *DS = dyn_cast<DeclStmt>(elem)) { + const VarDecl *elemD = cast<VarDecl>(DS->getSingleDecl()); + assert(elemD->getInit() == 0); + elementV = state->getLValue(elemD, Pred->getLocationContext()); + } + else { + elementV = state->getSVal(elem); + } + + ExplodedNodeSet dstLocation; + evalLocation(dstLocation, elem, Pred, state, elementV, NULL, false); + + if (dstLocation.empty()) + return; + + for (ExplodedNodeSet::iterator NI = dstLocation.begin(), + NE = dstLocation.end(); NI!=NE; ++NI) { + Pred = *NI; + const ProgramState *state = Pred->getState(); + + // Handle the case where the container still has elements. + SVal TrueV = svalBuilder.makeTruthVal(1); + const ProgramState *hasElems = state->BindExpr(S, TrueV); + + // Handle the case where the container has no elements. + SVal FalseV = svalBuilder.makeTruthVal(0); + const ProgramState *noElems = state->BindExpr(S, FalseV); + + if (loc::MemRegionVal *MV = dyn_cast<loc::MemRegionVal>(&elementV)) + if (const TypedValueRegion *R = + dyn_cast<TypedValueRegion>(MV->getRegion())) { + // FIXME: The proper thing to do is to really iterate over the + // container. We will do this with dispatch logic to the store. + // For now, just 'conjure' up a symbolic value. + QualType T = R->getValueType(); + assert(Loc::isLocType(T)); + unsigned Count = Builder->getCurrentBlockCount(); + SymbolRef Sym = SymMgr.getConjuredSymbol(elem, T, Count); + SVal V = svalBuilder.makeLoc(Sym); + hasElems = hasElems->bindLoc(elementV, V); + + // Bind the location to 'nil' on the false branch. + SVal nilV = svalBuilder.makeIntVal(0, T); + noElems = noElems->bindLoc(elementV, nilV); + } + + // Create the new nodes. + MakeNode(Dst, S, Pred, hasElems); + MakeNode(Dst, S, Pred, noElems); + } +} + +void ExprEngine::VisitObjCMessage(const ObjCMessage &msg, + ExplodedNode *Pred, + ExplodedNodeSet &Dst) { + + // Handle the previsits checks. + ExplodedNodeSet dstPrevisit; + getCheckerManager().runCheckersForPreObjCMessage(dstPrevisit, Pred, + msg, *this); + + // Proceed with evaluate the message expression. + ExplodedNodeSet dstEval; + + for (ExplodedNodeSet::iterator DI = dstPrevisit.begin(), + DE = dstPrevisit.end(); DI != DE; ++DI) { + + ExplodedNode *Pred = *DI; + bool RaisesException = false; + SaveAndRestore<bool> OldSink(Builder->BuildSinks); + SaveOr OldHasGen(Builder->hasGeneratedNode); + + if (const Expr *Receiver = msg.getInstanceReceiver()) { + const ProgramState *state = Pred->getState(); + SVal recVal = state->getSVal(Receiver); + if (!recVal.isUndef()) { + // Bifurcate the state into nil and non-nil ones. + DefinedOrUnknownSVal receiverVal = cast<DefinedOrUnknownSVal>(recVal); + + const ProgramState *notNilState, *nilState; + llvm::tie(notNilState, nilState) = state->assume(receiverVal); + + // There are three cases: can be nil or non-nil, must be nil, must be + // non-nil. We ignore must be nil, and merge the rest two into non-nil. + if (nilState && !notNilState) { + dstEval.insert(Pred); + continue; + } + + // Check if the "raise" message was sent. + assert(notNilState); + if (msg.getSelector() == RaiseSel) + RaisesException = true; + + // Check if we raise an exception. For now treat these as sinks. + // Eventually we will want to handle exceptions properly. + if (RaisesException) + Builder->BuildSinks = true; + + // Dispatch to plug-in transfer function. + evalObjCMessage(dstEval, msg, Pred, notNilState); + } + } + else if (const ObjCInterfaceDecl *Iface = msg.getReceiverInterface()) { + IdentifierInfo* ClsName = Iface->getIdentifier(); + Selector S = msg.getSelector(); + + // Check for special instance methods. + if (!NSExceptionII) { + ASTContext &Ctx = getContext(); + NSExceptionII = &Ctx.Idents.get("NSException"); + } + + if (ClsName == NSExceptionII) { + enum { NUM_RAISE_SELECTORS = 2 }; + + // Lazily create a cache of the selectors. + if (!NSExceptionInstanceRaiseSelectors) { + ASTContext &Ctx = getContext(); + NSExceptionInstanceRaiseSelectors = + new Selector[NUM_RAISE_SELECTORS]; + SmallVector<IdentifierInfo*, NUM_RAISE_SELECTORS> II; + unsigned idx = 0; + + // raise:format: + II.push_back(&Ctx.Idents.get("raise")); + II.push_back(&Ctx.Idents.get("format")); + NSExceptionInstanceRaiseSelectors[idx++] = + Ctx.Selectors.getSelector(II.size(), &II[0]); + + // raise:format::arguments: + II.push_back(&Ctx.Idents.get("arguments")); + NSExceptionInstanceRaiseSelectors[idx++] = + Ctx.Selectors.getSelector(II.size(), &II[0]); + } + + for (unsigned i = 0; i < NUM_RAISE_SELECTORS; ++i) + if (S == NSExceptionInstanceRaiseSelectors[i]) { + RaisesException = true; + break; + } + } + + // Check if we raise an exception. For now treat these as sinks. + // Eventually we will want to handle exceptions properly. + if (RaisesException) + Builder->BuildSinks = true; + + // Dispatch to plug-in transfer function. + evalObjCMessage(dstEval, msg, Pred, Pred->getState()); + } + + assert(Builder->BuildSinks || Builder->hasGeneratedNode); + } + + // Finally, perform the post-condition check of the ObjCMessageExpr and store + // the created nodes in 'Dst'. + getCheckerManager().runCheckersForPostObjCMessage(Dst, dstEval, msg, *this); +} + +void ExprEngine::evalObjCMessage(ExplodedNodeSet &Dst, const ObjCMessage &msg, + ExplodedNode *Pred, + const ProgramState *state) { + assert (Builder && "StmtNodeBuilder must be defined."); + + // First handle the return value. + SVal ReturnValue = UnknownVal(); + + // Some method families have known return values. + switch (msg.getMethodFamily()) { + default: + break; + case OMF_autorelease: + case OMF_retain: + case OMF_self: { + // These methods return their receivers. + const Expr *ReceiverE = msg.getInstanceReceiver(); + if (ReceiverE) + ReturnValue = state->getSVal(ReceiverE); + break; + } + } + + // If we failed to figure out the return value, use a conjured value instead. + if (ReturnValue.isUnknown()) { + SValBuilder &SVB = getSValBuilder(); + QualType ResultTy = msg.getResultType(getContext()); + unsigned Count = Builder->getCurrentBlockCount(); + const Expr *CurrentE = cast<Expr>(currentStmt); + ReturnValue = SVB.getConjuredSymbolVal(NULL, CurrentE, ResultTy, Count); + } + + // Bind the return value. + state = state->BindExpr(currentStmt, ReturnValue); + + // Invalidate the arguments (and the receiver) + const LocationContext *LC = Pred->getLocationContext(); + state = invalidateArguments(state, CallOrObjCMessage(msg, state), LC); + + // And create the new node. + MakeNode(Dst, msg.getOriginExpr(), Pred, state); +} + |