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+//===--- HeaderSearch.cpp - Resolve Header File Locations ---===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the DirectoryLookup and HeaderSearch interfaces.
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/Lex/HeaderSearch.h"
+#include "clang/Lex/HeaderMap.h"
+#include "clang/Basic/FileManager.h"
+#include "clang/Basic/IdentifierTable.h"
+#include "llvm/System/Path.h"
+#include "llvm/ADT/SmallString.h"
+#include <cstdio>
+using namespace clang;
+
+const IdentifierInfo *
+HeaderFileInfo::getControllingMacro(ExternalIdentifierLookup *External) {
+ if (ControllingMacro)
+ return ControllingMacro;
+
+ if (!ControllingMacroID || !External)
+ return 0;
+
+ ControllingMacro = External->GetIdentifier(ControllingMacroID);
+ return ControllingMacro;
+}
+
+HeaderSearch::HeaderSearch(FileManager &FM) : FileMgr(FM), FrameworkMap(64) {
+ SystemDirIdx = 0;
+ NoCurDirSearch = false;
+
+ ExternalLookup = 0;
+ NumIncluded = 0;
+ NumMultiIncludeFileOptzn = 0;
+ NumFrameworkLookups = NumSubFrameworkLookups = 0;
+}
+
+HeaderSearch::~HeaderSearch() {
+ // Delete headermaps.
+ for (unsigned i = 0, e = HeaderMaps.size(); i != e; ++i)
+ delete HeaderMaps[i].second;
+}
+
+void HeaderSearch::PrintStats() {
+ fprintf(stderr, "\n*** HeaderSearch Stats:\n");
+ fprintf(stderr, "%d files tracked.\n", (int)FileInfo.size());
+ unsigned NumOnceOnlyFiles = 0, MaxNumIncludes = 0, NumSingleIncludedFiles = 0;
+ for (unsigned i = 0, e = FileInfo.size(); i != e; ++i) {
+ NumOnceOnlyFiles += FileInfo[i].isImport;
+ if (MaxNumIncludes < FileInfo[i].NumIncludes)
+ MaxNumIncludes = FileInfo[i].NumIncludes;
+ NumSingleIncludedFiles += FileInfo[i].NumIncludes == 1;
+ }
+ fprintf(stderr, " %d #import/#pragma once files.\n", NumOnceOnlyFiles);
+ fprintf(stderr, " %d included exactly once.\n", NumSingleIncludedFiles);
+ fprintf(stderr, " %d max times a file is included.\n", MaxNumIncludes);
+
+ fprintf(stderr, " %d #include/#include_next/#import.\n", NumIncluded);
+ fprintf(stderr, " %d #includes skipped due to"
+ " the multi-include optimization.\n", NumMultiIncludeFileOptzn);
+
+ fprintf(stderr, "%d framework lookups.\n", NumFrameworkLookups);
+ fprintf(stderr, "%d subframework lookups.\n", NumSubFrameworkLookups);
+}
+
+/// CreateHeaderMap - This method returns a HeaderMap for the specified
+/// FileEntry, uniquing them through the the 'HeaderMaps' datastructure.
+const HeaderMap *HeaderSearch::CreateHeaderMap(const FileEntry *FE) {
+ // We expect the number of headermaps to be small, and almost always empty.
+ // If it ever grows, use of a linear search should be re-evaluated.
+ if (!HeaderMaps.empty()) {
+ for (unsigned i = 0, e = HeaderMaps.size(); i != e; ++i)
+ // Pointer equality comparison of FileEntries works because they are
+ // already uniqued by inode.
+ if (HeaderMaps[i].first == FE)
+ return HeaderMaps[i].second;
+ }
+
+ if (const HeaderMap *HM = HeaderMap::Create(FE)) {
+ HeaderMaps.push_back(std::make_pair(FE, HM));
+ return HM;
+ }
+
+ return 0;
+}
+
+//===----------------------------------------------------------------------===//
+// File lookup within a DirectoryLookup scope
+//===----------------------------------------------------------------------===//
+
+/// getName - Return the directory or filename corresponding to this lookup
+/// object.
+const char *DirectoryLookup::getName() const {
+ if (isNormalDir())
+ return getDir()->getName();
+ if (isFramework())
+ return getFrameworkDir()->getName();
+ assert(isHeaderMap() && "Unknown DirectoryLookup");
+ return getHeaderMap()->getFileName();
+}
+
+
+/// LookupFile - Lookup the specified file in this search path, returning it
+/// if it exists or returning null if not.
+const FileEntry *DirectoryLookup::LookupFile(const char *FilenameStart,
+ const char *FilenameEnd,
+ HeaderSearch &HS) const {
+ llvm::SmallString<1024> TmpDir;
+ if (isNormalDir()) {
+ // Concatenate the requested file onto the directory.
+ // FIXME: Portability. Filename concatenation should be in sys::Path.
+ TmpDir += getDir()->getName();
+ TmpDir.push_back('/');
+ TmpDir.append(FilenameStart, FilenameEnd);
+ return HS.getFileMgr().getFile(TmpDir.begin(), TmpDir.end());
+ }
+
+ if (isFramework())
+ return DoFrameworkLookup(FilenameStart, FilenameEnd, HS);
+
+ assert(isHeaderMap() && "Unknown directory lookup");
+ return getHeaderMap()->LookupFile(FilenameStart, FilenameEnd,HS.getFileMgr());
+}
+
+
+/// DoFrameworkLookup - Do a lookup of the specified file in the current
+/// DirectoryLookup, which is a framework directory.
+const FileEntry *DirectoryLookup::DoFrameworkLookup(const char *FilenameStart,
+ const char *FilenameEnd,
+ HeaderSearch &HS) const {
+ FileManager &FileMgr = HS.getFileMgr();
+
+ // Framework names must have a '/' in the filename.
+ const char *SlashPos = std::find(FilenameStart, FilenameEnd, '/');
+ if (SlashPos == FilenameEnd) return 0;
+
+ // Find out if this is the home for the specified framework, by checking
+ // HeaderSearch. Possible answer are yes/no and unknown.
+ const DirectoryEntry *&FrameworkDirCache =
+ HS.LookupFrameworkCache(FilenameStart, SlashPos);
+
+ // If it is known and in some other directory, fail.
+ if (FrameworkDirCache && FrameworkDirCache != getFrameworkDir())
+ return 0;
+
+ // Otherwise, construct the path to this framework dir.
+
+ // FrameworkName = "/System/Library/Frameworks/"
+ llvm::SmallString<1024> FrameworkName;
+ FrameworkName += getFrameworkDir()->getName();
+ if (FrameworkName.empty() || FrameworkName.back() != '/')
+ FrameworkName.push_back('/');
+
+ // FrameworkName = "/System/Library/Frameworks/Cocoa"
+ FrameworkName.append(FilenameStart, SlashPos);
+
+ // FrameworkName = "/System/Library/Frameworks/Cocoa.framework/"
+ FrameworkName += ".framework/";
+
+ // If the cache entry is still unresolved, query to see if the cache entry is
+ // still unresolved. If so, check its existence now.
+ if (FrameworkDirCache == 0) {
+ HS.IncrementFrameworkLookupCount();
+
+ // If the framework dir doesn't exist, we fail.
+ // FIXME: It's probably more efficient to query this with FileMgr.getDir.
+ if (!llvm::sys::Path(std::string(FrameworkName.begin(),
+ FrameworkName.end())).exists())
+ return 0;
+
+ // Otherwise, if it does, remember that this is the right direntry for this
+ // framework.
+ FrameworkDirCache = getFrameworkDir();
+ }
+
+ // Check "/System/Library/Frameworks/Cocoa.framework/Headers/file.h"
+ unsigned OrigSize = FrameworkName.size();
+
+ FrameworkName += "Headers/";
+ FrameworkName.append(SlashPos+1, FilenameEnd);
+ if (const FileEntry *FE = FileMgr.getFile(FrameworkName.begin(),
+ FrameworkName.end())) {
+ return FE;
+ }
+
+ // Check "/System/Library/Frameworks/Cocoa.framework/PrivateHeaders/file.h"
+ const char *Private = "Private";
+ FrameworkName.insert(FrameworkName.begin()+OrigSize, Private,
+ Private+strlen(Private));
+ return FileMgr.getFile(FrameworkName.begin(), FrameworkName.end());
+}
+
+
+//===----------------------------------------------------------------------===//
+// Header File Location.
+//===----------------------------------------------------------------------===//
+
+
+/// LookupFile - Given a "foo" or <foo> reference, look up the indicated file,
+/// return null on failure. isAngled indicates whether the file reference is
+/// for system #include's or not (i.e. using <> instead of ""). CurFileEnt, if
+/// non-null, indicates where the #including file is, in case a relative search
+/// is needed.
+const FileEntry *HeaderSearch::LookupFile(const char *FilenameStart,
+ const char *FilenameEnd,
+ bool isAngled,
+ const DirectoryLookup *FromDir,
+ const DirectoryLookup *&CurDir,
+ const FileEntry *CurFileEnt) {
+ // If 'Filename' is absolute, check to see if it exists and no searching.
+ // FIXME: Portability. This should be a sys::Path interface, this doesn't
+ // handle things like C:\foo.txt right, nor win32 \\network\device\blah.
+ if (FilenameStart[0] == '/') {
+ CurDir = 0;
+
+ // If this was an #include_next "/absolute/file", fail.
+ if (FromDir) return 0;
+
+ // Otherwise, just return the file.
+ return FileMgr.getFile(FilenameStart, FilenameEnd);
+ }
+
+ // Step #0, unless disabled, check to see if the file is in the #includer's
+ // directory. This has to be based on CurFileEnt, not CurDir, because
+ // CurFileEnt could be a #include of a subdirectory (#include "foo/bar.h") and
+ // a subsequent include of "baz.h" should resolve to "whatever/foo/baz.h".
+ // This search is not done for <> headers.
+ if (CurFileEnt && !isAngled && !NoCurDirSearch) {
+ llvm::SmallString<1024> TmpDir;
+ // Concatenate the requested file onto the directory.
+ // FIXME: Portability. Filename concatenation should be in sys::Path.
+ TmpDir += CurFileEnt->getDir()->getName();
+ TmpDir.push_back('/');
+ TmpDir.append(FilenameStart, FilenameEnd);
+ if (const FileEntry *FE = FileMgr.getFile(TmpDir.begin(), TmpDir.end())) {
+ // Leave CurDir unset.
+ // This file is a system header or C++ unfriendly if the old file is.
+ //
+ // Note that the temporary 'DirInfo' is required here, as either call to
+ // getFileInfo could resize the vector and we don't want to rely on order
+ // of evaluation.
+ unsigned DirInfo = getFileInfo(CurFileEnt).DirInfo;
+ getFileInfo(FE).DirInfo = DirInfo;
+ return FE;
+ }
+ }
+
+ CurDir = 0;
+
+ // If this is a system #include, ignore the user #include locs.
+ unsigned i = isAngled ? SystemDirIdx : 0;
+
+ // If this is a #include_next request, start searching after the directory the
+ // file was found in.
+ if (FromDir)
+ i = FromDir-&SearchDirs[0];
+
+ // Cache all of the lookups performed by this method. Many headers are
+ // multiply included, and the "pragma once" optimization prevents them from
+ // being relex/pp'd, but they would still have to search through a
+ // (potentially huge) series of SearchDirs to find it.
+ std::pair<unsigned, unsigned> &CacheLookup =
+ LookupFileCache.GetOrCreateValue(FilenameStart, FilenameEnd).getValue();
+
+ // If the entry has been previously looked up, the first value will be
+ // non-zero. If the value is equal to i (the start point of our search), then
+ // this is a matching hit.
+ if (CacheLookup.first == i+1) {
+ // Skip querying potentially lots of directories for this lookup.
+ i = CacheLookup.second;
+ } else {
+ // Otherwise, this is the first query, or the previous query didn't match
+ // our search start. We will fill in our found location below, so prime the
+ // start point value.
+ CacheLookup.first = i+1;
+ }
+
+ // Check each directory in sequence to see if it contains this file.
+ for (; i != SearchDirs.size(); ++i) {
+ const FileEntry *FE =
+ SearchDirs[i].LookupFile(FilenameStart, FilenameEnd, *this);
+ if (!FE) continue;
+
+ CurDir = &SearchDirs[i];
+
+ // This file is a system header or C++ unfriendly if the dir is.
+ getFileInfo(FE).DirInfo = CurDir->getDirCharacteristic();
+
+ // Remember this location for the next lookup we do.
+ CacheLookup.second = i;
+ return FE;
+ }
+
+ // Otherwise, didn't find it. Remember we didn't find this.
+ CacheLookup.second = SearchDirs.size();
+ return 0;
+}
+
+/// LookupSubframeworkHeader - Look up a subframework for the specified
+/// #include file. For example, if #include'ing <HIToolbox/HIToolbox.h> from
+/// within ".../Carbon.framework/Headers/Carbon.h", check to see if HIToolbox
+/// is a subframework within Carbon.framework. If so, return the FileEntry
+/// for the designated file, otherwise return null.
+const FileEntry *HeaderSearch::
+LookupSubframeworkHeader(const char *FilenameStart,
+ const char *FilenameEnd,
+ const FileEntry *ContextFileEnt) {
+ assert(ContextFileEnt && "No context file?");
+
+ // Framework names must have a '/' in the filename. Find it.
+ const char *SlashPos = std::find(FilenameStart, FilenameEnd, '/');
+ if (SlashPos == FilenameEnd) return 0;
+
+ // Look up the base framework name of the ContextFileEnt.
+ const char *ContextName = ContextFileEnt->getName();
+
+ // If the context info wasn't a framework, couldn't be a subframework.
+ const char *FrameworkPos = strstr(ContextName, ".framework/");
+ if (FrameworkPos == 0)
+ return 0;
+
+ llvm::SmallString<1024> FrameworkName(ContextName,
+ FrameworkPos+strlen(".framework/"));
+
+ // Append Frameworks/HIToolbox.framework/
+ FrameworkName += "Frameworks/";
+ FrameworkName.append(FilenameStart, SlashPos);
+ FrameworkName += ".framework/";
+
+ llvm::StringMapEntry<const DirectoryEntry *> &CacheLookup =
+ FrameworkMap.GetOrCreateValue(FilenameStart, SlashPos);
+
+ // Some other location?
+ if (CacheLookup.getValue() &&
+ CacheLookup.getKeyLength() == FrameworkName.size() &&
+ memcmp(CacheLookup.getKeyData(), &FrameworkName[0],
+ CacheLookup.getKeyLength()) != 0)
+ return 0;
+
+ // Cache subframework.
+ if (CacheLookup.getValue() == 0) {
+ ++NumSubFrameworkLookups;
+
+ // If the framework dir doesn't exist, we fail.
+ const DirectoryEntry *Dir = FileMgr.getDirectory(FrameworkName.begin(),
+ FrameworkName.end());
+ if (Dir == 0) return 0;
+
+ // Otherwise, if it does, remember that this is the right direntry for this
+ // framework.
+ CacheLookup.setValue(Dir);
+ }
+
+ const FileEntry *FE = 0;
+
+ // Check ".../Frameworks/HIToolbox.framework/Headers/HIToolbox.h"
+ llvm::SmallString<1024> HeadersFilename(FrameworkName);
+ HeadersFilename += "Headers/";
+ HeadersFilename.append(SlashPos+1, FilenameEnd);
+ if (!(FE = FileMgr.getFile(HeadersFilename.begin(),
+ HeadersFilename.end()))) {
+
+ // Check ".../Frameworks/HIToolbox.framework/PrivateHeaders/HIToolbox.h"
+ HeadersFilename = FrameworkName;
+ HeadersFilename += "PrivateHeaders/";
+ HeadersFilename.append(SlashPos+1, FilenameEnd);
+ if (!(FE = FileMgr.getFile(HeadersFilename.begin(), HeadersFilename.end())))
+ return 0;
+ }
+
+ // This file is a system header or C++ unfriendly if the old file is.
+ //
+ // Note that the temporary 'DirInfo' is required here, as either call to
+ // getFileInfo could resize the vector and we don't want to rely on order
+ // of evaluation.
+ unsigned DirInfo = getFileInfo(ContextFileEnt).DirInfo;
+ getFileInfo(FE).DirInfo = DirInfo;
+ return FE;
+}
+
+//===----------------------------------------------------------------------===//
+// File Info Management.
+//===----------------------------------------------------------------------===//
+
+
+/// getFileInfo - Return the HeaderFileInfo structure for the specified
+/// FileEntry.
+HeaderFileInfo &HeaderSearch::getFileInfo(const FileEntry *FE) {
+ if (FE->getUID() >= FileInfo.size())
+ FileInfo.resize(FE->getUID()+1);
+ return FileInfo[FE->getUID()];
+}
+
+void HeaderSearch::setHeaderFileInfoForUID(HeaderFileInfo HFI, unsigned UID) {
+ if (UID >= FileInfo.size())
+ FileInfo.resize(UID+1);
+ FileInfo[UID] = HFI;
+}
+
+/// ShouldEnterIncludeFile - Mark the specified file as a target of of a
+/// #include, #include_next, or #import directive. Return false if #including
+/// the file will have no effect or true if we should include it.
+bool HeaderSearch::ShouldEnterIncludeFile(const FileEntry *File, bool isImport){
+ ++NumIncluded; // Count # of attempted #includes.
+
+ // Get information about this file.
+ HeaderFileInfo &FileInfo = getFileInfo(File);
+
+ // If this is a #import directive, check that we have not already imported
+ // this header.
+ if (isImport) {
+ // If this has already been imported, don't import it again.
+ FileInfo.isImport = true;
+
+ // Has this already been #import'ed or #include'd?
+ if (FileInfo.NumIncludes) return false;
+ } else {
+ // Otherwise, if this is a #include of a file that was previously #import'd
+ // or if this is the second #include of a #pragma once file, ignore it.
+ if (FileInfo.isImport)
+ return false;
+ }
+
+ // Next, check to see if the file is wrapped with #ifndef guards. If so, and
+ // if the macro that guards it is defined, we know the #include has no effect.
+ if (const IdentifierInfo *ControllingMacro
+ = FileInfo.getControllingMacro(ExternalLookup))
+ if (ControllingMacro->hasMacroDefinition()) {
+ ++NumMultiIncludeFileOptzn;
+ return false;
+ }
+
+ // Increment the number of times this file has been included.
+ ++FileInfo.NumIncludes;
+
+ return true;
+}
+
+
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