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-rw-r--r--lib/CodeGen/Spiller.cpp98
1 files changed, 45 insertions, 53 deletions
diff --git a/lib/CodeGen/Spiller.cpp b/lib/CodeGen/Spiller.cpp
index 56bcb28..59d5ab3 100644
--- a/lib/CodeGen/Spiller.cpp
+++ b/lib/CodeGen/Spiller.cpp
@@ -15,6 +15,7 @@
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
@@ -49,29 +50,31 @@ namespace {
/// Utility class for spillers.
class SpillerBase : public Spiller {
protected:
+ MachineFunctionPass *pass;
MachineFunction *mf;
+ VirtRegMap *vrm;
LiveIntervals *lis;
MachineFrameInfo *mfi;
MachineRegisterInfo *mri;
const TargetInstrInfo *tii;
const TargetRegisterInfo *tri;
- VirtRegMap *vrm;
/// Construct a spiller base.
- SpillerBase(MachineFunction *mf, LiveIntervals *lis, VirtRegMap *vrm)
- : mf(mf), lis(lis), vrm(vrm)
+ SpillerBase(MachineFunctionPass &pass, MachineFunction &mf, VirtRegMap &vrm)
+ : pass(&pass), mf(&mf), vrm(&vrm)
{
- mfi = mf->getFrameInfo();
- mri = &mf->getRegInfo();
- tii = mf->getTarget().getInstrInfo();
- tri = mf->getTarget().getRegisterInfo();
+ lis = &pass.getAnalysis<LiveIntervals>();
+ mfi = mf.getFrameInfo();
+ mri = &mf.getRegInfo();
+ tii = mf.getTarget().getInstrInfo();
+ tri = mf.getTarget().getRegisterInfo();
}
/// Add spill ranges for every use/def of the live interval, inserting loads
/// immediately before each use, and stores after each def. No folding or
/// remat is attempted.
void trivialSpillEverywhere(LiveInterval *li,
- std::vector<LiveInterval*> &newIntervals) {
+ SmallVectorImpl<LiveInterval*> &newIntervals) {
DEBUG(dbgs() << "Spilling everywhere " << *li << "\n");
assert(li->weight != HUGE_VALF &&
@@ -173,13 +176,13 @@ namespace {
class TrivialSpiller : public SpillerBase {
public:
- TrivialSpiller(MachineFunction *mf, LiveIntervals *lis, VirtRegMap *vrm)
- : SpillerBase(mf, lis, vrm) {}
+ TrivialSpiller(MachineFunctionPass &pass, MachineFunction &mf,
+ VirtRegMap &vrm)
+ : SpillerBase(pass, mf, vrm) {}
void spill(LiveInterval *li,
- std::vector<LiveInterval*> &newIntervals,
- SmallVectorImpl<LiveInterval*> &,
- SlotIndex*) {
+ SmallVectorImpl<LiveInterval*> &newIntervals,
+ SmallVectorImpl<LiveInterval*> &) {
// Ignore spillIs - we don't use it.
trivialSpillEverywhere(li, newIntervals);
}
@@ -193,18 +196,19 @@ namespace {
class StandardSpiller : public Spiller {
protected:
LiveIntervals *lis;
- const MachineLoopInfo *loopInfo;
+ MachineLoopInfo *loopInfo;
VirtRegMap *vrm;
public:
- StandardSpiller(LiveIntervals *lis, const MachineLoopInfo *loopInfo,
- VirtRegMap *vrm)
- : lis(lis), loopInfo(loopInfo), vrm(vrm) {}
+ StandardSpiller(MachineFunctionPass &pass, MachineFunction &mf,
+ VirtRegMap &vrm)
+ : lis(&pass.getAnalysis<LiveIntervals>()),
+ loopInfo(pass.getAnalysisIfAvailable<MachineLoopInfo>()),
+ vrm(&vrm) {}
/// Falls back on LiveIntervals::addIntervalsForSpills.
void spill(LiveInterval *li,
- std::vector<LiveInterval*> &newIntervals,
- SmallVectorImpl<LiveInterval*> &spillIs,
- SlotIndex*) {
+ SmallVectorImpl<LiveInterval*> &newIntervals,
+ SmallVectorImpl<LiveInterval*> &spillIs) {
std::vector<LiveInterval*> added =
lis->addIntervalsForSpills(*li, spillIs, loopInfo, *vrm);
newIntervals.insert(newIntervals.end(), added.begin(), added.end());
@@ -221,23 +225,21 @@ namespace {
/// then the spiller falls back on the standard spilling mechanism.
class SplittingSpiller : public StandardSpiller {
public:
- SplittingSpiller(MachineFunction *mf, LiveIntervals *lis,
- const MachineLoopInfo *loopInfo, VirtRegMap *vrm)
- : StandardSpiller(lis, loopInfo, vrm) {
-
- mri = &mf->getRegInfo();
- tii = mf->getTarget().getInstrInfo();
- tri = mf->getTarget().getRegisterInfo();
+ SplittingSpiller(MachineFunctionPass &pass, MachineFunction &mf,
+ VirtRegMap &vrm)
+ : StandardSpiller(pass, mf, vrm) {
+ mri = &mf.getRegInfo();
+ tii = mf.getTarget().getInstrInfo();
+ tri = mf.getTarget().getRegisterInfo();
}
void spill(LiveInterval *li,
- std::vector<LiveInterval*> &newIntervals,
- SmallVectorImpl<LiveInterval*> &spillIs,
- SlotIndex *earliestStart) {
+ SmallVectorImpl<LiveInterval*> &newIntervals,
+ SmallVectorImpl<LiveInterval*> &spillIs) {
if (worthTryingToSplit(li))
- tryVNISplit(li, earliestStart);
+ tryVNISplit(li);
else
- StandardSpiller::spill(li, newIntervals, spillIs, earliestStart);
+ StandardSpiller::spill(li, newIntervals, spillIs);
}
private:
@@ -252,8 +254,7 @@ private:
}
/// Try to break a LiveInterval into its component values.
- std::vector<LiveInterval*> tryVNISplit(LiveInterval *li,
- SlotIndex *earliestStart) {
+ std::vector<LiveInterval*> tryVNISplit(LiveInterval *li) {
DEBUG(dbgs() << "Trying VNI split of %reg" << *li << "\n");
@@ -277,10 +278,6 @@ private:
DEBUG(dbgs() << *splitInterval << "\n");
added.push_back(splitInterval);
alreadySplit.insert(splitInterval);
- if (earliestStart != 0) {
- if (splitInterval->beginIndex() < *earliestStart)
- *earliestStart = splitInterval->beginIndex();
- }
} else {
DEBUG(dbgs() << "0\n");
}
@@ -293,10 +290,6 @@ private:
if (!li->empty()) {
added.push_back(li);
alreadySplit.insert(li);
- if (earliestStart != 0) {
- if (li->beginIndex() < *earliestStart)
- *earliestStart = li->beginIndex();
- }
}
return added;
@@ -506,20 +499,19 @@ private:
namespace llvm {
-Spiller *createInlineSpiller(MachineFunction*,
- LiveIntervals*,
- const MachineLoopInfo*,
- VirtRegMap*);
+Spiller *createInlineSpiller(MachineFunctionPass &pass,
+ MachineFunction &mf,
+ VirtRegMap &vrm);
}
-llvm::Spiller* llvm::createSpiller(MachineFunction *mf, LiveIntervals *lis,
- const MachineLoopInfo *loopInfo,
- VirtRegMap *vrm) {
+llvm::Spiller* llvm::createSpiller(MachineFunctionPass &pass,
+ MachineFunction &mf,
+ VirtRegMap &vrm) {
switch (spillerOpt) {
default: assert(0 && "unknown spiller");
- case trivial: return new TrivialSpiller(mf, lis, vrm);
- case standard: return new StandardSpiller(lis, loopInfo, vrm);
- case splitting: return new SplittingSpiller(mf, lis, loopInfo, vrm);
- case inline_: return createInlineSpiller(mf, lis, loopInfo, vrm);
+ case trivial: return new TrivialSpiller(pass, mf, vrm);
+ case standard: return new StandardSpiller(pass, mf, vrm);
+ case splitting: return new SplittingSpiller(pass, mf, vrm);
+ case inline_: return createInlineSpiller(pass, mf, vrm);
}
}
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