summaryrefslogtreecommitdiffstats
path: root/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp')
-rw-r--r--lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp657
1 files changed, 657 insertions, 0 deletions
diff --git a/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp b/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp
new file mode 100644
index 0000000..ff0136e
--- /dev/null
+++ b/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp
@@ -0,0 +1,657 @@
+//===- ResourcePriorityQueue.cpp - A DFA-oriented priority queue -*- C++ -*-==//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the ResourcePriorityQueue class, which is a
+// SchedulingPriorityQueue that prioritizes instructions using DFA state to
+// reduce the length of the critical path through the basic block
+// on VLIW platforms.
+// The scheduler is basically a top-down adaptable list scheduler with DFA
+// resource tracking added to the cost function.
+// DFA is queried as a state machine to model "packets/bundles" during
+// schedule. Currently packets/bundles are discarded at the end of
+// scheduling, affecting only order of instructions.
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "scheduler"
+#include "llvm/CodeGen/ResourcePriorityQueue.h"
+#include "llvm/Support/CommandLine.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/CodeGen/MachineInstr.h"
+#include "llvm/CodeGen/SelectionDAGNodes.h"
+#include "llvm/Target/TargetMachine.h"
+#include "llvm/Target/TargetLowering.h"
+
+using namespace llvm;
+
+static cl::opt<bool> DisableDFASched("disable-dfa-sched", cl::Hidden,
+ cl::ZeroOrMore, cl::init(false),
+ cl::desc("Disable use of DFA during scheduling"));
+
+static cl::opt<signed> RegPressureThreshold(
+ "dfa-sched-reg-pressure-threshold", cl::Hidden, cl::ZeroOrMore, cl::init(5),
+ cl::desc("Track reg pressure and switch priority to in-depth"));
+
+
+ResourcePriorityQueue::ResourcePriorityQueue(SelectionDAGISel *IS) :
+ Picker(this),
+ InstrItins(IS->getTargetLowering().getTargetMachine().getInstrItineraryData())
+{
+ TII = IS->getTargetLowering().getTargetMachine().getInstrInfo();
+ TRI = IS->getTargetLowering().getTargetMachine().getRegisterInfo();
+ TLI = &IS->getTargetLowering();
+
+ const TargetMachine &tm = (*IS->MF).getTarget();
+ ResourcesModel = tm.getInstrInfo()->CreateTargetScheduleState(&tm,NULL);
+ // This hard requirment could be relaxed, but for now
+ // do not let it procede.
+ assert (ResourcesModel && "Unimplemented CreateTargetScheduleState.");
+
+ unsigned NumRC = TRI->getNumRegClasses();
+ RegLimit.resize(NumRC);
+ RegPressure.resize(NumRC);
+ std::fill(RegLimit.begin(), RegLimit.end(), 0);
+ std::fill(RegPressure.begin(), RegPressure.end(), 0);
+ for (TargetRegisterInfo::regclass_iterator I = TRI->regclass_begin(),
+ E = TRI->regclass_end(); I != E; ++I)
+ RegLimit[(*I)->getID()] = TRI->getRegPressureLimit(*I, *IS->MF);
+
+ ParallelLiveRanges = 0;
+ HorizontalVerticalBalance = 0;
+}
+
+unsigned
+ResourcePriorityQueue::numberRCValPredInSU(SUnit *SU, unsigned RCId) {
+ unsigned NumberDeps = 0;
+ for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+ I != E; ++I) {
+ if (I->isCtrl())
+ continue;
+
+ SUnit *PredSU = I->getSUnit();
+ const SDNode *ScegN = PredSU->getNode();
+
+ if (!ScegN)
+ continue;
+
+ // If value is passed to CopyToReg, it is probably
+ // live outside BB.
+ switch (ScegN->getOpcode()) {
+ default: break;
+ case ISD::TokenFactor: break;
+ case ISD::CopyFromReg: NumberDeps++; break;
+ case ISD::CopyToReg: break;
+ case ISD::INLINEASM: break;
+ }
+ if (!ScegN->isMachineOpcode())
+ continue;
+
+ for (unsigned i = 0, e = ScegN->getNumValues(); i != e; ++i) {
+ EVT VT = ScegN->getValueType(i);
+ if (TLI->isTypeLegal(VT)
+ && (TLI->getRegClassFor(VT)->getID() == RCId)) {
+ NumberDeps++;
+ break;
+ }
+ }
+ }
+ return NumberDeps;
+}
+
+unsigned ResourcePriorityQueue::numberRCValSuccInSU(SUnit *SU,
+ unsigned RCId) {
+ unsigned NumberDeps = 0;
+ for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I) {
+ if (I->isCtrl())
+ continue;
+
+ SUnit *SuccSU = I->getSUnit();
+ const SDNode *ScegN = SuccSU->getNode();
+ if (!ScegN)
+ continue;
+
+ // If value is passed to CopyToReg, it is probably
+ // live outside BB.
+ switch (ScegN->getOpcode()) {
+ default: break;
+ case ISD::TokenFactor: break;
+ case ISD::CopyFromReg: break;
+ case ISD::CopyToReg: NumberDeps++; break;
+ case ISD::INLINEASM: break;
+ }
+ if (!ScegN->isMachineOpcode())
+ continue;
+
+ for (unsigned i = 0, e = ScegN->getNumOperands(); i != e; ++i) {
+ const SDValue &Op = ScegN->getOperand(i);
+ EVT VT = Op.getNode()->getValueType(Op.getResNo());
+ if (TLI->isTypeLegal(VT)
+ && (TLI->getRegClassFor(VT)->getID() == RCId)) {
+ NumberDeps++;
+ break;
+ }
+ }
+ }
+ return NumberDeps;
+}
+
+static unsigned numberCtrlDepsInSU(SUnit *SU) {
+ unsigned NumberDeps = 0;
+ for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I)
+ if (I->isCtrl())
+ NumberDeps++;
+
+ return NumberDeps;
+}
+
+static unsigned numberCtrlPredInSU(SUnit *SU) {
+ unsigned NumberDeps = 0;
+ for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+ I != E; ++I)
+ if (I->isCtrl())
+ NumberDeps++;
+
+ return NumberDeps;
+}
+
+///
+/// Initialize nodes.
+///
+void ResourcePriorityQueue::initNodes(std::vector<SUnit> &sunits) {
+ SUnits = &sunits;
+ NumNodesSolelyBlocking.resize(SUnits->size(), 0);
+
+ for (unsigned i = 0, e = SUnits->size(); i != e; ++i) {
+ SUnit *SU = &(*SUnits)[i];
+ initNumRegDefsLeft(SU);
+ SU->NodeQueueId = 0;
+ }
+}
+
+/// This heuristic is used if DFA scheduling is not desired
+/// for some VLIW platform.
+bool resource_sort::operator()(const SUnit *LHS, const SUnit *RHS) const {
+ // The isScheduleHigh flag allows nodes with wraparound dependencies that
+ // cannot easily be modeled as edges with latencies to be scheduled as
+ // soon as possible in a top-down schedule.
+ if (LHS->isScheduleHigh && !RHS->isScheduleHigh)
+ return false;
+
+ if (!LHS->isScheduleHigh && RHS->isScheduleHigh)
+ return true;
+
+ unsigned LHSNum = LHS->NodeNum;
+ unsigned RHSNum = RHS->NodeNum;
+
+ // The most important heuristic is scheduling the critical path.
+ unsigned LHSLatency = PQ->getLatency(LHSNum);
+ unsigned RHSLatency = PQ->getLatency(RHSNum);
+ if (LHSLatency < RHSLatency) return true;
+ if (LHSLatency > RHSLatency) return false;
+
+ // After that, if two nodes have identical latencies, look to see if one will
+ // unblock more other nodes than the other.
+ unsigned LHSBlocked = PQ->getNumSolelyBlockNodes(LHSNum);
+ unsigned RHSBlocked = PQ->getNumSolelyBlockNodes(RHSNum);
+ if (LHSBlocked < RHSBlocked) return true;
+ if (LHSBlocked > RHSBlocked) return false;
+
+ // Finally, just to provide a stable ordering, use the node number as a
+ // deciding factor.
+ return LHSNum < RHSNum;
+}
+
+
+/// getSingleUnscheduledPred - If there is exactly one unscheduled predecessor
+/// of SU, return it, otherwise return null.
+SUnit *ResourcePriorityQueue::getSingleUnscheduledPred(SUnit *SU) {
+ SUnit *OnlyAvailablePred = 0;
+ for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+ I != E; ++I) {
+ SUnit &Pred = *I->getSUnit();
+ if (!Pred.isScheduled) {
+ // We found an available, but not scheduled, predecessor. If it's the
+ // only one we have found, keep track of it... otherwise give up.
+ if (OnlyAvailablePred && OnlyAvailablePred != &Pred)
+ return 0;
+ OnlyAvailablePred = &Pred;
+ }
+ }
+ return OnlyAvailablePred;
+}
+
+void ResourcePriorityQueue::push(SUnit *SU) {
+ // Look at all of the successors of this node. Count the number of nodes that
+ // this node is the sole unscheduled node for.
+ unsigned NumNodesBlocking = 0;
+ for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I)
+ if (getSingleUnscheduledPred(I->getSUnit()) == SU)
+ ++NumNodesBlocking;
+
+ NumNodesSolelyBlocking[SU->NodeNum] = NumNodesBlocking;
+ Queue.push_back(SU);
+}
+
+/// Check if scheduling of this SU is possible
+/// in the current packet.
+bool ResourcePriorityQueue::isResourceAvailable(SUnit *SU) {
+ if (!SU || !SU->getNode())
+ return false;
+
+ // If this is a compound instruction,
+ // it is likely to be a call. Do not delay it.
+ if (SU->getNode()->getGluedNode())
+ return true;
+
+ // First see if the pipeline could receive this instruction
+ // in the current cycle.
+ if (SU->getNode()->isMachineOpcode())
+ switch (SU->getNode()->getMachineOpcode()) {
+ default:
+ if (!ResourcesModel->canReserveResources(&TII->get(
+ SU->getNode()->getMachineOpcode())))
+ return false;
+ case TargetOpcode::EXTRACT_SUBREG:
+ case TargetOpcode::INSERT_SUBREG:
+ case TargetOpcode::SUBREG_TO_REG:
+ case TargetOpcode::REG_SEQUENCE:
+ case TargetOpcode::IMPLICIT_DEF:
+ break;
+ }
+
+ // Now see if there are no other dependencies
+ // to instructions alredy in the packet.
+ for (unsigned i = 0, e = Packet.size(); i != e; ++i)
+ for (SUnit::const_succ_iterator I = Packet[i]->Succs.begin(),
+ E = Packet[i]->Succs.end(); I != E; ++I) {
+ // Since we do not add pseudos to packets, might as well
+ // ignor order deps.
+ if (I->isCtrl())
+ continue;
+
+ if (I->getSUnit() == SU)
+ return false;
+ }
+
+ return true;
+}
+
+/// Keep track of available resources.
+void ResourcePriorityQueue::reserveResources(SUnit *SU) {
+ // If this SU does not fit in the packet
+ // start a new one.
+ if (!isResourceAvailable(SU) || SU->getNode()->getGluedNode()) {
+ ResourcesModel->clearResources();
+ Packet.clear();
+ }
+
+ if (SU->getNode() && SU->getNode()->isMachineOpcode()) {
+ switch (SU->getNode()->getMachineOpcode()) {
+ default:
+ ResourcesModel->reserveResources(&TII->get(
+ SU->getNode()->getMachineOpcode()));
+ break;
+ case TargetOpcode::EXTRACT_SUBREG:
+ case TargetOpcode::INSERT_SUBREG:
+ case TargetOpcode::SUBREG_TO_REG:
+ case TargetOpcode::REG_SEQUENCE:
+ case TargetOpcode::IMPLICIT_DEF:
+ break;
+ }
+ Packet.push_back(SU);
+ }
+ // Forcefully end packet for PseudoOps.
+ else {
+ ResourcesModel->clearResources();
+ Packet.clear();
+ }
+
+ // If packet is now full, reset the state so in the next cycle
+ // we start fresh.
+ if (Packet.size() >= InstrItins->IssueWidth) {
+ ResourcesModel->clearResources();
+ Packet.clear();
+ }
+}
+
+signed ResourcePriorityQueue::rawRegPressureDelta(SUnit *SU, unsigned RCId) {
+ signed RegBalance = 0;
+
+ if (!SU || !SU->getNode() || !SU->getNode()->isMachineOpcode())
+ return RegBalance;
+
+ // Gen estimate.
+ for (unsigned i = 0, e = SU->getNode()->getNumValues(); i != e; ++i) {
+ EVT VT = SU->getNode()->getValueType(i);
+ if (TLI->isTypeLegal(VT)
+ && TLI->getRegClassFor(VT)
+ && TLI->getRegClassFor(VT)->getID() == RCId)
+ RegBalance += numberRCValSuccInSU(SU, RCId);
+ }
+ // Kill estimate.
+ for (unsigned i = 0, e = SU->getNode()->getNumOperands(); i != e; ++i) {
+ const SDValue &Op = SU->getNode()->getOperand(i);
+ EVT VT = Op.getNode()->getValueType(Op.getResNo());
+ if (isa<ConstantSDNode>(Op.getNode()))
+ continue;
+
+ if (TLI->isTypeLegal(VT) && TLI->getRegClassFor(VT)
+ && TLI->getRegClassFor(VT)->getID() == RCId)
+ RegBalance -= numberRCValPredInSU(SU, RCId);
+ }
+ return RegBalance;
+}
+
+/// Estimates change in reg pressure from this SU.
+/// It is acheived by trivial tracking of defined
+/// and used vregs in dependent instructions.
+/// The RawPressure flag makes this function to ignore
+/// existing reg file sizes, and report raw def/use
+/// balance.
+signed ResourcePriorityQueue::regPressureDelta(SUnit *SU, bool RawPressure) {
+ signed RegBalance = 0;
+
+ if (!SU || !SU->getNode() || !SU->getNode()->isMachineOpcode())
+ return RegBalance;
+
+ if (RawPressure) {
+ for (TargetRegisterInfo::regclass_iterator I = TRI->regclass_begin(),
+ E = TRI->regclass_end(); I != E; ++I) {
+ const TargetRegisterClass *RC = *I;
+ RegBalance += rawRegPressureDelta(SU, RC->getID());
+ }
+ }
+ else {
+ for (TargetRegisterInfo::regclass_iterator I = TRI->regclass_begin(),
+ E = TRI->regclass_end(); I != E; ++I) {
+ const TargetRegisterClass *RC = *I;
+ if ((RegPressure[RC->getID()] +
+ rawRegPressureDelta(SU, RC->getID()) > 0) &&
+ (RegPressure[RC->getID()] +
+ rawRegPressureDelta(SU, RC->getID()) >= RegLimit[RC->getID()]))
+ RegBalance += rawRegPressureDelta(SU, RC->getID());
+ }
+ }
+
+ return RegBalance;
+}
+
+// Constants used to denote relative importance of
+// heuristic components for cost computation.
+static const unsigned PriorityOne = 200;
+static const unsigned PriorityTwo = 100;
+static const unsigned PriorityThree = 50;
+static const unsigned PriorityFour = 15;
+static const unsigned PriorityFive = 5;
+static const unsigned ScaleOne = 20;
+static const unsigned ScaleTwo = 10;
+static const unsigned ScaleThree = 5;
+static const unsigned FactorOne = 2;
+
+/// Returns single number reflecting benefit of scheduling SU
+/// in the current cycle.
+signed ResourcePriorityQueue::SUSchedulingCost(SUnit *SU) {
+ // Initial trivial priority.
+ signed ResCount = 1;
+
+ // Do not waste time on a node that is already scheduled.
+ if (SU->isScheduled)
+ return ResCount;
+
+ // Forced priority is high.
+ if (SU->isScheduleHigh)
+ ResCount += PriorityOne;
+
+ // Adaptable scheduling
+ // A small, but very parallel
+ // region, where reg pressure is an issue.
+ if (HorizontalVerticalBalance > RegPressureThreshold) {
+ // Critical path first
+ ResCount += (SU->getHeight() * ScaleTwo);
+ // If resources are available for it, multiply the
+ // chance of scheduling.
+ if (isResourceAvailable(SU))
+ ResCount <<= FactorOne;
+
+ // Consider change to reg pressure from scheduling
+ // this SU.
+ ResCount -= (regPressureDelta(SU,true) * ScaleOne);
+ }
+ // Default heuristic, greeady and
+ // critical path driven.
+ else {
+ // Critical path first.
+ ResCount += (SU->getHeight() * ScaleTwo);
+ // Now see how many instructions is blocked by this SU.
+ ResCount += (NumNodesSolelyBlocking[SU->NodeNum] * ScaleTwo);
+ // If resources are available for it, multiply the
+ // chance of scheduling.
+ if (isResourceAvailable(SU))
+ ResCount <<= FactorOne;
+
+ ResCount -= (regPressureDelta(SU) * ScaleTwo);
+ }
+
+ // These are platform specific things.
+ // Will need to go into the back end
+ // and accessed from here via a hook.
+ for (SDNode *N = SU->getNode(); N; N = N->getGluedNode()) {
+ if (N->isMachineOpcode()) {
+ const MCInstrDesc &TID = TII->get(N->getMachineOpcode());
+ if (TID.isCall())
+ ResCount += (PriorityThree + (ScaleThree*N->getNumValues()));
+ }
+ else
+ switch (N->getOpcode()) {
+ default: break;
+ case ISD::TokenFactor:
+ case ISD::CopyFromReg:
+ case ISD::CopyToReg:
+ ResCount += PriorityFive;
+ break;
+
+ case ISD::INLINEASM:
+ ResCount += PriorityFour;
+ break;
+ }
+ }
+ return ResCount;
+}
+
+
+/// Main resource tracking point.
+void ResourcePriorityQueue::scheduledNode(SUnit *SU) {
+ // Use NULL entry as an event marker to reset
+ // the DFA state.
+ if (!SU) {
+ ResourcesModel->clearResources();
+ Packet.clear();
+ return;
+ }
+
+ const SDNode *ScegN = SU->getNode();
+ // Update reg pressure tracking.
+ // First update current node.
+ if (ScegN->isMachineOpcode()) {
+ // Estimate generated regs.
+ for (unsigned i = 0, e = ScegN->getNumValues(); i != e; ++i) {
+ EVT VT = ScegN->getValueType(i);
+
+ if (TLI->isTypeLegal(VT)) {
+ const TargetRegisterClass *RC = TLI->getRegClassFor(VT);
+ if (RC)
+ RegPressure[RC->getID()] += numberRCValSuccInSU(SU, RC->getID());
+ }
+ }
+ // Estimate killed regs.
+ for (unsigned i = 0, e = ScegN->getNumOperands(); i != e; ++i) {
+ const SDValue &Op = ScegN->getOperand(i);
+ EVT VT = Op.getNode()->getValueType(Op.getResNo());
+
+ if (TLI->isTypeLegal(VT)) {
+ const TargetRegisterClass *RC = TLI->getRegClassFor(VT);
+ if (RC) {
+ if (RegPressure[RC->getID()] >
+ (numberRCValPredInSU(SU, RC->getID())))
+ RegPressure[RC->getID()] -= numberRCValPredInSU(SU, RC->getID());
+ else RegPressure[RC->getID()] = 0;
+ }
+ }
+ }
+ for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+ I != E; ++I) {
+ if (I->isCtrl() || (I->getSUnit()->NumRegDefsLeft == 0))
+ continue;
+ --I->getSUnit()->NumRegDefsLeft;
+ }
+ }
+
+ // Reserve resources for this SU.
+ reserveResources(SU);
+
+ // Adjust number of parallel live ranges.
+ // Heuristic is simple - node with no data successors reduces
+ // number of live ranges. All others, increase it.
+ unsigned NumberNonControlDeps = 0;
+
+ for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I) {
+ adjustPriorityOfUnscheduledPreds(I->getSUnit());
+ if (!I->isCtrl())
+ NumberNonControlDeps++;
+ }
+
+ if (!NumberNonControlDeps) {
+ if (ParallelLiveRanges >= SU->NumPreds)
+ ParallelLiveRanges -= SU->NumPreds;
+ else
+ ParallelLiveRanges = 0;
+
+ }
+ else
+ ParallelLiveRanges += SU->NumRegDefsLeft;
+
+ // Track parallel live chains.
+ HorizontalVerticalBalance += (SU->Succs.size() - numberCtrlDepsInSU(SU));
+ HorizontalVerticalBalance -= (SU->Preds.size() - numberCtrlPredInSU(SU));
+}
+
+void ResourcePriorityQueue::initNumRegDefsLeft(SUnit *SU) {
+ unsigned NodeNumDefs = 0;
+ for (SDNode *N = SU->getNode(); N; N = N->getGluedNode())
+ if (N->isMachineOpcode()) {
+ const MCInstrDesc &TID = TII->get(N->getMachineOpcode());
+ // No register need be allocated for this.
+ if (N->getMachineOpcode() == TargetOpcode::IMPLICIT_DEF) {
+ NodeNumDefs = 0;
+ break;
+ }
+ NodeNumDefs = std::min(N->getNumValues(), TID.getNumDefs());
+ }
+ else
+ switch(N->getOpcode()) {
+ default: break;
+ case ISD::CopyFromReg:
+ NodeNumDefs++;
+ break;
+ case ISD::INLINEASM:
+ NodeNumDefs++;
+ break;
+ }
+
+ SU->NumRegDefsLeft = NodeNumDefs;
+}
+
+/// adjustPriorityOfUnscheduledPreds - One of the predecessors of SU was just
+/// scheduled. If SU is not itself available, then there is at least one
+/// predecessor node that has not been scheduled yet. If SU has exactly ONE
+/// unscheduled predecessor, we want to increase its priority: it getting
+/// scheduled will make this node available, so it is better than some other
+/// node of the same priority that will not make a node available.
+void ResourcePriorityQueue::adjustPriorityOfUnscheduledPreds(SUnit *SU) {
+ if (SU->isAvailable) return; // All preds scheduled.
+
+ SUnit *OnlyAvailablePred = getSingleUnscheduledPred(SU);
+ if (OnlyAvailablePred == 0 || !OnlyAvailablePred->isAvailable)
+ return;
+
+ // Okay, we found a single predecessor that is available, but not scheduled.
+ // Since it is available, it must be in the priority queue. First remove it.
+ remove(OnlyAvailablePred);
+
+ // Reinsert the node into the priority queue, which recomputes its
+ // NumNodesSolelyBlocking value.
+ push(OnlyAvailablePred);
+}
+
+
+/// Main access point - returns next instructions
+/// to be placed in scheduling sequence.
+SUnit *ResourcePriorityQueue::pop() {
+ if (empty())
+ return 0;
+
+ std::vector<SUnit *>::iterator Best = Queue.begin();
+ if (!DisableDFASched) {
+ signed BestCost = SUSchedulingCost(*Best);
+ for (std::vector<SUnit *>::iterator I = Queue.begin(),
+ E = Queue.end(); I != E; ++I) {
+ if (*I == *Best)
+ continue;
+
+ if (SUSchedulingCost(*I) > BestCost) {
+ BestCost = SUSchedulingCost(*I);
+ Best = I;
+ }
+ }
+ }
+ // Use default TD scheduling mechanism.
+ else {
+ for (std::vector<SUnit *>::iterator I = llvm::next(Queue.begin()),
+ E = Queue.end(); I != E; ++I)
+ if (Picker(*Best, *I))
+ Best = I;
+ }
+
+ SUnit *V = *Best;
+ if (Best != prior(Queue.end()))
+ std::swap(*Best, Queue.back());
+
+ Queue.pop_back();
+
+ return V;
+}
+
+
+void ResourcePriorityQueue::remove(SUnit *SU) {
+ assert(!Queue.empty() && "Queue is empty!");
+ std::vector<SUnit *>::iterator I = std::find(Queue.begin(), Queue.end(), SU);
+ if (I != prior(Queue.end()))
+ std::swap(*I, Queue.back());
+
+ Queue.pop_back();
+}
+
+
+#ifdef NDEBUG
+void ResourcePriorityQueue::dump(ScheduleDAG *DAG) const {}
+#else
+void ResourcePriorityQueue::dump(ScheduleDAG *DAG) const {
+ ResourcePriorityQueue q = *this;
+ while (!q.empty()) {
+ SUnit *su = q.pop();
+ dbgs() << "Height " << su->getHeight() << ": ";
+ su->dump(DAG);
+ }
+}
+#endif
OpenPOWER on IntegriCloud