diff options
Diffstat (limited to 'lib/CodeGen/MachineSink.cpp')
-rw-r--r-- | lib/CodeGen/MachineSink.cpp | 59 |
1 files changed, 44 insertions, 15 deletions
diff --git a/lib/CodeGen/MachineSink.cpp b/lib/CodeGen/MachineSink.cpp index 0e18fa7..0f3b33f 100644 --- a/lib/CodeGen/MachineSink.cpp +++ b/lib/CodeGen/MachineSink.cpp @@ -7,7 +7,12 @@ // //===----------------------------------------------------------------------===// // -// This pass +// This pass moves instructions into successor blocks, when possible, so that +// they aren't executed on paths where their results aren't needed. +// +// This pass is not intended to be a replacement or a complete alternative +// for an LLVM-IR-level sinking pass. It is only designed to sink simple +// constructs that are not exposed before lowering and instruction selection. // //===----------------------------------------------------------------------===// @@ -15,12 +20,14 @@ #include "llvm/CodeGen/Passes.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/CodeGen/MachineDominators.h" +#include "llvm/Analysis/AliasAnalysis.h" #include "llvm/Target/TargetRegisterInfo.h" #include "llvm/Target/TargetInstrInfo.h" #include "llvm/Target/TargetMachine.h" #include "llvm/ADT/Statistic.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/Debug.h" +#include "llvm/Support/raw_ostream.h" using namespace llvm; STATISTIC(NumSunk, "Number of machine instructions sunk"); @@ -29,9 +36,12 @@ namespace { class VISIBILITY_HIDDEN MachineSinking : public MachineFunctionPass { const TargetMachine *TM; const TargetInstrInfo *TII; + const TargetRegisterInfo *TRI; MachineFunction *CurMF; // Current MachineFunction MachineRegisterInfo *RegInfo; // Machine register information - MachineDominatorTree *DT; // Machine dominator tree for the current Loop + MachineDominatorTree *DT; // Machine dominator tree + AliasAnalysis *AA; + BitVector AllocatableSet; // Which physregs are allocatable? public: static char ID; // Pass identification @@ -40,7 +50,9 @@ namespace { virtual bool runOnMachineFunction(MachineFunction &MF); virtual void getAnalysisUsage(AnalysisUsage &AU) const { + AU.setPreservesCFG(); MachineFunctionPass::getAnalysisUsage(AU); + AU.addRequired<AliasAnalysis>(); AU.addRequired<MachineDominatorTree>(); AU.addPreserved<MachineDominatorTree>(); } @@ -63,10 +75,8 @@ bool MachineSinking::AllUsesDominatedByBlock(unsigned Reg, MachineBasicBlock *MBB) const { assert(TargetRegisterInfo::isVirtualRegister(Reg) && "Only makes sense for vregs"); - for (MachineRegisterInfo::reg_iterator I = RegInfo->reg_begin(Reg), - E = RegInfo->reg_end(); I != E; ++I) { - if (I.getOperand().isDef()) continue; // ignore def. - + for (MachineRegisterInfo::use_iterator I = RegInfo->use_begin(Reg), + E = RegInfo->use_end(); I != E; ++I) { // Determine the block of the use. MachineInstr *UseInst = &*I; MachineBasicBlock *UseBlock = UseInst->getParent(); @@ -85,13 +95,16 @@ bool MachineSinking::AllUsesDominatedByBlock(unsigned Reg, bool MachineSinking::runOnMachineFunction(MachineFunction &MF) { - DOUT << "******** Machine Sinking ********\n"; + DEBUG(errs() << "******** Machine Sinking ********\n"); CurMF = &MF; TM = &CurMF->getTarget(); TII = TM->getInstrInfo(); + TRI = TM->getRegisterInfo(); RegInfo = &CurMF->getRegInfo(); DT = &getAnalysis<MachineDominatorTree>(); + AA = &getAnalysis<AliasAnalysis>(); + AllocatableSet = TRI->getAllocatableSet(*CurMF); bool EverMadeChange = false; @@ -142,7 +155,7 @@ bool MachineSinking::ProcessBlock(MachineBasicBlock &MBB) { /// instruction out of its current block into a successor. bool MachineSinking::SinkInstruction(MachineInstr *MI, bool &SawStore) { // Check if it's safe to move the instruction. - if (!MI->isSafeToMove(TII, SawStore)) + if (!MI->isSafeToMove(TII, SawStore, AA)) return false; // FIXME: This should include support for sinking instructions within the @@ -151,7 +164,7 @@ bool MachineSinking::SinkInstruction(MachineInstr *MI, bool &SawStore) { // also sink them down before their first use in the block. This xform has to // be careful not to *increase* register pressure though, e.g. sinking // "x = y + z" down if it kills y and z would increase the live ranges of y - // and z only the shrink the live range of x. + // and z and only shrink the live range of x. // Loop over all the operands of the specified instruction. If there is // anything we can't handle, bail out. @@ -169,10 +182,26 @@ bool MachineSinking::SinkInstruction(MachineInstr *MI, bool &SawStore) { if (Reg == 0) continue; if (TargetRegisterInfo::isPhysicalRegister(Reg)) { - // If this is a physical register use, we can't move it. If it is a def, - // we can move it, but only if the def is dead. - if (MO.isUse() || !MO.isDead()) + if (MO.isUse()) { + // If the physreg has no defs anywhere, it's just an ambient register + // and we can freely move its uses. Alternatively, if it's allocatable, + // it could get allocated to something with a def during allocation. + if (!RegInfo->def_empty(Reg)) + return false; + if (AllocatableSet.test(Reg)) + return false; + // Check for a def among the register's aliases too. + for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) { + unsigned AliasReg = *Alias; + if (!RegInfo->def_empty(AliasReg)) + return false; + if (AllocatableSet.test(AliasReg)) + return false; + } + } else if (!MO.isDead()) { + // A def that isn't dead. We can't move it. return false; + } } else { // Virtual register uses are always safe to sink. if (MO.isUse()) continue; @@ -232,15 +261,15 @@ bool MachineSinking::SinkInstruction(MachineInstr *MI, bool &SawStore) { if (MI->getParent() == SuccToSinkTo) return false; - DEBUG(cerr << "Sink instr " << *MI); - DEBUG(cerr << "to block " << *SuccToSinkTo); + DEBUG(errs() << "Sink instr " << *MI); + DEBUG(errs() << "to block " << *SuccToSinkTo); // If the block has multiple predecessors, this would introduce computation on // a path that it doesn't already exist. We could split the critical edge, // but for now we just punt. // FIXME: Split critical edges if not backedges. if (SuccToSinkTo->pred_size() > 1) { - DEBUG(cerr << " *** PUNTING: Critical edge found\n"); + DEBUG(errs() << " *** PUNTING: Critical edge found\n"); return false; } |