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-rw-r--r--lib/CodeGen/MachineBasicBlock.cpp90
1 files changed, 55 insertions, 35 deletions
diff --git a/lib/CodeGen/MachineBasicBlock.cpp b/lib/CodeGen/MachineBasicBlock.cpp
index 71e6b3e..b3eb2da 100644
--- a/lib/CodeGen/MachineBasicBlock.cpp
+++ b/lib/CodeGen/MachineBasicBlock.cpp
@@ -19,6 +19,7 @@
#include "llvm/Target/TargetInstrDesc.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Support/LeakDetector.h"
+#include "llvm/Support/raw_ostream.h"
#include <algorithm>
using namespace llvm;
@@ -31,7 +32,7 @@ MachineBasicBlock::~MachineBasicBlock() {
LeakDetector::removeGarbageObject(this);
}
-std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) {
+raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
MBB.print(OS);
return OS;
}
@@ -43,7 +44,7 @@ std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) {
/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
/// gets the next available unique MBB number. If it is removed from a
/// MachineFunction, it goes back to being #-1.
-void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
+void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
MachineFunction &MF = *N->getParent();
N->Number = MF.addToMBBNumbering(N);
@@ -55,7 +56,7 @@ void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
LeakDetector::removeGarbageObject(N);
}
-void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
+void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
N->getParent()->removeFromMBBNumbering(N->Number);
N->Number = -1;
LeakDetector::addGarbageObject(N);
@@ -65,7 +66,7 @@ void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
/// addNodeToList (MI) - When we add an instruction to a basic block
/// list, we update its parent pointer and add its operands from reg use/def
/// lists if appropriate.
-void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
+void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
assert(N->getParent() == 0 && "machine instruction already in a basic block");
N->setParent(Parent);
@@ -80,7 +81,7 @@ void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
/// removeNodeFromList (MI) - When we remove an instruction from a basic block
/// list, we update its parent pointer and remove its operands from reg use/def
/// lists if appropriate.
-void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
+void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
assert(N->getParent() != 0 && "machine instruction not in a basic block");
// Remove from the use/def lists.
@@ -94,10 +95,10 @@ void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
/// transferNodesFromList (MI) - When moving a range of instructions from one
/// MBB list to another, we need to update the parent pointers and the use/def
/// lists.
-void ilist_traits<MachineInstr>::transferNodesFromList(
- ilist_traits<MachineInstr>& fromList,
- MachineBasicBlock::iterator first,
- MachineBasicBlock::iterator last) {
+void ilist_traits<MachineInstr>::
+transferNodesFromList(ilist_traits<MachineInstr> &fromList,
+ MachineBasicBlock::iterator first,
+ MachineBasicBlock::iterator last) {
assert(Parent->getParent() == fromList.Parent->getParent() &&
"MachineInstr parent mismatch!");
@@ -123,21 +124,41 @@ MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
return I;
}
-bool
-MachineBasicBlock::isOnlyReachableByFallthrough() const {
- return !isLandingPad() &&
- !pred_empty() &&
- next(pred_begin()) == pred_end() &&
- (*pred_begin())->isLayoutSuccessor(this) &&
- ((*pred_begin())->empty() ||
- !(*pred_begin())->back().getDesc().isBarrier());
+/// isOnlyReachableViaFallthough - Return true if this basic block has
+/// exactly one predecessor and the control transfer mechanism between
+/// the predecessor and this block is a fall-through.
+bool MachineBasicBlock::isOnlyReachableByFallthrough() const {
+ // If this is a landing pad, it isn't a fall through. If it has no preds,
+ // then nothing falls through to it.
+ if (isLandingPad() || pred_empty())
+ return false;
+
+ // If there isn't exactly one predecessor, it can't be a fall through.
+ const_pred_iterator PI = pred_begin(), PI2 = PI;
+ ++PI2;
+ if (PI2 != pred_end())
+ return false;
+
+ // The predecessor has to be immediately before this block.
+ const MachineBasicBlock *Pred = *PI;
+
+ if (!Pred->isLayoutSuccessor(this))
+ return false;
+
+ // If the block is completely empty, then it definitely does fall through.
+ if (Pred->empty())
+ return true;
+
+ // Otherwise, check the last instruction.
+ const MachineInstr &LastInst = Pred->back();
+ return !LastInst.getDesc().isBarrier();
}
void MachineBasicBlock::dump() const {
- print(*cerr.stream());
+ print(errs());
}
-static inline void OutputReg(std::ostream &os, unsigned RegNo,
+static inline void OutputReg(raw_ostream &os, unsigned RegNo,
const TargetRegisterInfo *TRI = 0) {
if (!RegNo || TargetRegisterInfo::isPhysicalRegister(RegNo)) {
if (TRI)
@@ -148,16 +169,16 @@ static inline void OutputReg(std::ostream &os, unsigned RegNo,
os << " %reg" << RegNo;
}
-void MachineBasicBlock::print(std::ostream &OS) const {
+void MachineBasicBlock::print(raw_ostream &OS) const {
const MachineFunction *MF = getParent();
- if(!MF) {
+ if (!MF) {
OS << "Can't print out MachineBasicBlock because parent MachineFunction"
<< " is null\n";
return;
}
const BasicBlock *LBB = getBasicBlock();
- OS << "\n";
+ OS << '\n';
if (LBB) OS << LBB->getName() << ": ";
OS << (const void*)this
<< ", LLVM BB @" << (const void*) LBB << ", ID#" << getNumber();
@@ -170,18 +191,18 @@ void MachineBasicBlock::print(std::ostream &OS) const {
OS << "Live Ins:";
for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
OutputReg(OS, *I, TRI);
- OS << "\n";
+ OS << '\n';
}
// Print the preds of this block according to the CFG.
if (!pred_empty()) {
OS << " Predecessors according to CFG:";
for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
- OS << " " << *PI << " (#" << (*PI)->getNumber() << ")";
- OS << "\n";
+ OS << ' ' << *PI << " (#" << (*PI)->getNumber() << ')';
+ OS << '\n';
}
for (const_iterator I = begin(); I != end(); ++I) {
- OS << "\t";
+ OS << '\t';
I->print(OS, &getParent()->getTarget());
}
@@ -189,8 +210,8 @@ void MachineBasicBlock::print(std::ostream &OS) const {
if (!succ_empty()) {
OS << " Successors according to CFG:";
for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
- OS << " " << *SI << " (#" << (*SI)->getNumber() << ")";
- OS << "\n";
+ OS << ' ' << *SI << " (#" << (*SI)->getNumber() << ')';
+ OS << '\n';
}
}
@@ -245,16 +266,15 @@ void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
Predecessors.erase(I);
}
-void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB)
-{
+void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
if (this == fromMBB)
return;
- for(MachineBasicBlock::succ_iterator iter = fromMBB->succ_begin(),
- end = fromMBB->succ_end(); iter != end; ++iter) {
- addSuccessor(*iter);
- }
- while(!fromMBB->succ_empty())
+ for (MachineBasicBlock::succ_iterator I = fromMBB->succ_begin(),
+ E = fromMBB->succ_end(); I != E; ++I)
+ addSuccessor(*I);
+
+ while (!fromMBB->succ_empty())
fromMBB->removeSuccessor(fromMBB->succ_begin());
}
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