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-rw-r--r--lib/CodeGen/ELFWriter.h191
1 files changed, 95 insertions, 96 deletions
diff --git a/lib/CodeGen/ELFWriter.h b/lib/CodeGen/ELFWriter.h
index bab118c..b61b484 100644
--- a/lib/CodeGen/ELFWriter.h
+++ b/lib/CodeGen/ELFWriter.h
@@ -16,23 +16,35 @@
#include "llvm/ADT/SetVector.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
-#include <list>
#include <map>
namespace llvm {
class BinaryObject;
class Constant;
+ class ConstantInt;
class ConstantStruct;
class ELFCodeEmitter;
+ class ELFRelocation;
+ class ELFSection;
+ struct ELFSym;
class GlobalVariable;
+ class JITDebugRegisterer;
class Mangler;
class MachineCodeEmitter;
- class TargetAsmInfo;
+ class MachineConstantPoolEntry;
+ class ObjectCodeEmitter;
+ class MCAsmInfo;
class TargetELFWriterInfo;
+ class TargetLoweringObjectFile;
class raw_ostream;
- class ELFSection;
- class ELFSym;
- class ELFRelocation;
+ class SectionKind;
+ class MCContext;
+
+ typedef std::vector<ELFSym*>::iterator ELFSymIter;
+ typedef std::vector<ELFSection*>::iterator ELFSectionIter;
+ typedef SetVector<const GlobalValue*>::const_iterator PendingGblsIter;
+ typedef SetVector<const char *>::const_iterator PendingExtsIter;
+ typedef std::pair<const Constant *, int64_t> CstExprResTy;
/// ELFWriter - This class implements the common target-independent code for
/// writing ELF files. Targets should derive a class from this to
@@ -40,18 +52,18 @@ namespace llvm {
///
class ELFWriter : public MachineFunctionPass {
friend class ELFCodeEmitter;
+ friend class JITDebugRegisterer;
public:
static char ID;
- MachineCodeEmitter &getMachineCodeEmitter() const {
- return *(MachineCodeEmitter*)MCE;
+ /// Return the ELFCodeEmitter as an instance of ObjectCodeEmitter
+ ObjectCodeEmitter *getObjectCodeEmitter() {
+ return reinterpret_cast<ObjectCodeEmitter*>(ElfCE);
}
ELFWriter(raw_ostream &O, TargetMachine &TM);
~ELFWriter();
- typedef std::vector<unsigned char> DataBuffer;
-
protected:
/// Output stream to send the resultant object file to.
raw_ostream &O;
@@ -59,6 +71,9 @@ namespace llvm {
/// Target machine description.
TargetMachine &TM;
+ /// Context object for machine code objects.
+ MCContext &OutContext;
+
/// Target Elf Writer description.
const TargetELFWriterInfo *TEW;
@@ -67,11 +82,15 @@ namespace llvm {
/// MCE - The MachineCodeEmitter object that we are exposing to emit machine
/// code for functions to the .o file.
- ELFCodeEmitter *MCE;
+ ELFCodeEmitter *ElfCE;
- /// TAI - Target Asm Info, provide information about section names for
+ /// TLOF - Target Lowering Object File, provide section names for globals
+ /// and other object file specific stuff
+ const TargetLoweringObjectFile &TLOF;
+
+ /// MAI - Target Asm Info, provide information about section names for
/// globals and other target specific stuff.
- const TargetAsmInfo *TAI;
+ const MCAsmInfo *MAI;
//===------------------------------------------------------------------===//
// Properties inferred automatically from the target machine.
@@ -95,59 +114,49 @@ namespace llvm {
BinaryObject ElfHdr;
/// SectionList - This is the list of sections that we have emitted to the
- /// file. Once the file has been completely built, the section header table
+ /// file. Once the file has been completely built, the section header table
/// is constructed from this info.
- std::list<ELFSection> SectionList;
+ std::vector<ELFSection*> SectionList;
unsigned NumSections; // Always = SectionList.size()
/// SectionLookup - This is a mapping from section name to section number in
- /// the SectionList.
+ /// the SectionList. Used to quickly gather the Section Index from MAI names
std::map<std::string, ELFSection*> SectionLookup;
+ /// PendingGlobals - Globals not processed as symbols yet.
+ SetVector<const GlobalValue*> PendingGlobals;
+
/// GblSymLookup - This is a mapping from global value to a symbol index
- /// in the symbol table. This is useful since relocations symbol references
- /// must be quickly mapped to a symbol table index
+ /// in the symbol table or private symbols list. This is useful since reloc
+ /// symbol references must be quickly mapped to their indices on the lists.
std::map<const GlobalValue*, uint32_t> GblSymLookup;
- /// SymbolList - This is the list of symbols emitted to the symbol table
- /// Local symbols go to the front and Globals to the back.
- std::list<ELFSym> SymbolList;
-
- /// PendingGlobals - List of externally defined symbols that we have been
- /// asked to emit, but have not seen a reference to. When a reference
- /// is seen, the symbol will move from this list to the SymbolList.
- SetVector<GlobalValue*> PendingGlobals;
-
- // Remove tab from section name prefix. This is necessary becase TAI
- // sometimes return a section name prefixed with a "\t" char. This is
- // a little bit dirty. FIXME: find a better approach, maybe add more
- // methods to TAI to get the clean name?
- void fixNameForSection(std::string &Name) {
- size_t Pos = Name.find("\t");
- if (Pos != std::string::npos)
- Name.erase(Pos, 1);
-
- Pos = Name.find(".section ");
- if (Pos != std::string::npos)
- Name.erase(Pos, 9);
-
- Pos = Name.find("\n");
- if (Pos != std::string::npos)
- Name.erase(Pos, 1);
- }
+ /// PendingExternals - Externals not processed as symbols yet.
+ SetVector<const char *> PendingExternals;
+
+ /// ExtSymLookup - This is a mapping from externals to a symbol index
+ /// in the symbol table list. This is useful since reloc symbol references
+ /// must be quickly mapped to their symbol table indices.
+ std::map<const char *, uint32_t> ExtSymLookup;
+
+ /// SymbolList - This is the list of symbols emitted to the symbol table.
+ /// When the SymbolList is finally built, local symbols must be placed in
+ /// the beginning while non-locals at the end.
+ std::vector<ELFSym*> SymbolList;
+
+ /// PrivateSyms - Record private symbols, every symbol here must never be
+ /// present in the SymbolList.
+ std::vector<ELFSym*> PrivateSyms;
/// getSection - Return the section with the specified name, creating a new
/// section if one does not already exist.
ELFSection &getSection(const std::string &Name, unsigned Type,
unsigned Flags = 0, unsigned Align = 0) {
- std::string SectionName(Name);
- fixNameForSection(SectionName);
-
- ELFSection *&SN = SectionLookup[SectionName];
+ ELFSection *&SN = SectionLookup[Name];
if (SN) return *SN;
- SectionList.push_back(ELFSection(SectionName, isLittleEndian, is64Bit));
- SN = &SectionList.back();
+ SectionList.push_back(new ELFSection(Name, isLittleEndian, is64Bit));
+ SN = SectionList.back();
SN->SectionIdx = NumSections++;
SN->Type = Type;
SN->Flags = Flags;
@@ -156,37 +165,6 @@ namespace llvm {
return *SN;
}
- /// TODO: support mangled names here to emit the right .text section
- /// for c++ object files.
- ELFSection &getTextSection() {
- return getSection(".text", ELFSection::SHT_PROGBITS,
- ELFSection::SHF_EXECINSTR | ELFSection::SHF_ALLOC);
- }
-
- /// Get jump table section on the section name returned by TAI
- ELFSection &getJumpTableSection(std::string SName, unsigned Align) {
- return getSection(SName, ELFSection::SHT_PROGBITS,
- ELFSection::SHF_ALLOC, Align);
- }
-
- /// Get a constant pool section based on the section name returned by TAI
- ELFSection &getConstantPoolSection(std::string SName, unsigned Align) {
- return getSection(SName, ELFSection::SHT_PROGBITS,
- ELFSection::SHF_MERGE | ELFSection::SHF_ALLOC, Align);
- }
-
- /// Return the relocation section of section 'S'. 'RelA' is true
- /// if the relocation section contains entries with addends.
- ELFSection &getRelocSection(std::string SName, bool RelA, unsigned Align) {
- std::string RelSName(".rel");
- unsigned SHdrTy = RelA ? ELFSection::SHT_RELA : ELFSection::SHT_REL;
-
- if (RelA) RelSName.append("a");
- RelSName.append(SName);
-
- return getSection(RelSName, SHdrTy, 0, Align);
- }
-
ELFSection &getNonExecStackSection() {
return getSection(".note.GNU-stack", ELFSection::SHT_PROGBITS, 0, 1);
}
@@ -203,24 +181,38 @@ namespace llvm {
return getSection(".shstrtab", ELFSection::SHT_STRTAB, 0, 1);
}
- ELFSection &getDataSection() {
- return getSection(".data", ELFSection::SHT_PROGBITS,
- ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC, 4);
- }
-
- ELFSection &getBSSSection() {
- return getSection(".bss", ELFSection::SHT_NOBITS,
- ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC, 4);
- }
-
ELFSection &getNullSection() {
return getSection("", ELFSection::SHT_NULL, 0);
}
+ ELFSection &getDataSection();
+ ELFSection &getBSSSection();
+ ELFSection &getCtorSection();
+ ELFSection &getDtorSection();
+ ELFSection &getJumpTableSection();
+ ELFSection &getConstantPoolSection(MachineConstantPoolEntry &CPE);
+ ELFSection &getTextSection(Function *F);
+ ELFSection &getRelocSection(ELFSection &S);
+
// Helpers for obtaining ELF specific info.
- unsigned getGlobalELFLinkage(const GlobalValue *GV);
+ unsigned getGlobalELFBinding(const GlobalValue *GV);
+ unsigned getGlobalELFType(const GlobalValue *GV);
unsigned getGlobalELFVisibility(const GlobalValue *GV);
- unsigned getElfSectionFlags(unsigned Flags);
+
+ // AddPendingGlobalSymbol - Add a global to be processed and to
+ // the global symbol lookup, use a zero index because the table
+ // index will be determined later.
+ void AddPendingGlobalSymbol(const GlobalValue *GV,
+ bool AddToLookup = false);
+
+ // AddPendingExternalSymbol - Add the external to be processed
+ // and to the external symbol lookup, use a zero index because
+ // the symbol table index will be determined later.
+ void AddPendingExternalSymbol(const char *External);
+
+ // AddToSymbolList - Update the symbol lookup and If the symbol is
+ // private add it to PrivateSyms list, otherwise to SymbolList.
+ void AddToSymbolList(ELFSym *GblSym);
// As we complete the ELF file, we need to update fields in the ELF header
// (e.g. the location of the section table). These members keep track of
@@ -231,20 +223,27 @@ namespace llvm {
unsigned ELFHdr_e_shnum_Offset; // e_shnum in ELF header.
private:
- void EmitFunctionDeclaration(const Function *F);
- void EmitGlobalVar(const GlobalVariable *GV);
+ void EmitGlobal(const GlobalValue *GV);
void EmitGlobalConstant(const Constant *C, ELFSection &GblS);
void EmitGlobalConstantStruct(const ConstantStruct *CVS,
ELFSection &GblS);
- ELFSection &getGlobalSymELFSection(const GlobalVariable *GV, ELFSym &Sym);
+ void EmitGlobalConstantLargeInt(const ConstantInt *CI, ELFSection &S);
+ void EmitGlobalDataRelocation(const GlobalValue *GV, unsigned Size,
+ ELFSection &GblS, int64_t Offset = 0);
+ bool EmitSpecialLLVMGlobal(const GlobalVariable *GV);
+ void EmitXXStructorList(Constant *List, ELFSection &Xtor);
void EmitRelocations();
void EmitRelocation(BinaryObject &RelSec, ELFRelocation &Rel, bool HasRelA);
void EmitSectionHeader(BinaryObject &SHdrTab, const ELFSection &SHdr);
void EmitSectionTableStringTable();
void EmitSymbol(BinaryObject &SymbolTable, ELFSym &Sym);
void EmitSymbolTable();
- void EmitStringTable();
+ void EmitStringTable(const std::string &ModuleName);
void OutputSectionsAndSectionTable();
+ void RelocateField(BinaryObject &BO, uint32_t Offset, int64_t Value,
+ unsigned Size);
+ unsigned SortSymbols();
+ CstExprResTy ResolveConstantExpr(const Constant *CV);
};
}
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