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-rw-r--r--lib/CodeGen/CGRTTI.cpp17
1 files changed, 13 insertions, 4 deletions
diff --git a/lib/CodeGen/CGRTTI.cpp b/lib/CodeGen/CGRTTI.cpp
index 7ec0ee4..c73b199 100644
--- a/lib/CodeGen/CGRTTI.cpp
+++ b/lib/CodeGen/CGRTTI.cpp
@@ -16,6 +16,7 @@
#include "clang/AST/RecordLayout.h"
#include "clang/AST/Type.h"
#include "clang/Frontend/CodeGenOptions.h"
+#include "CGObjCRuntime.h"
using namespace clang;
using namespace CodeGen;
@@ -195,7 +196,9 @@ static bool TypeInfoIsInStandardLibrary(const BuiltinType *Ty) {
case BuiltinType::Overload:
case BuiltinType::Dependent:
- assert(false && "Should not see this type here!");
+ case BuiltinType::BoundMember:
+ case BuiltinType::UnknownAny:
+ llvm_unreachable("asking for RRTI for a placeholder type!");
case BuiltinType::ObjCId:
case BuiltinType::ObjCClass:
@@ -875,14 +878,16 @@ void RTTIBuilder::BuildVMIClassTypeInfo(const CXXRecordDecl *RD) {
// For a non-virtual base, this is the offset in the object of the base
// subobject. For a virtual base, this is the offset in the virtual table of
// the virtual base offset for the virtual base referenced (negative).
+ CharUnits Offset;
if (Base->isVirtual())
- OffsetFlags = CGM.getVTables().getVirtualBaseOffsetOffset(RD, BaseDecl);
+ Offset =
+ CGM.getVTables().getVirtualBaseOffsetOffset(RD, BaseDecl);
else {
const ASTRecordLayout &Layout = CGM.getContext().getASTRecordLayout(RD);
- OffsetFlags = Layout.getBaseClassOffsetInBits(BaseDecl) / 8;
+ Offset = Layout.getBaseClassOffset(BaseDecl);
};
- OffsetFlags <<= 8;
+ OffsetFlags = Offset.getQuantity() << 8;
// The low-order byte of __offset_flags contains flags, as given by the
// masks from the enumeration __offset_flags_masks.
@@ -977,6 +982,10 @@ llvm::Constant *CodeGenModule::GetAddrOfRTTIDescriptor(QualType Ty,
const llvm::Type *Int8PtrTy = llvm::Type::getInt8PtrTy(VMContext);
return llvm::Constant::getNullValue(Int8PtrTy);
}
+
+ if (ForEH && Ty->isObjCObjectPointerType() && !Features.NeXTRuntime) {
+ return Runtime->GetEHType(Ty);
+ }
return RTTIBuilder(*this).BuildTypeInfo(Ty);
}
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