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-rw-r--r--lib/Checker/AdjustedReturnValueChecker.cpp98
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diff --git a/lib/Checker/AdjustedReturnValueChecker.cpp b/lib/Checker/AdjustedReturnValueChecker.cpp
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+//== AdjustedReturnValueChecker.cpp -----------------------------*- C++ -*--==//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines AdjustedReturnValueChecker, a simple check to see if the
+// return value of a function call is different than the one the caller thinks
+// it is.
+//
+//===----------------------------------------------------------------------===//
+
+#include "GRExprEngineInternalChecks.h"
+#include "clang/Checker/PathSensitive/GRExprEngine.h"
+#include "clang/Checker/BugReporter/BugReporter.h"
+#include "clang/Checker/PathSensitive/CheckerVisitor.h"
+#include "clang/Basic/SourceManager.h"
+#include "llvm/ADT/SmallString.h"
+
+using namespace clang;
+
+namespace {
+class AdjustedReturnValueChecker :
+ public CheckerVisitor<AdjustedReturnValueChecker> {
+public:
+ AdjustedReturnValueChecker() {}
+
+ void PostVisitCallExpr(CheckerContext &C, const CallExpr *CE);
+
+ static void *getTag() {
+ static int x = 0; return &x;
+ }
+};
+}
+
+void clang::RegisterAdjustedReturnValueChecker(GRExprEngine &Eng) {
+ Eng.registerCheck(new AdjustedReturnValueChecker());
+}
+
+void AdjustedReturnValueChecker::PostVisitCallExpr(CheckerContext &C,
+ const CallExpr *CE) {
+
+ // Get the result type of the call.
+ QualType expectedResultTy = CE->getType();
+
+ // Fetch the signature of the called function.
+ const GRState *state = C.getState();
+
+ SVal V = state->getSVal(CE);
+
+ if (V.isUnknown())
+ return;
+
+ // Casting to void? Discard the value.
+ if (expectedResultTy->isVoidType()) {
+ C.GenerateNode(state->BindExpr(CE, UnknownVal()));
+ return;
+ }
+
+ const MemRegion *callee = state->getSVal(CE->getCallee()).getAsRegion();
+ if (!callee)
+ return;
+
+ QualType actualResultTy;
+
+ if (const FunctionTextRegion *FT = dyn_cast<FunctionTextRegion>(callee)) {
+ const FunctionDecl *FD = FT->getDecl();
+ actualResultTy = FD->getResultType();
+ }
+ else if (const BlockDataRegion *BD = dyn_cast<BlockDataRegion>(callee)) {
+ const BlockTextRegion *BR = BD->getCodeRegion();
+ const BlockPointerType *BT =
+ BR->getLocationType(C.getASTContext())->getAs<BlockPointerType>();
+ const FunctionType *FT = BT->getPointeeType()->getAs<FunctionType>();
+ actualResultTy = FT->getResultType();
+ }
+
+ // Can this happen?
+ if (actualResultTy.isNull())
+ return;
+
+ // For now, ignore references.
+ if (actualResultTy->getAs<ReferenceType>())
+ return;
+
+
+ // Are they the same?
+ if (expectedResultTy != actualResultTy) {
+ // FIXME: Do more checking and actual emit an error. At least performing
+ // the cast avoids some assertion failures elsewhere.
+ SValuator &SVator = C.getSValuator();
+ V = SVator.EvalCast(V, expectedResultTy, actualResultTy);
+ C.GenerateNode(state->BindExpr(CE, V));
+ }
+}
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