summaryrefslogtreecommitdiffstats
path: root/lib/Analysis/MallocChecker.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'lib/Analysis/MallocChecker.cpp')
-rw-r--r--lib/Analysis/MallocChecker.cpp336
1 files changed, 0 insertions, 336 deletions
diff --git a/lib/Analysis/MallocChecker.cpp b/lib/Analysis/MallocChecker.cpp
deleted file mode 100644
index 28f4db7..0000000
--- a/lib/Analysis/MallocChecker.cpp
+++ /dev/null
@@ -1,336 +0,0 @@
-//=== MallocChecker.cpp - A malloc/free checker -------------------*- C++ -*--//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file defines malloc/free checker, which checks for potential memory
-// leaks, double free, and use-after-free problems.
-//
-//===----------------------------------------------------------------------===//
-
-#include "GRExprEngineExperimentalChecks.h"
-#include "clang/Analysis/PathSensitive/CheckerVisitor.h"
-#include "clang/Analysis/PathSensitive/GRState.h"
-#include "clang/Analysis/PathSensitive/GRStateTrait.h"
-#include "clang/Analysis/PathSensitive/SymbolManager.h"
-#include "llvm/ADT/ImmutableMap.h"
-using namespace clang;
-
-namespace {
-
-class RefState {
- enum Kind { AllocateUnchecked, AllocateFailed, Released, Escaped } K;
- const Stmt *S;
-
-public:
- RefState(Kind k, const Stmt *s) : K(k), S(s) {}
-
- bool isAllocated() const { return K == AllocateUnchecked; }
- bool isReleased() const { return K == Released; }
- bool isEscaped() const { return K == Escaped; }
-
- bool operator==(const RefState &X) const {
- return K == X.K && S == X.S;
- }
-
- static RefState getAllocateUnchecked(const Stmt *s) {
- return RefState(AllocateUnchecked, s);
- }
- static RefState getAllocateFailed() {
- return RefState(AllocateFailed, 0);
- }
- static RefState getReleased(const Stmt *s) { return RefState(Released, s); }
- static RefState getEscaped(const Stmt *s) { return RefState(Escaped, s); }
-
- void Profile(llvm::FoldingSetNodeID &ID) const {
- ID.AddInteger(K);
- ID.AddPointer(S);
- }
-};
-
-class RegionState {};
-
-class MallocChecker : public CheckerVisitor<MallocChecker> {
- BuiltinBug *BT_DoubleFree;
- BuiltinBug *BT_Leak;
- IdentifierInfo *II_malloc, *II_free, *II_realloc;
-
-public:
- MallocChecker()
- : BT_DoubleFree(0), BT_Leak(0), II_malloc(0), II_free(0), II_realloc(0) {}
- static void *getTag();
- bool EvalCallExpr(CheckerContext &C, const CallExpr *CE);
- void EvalDeadSymbols(CheckerContext &C,const Stmt *S,SymbolReaper &SymReaper);
- void EvalEndPath(GREndPathNodeBuilder &B, void *tag, GRExprEngine &Eng);
- void PreVisitReturnStmt(CheckerContext &C, const ReturnStmt *S);
- const GRState *EvalAssume(const GRState *state, SVal Cond, bool Assumption);
-
-private:
- void MallocMem(CheckerContext &C, const CallExpr *CE);
- const GRState *MallocMemAux(CheckerContext &C, const CallExpr *CE,
- const Expr *SizeEx, const GRState *state);
- void FreeMem(CheckerContext &C, const CallExpr *CE);
- const GRState *FreeMemAux(CheckerContext &C, const CallExpr *CE,
- const GRState *state);
-
- void ReallocMem(CheckerContext &C, const CallExpr *CE);
-};
-} // end anonymous namespace
-
-typedef llvm::ImmutableMap<SymbolRef, RefState> RegionStateTy;
-
-namespace clang {
- template <>
- struct GRStateTrait<RegionState>
- : public GRStatePartialTrait<llvm::ImmutableMap<SymbolRef, RefState> > {
- static void *GDMIndex() { return MallocChecker::getTag(); }
- };
-}
-
-void clang::RegisterMallocChecker(GRExprEngine &Eng) {
- Eng.registerCheck(new MallocChecker());
-}
-
-void *MallocChecker::getTag() {
- static int x;
- return &x;
-}
-
-bool MallocChecker::EvalCallExpr(CheckerContext &C, const CallExpr *CE) {
- const GRState *state = C.getState();
- const Expr *Callee = CE->getCallee();
- SVal L = state->getSVal(Callee);
-
- const FunctionDecl *FD = L.getAsFunctionDecl();
- if (!FD)
- return false;
-
- ASTContext &Ctx = C.getASTContext();
- if (!II_malloc)
- II_malloc = &Ctx.Idents.get("malloc");
- if (!II_free)
- II_free = &Ctx.Idents.get("free");
- if (!II_realloc)
- II_realloc = &Ctx.Idents.get("realloc");
-
- if (FD->getIdentifier() == II_malloc) {
- MallocMem(C, CE);
- return true;
- }
-
- if (FD->getIdentifier() == II_free) {
- FreeMem(C, CE);
- return true;
- }
-
- if (FD->getIdentifier() == II_realloc) {
- ReallocMem(C, CE);
- return true;
- }
-
- return false;
-}
-
-void MallocChecker::MallocMem(CheckerContext &C, const CallExpr *CE) {
- const GRState *state = MallocMemAux(C, CE, CE->getArg(0), C.getState());
- C.addTransition(state);
-}
-
-const GRState *MallocChecker::MallocMemAux(CheckerContext &C,
- const CallExpr *CE,
- const Expr *SizeEx,
- const GRState *state) {
- unsigned Count = C.getNodeBuilder().getCurrentBlockCount();
- ValueManager &ValMgr = C.getValueManager();
-
- SVal RetVal = ValMgr.getConjuredSymbolVal(NULL, CE, CE->getType(), Count);
-
- SVal Size = state->getSVal(SizeEx);
-
- state = C.getEngine().getStoreManager().setExtent(state, RetVal.getAsRegion(),
- Size);
-
- state = state->BindExpr(CE, RetVal);
-
- SymbolRef Sym = RetVal.getAsLocSymbol();
- assert(Sym);
- // Set the symbol's state to Allocated.
- return state->set<RegionState>(Sym, RefState::getAllocateUnchecked(CE));
-}
-
-void MallocChecker::FreeMem(CheckerContext &C, const CallExpr *CE) {
- const GRState *state = FreeMemAux(C, CE, C.getState());
-
- if (state)
- C.addTransition(state);
-}
-
-const GRState *MallocChecker::FreeMemAux(CheckerContext &C, const CallExpr *CE,
- const GRState *state) {
- SVal ArgVal = state->getSVal(CE->getArg(0));
- SymbolRef Sym = ArgVal.getAsLocSymbol();
- assert(Sym);
-
- const RefState *RS = state->get<RegionState>(Sym);
-
- // If the symbol has not been tracked, return. This is possible when free() is
- // called on a pointer that does not get its pointee directly from malloc().
- // Full support of this requires inter-procedural analysis.
- if (!RS)
- return state;
-
- // Check double free.
- if (RS->isReleased()) {
- ExplodedNode *N = C.GenerateSink();
- if (N) {
- if (!BT_DoubleFree)
- BT_DoubleFree = new BuiltinBug("Double free",
- "Try to free a memory block that has been released");
- // FIXME: should find where it's freed last time.
- BugReport *R = new BugReport(*BT_DoubleFree,
- BT_DoubleFree->getDescription(), N);
- C.EmitReport(R);
- }
- return NULL;
- }
-
- // Normal free.
- return state->set<RegionState>(Sym, RefState::getReleased(CE));
-}
-
-void MallocChecker::ReallocMem(CheckerContext &C, const CallExpr *CE) {
- const GRState *state = C.getState();
- const Expr *Arg0 = CE->getArg(0);
- DefinedOrUnknownSVal Arg0Val=cast<DefinedOrUnknownSVal>(state->getSVal(Arg0));
-
- ValueManager &ValMgr = C.getValueManager();
- SValuator &SVator = C.getSValuator();
-
- DefinedOrUnknownSVal PtrEQ = SVator.EvalEQ(state, Arg0Val, ValMgr.makeNull());
-
- // If the ptr is NULL, the call is equivalent to malloc(size).
- if (const GRState *stateEqual = state->Assume(PtrEQ, true)) {
- // Hack: set the NULL symbolic region to released to suppress false warning.
- // In the future we should add more states for allocated regions, e.g.,
- // CheckedNull, CheckedNonNull.
-
- SymbolRef Sym = Arg0Val.getAsLocSymbol();
- if (Sym)
- stateEqual = stateEqual->set<RegionState>(Sym, RefState::getReleased(CE));
-
- const GRState *stateMalloc = MallocMemAux(C, CE, CE->getArg(1), stateEqual);
- C.addTransition(stateMalloc);
- }
-
- if (const GRState *stateNotEqual = state->Assume(PtrEQ, false)) {
- const Expr *Arg1 = CE->getArg(1);
- DefinedOrUnknownSVal Arg1Val =
- cast<DefinedOrUnknownSVal>(stateNotEqual->getSVal(Arg1));
- DefinedOrUnknownSVal SizeZero = SVator.EvalEQ(stateNotEqual, Arg1Val,
- ValMgr.makeIntValWithPtrWidth(0, false));
-
- if (const GRState *stateSizeZero = stateNotEqual->Assume(SizeZero, true)) {
- const GRState *stateFree = FreeMemAux(C, CE, stateSizeZero);
- if (stateFree)
- C.addTransition(stateFree->BindExpr(CE, UndefinedVal(), true));
- }
-
- if (const GRState *stateSizeNotZero=stateNotEqual->Assume(SizeZero,false)) {
- const GRState *stateFree = FreeMemAux(C, CE, stateSizeNotZero);
- if (stateFree) {
- // FIXME: We should copy the content of the original buffer.
- const GRState *stateRealloc = MallocMemAux(C, CE, CE->getArg(1),
- stateFree);
- C.addTransition(stateRealloc);
- }
- }
- }
-}
-
-void MallocChecker::EvalDeadSymbols(CheckerContext &C, const Stmt *S,
- SymbolReaper &SymReaper) {
- for (SymbolReaper::dead_iterator I = SymReaper.dead_begin(),
- E = SymReaper.dead_end(); I != E; ++I) {
- SymbolRef Sym = *I;
- const GRState *state = C.getState();
- const RefState *RS = state->get<RegionState>(Sym);
- if (!RS)
- return;
-
- if (RS->isAllocated()) {
- ExplodedNode *N = C.GenerateSink();
- if (N) {
- if (!BT_Leak)
- BT_Leak = new BuiltinBug("Memory leak",
- "Allocated memory never released. Potential memory leak.");
- // FIXME: where it is allocated.
- BugReport *R = new BugReport(*BT_Leak, BT_Leak->getDescription(), N);
- C.EmitReport(R);
- }
- }
- }
-}
-
-void MallocChecker::EvalEndPath(GREndPathNodeBuilder &B, void *tag,
- GRExprEngine &Eng) {
- SaveAndRestore<bool> OldHasGen(B.HasGeneratedNode);
- const GRState *state = B.getState();
- typedef llvm::ImmutableMap<SymbolRef, RefState> SymMap;
- SymMap M = state->get<RegionState>();
-
- for (SymMap::iterator I = M.begin(), E = M.end(); I != E; ++I) {
- RefState RS = I->second;
- if (RS.isAllocated()) {
- ExplodedNode *N = B.generateNode(state, tag, B.getPredecessor());
- if (N) {
- if (!BT_Leak)
- BT_Leak = new BuiltinBug("Memory leak",
- "Allocated memory never released. Potential memory leak.");
- BugReport *R = new BugReport(*BT_Leak, BT_Leak->getDescription(), N);
- Eng.getBugReporter().EmitReport(R);
- }
- }
- }
-}
-
-void MallocChecker::PreVisitReturnStmt(CheckerContext &C, const ReturnStmt *S) {
- const Expr *RetE = S->getRetValue();
- if (!RetE)
- return;
-
- const GRState *state = C.getState();
-
- SymbolRef Sym = state->getSVal(RetE).getAsSymbol();
-
- if (!Sym)
- return;
-
- const RefState *RS = state->get<RegionState>(Sym);
- if (!RS)
- return;
-
- // FIXME: check other cases.
- if (RS->isAllocated())
- state = state->set<RegionState>(Sym, RefState::getEscaped(S));
-
- C.addTransition(state);
-}
-
-const GRState *MallocChecker::EvalAssume(const GRState *state, SVal Cond,
- bool Assumption) {
- // If a symblic region is assumed to NULL, set its state to AllocateFailed.
- // FIXME: should also check symbols assumed to non-null.
-
- RegionStateTy RS = state->get<RegionState>();
-
- for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) {
- if (state->getSymVal(I.getKey()))
- state = state->set<RegionState>(I.getKey(),RefState::getAllocateFailed());
- }
-
- return state;
-}
OpenPOWER on IntegriCloud