diff options
Diffstat (limited to 'lib/Analysis/MallocChecker.cpp')
-rw-r--r-- | lib/Analysis/MallocChecker.cpp | 32 |
1 files changed, 28 insertions, 4 deletions
diff --git a/lib/Analysis/MallocChecker.cpp b/lib/Analysis/MallocChecker.cpp index 2ed070a..fab73ee 100644 --- a/lib/Analysis/MallocChecker.cpp +++ b/lib/Analysis/MallocChecker.cpp @@ -23,13 +23,13 @@ using namespace clang; namespace { class RefState { - enum Kind { Allocated, Released, Escaped } K; + enum Kind { AllocateUnchecked, AllocateFailed, Released, Escaped } K; const Stmt *S; public: RefState(Kind k, const Stmt *s) : K(k), S(s) {} - bool isAllocated() const { return K == Allocated; } + bool isAllocated() const { return K == AllocateUnchecked; } bool isReleased() const { return K == Released; } bool isEscaped() const { return K == Escaped; } @@ -37,7 +37,12 @@ public: return K == X.K && S == X.S; } - static RefState getAllocated(const Stmt *s) { return RefState(Allocated, s); } + static RefState getAllocateUnchecked(const Stmt *s) { + return RefState(AllocateUnchecked, s); + } + static RefState getAllocateFailed() { + return RefState(AllocateFailed, 0); + } static RefState getReleased(const Stmt *s) { return RefState(Released, s); } static RefState getEscaped(const Stmt *s) { return RefState(Escaped, s); } @@ -62,6 +67,8 @@ public: void EvalDeadSymbols(CheckerContext &C,const Stmt *S,SymbolReaper &SymReaper); void EvalEndPath(GREndPathNodeBuilder &B, void *tag, GRExprEngine &Eng); void PreVisitReturnStmt(CheckerContext &C, const ReturnStmt *S); + const GRState *EvalAssume(const GRState *state, SVal Cond, bool Assumption); + private: void MallocMem(CheckerContext &C, const CallExpr *CE); const GRState *MallocMemAux(CheckerContext &C, const CallExpr *CE, @@ -74,6 +81,8 @@ private: }; } // end anonymous namespace +typedef llvm::ImmutableMap<SymbolRef, RefState> RegionStateTy; + namespace clang { template <> struct GRStateTrait<RegionState> @@ -144,7 +153,7 @@ const GRState *MallocChecker::MallocMemAux(CheckerContext &C, SymbolRef Sym = RetVal.getAsLocSymbol(); assert(Sym); // Set the symbol's state to Allocated. - return state->set<RegionState>(Sym, RefState::getAllocated(CE)); + return state->set<RegionState>(Sym, RefState::getAllocateUnchecked(CE)); } void MallocChecker::FreeMem(CheckerContext &C, const CallExpr *CE) { @@ -298,3 +307,18 @@ void MallocChecker::PreVisitReturnStmt(CheckerContext &C, const ReturnStmt *S) { C.addTransition(state); } + +const GRState *MallocChecker::EvalAssume(const GRState *state, SVal Cond, + bool Assumption) { + // If a symblic region is assumed to NULL, set its state to AllocateFailed. + // FIXME: should also check symbols assumed to non-null. + + RegionStateTy RS = state->get<RegionState>(); + + for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) { + if (state->getSymVal(I.getKey())) + state = state->set<RegionState>(I.getKey(),RefState::getAllocateFailed()); + } + + return state; +} |