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-rw-r--r--lib/Analysis/BasicStore.cpp637
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diff --git a/lib/Analysis/BasicStore.cpp b/lib/Analysis/BasicStore.cpp
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+++ b/lib/Analysis/BasicStore.cpp
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+//== BasicStore.cpp - Basic map from Locations to Values --------*- C++ -*--==//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defined the BasicStore and BasicStoreManager classes.
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/AST/ExprObjC.h"
+#include "clang/Analysis/Analyses/LiveVariables.h"
+#include "clang/Analysis/PathSensitive/GRState.h"
+#include "llvm/ADT/ImmutableMap.h"
+#include "llvm/Support/Compiler.h"
+#include "llvm/Support/Streams.h"
+
+using namespace clang;
+
+typedef llvm::ImmutableMap<const MemRegion*,SVal> BindingsTy;
+
+namespace {
+
+class VISIBILITY_HIDDEN BasicStoreSubRegionMap : public SubRegionMap {
+public:
+ BasicStoreSubRegionMap() {}
+
+ bool iterSubRegions(const MemRegion* R, Visitor& V) const {
+ return true; // Do nothing. No subregions.
+ }
+};
+
+class VISIBILITY_HIDDEN BasicStoreManager : public StoreManager {
+ BindingsTy::Factory VBFactory;
+ const MemRegion* SelfRegion;
+
+public:
+ BasicStoreManager(GRStateManager& mgr)
+ : StoreManager(mgr),
+ VBFactory(mgr.getAllocator()),
+ SelfRegion(0) {}
+
+ ~BasicStoreManager() {}
+
+ SubRegionMap* getSubRegionMap(const GRState *state) {
+ return new BasicStoreSubRegionMap();
+ }
+
+ SVal Retrieve(const GRState *state, Loc loc, QualType T = QualType());
+
+ const GRState* Bind(const GRState* St, Loc L, SVal V) {
+ Store store = BindInternal(St->getStore(), L, V);
+ return StateMgr.MakeStateWithStore(St, store);
+ }
+
+ Store scanForIvars(Stmt *B, const Decl* SelfDecl, Store St);
+
+ Store BindInternal(Store St, Loc loc, SVal V);
+ Store Remove(Store St, Loc loc);
+ Store getInitialStore();
+
+ // FIXME: Investigate what is using this. This method should be removed.
+ virtual Loc getLoc(const VarDecl* VD) {
+ return Loc::MakeVal(MRMgr.getVarRegion(VD));
+ }
+
+ const GRState* BindCompoundLiteral(const GRState* St,
+ const CompoundLiteralExpr* CL,
+ SVal V) {
+ return St;
+ }
+
+ SVal getLValueVar(const GRState* St, const VarDecl* VD);
+ SVal getLValueString(const GRState* St, const StringLiteral* S);
+ SVal getLValueCompoundLiteral(const GRState* St,
+ const CompoundLiteralExpr* CL);
+ SVal getLValueIvar(const GRState* St, const ObjCIvarDecl* D, SVal Base);
+ SVal getLValueField(const GRState* St, SVal Base, const FieldDecl* D);
+ SVal getLValueElement(const GRState* St, QualType elementType,
+ SVal Base, SVal Offset);
+
+ /// ArrayToPointer - Used by GRExprEngine::VistCast to handle implicit
+ /// conversions between arrays and pointers.
+ SVal ArrayToPointer(Loc Array) { return Array; }
+
+ /// getSelfRegion - Returns the region for the 'self' (Objective-C) or
+ /// 'this' object (C++). When used when analyzing a normal function this
+ /// method returns NULL.
+ const MemRegion* getSelfRegion(Store) { return SelfRegion; }
+
+ /// RemoveDeadBindings - Scans a BasicStore of 'state' for dead values.
+ /// It returns a new Store with these values removed, and populates LSymbols
+ /// and DSymbols with the known set of live and dead symbols respectively.
+ Store
+ RemoveDeadBindings(const GRState* state, Stmt* Loc,
+ SymbolReaper& SymReaper,
+ llvm::SmallVectorImpl<const MemRegion*>& RegionRoots);
+
+ void iterBindings(Store store, BindingsHandler& f);
+
+ const GRState* BindDecl(const GRState* St, const VarDecl* VD, SVal InitVal) {
+ Store store = BindDeclInternal(St->getStore(), VD, &InitVal);
+ return StateMgr.MakeStateWithStore(St, store);
+ }
+
+ const GRState* BindDeclWithNoInit(const GRState* St, const VarDecl* VD) {
+ Store store = BindDeclInternal(St->getStore(), VD, 0);
+ return StateMgr.MakeStateWithStore(St, store);
+ }
+
+ Store BindDeclInternal(Store store, const VarDecl* VD, SVal* InitVal);
+
+ static inline BindingsTy GetBindings(Store store) {
+ return BindingsTy(static_cast<const BindingsTy::TreeTy*>(store));
+ }
+
+ void print(Store store, std::ostream& Out, const char* nl, const char *sep);
+
+private:
+ ASTContext& getContext() { return StateMgr.getContext(); }
+};
+
+} // end anonymous namespace
+
+
+StoreManager* clang::CreateBasicStoreManager(GRStateManager& StMgr) {
+ return new BasicStoreManager(StMgr);
+}
+
+SVal BasicStoreManager::getLValueVar(const GRState* St, const VarDecl* VD) {
+ return Loc::MakeVal(MRMgr.getVarRegion(VD));
+}
+
+SVal BasicStoreManager::getLValueString(const GRState* St,
+ const StringLiteral* S) {
+ return Loc::MakeVal(MRMgr.getStringRegion(S));
+}
+
+SVal BasicStoreManager::getLValueCompoundLiteral(const GRState* St,
+ const CompoundLiteralExpr* CL){
+ return Loc::MakeVal(MRMgr.getCompoundLiteralRegion(CL));
+}
+
+SVal BasicStoreManager::getLValueIvar(const GRState* St, const ObjCIvarDecl* D,
+ SVal Base) {
+
+ if (Base.isUnknownOrUndef())
+ return Base;
+
+ Loc BaseL = cast<Loc>(Base);
+
+ if (isa<loc::MemRegionVal>(BaseL)) {
+ const MemRegion *BaseR = cast<loc::MemRegionVal>(BaseL).getRegion();
+
+ if (BaseR == SelfRegion)
+ return loc::MemRegionVal(MRMgr.getObjCIvarRegion(D, BaseR));
+ }
+
+ return UnknownVal();
+}
+
+SVal BasicStoreManager::getLValueField(const GRState* St, SVal Base,
+ const FieldDecl* D) {
+
+ if (Base.isUnknownOrUndef())
+ return Base;
+
+ Loc BaseL = cast<Loc>(Base);
+ const MemRegion* BaseR = 0;
+
+ switch(BaseL.getSubKind()) {
+ case loc::GotoLabelKind:
+ return UndefinedVal();
+
+ case loc::MemRegionKind:
+ BaseR = cast<loc::MemRegionVal>(BaseL).getRegion();
+ break;
+
+ case loc::ConcreteIntKind:
+ // While these seem funny, this can happen through casts.
+ // FIXME: What we should return is the field offset. For example,
+ // add the field offset to the integer value. That way funny things
+ // like this work properly: &(((struct foo *) 0xa)->f)
+ return Base;
+
+ default:
+ assert ("Unhandled Base.");
+ return Base;
+ }
+
+ return Loc::MakeVal(MRMgr.getFieldRegion(D, BaseR));
+}
+
+SVal BasicStoreManager::getLValueElement(const GRState* St,
+ QualType elementType,
+ SVal Base, SVal Offset) {
+
+ if (Base.isUnknownOrUndef())
+ return Base;
+
+ Loc BaseL = cast<Loc>(Base);
+ const TypedRegion* BaseR = 0;
+
+ switch(BaseL.getSubKind()) {
+ case loc::GotoLabelKind:
+ // Technically we can get here if people do funny things with casts.
+ return UndefinedVal();
+
+ case loc::MemRegionKind: {
+ const MemRegion *R = cast<loc::MemRegionVal>(BaseL).getRegion();
+
+ if (isa<ElementRegion>(R)) {
+ // int x;
+ // char* y = (char*) &x;
+ // 'y' => ElementRegion(0, VarRegion('x'))
+ // y[0] = 'a';
+ return Base;
+ }
+
+
+ if (const TypedRegion *TR = dyn_cast<TypedRegion>(R)) {
+ BaseR = TR;
+ break;
+ }
+
+ if (const SymbolicRegion* SR = dyn_cast<SymbolicRegion>(R)) {
+ SymbolRef Sym = SR->getSymbol();
+ BaseR = MRMgr.getTypedViewRegion(Sym->getType(getContext()), SR);
+ }
+
+ break;
+ }
+
+ case loc::ConcreteIntKind:
+ // While these seem funny, this can happen through casts.
+ // FIXME: What we should return is the field offset. For example,
+ // add the field offset to the integer value. That way funny things
+ // like this work properly: &(((struct foo *) 0xa)->f)
+ return Base;
+
+ default:
+ assert ("Unhandled Base.");
+ return Base;
+ }
+
+ if (BaseR)
+ return Loc::MakeVal(MRMgr.getElementRegion(elementType, UnknownVal(),
+ BaseR));
+ else
+ return UnknownVal();
+}
+
+static bool isHigherOrderRawPtr(QualType T, ASTContext &C) {
+ bool foundPointer = false;
+ while (1) {
+ const PointerType *PT = T->getAsPointerType();
+ if (!PT) {
+ if (!foundPointer)
+ return false;
+
+ // intptr_t* or intptr_t**, etc?
+ if (T->isIntegerType() && C.getTypeSize(T) == C.getTypeSize(C.VoidPtrTy))
+ return true;
+
+ QualType X = C.getCanonicalType(T).getUnqualifiedType();
+ return X == C.VoidTy;
+ }
+
+ foundPointer = true;
+ T = PT->getPointeeType();
+ }
+}
+
+SVal BasicStoreManager::Retrieve(const GRState* state, Loc loc, QualType T) {
+
+ if (isa<UnknownVal>(loc))
+ return UnknownVal();
+
+ assert (!isa<UndefinedVal>(loc));
+
+ switch (loc.getSubKind()) {
+
+ case loc::MemRegionKind: {
+ const MemRegion* R = cast<loc::MemRegionVal>(loc).getRegion();
+
+ if (const ElementRegion *ER = dyn_cast<ElementRegion>(R)) {
+ // Just support void**, void***, intptr_t*, intptr_t**, etc., for now.
+ // This is needed to handle OSCompareAndSwapPtr() and friends.
+ ASTContext &Ctx = StateMgr.getContext();
+ QualType T = ER->getLocationType(Ctx);
+
+ if (!isHigherOrderRawPtr(T, Ctx))
+ return UnknownVal();
+
+ // FIXME: Should check for element 0.
+ // Otherwise, strip the element region.
+ R = ER->getSuperRegion();
+ }
+
+ if (!(isa<VarRegion>(R) || isa<ObjCIvarRegion>(R)))
+ return UnknownVal();
+
+ BindingsTy B = GetBindings(state->getStore());
+ BindingsTy::data_type* T = B.lookup(R);
+ return T ? *T : UnknownVal();
+ }
+
+ case loc::ConcreteIntKind:
+ // Some clients may call GetSVal with such an option simply because
+ // they are doing a quick scan through their Locs (potentially to
+ // invalidate their bindings). Just return Undefined.
+ return UndefinedVal();
+
+ default:
+ assert (false && "Invalid Loc.");
+ break;
+ }
+
+ return UnknownVal();
+}
+
+Store BasicStoreManager::BindInternal(Store store, Loc loc, SVal V) {
+ switch (loc.getSubKind()) {
+ case loc::MemRegionKind: {
+ const MemRegion* R = cast<loc::MemRegionVal>(loc).getRegion();
+ ASTContext &C = StateMgr.getContext();
+
+ // Special case: handle store of pointer values (Loc) to pointers via
+ // a cast to intXX_t*, void*, etc. This is needed to handle
+ // OSCompareAndSwap32Barrier/OSCompareAndSwap64Barrier.
+ if (isa<Loc>(V) || isa<nonloc::LocAsInteger>(V))
+ if (const ElementRegion *ER = dyn_cast<ElementRegion>(R)) {
+ // FIXME: Should check for index 0.
+ QualType T = ER->getLocationType(C);
+
+ if (isHigherOrderRawPtr(T, C))
+ R = ER->getSuperRegion();
+ }
+
+ if (!(isa<VarRegion>(R) || isa<ObjCIvarRegion>(R)))
+ return store;
+
+ // We only track bindings to self.ivar.
+ if (const ObjCIvarRegion *IVR = dyn_cast<ObjCIvarRegion>(R))
+ if (IVR->getSuperRegion() != SelfRegion)
+ return store;
+
+ if (nonloc::LocAsInteger *X = dyn_cast<nonloc::LocAsInteger>(&V)) {
+ // Only convert 'V' to a location iff the underlying region type
+ // is a location as well.
+ // FIXME: We are allowing a store of an arbitrary location to
+ // a pointer. We may wish to flag a type error here if the types
+ // are incompatible. This may also cause lots of breakage
+ // elsewhere. Food for thought.
+ if (const TypedRegion *TyR = dyn_cast<TypedRegion>(R)) {
+ if (TyR->isBoundable(C) &&
+ Loc::IsLocType(TyR->getValueType(C)))
+ V = X->getLoc();
+ }
+ }
+
+ BindingsTy B = GetBindings(store);
+ return V.isUnknown()
+ ? VBFactory.Remove(B, R).getRoot()
+ : VBFactory.Add(B, R, V).getRoot();
+ }
+ default:
+ assert ("SetSVal for given Loc type not yet implemented.");
+ return store;
+ }
+}
+
+Store BasicStoreManager::Remove(Store store, Loc loc) {
+ switch (loc.getSubKind()) {
+ case loc::MemRegionKind: {
+ const MemRegion* R = cast<loc::MemRegionVal>(loc).getRegion();
+
+ if (!(isa<VarRegion>(R) || isa<ObjCIvarRegion>(R)))
+ return store;
+
+ return VBFactory.Remove(GetBindings(store), R).getRoot();
+ }
+ default:
+ assert ("Remove for given Loc type not yet implemented.");
+ return store;
+ }
+}
+
+Store
+BasicStoreManager::RemoveDeadBindings(const GRState* state, Stmt* Loc,
+ SymbolReaper& SymReaper,
+ llvm::SmallVectorImpl<const MemRegion*>& RegionRoots)
+{
+
+ Store store = state->getStore();
+ BindingsTy B = GetBindings(store);
+ typedef SVal::symbol_iterator symbol_iterator;
+
+ // Iterate over the variable bindings.
+ for (BindingsTy::iterator I=B.begin(), E=B.end(); I!=E ; ++I) {
+ if (const VarRegion *VR = dyn_cast<VarRegion>(I.getKey())) {
+ if (SymReaper.isLive(Loc, VR->getDecl()))
+ RegionRoots.push_back(VR);
+ else
+ continue;
+ }
+ else if (isa<ObjCIvarRegion>(I.getKey())) {
+ RegionRoots.push_back(I.getKey());
+ }
+ else
+ continue;
+
+ // Mark the bindings in the data as live.
+ SVal X = I.getData();
+ for (symbol_iterator SI=X.symbol_begin(), SE=X.symbol_end(); SI!=SE; ++SI)
+ SymReaper.markLive(*SI);
+ }
+
+ // Scan for live variables and live symbols.
+ llvm::SmallPtrSet<const MemRegion*, 10> Marked;
+
+ while (!RegionRoots.empty()) {
+ const MemRegion* MR = RegionRoots.back();
+ RegionRoots.pop_back();
+
+ while (MR) {
+ if (const SymbolicRegion* SymR = dyn_cast<SymbolicRegion>(MR)) {
+ SymReaper.markLive(SymR->getSymbol());
+ break;
+ }
+ else if (isa<VarRegion>(MR) || isa<ObjCIvarRegion>(MR)) {
+ if (Marked.count(MR))
+ break;
+
+ Marked.insert(MR);
+ SVal X = Retrieve(state, loc::MemRegionVal(MR));
+
+ // FIXME: We need to handle symbols nested in region definitions.
+ for (symbol_iterator SI=X.symbol_begin(),SE=X.symbol_end();SI!=SE;++SI)
+ SymReaper.markLive(*SI);
+
+ if (!isa<loc::MemRegionVal>(X))
+ break;
+
+ const loc::MemRegionVal& LVD = cast<loc::MemRegionVal>(X);
+ RegionRoots.push_back(LVD.getRegion());
+ break;
+ }
+ else if (const SubRegion* R = dyn_cast<SubRegion>(MR))
+ MR = R->getSuperRegion();
+ else
+ break;
+ }
+ }
+
+ // Remove dead variable bindings.
+ for (BindingsTy::iterator I=B.begin(), E=B.end(); I!=E ; ++I) {
+ const MemRegion* R = I.getKey();
+
+ if (!Marked.count(R)) {
+ store = Remove(store, Loc::MakeVal(R));
+ SVal X = I.getData();
+
+ for (symbol_iterator SI=X.symbol_begin(), SE=X.symbol_end(); SI!=SE; ++SI)
+ SymReaper.maybeDead(*SI);
+ }
+ }
+
+ return store;
+}
+
+Store BasicStoreManager::scanForIvars(Stmt *B, const Decl* SelfDecl, Store St) {
+ for (Stmt::child_iterator CI=B->child_begin(), CE=B->child_end();
+ CI != CE; ++CI) {
+
+ if (!*CI)
+ continue;
+
+ // Check if the statement is an ivar reference. We only
+ // care about self.ivar.
+ if (ObjCIvarRefExpr *IV = dyn_cast<ObjCIvarRefExpr>(*CI)) {
+ const Expr *Base = IV->getBase()->IgnoreParenCasts();
+ if (const DeclRefExpr *DR = dyn_cast<DeclRefExpr>(Base)) {
+ if (DR->getDecl() == SelfDecl) {
+ const MemRegion *IVR = MRMgr.getObjCIvarRegion(IV->getDecl(),
+ SelfRegion);
+ SVal X = ValMgr.getRegionValueSymbolVal(IVR);
+ St = BindInternal(St, Loc::MakeVal(IVR), X);
+ }
+ }
+ }
+ else
+ St = scanForIvars(*CI, SelfDecl, St);
+ }
+
+ return St;
+}
+
+Store BasicStoreManager::getInitialStore() {
+ // The LiveVariables information already has a compilation of all VarDecls
+ // used in the function. Iterate through this set, and "symbolicate"
+ // any VarDecl whose value originally comes from outside the function.
+ typedef LiveVariables::AnalysisDataTy LVDataTy;
+ LVDataTy& D = StateMgr.getLiveVariables().getAnalysisData();
+ Store St = VBFactory.GetEmptyMap().getRoot();
+
+ for (LVDataTy::decl_iterator I=D.begin_decl(), E=D.end_decl(); I != E; ++I) {
+ NamedDecl* ND = const_cast<NamedDecl*>(I->first);
+
+ // Handle implicit parameters.
+ if (ImplicitParamDecl* PD = dyn_cast<ImplicitParamDecl>(ND)) {
+ const Decl& CD = StateMgr.getCodeDecl();
+ if (const ObjCMethodDecl* MD = dyn_cast<ObjCMethodDecl>(&CD)) {
+ if (MD->getSelfDecl() == PD) {
+ // Create a region for "self".
+ assert (SelfRegion == 0);
+ SelfRegion = MRMgr.getObjCObjectRegion(MD->getClassInterface(),
+ MRMgr.getHeapRegion());
+
+ St = BindInternal(St, Loc::MakeVal(MRMgr.getVarRegion(PD)),
+ Loc::MakeVal(SelfRegion));
+
+ // Scan the method for ivar references. While this requires an
+ // entire AST scan, the cost should not be high in practice.
+ St = scanForIvars(MD->getBody(getContext()), PD, St);
+ }
+ }
+ }
+ else if (VarDecl* VD = dyn_cast<VarDecl>(ND)) {
+ // Punt on static variables for now.
+ if (VD->getStorageClass() == VarDecl::Static)
+ continue;
+
+ // Only handle simple types that we can symbolicate.
+ if (!SymbolManager::canSymbolicate(VD->getType()))
+ continue;
+
+ // Initialize globals and parameters to symbolic values.
+ // Initialize local variables to undefined.
+ const MemRegion *R = StateMgr.getRegion(VD);
+ SVal X = (VD->hasGlobalStorage() || isa<ParmVarDecl>(VD) ||
+ isa<ImplicitParamDecl>(VD))
+ ? ValMgr.getRegionValueSymbolVal(R)
+ : UndefinedVal();
+
+ St = BindInternal(St, Loc::MakeVal(R), X);
+ }
+ }
+ return St;
+}
+
+Store BasicStoreManager::BindDeclInternal(Store store, const VarDecl* VD,
+ SVal* InitVal) {
+
+ BasicValueFactory& BasicVals = StateMgr.getBasicVals();
+
+ // BasicStore does not model arrays and structs.
+ if (VD->getType()->isArrayType() || VD->getType()->isStructureType())
+ return store;
+
+ if (VD->hasGlobalStorage()) {
+ // Handle variables with global storage: extern, static, PrivateExtern.
+
+ // FIXME:: static variables may have an initializer, but the second time a
+ // function is called those values may not be current. Currently, a function
+ // will not be called more than once.
+
+ // Static global variables should not be visited here.
+ assert(!(VD->getStorageClass() == VarDecl::Static &&
+ VD->isFileVarDecl()));
+
+ // Process static variables.
+ if (VD->getStorageClass() == VarDecl::Static) {
+ // C99: 6.7.8 Initialization
+ // If an object that has static storage duration is not initialized
+ // explicitly, then:
+ // —if it has pointer type, it is initialized to a null pointer;
+ // —if it has arithmetic type, it is initialized to (positive or
+ // unsigned) zero;
+ if (!InitVal) {
+ QualType T = VD->getType();
+ if (Loc::IsLocType(T))
+ store = BindInternal(store, getLoc(VD),
+ loc::ConcreteInt(BasicVals.getValue(0, T)));
+ else if (T->isIntegerType())
+ store = BindInternal(store, getLoc(VD),
+ nonloc::ConcreteInt(BasicVals.getValue(0, T)));
+ else {
+ // assert(0 && "ignore other types of variables");
+ }
+ } else {
+ store = BindInternal(store, getLoc(VD), *InitVal);
+ }
+ }
+ } else {
+ // Process local scalar variables.
+ QualType T = VD->getType();
+ if (Loc::IsLocType(T) || T->isIntegerType()) {
+ SVal V = InitVal ? *InitVal : UndefinedVal();
+ store = BindInternal(store, getLoc(VD), V);
+ }
+ }
+
+ return store;
+}
+
+void BasicStoreManager::print(Store store, std::ostream& O,
+ const char* nl, const char *sep) {
+
+ llvm::raw_os_ostream Out(O);
+ BindingsTy B = GetBindings(store);
+ Out << "Variables:" << nl;
+
+ bool isFirst = true;
+
+ for (BindingsTy::iterator I=B.begin(), E=B.end(); I != E; ++I) {
+ if (isFirst) isFirst = false;
+ else Out << nl;
+
+ Out << ' ' << I.getKey() << " : ";
+ I.getData().print(Out);
+ }
+}
+
+
+void BasicStoreManager::iterBindings(Store store, BindingsHandler& f) {
+ BindingsTy B = GetBindings(store);
+
+ for (BindingsTy::iterator I=B.begin(), E=B.end(); I != E; ++I)
+ f.HandleBinding(*this, store, I.getKey(), I.getData());
+
+}
+
+StoreManager::BindingsHandler::~BindingsHandler() {}
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