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Diffstat (limited to 'include/llvm/Transforms/Utils/Cloning.h')
-rw-r--r-- | include/llvm/Transforms/Utils/Cloning.h | 191 |
1 files changed, 191 insertions, 0 deletions
diff --git a/include/llvm/Transforms/Utils/Cloning.h b/include/llvm/Transforms/Utils/Cloning.h new file mode 100644 index 0000000..1e2bbaa --- /dev/null +++ b/include/llvm/Transforms/Utils/Cloning.h @@ -0,0 +1,191 @@ +//===- Cloning.h - Clone various parts of LLVM programs ---------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file defines various functions that are used to clone chunks of LLVM +// code for various purposes. This varies from copying whole modules into new +// modules, to cloning functions with different arguments, to inlining +// functions, to copying basic blocks to support loop unrolling or superblock +// formation, etc. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_TRANSFORMS_UTILS_CLONING_H +#define LLVM_TRANSFORMS_UTILS_CLONING_H + +#include <vector> +#include "llvm/ADT/DenseMap.h" + +namespace llvm { + +class Module; +class Function; +class Pass; +class LPPassManager; +class BasicBlock; +class Value; +class CallInst; +class InvokeInst; +class ReturnInst; +class CallSite; +class Trace; +class CallGraph; +class TargetData; +class LoopInfo; +template<class N> class LoopBase; +typedef LoopBase<BasicBlock> Loop; + +/// CloneModule - Return an exact copy of the specified module +/// +Module *CloneModule(const Module *M); +Module *CloneModule(const Module *M, DenseMap<const Value*, Value*> &ValueMap); + +/// ClonedCodeInfo - This struct can be used to capture information about code +/// being cloned, while it is being cloned. +struct ClonedCodeInfo { + /// ContainsCalls - This is set to true if the cloned code contains a normal + /// call instruction. + bool ContainsCalls; + + /// ContainsUnwinds - This is set to true if the cloned code contains an + /// unwind instruction. + bool ContainsUnwinds; + + /// ContainsDynamicAllocas - This is set to true if the cloned code contains + /// a 'dynamic' alloca. Dynamic allocas are allocas that are either not in + /// the entry block or they are in the entry block but are not a constant + /// size. + bool ContainsDynamicAllocas; + + ClonedCodeInfo() { + ContainsCalls = false; + ContainsUnwinds = false; + ContainsDynamicAllocas = false; + } +}; + + +/// CloneBasicBlock - Return a copy of the specified basic block, but without +/// embedding the block into a particular function. The block returned is an +/// exact copy of the specified basic block, without any remapping having been +/// performed. Because of this, this is only suitable for applications where +/// the basic block will be inserted into the same function that it was cloned +/// from (loop unrolling would use this, for example). +/// +/// Also, note that this function makes a direct copy of the basic block, and +/// can thus produce illegal LLVM code. In particular, it will copy any PHI +/// nodes from the original block, even though there are no predecessors for the +/// newly cloned block (thus, phi nodes will have to be updated). Also, this +/// block will branch to the old successors of the original block: these +/// successors will have to have any PHI nodes updated to account for the new +/// incoming edges. +/// +/// The correlation between instructions in the source and result basic blocks +/// is recorded in the ValueMap map. +/// +/// If you have a particular suffix you'd like to use to add to any cloned +/// names, specify it as the optional third parameter. +/// +/// If you would like the basic block to be auto-inserted into the end of a +/// function, you can specify it as the optional fourth parameter. +/// +/// If you would like to collect additional information about the cloned +/// function, you can specify a ClonedCodeInfo object with the optional fifth +/// parameter. +/// +BasicBlock *CloneBasicBlock(const BasicBlock *BB, + DenseMap<const Value*, Value*> &ValueMap, + const char *NameSuffix = "", Function *F = 0, + ClonedCodeInfo *CodeInfo = 0); + + +/// CloneLoop - Clone Loop. Clone dominator info for loop insiders. Populate ValueMap +/// using old blocks to new blocks mapping. +Loop *CloneLoop(Loop *L, LPPassManager *LPM, LoopInfo *LI, + DenseMap<const Value *, Value *> &ValueMap, Pass *P); + +/// CloneFunction - Return a copy of the specified function, but without +/// embedding the function into another module. Also, any references specified +/// in the ValueMap are changed to refer to their mapped value instead of the +/// original one. If any of the arguments to the function are in the ValueMap, +/// the arguments are deleted from the resultant function. The ValueMap is +/// updated to include mappings from all of the instructions and basicblocks in +/// the function from their old to new values. The final argument captures +/// information about the cloned code if non-null. +/// +Function *CloneFunction(const Function *F, + DenseMap<const Value*, Value*> &ValueMap, + ClonedCodeInfo *CodeInfo = 0); + +/// CloneFunction - Version of the function that doesn't need the ValueMap. +/// +inline Function *CloneFunction(const Function *F, ClonedCodeInfo *CodeInfo = 0){ + DenseMap<const Value*, Value*> ValueMap; + return CloneFunction(F, ValueMap, CodeInfo); +} + +/// Clone OldFunc into NewFunc, transforming the old arguments into references +/// to ArgMap values. Note that if NewFunc already has basic blocks, the ones +/// cloned into it will be added to the end of the function. This function +/// fills in a list of return instructions, and can optionally append the +/// specified suffix to all values cloned. +/// +void CloneFunctionInto(Function *NewFunc, const Function *OldFunc, + DenseMap<const Value*, Value*> &ValueMap, + std::vector<ReturnInst*> &Returns, + const char *NameSuffix = "", + ClonedCodeInfo *CodeInfo = 0); + +/// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto, +/// except that it does some simple constant prop and DCE on the fly. The +/// effect of this is to copy significantly less code in cases where (for +/// example) a function call with constant arguments is inlined, and those +/// constant arguments cause a significant amount of code in the callee to be +/// dead. Since this doesn't produce an exactly copy of the input, it can't be +/// used for things like CloneFunction or CloneModule. +void CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc, + DenseMap<const Value*, Value*> &ValueMap, + std::vector<ReturnInst*> &Returns, + const char *NameSuffix = "", + ClonedCodeInfo *CodeInfo = 0, + const TargetData *TD = 0); + + +/// CloneTraceInto - Clone T into NewFunc. Original<->clone mapping is +/// saved in ValueMap. +/// +void CloneTraceInto(Function *NewFunc, Trace &T, + DenseMap<const Value*, Value*> &ValueMap, + const char *NameSuffix); + +/// CloneTrace - Returns a copy of the specified trace. +/// It takes a vector of basic blocks clones the basic blocks, removes internal +/// phi nodes, adds it to the same function as the original (although there is +/// no jump to it) and returns the new vector of basic blocks. +std::vector<BasicBlock *> CloneTrace(const std::vector<BasicBlock*> &origTrace); + +/// InlineFunction - This function inlines the called function into the basic +/// block of the caller. This returns false if it is not possible to inline +/// this call. The program is still in a well defined state if this occurs +/// though. +/// +/// Note that this only does one level of inlining. For example, if the +/// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now +/// exists in the instruction stream. Similiarly this will inline a recursive +/// function by one level. +/// +/// If a non-null callgraph pointer is provided, these functions update the +/// CallGraph to represent the program after inlining. +/// +bool InlineFunction(CallInst *C, CallGraph *CG = 0, const TargetData *TD = 0); +bool InlineFunction(InvokeInst *II, CallGraph *CG = 0, const TargetData *TD =0); +bool InlineFunction(CallSite CS, CallGraph *CG = 0, const TargetData *TD = 0); + +} // End llvm namespace + +#endif |